Chandelure (Pokémon)

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Lampent #608: Lampent
Pokémon
#610: Axew Axew
Shandera
シャンデラ Shandera
#609
File:609Shandera.png
Art by Ken Sugimori from Black and White
Type
Ghost Fire
Category
Temptation Pokémon
Abilities
Flash Fire or Flame Body Shadow Tag
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Unova
#115
Regional Browser numbers
Height
3'03"
Imperial
1.0 m
Metric
Weight
75.6 lbs.
Imperial
34.3 kg
Metric
Dex color
Black
Catch rate
45 (5.9%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F609.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Indeterminate group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
3
Sp.Def
0
Speed
0
Base Exp.: 234 Battle Exp.: 2341*

Chandelure (Japanese: シャンデラ Shandera) is a dual-type Ghost/Fire Pokémon introduced in Generation V.

It evolves from Lampent when exposed to a Dusk Stone. It is the final form of Litwick.

Biology

Physiology

Chandelure is a chandelier-like Pokémon with a striped, round head, round, pupil-less yellow eyes, and small black spikes atop its head from which a tall purple flame flares. It has a black spike below its head, with curling black lamp-holding structures from below its head keeping purple flames at their tips.

Gender differences

None.

Special abilities

The swaying of the fire on Chandelure's arms hypnotizes its opponents. Chandelure can suck out the soul of a person, leaving only an empty shell of a body.

Behavior

Chandelure burns the souls it sucks out.

Habitat

Diet

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black 魂を 吸い取って 燃やす。腕の 炎を 揺らして 相手を 催眠状態に する。
White シャンデラの ほのおに つつまれると たましいが すいとられ もやされる。ぬけがらの からだ だけが のこる。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Evolve Lampent
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
55
54 - 117 103 - 229
90
85 - 156 166 - 306
145
135 - 216 265 - 427
90
85 - 156 166 - 306
80
76 - 145 148 - 284
Total:
520
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Smog Poison Special 02020 07070% 20
00Start Confuse Ray Ghost Status 0000 100100% 10
00Start Flame Burst Fire Special 07070 100100% 15
00Start Hex Ghost Special 05050 100100% 10
  • Bold indicates a move that gets STAB when used by Shandera
  • Italic indicates a move that gets STAB only when used by an Evolution of Shandera
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Shandera
  • Italic indicates a move that gets STAB only when used by an Evolution of Shandera

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
ShibibiruShibirudon
Acid Poison Special 40 100% 30
GrimerMuk
Acid Armor Poison Status —% 40
Gardevoir
Captivate Normal Status 100% 20
KoffingWeezing
Clear Smog Poison Special 50 —% 15
Maggyo
Endure Normal Status —% 10
KoffingWeezingYamaskCofagrigus
Haze Ice Status —% 30
SlugmaMagcargo
Heat Wave* Fire Special 100 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Shandera in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shandera in that game.
  • Bold indicates a move that gets STAB when used by Shandera
  • Italic indicates a move that gets STAB only when used by an Evolution of Shandera

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Shandera can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Shandera cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Shandera
  • Italic indicates a move that gets STAB only when used by an Evolution of Shandera

By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Ember Fire Special 40 100% 25
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Astonish Ghost Physical 30 100% 15
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Minimize Normal Status —% 20
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Fire Spin Fire Special 35 85% 15
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Night Shade Ghost Special 100% 15
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Imprison Psychic Status —% 10
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Memento Dark Status 100% 10
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Purgatory Fire Special 100 50% 5
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Curse Ghost Status —% 10
Hitomoshi (Pokémon)/Generation V learnsetRanpuraa (Pokémon)/Generation V learnset Pain Split Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Shandera
  • Italic indicates a move that gets STAB only when used by an Evolution of Shandera
  • Click on the generation numbers at the top to see moves from other generations

Special moves

TCG-only moves

Side game data

Evolution

Litwick
Unevolved
Litwick
 Ghost  Fire 
Rare Candy
Level 41


Lampent
First Evolution
Lampent
 Ghost  Fire 
Dusk Stone
Dusk Stone


Chandelure
Second Evolution
Chandelure
 Ghost  Fire 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 609.png Spr 5b2 609.png Spr b 5b 609.png
Spr 5b 609 s.png Spr 5b2 609 s.png Spr b 5b 609 s.png
Chandelure For other sprites and images, please see Chandelure images on Bulbagarden Archives.

Trivia

Origin

Chandelure is a combination of Hitodama (a blue, black, or purple-fire associated with ghosts and yōkai, equivalent to the western will-o'-the-wisp) and a chandelier.

Name origin

Its English name is most likely a combination of chandelier and lure. Its Japanese name is a corruption of シャンデリア shanderia, chandelier.

Lampent #608: Lampent
Pokémon
#610: Axew Axew
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.