Spikes (move)
Spikes まきびし Caltrop | ||||||||||||
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Range
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Availability
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Spikes (Japanese: まきびし Caltrop) is a non-damaging Template:Type2 move introduced in Generation II. Prior to Pokémon Crystal, it was the signature move of the Pineco evolutionary line.
Effect
Generation II
Spikes sets an entry hazard around the enemy team's field. Pokémon who switch into the spike-ridden field take 12.5% of their maximum HP in damage. Template:Type2 Pokémon are immune to this damage. The move Rapid Spin removes Spikes around the user.
Generation III
Spikes can now be set up to three times, each increasing the damage done to the opponent upon switching in. One layer of Spikes will damage the opponent Pokémon by 12.5% of its maximum HP, two layers will deal 18.75%, and three layers will deal 25%. Any Pokémon with Levitate will prevent the damage.
Generation IV
The move Defog will remove Spikes around its target. Any Pokémon under the effect of Magnet Rise or Magic Guard ability are unaffected to the damage. However, Flying and Levitating Pokémon are affected under Gravity, while holding Iron Ball, or if Baton Passed an Ingrain.
Generation V
Spikes can now be reflected with Magic Coat.
Mystery Dungeon
Spikes creates a Spiked Tile underneath the user. Any Pokémon that steps on a Spiked Tile will lose 20 HP each. However, Spiked Tile cannot be laid under one-tile ways and the entrance of a room.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
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II | III | IV | V | VI | ||||||||||
091 | Cloyster | Water | Ice | 33 | 33 | 36 | 28 | 28 | ' | |||||
204 | Pineco | Bug | 43 | 43 | 23 | 28 | 28 | ' | ||||||
205 | Forretress | Bug | Steel | 49 | 49 | 23 | 28 | 28 | ' | |||||
211 | Qwilfish | Water | Poison | -- | -- | -- | -- | ' | ||||||
227 | Skarmory | Steel | Flying | 42 | 27 | 28 | 28 | ' | ||||||
331 | Cacnea | Grass | 33 | 33 | 33 | ' | ||||||||
332 | Cacturne | Grass | Dark | 35 | 35 | 35 | ' | |||||||
386 | Deoxys | Psychic | 20 | 33 | 33 | ' | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
138 | Omanyte | Rock | Water | |||||||||||
315 | Roselia | Grass | Poison | |||||||||||
361 | Snorunt | Ice | ||||||||||||
406 | Budew | Grass | Poison | |||||||||||
543 | Venipede | Bug | Poison | |||||||||||
556 | Maractus | Grass | ||||||||||||
557 | Dwebble | Bug | Rock | |||||||||||
568 | Trubbish | Poison | ||||||||||||
597 | Ferroseed | Grass | Steel | |||||||||||
616 | Shelmet | Bug | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
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In the anime
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The user lays a trap of spikes at the foe's feet. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Pineco spins around and purple spikes come out of its body and hit the opponent. | |||
Brock's Pineco | Ariados, Amigos | Debut | |
Forretress spins around and glowing white spikes comes out of its body and hit the opponent, or Forretress fires black spikes at the opponent that surround it. When the opponent gets pricked by them, it hurts them. | |||
Brock's Forretress | A Tail with a Twist | None | |
Skarmory spins its body rapidly and multiple glowing metallic red spikes come out of its body and fall onto the battlefield. The spikes sink into the ground when they land. When the opponent switches to another Pokémon, small explosions go off under their feet, hurting them. | |||
Barry's Skarmory | Casting a Paul on Barry! | None |
In the manga
Pokémon Adventures
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The user spins its body around rapidly and releases multiple spikes onto the battlefield. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Forretrees spins its body rapidly, and multiple pyramid-shaped spikes come out of its body and onto the battlefield. The spikes make the opponent's movements restricted, or Forretress shoots out spikes from the horns sticking out of its body and onto the battleifield. | |||
The Pokémon Association's Forretress | Forretress of Solitude | Debut | |
Janine's Forretress | Crossing Crobat | None | |
Carr's Forretress | Breaking the Restraint | None |
In other generations
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: missing 3rd generation image(s) |
In other languages
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Variations of the move Spikes | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |