Special stage

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Special Stages (Japanese: イベントステージ Event Stages) are stages in Pokémon Shuffle that are made available periodically for a limited time, usually giving access to Pokémon that cannot otherwise be found in the Main Stages or Expert Stages. There are many different kinds of Special Stages, some of which have formats that are significantly different from standard stages.

Special Stages are downloaded when the player uses the Check in function, which appears after clearing the first 11 stages of the game, and chooses to update to the latest version. Each stage can only be played during its limited event period, after which it will disappear from the Special Stage screen. Each period begins at 6:00 UTC on the first day of the event and ends at 6:00 UTC on the last day (excluding Competitive Stages, which end at 5:00 UTC). All Special Stages use "SP" as their stage number. Most have a first clear payout of 200 Coins. Additionally, some stages will grant the player prizes if certain conditions are met.

Pokémon Shuffle Mobile was released on August 25, 2015. Early in its life-cycle, it ran events on a different schedule from Pokémon Shuffle. Unless explicitly noted, events released after this date can be assumed to be run on both platforms. Events preceding this date were only available on the 3DS version.

Commemorative Event

Commemorative Event (Japanese: 記念イベント Commemorative Event) is a type of Special Stage that covers events that celebrate various events and milestones.

"Diancie Is Set to Dazzle!" was the first event to be released under this listing, celebrating 5 million downloads of the 3DS version. A bonus reward of 1 Jewel was given upon the first successful completion of the stage.

the "Mew Manifests!" event was repeated under this listing in the 3DS version from September 18 to 28, 2015 to celebrate the launch of Pokémon Shuffle Mobile. The same event was repeated under the new title "Mew Appears" from February 15 to March 8, 2016 to celebrate the 20th anniversary of Pokémon Red and Blue, and from August 9 to 23, 2016 in the 3DS version to celebrate 6 million downloads of the game in August 2016.

The "Celebi Enters!" event was released in both versions from October 26 to November 9, 2015 to celebrate Pokémon Shuffle Mobile reaching 4 million downloads. A bonus reward of 1,000 Coins was given upon the first successful completion of the stage. This was later repeated in the Mobile version (renamed to "Celebi Appears!") to celebrate 8 million downloads in July 2016.

The "A Legendary Opportunity" and "Shaymin Appears" events, which featured Mewtwo and Shaymin, respectively were released to celebrate Pokémon Shuffle Mobile reaching 5 million downloads. The goal behind Mewtwo's stage was to allow every player to be able to catch Mewtwo for free. As such, all Items were free.

The "Commemorative Event" event, featuring Manaphy, was released on the Mobile version in April 2016 to celebrate Pokémon Shuffle Mobile reaching 7 million downloads. This was later repeated in the Mobile version (renamed to "Manaphy Appears") to celebrate 12 million downloads in November 2016.

The "Pikachu Appears" and "Shaymin (Sky Forme) Appears" events, featuring Pikachu and Shaymin, were released on the Mobile version in September 2016 to celebrate Pokémon Shuffle Mobile reaching 10 million downloads.

Event Pokémon Type HP Moves/
Time
Catchability EXP Availability Notes
Base Bonus
Diancie Is Set to Dazzle! Diancie Diancie Fairy 9,680 20 3% 4% 5 September 14 to 28, 2015
Mew Manifests (2015 only)
Mew Appears
Mew Mew Psychic 4,896 20 3% 3% 5 September 18 to 28, 2015 (3DS)
February 16 to March 8, 2016 (3DS and Mobile)
April 26 to May 17, 2016 (3DS and Mobile)
August 9 to 23, 2016 (3DS)*
Personalized Skill Boosters may drop if caught*
Celebi Enters! Celebi Celebi Psychic 11,044 (3DS)
9,616 (Mobile)
20 10% 3% 5 October 26 to November 9, 2015
A Legendary Opportunity Mewtwo Mewtwo Psychic 5,200 20 100% 0% 5 December 15, 2015 to January 19, 2016
Shaymin Appears Shaymin Shaymin Grass 12,237 22 20% 3% 5 December 22, 2015 to January 5, 2016
August 23 to September 6, 2016 (Mobile)*
Personalized Skill Boosters may drop if caught*
Commemorative Event (Apr 2016 only)
Manaphy Appears
Manaphy Manaphy Water 6,345 12 12% 4% 5 April 12 to 26, 2016 (Mobile)*
November 1 to 15, 2016 (Mobile)*
Personalized Skill Boosters may drop if caught*
Celebi Appears! Celebi Celebi Psychic 11,044 20 10% 3% 5 July 5 to 19, 2016 (Mobile)* Personalized Skill Boosters may drop if caught
Pikachu Appears Pikachu Pikachu Electric 3,413 14 20% 5% 5 September 6 to 20, 2016 (Mobile)* Happy
Shaymin (Sky Forme) Appears Shaymin Shaymin Flying 8,930 00:40 20% 2% 5 September 6 to 20, 2016 (Mobile)* Sky Forme
Personalized Skill Boosters may drop if caught

Launch Special: Meet Mew

Launch Special: Meet Mew (Japanese: 発売記念イベント ミュウ Launch Event: Mew) was one of the first Special Stages released in Pokémon Shuffle (alongside The Daily Pokémon (#1)), meant to commemorate the launch of the game. In the 3DS version, the event initially ran from February 18 to March 9, 2015 and gave a bonus of 1,000 Coins upon defeat, once per day. After that period ended, the event was extended to March 23, 2015 as "Mew Strikes Again" and limited the 1,000 Coin bonus to the first completion only.

In Pokémon Shuffle Mobile, this stage (called Launch Special Stage (Japanese: 配信記念ステージ Distribution Commemorative Stage)) was initially made available from August 24 to September 28, 2015 to commemorate the game's mobile release. This time, the initial bonus reward for clearing the stage was one Jewel. After its period ended, it was also extended to October 12, 2015 under the name "Mew Strikes Again", similar to the 3DS version. The bonus reward for the first clear of this repeat was also one Jewel.

