From Bulbapedia, the community-driven Pokémon encyclopedia.
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Height
1'00" Imperial
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0.3 m Metric
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1'00"/0.3 m Red-Striped
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0'0"/0.0 m Blue-Striped
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0'0"/0.0 m
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Weight
0.7 lbs. Imperial
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0.3 kg Metric
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0.7 lbs./0.3 kg Red-Striped
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0.0 lbs./0.0 kg Blue-Striped
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0.0 lbs./0.0 kg
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EV yield
HP 0
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Atk 2
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Def 0
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Sp.Atk 1
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Sp.Def 0
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Speed 0
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Base Exp.: 210
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Battle Exp.: 2101*
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Azelf (Japanese: アグノム Agnome) is a Template:Type2 legendary Pokémon.
It is not known to evolve into or from any other Pokémon.
Azelf is the third member of the lake guardians, the Sinnoh region's Template:Type2 legendary Pokémon trio.
Biology
Physiology
Azelf is a small, grayish blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the Red Chain. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.
Gender differences
Azelf is genderless, although it is referred to as a male in Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness.
Special abilities
Azelf's spirit can leave its body without dying. Its spirit can return to the body at will. Azelf has the ability to control one's will, according to the Sinnoh Pokémon Handbook.
It can also enter the body of another Pokémon or a human. According to legend, if Azelf is harmed it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was also shown in The Needs of the Three! and The Battle Finale of Legend! that Azelf has the ability to teleport itself, as well as other Pokémon and humans.
Behavior
Azelf can be very cautious around people and Pokémon but when it feels threatened it will reveal its bold side.
Habitat
Azelf sleeps beneath Lake Valor.
Diet
- Main article: Pokémon food
In the anime
- Main article: Lake guardians (anime)
Azelf appeared in spirit form (much like Mesprit did to Dawn in Following a Maiden's Voyage) to Ash in Pruning a Passel of Pals!.
Azelf first appeared in its physical form in The Needs of the Three!, where it was the first to be captured by J and Team Galactic. It was then controlled by the team to help fulfill its goal. In The Battle Finale of Legend!, after breaking from their control with the help of Ash's Pikachu and Staraptor, it helped in stopping Cyrus's plot to use Dialga and Palkia.
In the manga
Azelf appeared briefly to Diamond and Pearl when they were trying to find Platinum at Lake Valor. Later, Pearl is sent to guard Azelf from Team Galactic. He was chosen because, fittingly, he is very hyper when compared to the calm Diamond or the knowledgable Platinum.
In the TCG
- Main article: Azelf (TCG)
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation IV.
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Generation IV
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Diamond
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Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
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Pearl
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It is thought that Uxie, Mesprit and Azelf all came from the same egg.
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Platinum
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When Azelf flew, people gained the determination to do things. It was the birth of willpower.
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HeartGold
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This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.
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SoulSilver
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{{{soulsilverdex}}}
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Generation V
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Black
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When Azelf flew, people gained the determination to do things. It was the birth of willpower.
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White
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{{{whitedex}}}
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Black 2
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{{{black2dex}}}
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White 2
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{{{white2dex}}}
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Game locations
This Pokémon was unavailable prior to Generation IV.
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In Super Smash Bros. Brawl
On the Spear Pillar stage, occasionally the lake guardians make surprising "cameo" appearances during the fight; however, they do nothing.
Trophy Information
A Willpower Pokémon. Born from the same Egg as Uxie and Mesprit, this Pokémon maintains the balance of things in the world from the bottom of Lake Valor. Some say that anyone who injures it will become unable to perform any kind of action after seven days. It wields many strong attacks, like the devastating Last Resort It can also protect itself from sleep attacks with Uproar.
In side games
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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75
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135 - 182
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260 - 354
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125
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117 - 194
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229 - 383
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70
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67 - 134
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130 - 262
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125
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117 - 194
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229 - 383
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70
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67 - 134
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130 - 262
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115
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108 - 183
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211 - 361
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Total: 580
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation V, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Azelf
- Italic indicates a move that gets STAB only when used by an Evolution of Azelf
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP
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This Pokémon learns no moves by breeding.
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- Moves marked with an asterisk (*) must be chain bred onto Azelf in Generation V
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Azelf in that game.
- Bold indicates a move that gets STAB when used by Azelf
- Italic indicates a move that gets STAB only when used by an Evolution of Azelf
- Click on the generation numbers at the top to see Egg moves from other generations
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Game |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP
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This Pokémon learns no moves by tutoring.
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- A black abbreviation in a colored box indicates that Azelf can be tutored the move in that game
- A colored abbreviation in a white box indicates that Azelf cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Azelf
- Italic indicates a move that gets STAB only when used by an Evolution of Azelf
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
Evolution
Sprites
Trivia
Origin
Azelf appears to be a pixie or a fairy, although its name suggests that it's an elf. Azelf and the rest of the trio could possibly have originated from the Imperial Regalia of Japan, which are also called the Three Sacred Treasures. Azelf would be the Kusanagi, which embodies valor.
Name origin
Azelf comes from azure and elf or us and elf. Its Japanese name most likely comes from a combination of agnosticism (アグノスティシズム 'agunosutishizumu' in Japanese, from the Greek root 'gnostic' meaning knowledge) and gnome.
In other languages
Related articles
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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