Dusknoir (Pokémon)

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000 #{{{prevnum}}}: Probopass
Pokémon
#{{{nextnum}}}: Froslass 000
Dusknoir
ヨノワール Yonoir
#477
File:ArtYonoir.png
Artwork from D/P
Type
Ghost '
Category
Gripper Pokémon
Ability
Pressure
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Johto
#—
Hoenn
Expression error: Unrecognized punctuation character "—".
Sinnoh
Expression error: Unrecognized punctuation character "—".
Regional Browser numbers
Height
7′03″
Imperial
2.2 m
Metric
Weight
235.0 lbs.
Imperial
106.6 kg
Metric
Dex color
Black
Catch rate
45 (5.9%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F477.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Indeterminate group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 210 Battle Exp.: 2101*

Dusknoir (Japanese: ヨノワール Yonoir) is a Ghost-type Pokémon.

Biology

Physiology

Dusknoir's body is mostly black, with a yellow horizontal zigzag line on this Pokémon's torso which can open like a mouth (creating the illusion of a face). Dusknoir has now developed arms. Two yellow bands are near its wrists and its grey hands are similar to Dusclops'. Dusknoir has a grey, cylinder-shaped head with another yellow band near the top and a single black eye with a red pupil. Dusknoir has a yellow antenna on top of its head in which allows this Pokémon to receive transmissions from the spirit world, from where it receives commands to take people there.

Gender differences

None.

Special abilities

Behavior

Habitat

Diet

Main article: Pokémon food

In the anime

In the manga

In the TCG

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Pearl The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Dusclops
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
100
94 - 167 184 - 328
135
126 - 205 247 - 405
65
63 - 128 121 - 251
135
126 - 205 247 - 405
45
45 - 106 85 - 207
Total:
525
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Note: If an attack like Foresight is used, the effectiveness of Normal and Fighting becomes 100.

Learnset

Template:Learnset intro

By leveling up

Game Generation IV
Start Gravity
Fire Punch
Ice Punch
Thunderpunch
Bind
Leer
Night Shade
Disable
6 Disable
9 Foresight
14 Astonish
17 Confuse Ray
22 Shadow Sneak
25 Pursuit
30 Curse
33 Will-O-Wisp
37 Shadow Punch
43 Mean Look
51 Payback
61 Future Sight

By TM/HM

Game Generation IV
TM01 Focus Punch
TM04 Calm Mind
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM26 Earthquake
TM27 Return
TM29 Psychic
TM30 Shadow Ball
TM31 Brick Break
TM32 Double Team
TM39 Rock Tomb
TM41 Taunt
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM46 Attract
TM48 Skill Swap
TM49 Snatch
TM52 Focus Blast
TM56 Fling
TM57 Charge Beam
TM58 Endure
TM61 Will-O-Wisp
TM63 Embargo
TM66 Payback
TM68 Giga Impact
TM70 Flash
TM77 Psych Up
TM78 Captivate
TM79 Dark Pulse
TM80 Rock Slide
TM82 Sleep Talk
TM83 Natural Gift
TM85 Dream Eater
TM87 Swagger
TM90 Substitute
TM92 Trick Room
HM04 Strength
HM06 Rock Smash

Evolution

Template:EvoChart Box

Template:EvoChart Box

Template:EvoChart Box

Trivia

Origin

Dusknoir appears to be a ghostly cyclops. A Japanese one-eyed mountain-dwelling creature named the Yamawarawa may have been the inspiration for this Pokémon.

Name origin

Yonoir is a combination of yo (another form of yoru--night) and noir (french word for black).

Dusknoir's name is the same as above with dusk replacing yo.

External links

000 #{{{prevnum}}}: Probopass
Pokémon
#{{{nextnum}}}: Froslass 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.