Mew's stage was later repeated for both versions under both the Commemorative Event and the Great Challenge listings.

Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Mew Mew Psychic 4,896 20 10% 4% 5 February 18 to March 23, 2015 (3DS)*
Mew Mew Psychic 4,896 20 3% 3% 5 August 24 to October 12, 2015 (Mobile)*

3.5 Million Celebration

3.5 Million Celebration (Japanese: 350万DL記念イベント 3.5 Million DL Commemorative Event) was a Special Stage type made to celebrate 3.5 million downloads of the 3DS version of the game. "Celebi Enters!" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage.

Celebi's stage was later repeated under both the Commemorative Event and the Great Challenge listings.

Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Celebi Celebi Psychic 9,616 20 10% 3% 5 April 27 to May 18, 2015 (3DS)

4 Million Celebration

4 Million Celebration (Japanese: 400万DL記念イベント 4 Million DL Commemorative Event) was a Special Stage type made to celebrate 4 million downloads of the 3DS version of the game. "Shaymin Enters!" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage. Due to a bug, the bonus reward could be obtained once per day. This was fixed in v1.2.1.

Shaymin's stage was later repeated later under the Commemorative Event listing.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Shaymin Shaymin Grass 12,237 22 20% 3% 5 May 25 to June 15, 2015 (3DS) Land Forme

4.5 Million Celebration

4.5 Million Celebration (Japanese: 400万DL記念イベント 4 Million DL Commemorative Event) was a Special Stage type made to celebrate 4.5 million downloads of the 3DS version of the game. "Manaphy Manifests!" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage.

Manaphy's stage was later repeated later under the Commemorative Event and the Great Challenge listings.

Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Manaphy Manaphy Water 6,345 12 12% 4% 5 June 22 to July 6, 2015 (3DS)

Competitive Stage

Competitive Stage (Japanese: ランキングステージ Ranking Stage) is a unique kind of Special Stage that features Mega-Evolved Pokémon. In each Competitive Stage, the player battles a Trainer who uses a Mega-Evolved Pokémon, with the goal of obtaining as high a score as possible (the Mega-Evolved Pokémon have infinite HP). Once the stage ends, the player's score is uploaded to the game's servers (if it beat their previous record) and compared to the scores of other players in their region (3DS) or of all other players (Mobile). Once the event period ends, the player will receive prizes based on their final ranking, potentially including a Mega Stone for the Pokémon featured in the stage.

Competitive Stages have been both move-limited and time-limited stages. Before playing a Competitive Stage or checking the leaderboard, the player must agree to connect to the Internet. Once a connection is confirmed, the player may select Pokémon and items as usual. On the Ranking screen, which is unique to this type of stage, players can view their personal high score, current placement, and information on the five players currently on top of the leaderboard (in their region on 3DS), including the Pokémon used to acquire their score. From version 1.3 (3DS)/1.6 (Mobile) onwards, this screen was adjusted to include the Pokémon the player used to achieve their current score and the score cutoffs for each prize tier, as well as which prize tier the player is currently in.

Though the available prizes always include a Mega Stone (or equivalent prize if the player has already obtained that specific Mega Stone), the other prizes vary. The specific prizes for each Competitive Stage are listed in the tables below.

Timed events

3DS

So far, there have been fifteen unique timed Competitive Stages. Only the initial events for each featured Mega Pokémon have been time-limited stages, though not every Mega Pokémon debuted with a timed stage. Timed stages usually only have the Complexity -1 and Disruption Delay Items available, with the Attack Power ↑ item also being available starting with Mega Manectric's stage. However, the Disruption Delay item was not available for the Mega Gardevoir stage.

In the update to v1.2.0, updates were made to detect cheating in Competitive Stage submissions in light of scores submitted during the Mega Banette competition.

Pokémon Type Prize Time Winning threshold EXP Availability Other Prizes
North America PAL region Japan
Lucario Mega Lucario Fighting Lucarionite 1:00 20,000 20,000 50,000 10 March 15 to 22, 2015 1 Jewel
Blastoise Mega Blastoise Water Blastoisinite 1:00 20,000 10,000 50,000 10 April 6 to 12, 2015 1 Jewel
Banette Mega Banette Ghost Banettite 1:00 20,000 10,000 50,000 10 April 30 to May 6, 2015 1 Jewel
Venusaur Mega Venusaur Grass Venusaurite 1:00 20,000 10,000 50,000 10 May 29 to June 8, 2015 1 Jewel
Manectric Mega Manectric Electric Manectite 1:00 40,000 20,000 100,000 10 June 29 to July 6, 2015 Per table below
Blaziken Mega Blaziken Fire Blazikenite 1:00 20,000 12,000 50,000 10 July 20 to 27, 2015 Per table below
Garchomp Mega Garchomp Ground Garchompite 1:20 18,000 12,000 50,000 10 August 7 to 17, 2015 Per table below
Sharpedo Mega Sharpedo Dark Sharpedonite 1:00 18,000 11,000 50,000 10 September 7 to 14, 2015 Per table below
Charizard Mega Charizard Y Fire Charizardite Y 1:00 18,000 11,000 50,000 10 September 18 to 28, 2015 Per table below
Absol Mega Absol Dark Absolite 1:00 20,000 12,000 50,000 10 October 5 to 12, 2015 Per table below
Gardevoir Mega Gardevoir Fairy Gardevoirite 1:00 19,000 12,000 50,000 10 November 2 to 9, 2015 Per table below
Steelix Mega Steelix Steel Steelixite 1:00 19,000 12,000 50,000 10 December 1 to 8, 2015 Per table below
Swampert Mega Swampert Water Swampertite 1:00 18,000 12,000 50,000 10 January 5 to 12, 2016 Per table below
Abomasnow Mega Abomasnow Ice Abomasite 1:10 19,000 12,000 50,000 10 February 9 to 16, 2016 Per table below
Charizard Mega Charizard X Dragon Charizardite X 1:00 19,000 12,000 50,000 10 February 23 to March 1, 2016 Per table below

Every timed event starting with Mega Manectric's has also given a Mega Speedup as a bonus prize for scoring a very high score and placing in a much smaller range at the top of the leaderboard. The rewards given had additional variations in later competitions. They are all listed as follows:

Mega Manectric
Region Prizes
Manectite +
Mega Speedup
Manectite +
Mega Start
Manectite 1 Jewel
North America 1 - 6,000 6,001 - 20,000 20,001 - 40,000 40,001 -
PAL region 1 - 3,000 3,001 - 10,000 10,001 - 20,000 20,001 -
Japan 1 - 15,000 15,001 - 50,000 50,001 - 100,000 100,001 -
Mega Blaziken
Region Prizes
Blazikenite +
Mega Speedup
Blazikenite Complexity -1 1 Jewel
North America 1 - 6,000 6,001 - 20,000 20,001 - 25,000 25,001 -
PAL region 1 - 4,000 4,001 - 12,000 12,001 - 16,000 16,001 -
Japan 1 - 15,000 15,001 - 50,000 50,001 - 65,000 65,001 -
Mega Garchomp
Region Prizes
Garchompite +
Mega Speedup
Garchompite 2 Attack Power ↑'s 1 Jewel
North America 1 - 5,000 5,001 - 18,000 18,001 - 26,000 26,001 -
PAL region 1 - 3,000 3,001 - 12,000 12,001 - 16,000 16,001 -
Japan 1 - 15,000 15,001 - 50,000 50,001 - 70,000 70,001 -
Mega Sharpedo
Region Prizes
Sharpedonite +
Mega Speedup
Sharpedonite 2 Attack Power ↑'s 1 Jewel
North America 1 - 3,500 3,501 - 18,000 18,001 - 25,000 25,001 -
PAL region 1 - 2,500 2,501 - 11,000 11,001 - 16,000 16,001 -
Japan 1 - 15,000 15,001 - 50,000 50,001 - 70,000 70,001 -
Mega Charizard Y
Region Prizes
Charizardite Y +
Mega Speedup
Charizardite Y 2 Attack Power ↑'s 1 Jewel
North America 1 - 3,500 3,501 - 18,000 18,001 - 25,000 25,001 -
PAL region 1 - 2,500 2,501 - 11,000 11,001 - 16,000 16,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Absol
Region Prizes
Absolite +
Mega Speedup
Absolite 2 Attack Power ↑'s 1 Jewel
North America 1 - 3,800 3,801 - 20,000 20,001 - 27,000 27,001 -
PAL region 1 - 2,400 2,401 - 12,000 12,001 - 17,000 17,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Gardevoir
Region Prizes
Gardevoirite +
Mega Speedup
Gardevoirite 1 Attack Power ↑ +
1 Disruption Delay
1 Jewel
North America 1 - 3,800 3,801 - 19,000 19,001 - 27,000 27,001 -
PAL region 1 - 2,300 2,301 - 12,000 12,001 - 16,000 16,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Steelix
Region Prizes
Steelixite +
Mega Speedup
Steelixite 1 Attack Power ↑ +
1 Disruption Delay
1 Jewel
North America 1 - 3,800 3,801 - 19,000 19,001 - 27,000 27,001 -
PAL region 1 - 2,300 2,301 - 12,000 12,001 - 16,000 16,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Swampert
Region Prizes
Swampertite +
Mega Speedup
Swampertite 1 Attack Power ↑ +
1 Disruption Delay
1 Jewel
North America 1 - 3,600 3,601 - 18,000 18,001 - 24,000 24,001 -
PAL region 1 - 2,300 2,301 - 12,000 12,001 - 16,000 16,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Abomasnow
Region Prizes
Abomasite +
Mega Speedup
Abomasite 2 Attack Power ↑ Attack Power ↑
North America 1 - 3,700 3,701 - 19,000 19,001 - 26,000 26,001 -
PAL region 1 - 2,500 2,501 - 12,000 12,001 - 17,000 17,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Charizard X
Region Prizes
Charizardite X +
Mega Speedup
Charizardite X 2 Attack Power ↑ Attack Power ↑
North America 1 - 3,700 3,701 - 19,000 19,001 - 26,000 26,001 -
PAL region 1 - 2,500 2,501 - 12,000 12,001 - 17,000 17,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mobile

In Pokémon Shuffle Mobile, the first Competitive Stage was Mega Charizard Y, which ran at the same time as the one on the 3DS version. Rankings were determined separately from the 3DS version, but were not divided by region.

Pokémon Type Prize Time Winning threshold EXP Availability Other Prizes
Charizard Mega Charizard Y Fire Charizardite Y 1:00 250,000 10 September 18 to 28, 2015 Per table below

In the Mobile version, a consolation prize was offered in addition to the Jewel received for players who were close enough to the initial ranking.

Mega Charizard Y
Prizes
Charizardite Y Attack Power ↑ + 1 Jewel 1 Jewel
1 - 250,000 250,001 - 500,000 500,001 -

Move-limited events

3DS

So far, move-limited Competitive Stages have featured twenty different Mega Evolved Pokémon, with one Mega Stone being available for each. Though the event stages featuring Mega Sceptile and Mega Gyarados have only appeared as move-limited stages, many of these stages have only appeared as repeats. The ranking range is generally increased for repeat stages, allowing more players the opportunity to place and obtain the Mega Stone prize. The Items available for use tend to vary with the stage.

The Competitive Stage featuring Mega Sceptile was the first stage to use the Fast Match stage type, a variant of move-limited stages where every match in a combo receives a 1.5x multiplier if a match is made within a few seconds of the stage starting or the previous combo ending. To date, only Competitive Stages have used this stage type.

Pokémon Type Prizes Moves Winning threshold EXP Availability Other Prizes
North America PAL region Japan
Lucario Mega Lucario Fighting Lucarionite* 20 30,000 15,000 65,000 10 May 18 to 25, 2015
July 13 to 20, 2015
1 Jewel
Blastoise Mega Blastoise Water Blastoisinite* 17 30,000 15,000 65,000 10 June 15 to 22, 2015 1 Jewel
Venusaur Mega Venusaur Grass Venusaurite* 15 25,000 16,000 65,000 10 August 24 to 31, 2015 Per table below
Banette Mega Banette Ghost Banettite* 18 23,000 (2015)
18,000 (2016)
16,000 (2015)
12,000 (2016)
65,000 (2015)
60,000 (2016)
10 October 19 to 26, 2015
October 25 to November 1, 2016
Per table below
Manectric Mega Manectric Electric Manectite* 18 18,000 (2015)
22,000 (2016)
12,000 (2015)
15,000 (2016)
50,000 (2015)
60,000 (2016)
10 November 16 to 24, 2015
July 19 to 26, 2016*
Per table below
Garchomp Mega Garchomp Ground Garchompite* 18 18,000 (2015)
22,000 (2016)
12,000 (2015)
14,000 (2016)
50,000 (2015)
60,000 (2016)
10 December 15 to 22, 2015
August 16 to 23, 2016*
Per table below
Sharpedo Mega Sharpedo Dark Sharpedonite* 16 20,000 12,000 50,000 10 January 25 to February 2, 2016 Per table below
Charizard Mega Charizard Y Fire Charizardite Y* 19 20,000 12,000 50,000 10 March 8 to 15, 2016 Per table below
Absol Mega Absol Dark Absolite* 18 20,000 12,000 50,000 10 March 22 to 29, 2016 Per table below
Sceptile Mega Sceptile Grass Sceptilite 19 20,000 12,000 50,000 10 April 5 to 12, 2016* Per table below
Blaziken Mega Blaziken Fire Blazikenite* 30 22,000 15,000 60,000 10 April 19 to 26, 2016* Per table below
Swampert Mega Swampert Water Swampertite* 18 22,000 15,000 60,000 10 May 10 to 17, 2016 Per table below
Abomasnow Mega Abomasnow Ice Abomasite* 18 22,000 15,000 60,000 10 May 31 to June 7, 2016 Per table below
Gardevoir Mega Gardevoir Fairy Gardevoirite* 18 22,000 15,000 60,000 10 June 14 to 21, 2016 Per table below
Gyarados Mega Gyarados Water Gyaradosite 21 19,000 13,000 50,000 10 June 28 to July 5, 2016 Per table below
Steelix Mega Steelix Steel Steelixite* 18 22,000 15,000 60,000 10 August 2 to 9, 2016 Per table below
Charizard Mega Charizard X Dragon Charizardite X* 16 19,000 13,000 60,000 10 August 30 to September 6, 2016 Per table below
Alakazam Mega Alakazam Psychic Alakazite 19 19,000 13,000 60,000 10 September 13 to 20, 2016 Per table below
Beedrill Mega Beedrill Poison Beedrillite 18 20,000 13,000 60,000 10 September 27 to October 4, 2016 Per table below
Pidgeot Mega Pidgeot Flying Pidgeotite 18 14,000 10,000 50,000 10 October 11 to 18, 2016 Per table below

Starting with Mega Venusaur's repeat stage, additional prizes have been available like with timed events. The rewards were as follows:

Mega Venusaur
Region Prizes
Venusaurite* +
Mega Speedup
Venusaurite* Attack Power ↑ Disruption Delay
North America 1 - 2,000 2,001 - 25,000 25,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 16,000 16,001 - 20,000 20,001 -
Japan 1 - 5,000 5,001 - 65,000 65,001 - 80,000 80,001 -
Mega Banette
Region Prizes (2015)
Banettite* +
Mega Speedup
Banettite* Attack Power ↑ Disruption Delay
North America 1 - 1,500 1,501 - 23,000 23,001 - 28,000 28,001 -
PAL region 1 - 1,000 1,001 - 16,000 16,001 - 19,000 19,001 -
Japan 1 - 5,000 5,001 - 65,000 65,001 - 80,000 80,001 -
Region Prizes (2016)
Banettite* +
3 Mega Speedups +
3 Raise Max Levels
Banettite* +
2 Mega Speedups +
2 Raise Max Levels
Banettite* +
Mega Speedup +
Raise Max Level
Banettite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 300 301 - 1,500 1,501 - 7,000 7,001 - 18,000 18,001 - 24,000 24,001 -
PAL region 1 - 200 201 - 1,000 1,001 - 5,000 5,001 - 12,000 12,001 - 16,000 16,001 -
Japan 1 - 1,000 1,001 - 5,000 5,001 - 25,000 25,001 - 60,000 60,001 - 80,000 80,001 -
Mega Manectric
Region Prizes (2015)
Manectite* +
Mega Speedup
Manectite* Attack Power ↑ Disruption Delay
North America 1 - 1,600 1,601 - 18,000 18,001 - 30,000 30,001 -
PAL region 1 - 1,000 1,001 - 12,000 12,001 - 20,000 20,001 -
Japan 1 - 5,000 5,001 - 50,000 50,001 - 80,000 80,001 -
Region Prizes (2016)
Manectite* +
Mega Speedup +
Raise Max Level
Manectite* +
Mega Speedup
Manectite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 1,800 1,801 - 5,600 5,601 - 22,000 22,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 3,800 3,801 - 15,000 15,001 - 20,000 20,001 -
Japan 1 - 5,000 5,001 - 15,000 15,001 - 60,000 60,001 - 80,000 80,001 -
Mega Garchomp
Region Prizes (2015)
Garchompite* +
Mega Speedup
Garchompite* Attack Power ↑ Disruption Delay
North America 1 - 1,600 1,601 - 18,000 18,001 - 30,000 30,001 -
PAL region 1 - 1,000 1,001 - 12,000 12,001 - 20,000 20,001 -
Japan 1 - 5,000 5,001 - 50,000 50,001 - 80,000 80,001 -
Region Prizes (2016)
Garchompite* +
Mega Speedup +
Skill Swapper
Garchompite* +
Mega Speedup
Garchompite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 1,800 1,801 - 5,300 5,301 - 22,000 22,001 - 29,000 29,001 -
PAL region 1 - 1,200 1,201 - 3,500 3,501 - 14,000 14,001 - 19,000 19,001 -
Japan 1 - 5,000 5,001 - 15,000 15,001 - 60,000 60,001 - 80,000 80,001 -
Mega Sharpedo
Region Prizes
Sharpedonite* +
Mega Speedup
Sharpedonite* Attack Power ↑ Disruption Delay
North America 1 - 2,000 2,001 - 20,000 20,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 12,000 12,001 - 18,000 18,001 -
Japan 1 - 5,000 5,001 - 50,000 50,001 - 80,000 80,001 -
Mega Charizard Y
Region Prizes
Charizardite Y* +
Mega Speedup
Charizardite Y* Attack Power ↑ Disruption Delay
North America 1 - 2,000 2,001 - 20,000 20,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 12,000 12,001 - 18,000 18,001 -
Japan 1 - 5,000 5,001 - 50,000 50,001 - 80,000 80,001 -
Mega Absol
Region Prizes
Absolite* +
Mega Speedup
Absolite* Attack Power ↑ Disruption Delay
North America 1 - 2,000 2,001 - 20,000 20,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 12,000 12,001 - 18,000 18,001 -
Japan 1 - 5,000 5,001 - 50,000 50,001 - 80,000 80,001 -
Mega Sceptile
Region Prizes
Sceptilite +
Raise Max Level
Sceptilite 2 Attack Power ↑ Attack Power ↑
North America 1 - 2,000 2,001 - 20,000 20,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 12,000 12,001 - 18,000 18,001 -
Japan 1 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Blaziken
Region Prizes
Blazikenite* +
Raise Max Level
Blazikenite* Attack Power ↑ Disruption Delay
North America 1 - 3,500 3,501 - 22,000 22,001 - 30,000 30,001 -
PAL region 1 - 2,500 2,501 - 15,000 15,001 - 20,000 20,001 -
Japan 1 - 10,000 10,001 - 60,000 60,001 - 80,000 80,001 -
Mega Swampert
Region Prizes
Swampertite* +
Raise Max Level
Swampertite* Attack Power ↑ Disruption Delay
North America 1 - 3,500 3,501 - 22,000 22,001 - 30,000 30,001 -
PAL region 1 - 2,500 2,501 - 15,000 15,001 - 20,000 20,001 -
Japan 1 - 10,000 10,001 - 60,000 60,001 - 80,000 80,001 -
Mega Abomasnow
Region Prizes
Abomasite* +
2 Mega Speedups
Abomasite* +
Mega Speedup
Abomasite* Attack Power ↑ Disruption Delay
North America 1 - 700 701 - 3,500 3,501 - 22,000 22,001 - 30,000 30,001 -
PAL region 1 - 500 501 - 2,500 2,501 - 15,000 15,001 - 20,000 20,001 -
Japan 1 - 2,000 2,001 - 10,000 10,001 - 60,000 60,001 - 80,000 80,001 -
Mega Gardevoir
Region Prizes
Gardevoirite* +
Mega Speedup +
Raise Max Level
Gardevoirite* +
Mega Speedup
Gardevoirite* Attack Power ↑ Disruption Delay
North America 1 - 1,100 1,101 - 3,600 3,601 - 22,000 22,001 - 30,000 30,001 -
PAL region 1 - 800 801 - 2,400 2,401 - 15,000 15,001 - 20,000 20,001 -
Japan 1 - 3,000 3,001 - 10,000 10,001 - 60,000 60,001 - 80,000 80,001 -
Mega Gyarados
Region Prizes
Gyaradosite +
Mega Speedup +
Raise Max Level
Gyaradosite +
Mega Speedup
Gyaradosite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 1,100 1,101 - 3,700 3,701 - 19,000 19,001 - 27,000 27,001 -
PAL region 1 - 700 701 - 2,500 2,501 - 13,000 13,001 - 18,000 18,001 -
Japan 1 - 3,000 3,001 - 10,000 10,001 - 50,000 50,001 - 70,000 70,001 -
Mega Steelix
Region Prizes
Steelixite* +
Mega Speedup +
Raise Max Level
Steelixite* +
Mega Speedup
Steelixite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 1,800 1,801 - 5,600 5,601 - 22,000 22,001 - 30,000 30,001 -
PAL region 1 - 1,200 1,201 - 3,800 3,801 - 15,000 15,001 - 20,000 20,001 -
Japan 1 - 5,000 5,001 - 15,000 15,001 - 60,000 60,001 - 80,000 80,001 -
Mega Charizard X
Region Prizes
Charizardite X* +
Mega Speedup +
Skill Swapper
Charizardite X* +
Mega Speedup
Charizardite X* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 1,600 1,601 - 6,400 6,401 - 19,000 19,001 - 26,000 26,001 -
PAL region 1 - 1,000 1,001 - 4,200 4,201 - 13,000 13,001 - 17,000 17,001 -
Japan 1 - 5,000 5,001 - 20,000 20,001 - 60,000 60,001 - 80,000 80,001 -
Mega Alakazam
Region Prizes
Alakazite +
Mega Speedup +
Skill Swapper
Alakazite +
Mega Speedup
Alakazite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 1,600 1,601 - 6,400 6,401 - 19,000 19,001 - 26,000 26,001 -
PAL region 1 - 1,000 1,001 - 4,200 4,201 - 13,000 13,001 - 17,000 17,001 -
Japan 1 - 5,000 5,001 - 20,000 20,001 - 60,000 60,001 - 80,000 80,001 -
Mega Beedrill
Region Prizes
Beedrillite +
3 Mega Speedups +
3 Raise Max Levels
Beedrillite +
2 Mega Speedups +
2 Raise Max Levels
Beedrillite +
Mega Speedup +
Raise Max Level
Beedrillite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 300 301 - 1,600 1,601 - 8,000 8,001 - 20,000 20,001 - 26,000 26,001 -
PAL region 1 - 200 201 - 1,000 1,001 - 5,000 5,001 - 13,000 13,001 - 18,000 18,001 -
Japan 1 - 1,000 1,001 - 5,000 5,001 - 25,000 25,001 - 60,000 60,001 - 80,000 80,001 -
Mega Pidgeot
Region Prizes
Pidgeotite +
3 Mega Speedups +
3 Raise Max Levels
Pidgeotite +
2 Mega Speedups +
2 Raise Max Levels
Pidgeotite +
Mega Speedup +
Raise Max Level
Pidgeotite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
North America 1 - 300 301 - 1,400 1,401 - 7,000 7,001 - 14,000 14,001 - 20,000 20,001 -
PAL region 1 - 200 201 - 1,000 1,001 - 5,000 5,001 - 10,000 10,001 - 14,000 14,001 -
Japan 1 - 1,000 1,001 - 5,000 5,001 - 25,000 25,001 - 50,000 50,001 - 70,000 70,001 -
Mobile

