Entralink

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Entralink ハイリンク
Hilink
"Wild Missingno. appeared!"
File:Entralink.png
Map description: {{{mapdesc}}}
Location: Central Unova
Region: Unova
Generations: V
Unova Entralink Map.png
Location of Entralink in Unova.
Pokémon world locations

The Entralink (Japanese: ハイリンク Hilink) is a forest that is located in central Unova in Pokémon Black and White. It can be accessed via the wireless function of the C-Gear.

Features

The Entralink is a place where a player can connect to another player's world via the wireless function of the C-Gear. To enter the Entralink, the player must first be in an open area, a pre-requisite similar to the use of Fly. Upon entering, the player is warped to the front of their Entree, and from there, the player may choose to cross the bridge to enter another player's Entralink, access the Entree Forest, or return to their own world via the orange warp tile at the bottom of the Entralink.

Entree

The Entree is the tree with a blue hexagonal shape on its front, located somewhere in the middle of the Entralink. The Entree stores power-ups known as Pass Powers that provide useful boosts or effects that can be registered to the Tag Log and be shared with people connected wirelessly. These Pass Powers require the use of items called Pass Orbs, and can be found in another player's Entralink, or when completing missions.

When the entering the Entralink for the first time, the Entree is a small circular bud which is slightly grayish in color. As the Entree grows, it spirals outwards and its color changes according to the composition of its ★Black and ☆White Levels. Growth of the Entree may only be done by completing missions in other players' worlds.

Pass Powers and Pass Orbs

Pass Orbs may also be found scattered around the other player's Entralink, and are required to utilize Pass Powers. When used via the Tag Log, Pass Powers provide useful boosts or effects that affect all nearby people connected wirelessly. Pass Powers are found on the Entree.

There are a total of 33 Pass Powers and obtaining all of them is a requirement for the player to upgrade his or her Trainer card. This is achieved when both the ★Black and ☆White levels of the player's Entree reaches at least 30.

List of Pass Powers

Pass Powers obtained from the Entree may be registered in the C-Gear and can be shared with other people connected wirelessly using the Tag Log. The effect of these Pass Powers vary from ↑ to ↑↑↑, or ↓ to ↓↓↓ , and lasts only 3 minutes (with the exception of HP and PP Restoring Power which takes place immediately).

Similar Pass Powers with strengths S and MAX may be used on other players when completing missions in their Entralink. The strength of the Pass Power used (S or MAX) depends on the mission and the level of that player's Entree.

Pass Power Pass Orbs
needed
Min. Entree
Level
Description
Encounter Power ↑ 2 ★Black Lv9Wrong template. See Template:Sup/doc. Increases the chance of encountering wild Pokémon a little.
Encounter Power ↑↑ 3 ★Black Lv12Wrong template. See Template:Sup/doc. Increases the chance of encountering wild Pokémon.
Encounter Power ↑↑↑ 4 ★Black Lv17Wrong template. See Template:Sup/doc. Increases the chance of encountering wild Pokémon a lot.
Encounter Power ↓ 2 Decreases the chance of encountering wild Pokémon a little.
Encounter Power ↓↓ 3 Decreases the chance of encountering wild Pokémon.
Encounter Power ↓↓↓ 4 ☆White Lv26Wrong template. See Template:Sup/doc. Decreases the chance of encountering wild Pokémon a lot.
Hatching Power ↑ 3 ☆White Lv13Wrong template. See Template:Sup/doc. Helps Eggs hatch a little faster.
Hatching Power ↑↑ 4 ☆White Lv 22Wrong template. See Template:Sup/doc. Helps Eggs hatch faster.
Hatching Power ↑↑↑ 5 Helps Eggs hatch much faster.
Befriending Power ↑ 2 ☆White Lv7Wrong template. See Template:Sup/doc. Help Pokémon grow friendly a little faster.
Befriending Power ↑↑ 3 ☆White Lv19Wrong template. See Template:Sup/doc. Help Pokémon grow friendly faster.
Befriending Power ↑↑↑ 4 ☆White Lv24Wrong template. See Template:Sup/doc. Help Pokémon grow friendly much faster.
Bargain Power ↑ 3 ★Black Lv13Wrong template. See Template:Sup/doc. Poké Mart gives a 10% discount.
Bargain Power ↑↑ 4 ★Black Lv22Wrong template. See Template:Sup/doc. Poké Mart gives a 25% discount.
Bargain Power ↑↑↑ 5 ★Black Lv30Wrong template. See Template:Sup/doc. Poké Mart gives a 50% discount.
HP Restoring Power ↑ 2 Immediately restores the HP of the lead Pokémon a little.
HP Restoring Power ↑↑ 3 ☆White Lv2Wrong template. See Template:Sup/doc. Immediately restores the HP of the lead Pokémon.
HP Restoring Power ↑↑↑ 4 Immediately restores the HP of the lead Pokémon very much.
PP Restoring Power ↑ 2 ★Black Lv7 Wrong template. See Template:Sup/doc.
★Black Lv17Wrong template. See Template:Sup/doc.
Immediately restores the PP of the lead Pokémon a little.
PP Restoring Power ↑↑ 3 ★Black Lv19Wrong template. See Template:Sup/doc. Immediately restores the PP of the lead Pokémon.
PP Restoring Power ↑↑↑ 4 ★Black Lv25Wrong template. See Template:Sup/doc. Immediately restores the PP of the lead Pokémon very much.
Exp. Point Power ↑ 2 Increases the Exp. Points from a battle a little.
Exp. Point Power ↑↑ 3 ★Black Lv2Wrong template. See Template:Sup/doc.
★Black Lv13Wrong template. See Template:Sup/doc.
Increases the Exp. Points from a battle.
Exp. Point Power ↑↑↑ 4 ★Black Lv16Wrong template. See Template:Sup/doc. Increases the Exp. Points from a battle very much.
Exp. Point Power ↓ 2 ☆White Lv9Wrong template. See Template:Sup/doc. Decreases the Exp. Points from a battle a little.
Exp. Point Power ↓↓ 3 ★Black Lv8Wrong template. See Template:Sup/doc.
☆White Lv12Wrong template. See Template:Sup/doc.
Decreases the Exp. Points from a battle.
Exp. Point Power ↓↓↓ 2 ☆White Lv19Wrong template. See Template:Sup/doc. Decreases the Exp. Points from a battle very much.
Prize Money Power ↑ 2 ★Black Lv5Wrong template. See Template:Sup/doc. Increases the prize money from a battle a little.
Prize Money Power ↑↑ 3 ★Black Lv10 Increases the prize money from a battle.
Prize Money Power ↑↑↑ 4 ★Black Lv26Wrong template. See Template:Sup/doc. Increases the prize money from a battle very much. (3×)
Capture Power ↑ 4 ★Black Lv5Wrong template. See Template:Sup/doc. Increases the chance to catch Pokémon a little.
Capture Power ↑↑ 5 ☆White Lv11Wrong template. See Template:Sup/doc. Increases the chance to catch Pokémon.
Capture Power ↑↑↑ 6 ★Black Lv30Wrong template. See Template:Sup/doc. Increases the chance to catch Pokémon very much.

Entree Forest

File:Entralink Forest.png
The Entree Forest

The Entree Forest is used to catch Pokémon that the player has encountered in the Dream World. To catch these Pokémon, the player will be given the Dream Ball. There are two places inside that are known as the Forest Clearing and the Deepest Clearing.

Wireless Play

Players may choose to visit each others' worlds via the Entralink. To do that, one player must be inside the Entralink while another must be located in one of the following locations which form a hexagon surrounding the Entralink:

The visiting player would have to stand on the connecting bridges at the sides of the Entralink to make a connection. Once connected, the visiting player would then be able to enter the other person's Entralink by crossing the barrier.

Upon entering, the visiting player would have their overworld sprite changed and appear in a black-and-white version of Unova. Everything is the same as the original, except that the visiting player cannot enter buildings or certain places, and all the routes and towns are connected via warp portals instead of connectors.

The visiting player can also keep track of the other player's location at the bottom screen and warp to the different towns by simply tapping with the stylus. The visiting player may also access the other player's Entree to register available Pass Powers to their own C-Gear, or to begin missions to help the other player.

Up to two players may connect to the same person's world. The third player may also choose to intercept a mission by completing it before the player who initiated it.

Missions

The visiting player may choose to accept missions on another player's Entree. There are 6 different missions available for completion, and these require the two players to interact with each other within a specific time limit (with exception of the Item-hiding missions, which fails when the visiting player is talked to).

Upon the successful completion of a mission, the visiting player would be rewarded with Pass Orbs and the growth of the player's own Entree. The growth of the visiting player's Entree depends on the version of the player he or she visited: if the visiting player completed a mission on a Pokémon Black, the ★Black Level of the visiting player would increase by 1.

