Lampent (Pokémon)

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Revision as of 04:41, 3 March 2011 by Shift (talk | contribs) (→‎Name origin: Added English meaning.)
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Litwick #607: Litwick
Pokémon
#609: Chandelure Chandelure
Lampent
ランプラー Ranpuraa
#608
File:608Ranpuraa.png
Art by Ken Sugimori from Black and White
Type
Ghost Fire
Category
Lamp Pokémon
Abilities
Flash Fire or Flame Body Shadow Tag
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Unova
#114
Regional Browser numbers
Height
2'00"
Imperial
0.6 m
Metric
Weight
28.7 lbs.
Imperial
13.0 kg
Metric
Dex color
White
Catch rate
190 (24.8%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F608.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Indeterminate group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 130 Battle Exp.: 1301*

Lampent (Japanese: ランプラー Ranpuraa) is a dual-type Ghost/Fire Pokémon introduced in Generation V.

It evolves from Litwick starting at level 41 and then into Chandelure when exposed to a Dusk Stone.

Biology

Physiology

Lampent has a black, hat-like extremity with a point upon the top. Its only facial features are two bright yellow eyes. It has a blue flame in the middle of its glassy head. It has two long, wavy arms with no fingers. It has a small body with a little point on the bottom.

Gender differences

Special abilities

It can sense when someone is about to die.

Behavior

It visits dying people and absorbs their soul as soon as it leaves the body.

Habitat

Diet

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black 不吉な ポケモンと 怖がられる。死者の 魂を 求めて 街中を フラフラと さまよう。
White りんじゅうの きわに あらわれて たましいが にくたいを はなれると すかさず すいとってしまうのだ。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Unknown Evolve Litwick
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
40
40 - 101 76 - 196
60
58 - 123 112 - 240
95
90 - 161 175 - 317
60
58 - 123 112 - 240
55
54 - 117 103 - 229
Total:
370
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Ember Fire Special 04040 100100% 25
00Start Astonish Ghost Physical 03030 100100% 15
00Start Minimize Normal Status 0000 —% 20
00Start Smog Poison Special 02020 07070% 20
033 Minimize Normal Status 0000 —% 20
055 Smog Poison Special 02020 07070% 20
077 Fire Spin Fire Special 03535 08585% 15
1010 Confuse Ray Ghost Status 0000 100100% 10
1313 Night Shade Ghost Special 0000 100100% 15
1616 Will-O-Wisp Fire Status 0000 07575% 15
2020 Flame Burst Fire Special 07070 100100% 15
2424 Imprison Psychic Status 0000 —% 10
2828 Hex Ghost Special 05050 100100% 10
3333 Memento Dark Status 0000 100100% 10
3838 Purgatory Fire Special 100100 05050% 5
4545 Curse Ghost Status 0000 —% 10
5353 Shadow Ball Ghost Special 08080 100100% 15
6161 Pain Split Normal Status 0000 —% 20
6969 Overheat Fire Special 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
ShibibiruShibirudon
Acid Poison Special 40 100% 30
GrimerMuk
Acid Armor Poison Status —% 40
Gardevoir
Captivate Normal Status 100% 20
KoffingWeezing
Clear Smog Poison Special 50 —% 15
Maggyo
Endure Normal Status —% 10
KoffingWeezingYamaskCofagrigus
Haze Ice Status —% 30
SlugmaMagcargo
Heat Wave* Fire Special 100 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Lampent in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lampent in that game.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Lampent can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lampent cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent

Special moves

TCG-only moves

Side game data

Evolution

Litwick
Unevolved
Litwick
 Ghost  Fire 
Rare Candy
Level 41


Lampent
First Evolution
Lampent
 Ghost  Fire 
Dusk Stone
Dusk Stone


Chandelure
Second Evolution
Chandelure
 Ghost  Fire 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 608.png Spr 5b2 608.png Spr b 5b 608.png
Spr 5b 608 s.png Spr 5b2 608 s.png Spr b 5b 608 s.png
Lampent For other sprites and images, please see Lampent images on Bulbagarden Archives.

Trivia

Origin

Lampent is a combination of Hitodama (a blue, black, or purple-fire associated with ghosts and youkai, equivalent to the western will-o'-the-wisp) and an oil street lamp.

Name origin

Lampent is likely a combination of lamp and either pent, to be trapped, or repent, to feel sorrow or regret. It may also call to mind lament, also meaning to feel sorrow.

Ranpuraa comes from ランプ ranpu, lamp.

Litwick #607: Litwick
Pokémon
#609: Chandelure Chandelure
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.