In Pokémon Shuffle Mobile, the first move-limited Competitive Stage was Mega Manectric. Unlike the 3DS version, almost all Competitive Stages are move-limited stages. Mega Venusaur was the first stage released as a Fast Match stage in the Mobile version, a Competitive Stage-exclusive limited-move format that multiplies every match in a combo by 1.5 if a match is made within a few seconds of the stage beginning or a combo ending. This format comes irregularly.

Mega Lucario's stage did not allow items and required 2 Hearts per play.

Pokémon Type Prize Moves Winning threshold EXP Availability Other Prizes
Manectric Mega Manectric Electric Manectite* 18 100,000 10 September 18 to 28, 2015
July 19 to 26, 2016*
Per table below
Lucario Mega Lucario Fighting Lucarionite* 23 100,000 10 December 1 to 8, 2015 Per table below
Garchomp Mega Garchomp Ground Garchompite* 18 100,000 10 December 15 to 22, 2015
August 16 to 23, 2016*
Per table below
Banette Mega Banette Ghost Banettite* 18 100,000 10 January 5 to 12, 2016
October 25 to November 1, 2016
Per table below
Sharpedo Mega Sharpedo Dark Sharpedonite 16 80,000 10 January 25 to February 2, 2016 Per table below
Blastoise Mega Blastoise Water Blastoisinite 16 80,000 10 February 9 to February 15, 2016 Per table below
Venusaur Mega Venusaur Grass Venusaurite 15 80,000 10 February 23 to March 1, 2016* Per table below
Charizard Mega Charizard Y Fire Charizardite Y* 19 100,000 10 March 8 to 15, 2016 Per table below
Absol Mega Absol Dark Absolite 18 80,000 10 March 22 to 29, 2016 Per table below
Sceptile Mega Sceptile Grass Sceptilite 19 80,000 10 April 5 to 12, 2016* Per table below
Blaziken Mega Blaziken Fire Blazikenite 30 80,000 10 April 19 to 26, 2016* Per table below
Swampert Mega Swampert Water Swampertite 18 80,000 10 May 10 to 17, 2016 Per table below
Abomasnow Mega Abomasnow Ice Abomasite 18 80,000 10 May 31 to June 7, 2016 Per table below
Gardevoir Mega Gardevoir Fairy Gardevoirite 18 80,000 10 June 14 to 21, 2016 Per table below
Gyarados Mega Gyarados Water Gyaradosite 21 85,000 10 June 28 to July 5, 2016 Per table below
Steelix Mega Steelix Steel Steelixite 18 100,000 10 August 2 to 9, 2016 Per table below
Charizard Mega Charizard X Dragon Charizardite X 16 100,000 10 August 30 to September 6, 2016 Per table below
Alakazam Mega Alakazam Psychic Alakazite 19 120,000 10 September 13 to 20, 2016 Per table below
Beedrill Mega Beedrill Poison Beedrillite 18 120,000 10 September 27 to October 4, 2016 Per table below
Pidgeot Mega Pidgeot Flying Pidgeotite 18 100,000 10 October 11 to 18, 2016 Per table below

In the Mobile version, a consolation prize was offered in addition to the Jewel received for players who were close enough to the initial ranking, along with bonus prizes. The types and amounts of prizes were adjusted over time, and are listed as follows:

Mega Manectric
Prizes (2015)
Manectite +
Mega Speedup
Manectite Attack Power ↑ + 1 Jewel 1 Jewel
1 - 20,000 20,001 - 100,000 100,001 - 140,000 140,001 -
Prizes (2016)
Manectite* +
Mega Speedup +
Raise Max Level
Manectite* +
Mega Speedup
Manectite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 10,000 10,001 - 25,000 25,001 - 100,000 100,001 - 140,000 140,001 -
Mega Lucario
Prizes
Lucarionite* +
Mega Speedup
Lucarionite* Exp. Points x 1.5
1 - 10,000 10,001 - 100,000 100,001 -
Mega Garchomp
Prizes (2015)
Garchompite +
Mega Speedup
Garchompite Attack Power ↑ + 1 Jewel 1 Jewel
1 - 20,000 20,001 - 100,000 100,001 - 140,000 140,001 -
Prizes (2016)
Garchompite* +
Mega Speedup +
Skill Swapper
Garchompite* +
Mega Speedup
Garchompite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 10,000 10,001 - 25,000 25,001 - 100,000 100,001 - 140,000 140,000 -
Mega Banette
Prizes (Jan 2016)
Banettite +
Mega Speedup
Banettite Attack Power ↑ + 1 Jewel 1 Jewel
1 - 20,000 20,001 - 100,000 100,001 - 140,000 140,001 -
Prizes (Oct 2016)
Banettite* +
3 Mega Speedups +
3 Raise Max Levels
Banettite* +
2 Mega Speedups +
2 Raise Max Levels
Banettite* +
Mega Speedup +
Raise Max Level
Banettite* +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 2,000 2,000 - 10,000 10,001 - 50,000 50,001 - 100,000 100,001 - 140,000 140,001 -
Mega Sharpedo
Prizes
Sharpedonite +
Mega Speedup
Sharpedonite Attack Power ↑ + 1 Jewel 1 Jewel
1 - 15,000 15,001 - 80,000 80,001 - 120,000 120,001 -
Mega Blastoise
Prizes
Blastoisinite +
Mega Speedup
Blastoisinite 2 Attack Power ↑ Attack Power ↑
1 - 20,000 20,001 - 80,000 80,001 - 120,000 120,001 -
Mega Venusaur
Prizes
Venusaurite +
Mega Speedup
Venusaurite 2 Attack Power ↑ Attack Power ↑
1 - 20,000 20,001 - 80,000 80,001 - 120,000 120,001 -
Mega Charizard Y
Prizes
Charizardite Y* +
Mega Speedup
Charizardite Y* Attack Power ↑ Disruption Delay
1 - 10,000 10,001 - 100,000 100,001 - 150,000 150,001 -
Mega Absol
Prizes
Absolite +
Mega Speedup
Absolite 2 Attack Power ↑ Attack Power ↑
1 - 20,000 20,001 - 80,000 80,001 - 120,000 120,001 -
Mega Sceptile
Prizes
Sceptilite +
Mega Speedup
Sceptilite 2 Attack Power ↑ Attack Power ↑
1 - 20,000 20,001 - 80,000 80,001 - 120,000 120,001 -
Mega Blaziken
Prizes
Blazikenite +
Mega Speedup
Blazikenite 2 Attack Power ↑ Attack Power ↑
1 - 15,000 15,001 - 80,000 80,001 - 120,000 120,001 -
Mega Swampert
Prizes
Swampertite +
Mega Speedup
Swampertite 2 Attack Power ↑ Attack Power ↑
1 - 15,000 15,001 - 80,000 80,001 - 120,000 120,001 -
Mega Abomasnow
Prizes
Abomasite +
2 Mega Speedups
Abomasite +
Mega Speedup
Abomasite 2 Attack Power ↑ Attack Power ↑
1 - 5,000 5,001 - 15,000 15,001 - 80,000 80,001 - 120,000 120,001 -
Mega Gardevoir
Prizes
Gardevoirite +
Mega Speedup +
Raise Max Level
Gardevoirite +
Mega Speedup
Gardevoirite 2 Attack Power ↑ Attack Power ↑
1 - 5,000 5,001 - 15,000 15,001 - 80,000 80,001 - 120,000 120,001 -
Mega Gyarados
Prizes
Gyaradosite +
Mega Speedup +
Raise Max Level
Gyaradosite +
Mega Speedup
Gyaradosite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 5,000 5,001 - 20,000 20,001 - 85,000 85,001 - 120,000 120,001 -
Mega Steelix
Prizes
Steelixite +
Mega Speedup +
Raise Max Level
Steelixite +
Mega Speedup
Steelixite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 10,000 10,001 - 25,000 25,001 - 100,000 100,001 - 140,000 140,001 -
Mega Charizard X
Prizes
Charizardite X +
Mega Speedup +
Skill Swapper
Charizardite X +
Mega Speedup
Charizardite X +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 10,000 10,001 - 35,000 35,001 - 100,000 100,001 - 140,000 140,001 -
Mega Alakazam
Prizes
Alakazite +
Mega Speedup +
Skill Swapper
Alakazite +
Mega Speedup
Alakazite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 10,000 10,001 - 35,000 35,001 - 120,000 120,001 - 160,000 160,001 -
Mega Beedrill
Prizes
Beedrillite +
3 Mega Speedups +
3 Raise Max Levels
Beedrillite +
2 Mega Speedups +
2 Raise Max Levels
Beedrillite +
Mega Speedup +
Raise Max Level
Beedrillite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 2,000 2,001 - 10,000 10,001 - 50,000 50,001 - 120,000 120,001 - 160,000 160,0001 -
Mega Pidgeot
Prizes
Pidgeotite +
3 Mega Speedups +
3 Raise Max Levels
Pidgeotite +
2 Mega Speedups +
2 Raise Max Levels
Pidgeotite +
Mega Speedup +
Raise Max Level
Pidgeotite +
Disruption Delay
Attack Power ↑ +
Disruption Delay
Attack Power ↑
1 - 2,000 2,001 - 10,000 10,001 - 50,000 50,001 - 100,000 100,001 - 140,000 140,001 -

Daily Pokémon

The Daily Pokémon (Japanese: 日替わりポケモン Daily Pokémon) is a type of Special Stage that takes place on weekdays only. Each event offers a set of five Pokémon that can be caught, with each one only appearing on a specific day of the week. Thus far, there have been six different Daily Pokémon events.