Also, completed missions would be indicated on a player's Entree by a black or white marking depending on the version of the visiting player. If the visiting player was playing Pokémon White and completed the top-left mission, the top-left mark of the mission selection screen would 'light up' as White. This has no significance except when a bonus is awarded to the visiting player for completing the last mission: if five missions are 'lit up' as White and the visiting player with Pokémon White completes the last mission, their entree would have a bonus growth of 6 ☆White Levels.

There are 6 different kinds missions for the player to complete. When the visiting player accepts a mission, his or her sprite will change accordingly to the mission. The 6 kinds of missions are:

  • Top-left: Help mission. The other player must talk to the visiting player.
  • Top-right: Help mission. The visiting player must talk to the other player.
  • Mid-left: Battle mission. The visiting player must challenge the other player to a 2-on-2 flat battle.
  • Mid-right: Rescue mission. The visiting player helps the other player when battling a wild Pokémon (or when in a battle).
  • Bottom-left: Item-hiding mission. The visiting player hides an item somewhere for the other player to find.
  • Bottom-right: Item-selling mission. The visiting player must successfully sell an overpriced item to the other player.

List of missions

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Detailed and complete list of missions
Support Mission Time Limit Effect Time Effect
Exp. Point Power S 3 Minutes 30 Minutes Experience Points received in battle are doubled.
Exp. Point Power Max 3 Minutes 1 Hour Experience Points received in battle are doubled.
Prize Money Power S 3 Minutes 30 Minutes Money earned from battles is tripled.
Prize Money Power Max 3 Minutes 1 Hour Money earned from battles is tripled.
Hatching Power S 3 Minutes 30 Minutes Eggs hatch a little faster.
Hatching Power Max 3 Minutes 1 Hour Eggs hatch a little faster.
Befriending Power S 3 Minutes 30 Minutes Pokémon gain happiness faster.
Befriending Power Max 3 Minutes 1 Hour Pokémon gain happiness faster.
Bargain Power S 3 Minutes 30 Minutes All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
Bargain Power Max 3 Minutes 1 Hour All items bought at all Department Stores, Markets, and PokéMarts are 50% off.
Full Recovery Power 3 Minutes One use HP is fully restored.
Capture Power S 3 Minutes 30 Minutes The probability of catching a wild Pokémon is increased.
Capture Power Max 3 Minutes 1 Hour The probability of catching a wild Pokémon is increased.

Names

Language Title
Japan Flag.png Japanese ハイリンク Hilink
French Canada Flag.png Canada Heylink
France Flag.png Europe Heylink
Germany Flag.png German Kontaktebene
Italy Flag.png Italian Intramondo
Spanish CELAC Flag.png Latin America Zona Nexo
Spain Flag.png Spain Zona Nexo

Trivia



Unova
Trio Badge.png Basic Badge.png Insect Badge.png Bolt Badge.png Quake Badge.png Jet Badge.png Freeze Badge.png Legend Badge.png
Basic Badge.png Toxic Badge.png Insect Badge.png Bolt Badge.png Quake Badge.png Jet Badge.png Legend Badge.png Wave Badge.png
Settlements
Nuvema TownAccumula TownStriaton CityNacrene CityCastelia CityNimbasa CityAnville Town
Driftveil CityMistralton CityIcirrus CityOpelucid CityPokémon LeagueLacunosa TownUndella Town
Black CityWhite ForestAspertia CityFloccesy TownVirbank CityLentimas TownHumilau City
Routes
1234567891011121314151617181920212223
Bridges and tunnels
Skyarrow BridgeDriftveil DrawbridgeTubeline BridgeVillage BridgeMarvelous BridgeMarine Tube
Landmarks
DreamyardWellspring CavePinwheel ForestLiberty GardenDesert ResortRelic CastleBattle SubwayLostlorn Forest
Cold StorageMistralton CaveChargestone CaveCelestial TowerTwist MountainDragonspiral TowerMoor of Icirrus
Challenger's CaveVictory Road (BWB2W2) • N's CastleRoyal UnovaGiant ChasmUndella BayAbyssal Ruins
Abundant ShrinePoké Transfer LabP2 LaboratoryEntralinkUnity TowerFloccesy RanchPledge GroveVirbank Complex
Pokéstar StudiosCastelia SewersJoin AvenueCave of BeingPokémon World TournamentReversal MountainPlasma Frigate
Clay TunnelUnderground RuinsStrange HouseRelic PassageSeaside CaveWhite TreehollowBlack Tower
Access to
Nature Preserve
Other
Blueberry AcademyTerarium


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.