The Daily Pokémon (#1)

The Daily Pokémon (#1) was one of the first Special Stage events (alongside "Launch Event: Meet Mew"). This event features all of the appliance forms of Rotom.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Rotom Rotom Ice 2,063 15 5% (3DS 2015 only)
3% (3DS and Mobile)
6% (3DS 2015 only)
4% (3DS and Mobile)
5 February 18 to March 21, 2015Mo (3DS)
May 4 to 16, 2015Mo (3DS)
August 17 to 29, 2015Mo (3DS)
August 24 to September 12, 2015Mo (Mobile)
March 15 to 22, 2016Tu (3DS and Mobile)
June 28 to July 12, 2016Tu (3DS and Mobile)
Frost Rotom
Rotom Rotom Fire 2,321 15 5% (3DS 2015 only)
3% (3DS and Mobile)
6% (3DS 2015 only)
4% (3DS and Mobile)
5 February 18 to March 21, 2015Tu (3DS)
May 4 to 16, 2015Tu (3DS)
August 17 to 29, 2015Tu (3DS)
August 24 to September 12, 2015Tu (Mobile)
March 15 to 22, 2016We (3DS and Mobile)
June 28 to July 12, 2016We (3DS and Mobile)
Heat Rotom
Rotom Rotom Water 2,599 15 5% (3DS 2015 only)
3% (3DS and Mobile)
6% (3DS 2015 only)
4% (3DS and Mobile)
5 February 18 to March 21, 2015We (3DS)
May 4 to 16, 2015We (3DS)
August 17 to 29, 2015We (3DS)
August 24 to September 12, 2015We (Mobile)
March 15 to 22, 2016Th (3DS and Mobile)
June 28 to July 12, 2016Th (3DS and Mobile)
Wash Rotom
Rotom Rotom Grass 2,599 15 5% (3DS 2015 only)
3% (3DS and Mobile)
6% (3DS 2015 only)
4% (3DS and Mobile)
5 February 18 to March 21, 2015Th (3DS)
May 4 to 16, 2015Th (3DS)
August 17 to 29, 2015Th (3DS)
August 24 to September 12, 2015Th (Mobile)
March 15 to 22, 2016Fr (3DS and Mobile)
June 28 to July 12, 2016Fr (3DS and Mobile)
Mow Rotom
Rotom Rotom Flying 2,156 15 5% (3DS 2015 only)
3% (3DS and Mobile)
6% (3DS 2015 only)
4% (3DS and Mobile)
5 February 18 to March 21, 2015Fr (3DS)
May 4 to 16, 2015Fr (3DS)
August 17 to 29, 2015Fr (3DS)
August 24 to September 12, 2015Fr (Mobile)
March 15 to 22, 2016Mo (3DS and Mobile)
June 28 to July 12, 2016Mo (3DS and Mobile)
Fan Rotom

The Daily Pokémon (#2)

The Daily Pokémon (#2) features Pachirisu, Sigilyph, Tropius, Farfetch'd, and Druddigon.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Pachirisu Pachirisu Electric 1,339 7 15% (3DS until Apr 2016)
12% (3DS and Mobile)
12% (3DS until Apr 2016)
8% (3DS and Mobile)
5 March 23 to April 17, 2015Mo (3DS)
June 8 to 20, 2015Mo (3DS)
September 14 to 26, 2015Mo (Mobile)
March 29 to April 12, 2016Tu (3DS and Mobile)
July 19 to August 2, 2016Tu (3DS and Mobile)
September 27 to October 11, 2016Tu (3DS and Mobile)
Coins may drop if caught*
Sigilyph Sigilyph Psychic 1,654 15 8% (3DS until Apr 2016)
4% (3DS and Mobile)
4% (3DS and Mobile) 5 March 23 to April 17, 2015 (3DS)
June 8 to 20, 2015Tu (3DS)
September 14 to 26, 2015Tu (Mobile)
March 29 to April 12, 2016We (3DS and Mobile)
July 19 to August 2, 2016We (3DS and Mobile)
September 27 to October 11, 2016We (3DS and Mobile)
Coins may drop if caught*
Tropius Tropius Grass 2,363 20 7% (3DS until Apr 2016)
11% (3DS and Mobile)
6% (3DS until Apr 2016)
2% (3DS and Mobile)
5 March 23 to April 17, 2015We (3DS)
June 8 to 20, 2015We (3DS)
September 14 to 26, 2015We (Mobile)
March 29 to April 12, 2016Th (3DS and Mobile)
July 19 to August 2, 2016Th (3DS and Mobile)
September 27 to October 11, 2016Th (3DS and Mobile)
Coins may drop if caught*
Farfetch'd Farfetch'd Flying 3,930 10 3% (3DS and Mobile) 9% (3DS)
6% (Mobile)
5 March 23 to April 17, 2015Th (3DS)
June 8 to 20, 2015Th (3DS)
September 14 to 26, 2015Th (Mobile)
March 29 to April 12, 2016Fr (3DS and Mobile)
July 19 to August 2, 2016Fr (3DS and Mobile)
September 27 to October 11, 2016Fr (3DS and Mobile)
Coins may drop if caught*
Druddigon Druddigon Dragon 3,723 20 9% (3DS until Apr 2016)
1% (3DS and Mobile)
4% (3DS until Apr 2016)
3% (3DS and Mobile)
5 March 23 to April 17, 2015 (3DS)
June 8 to 20, 2015Fr (3DS)
September 14 to 26, 2015Fr (Mobile)
March 29 to April 12, 2016Mo (3DS and Mobile)
July 19 to August 2, 2016Mo (3DS and Mobile)
September 27 to October 11, 2016Mo (3DS and Mobile)
Coins may drop if caught*

The Daily Pokémon (#3)

The Daily Pokémon (#3) features Girafarig, Kecleon, Shuckle, Relicanth, and Spiritomb.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Girafarig Girafarig Psychic 2,654 7 8% 4% 5 May 18 to June 6, 2015Mo (3DS)
July 20 to August 1, 2015Mo (3DS)
November 2 to 14, 2015Mo (Mobile)
April 12 to 26, 2016Tu (3DS and Mobile)
August 2 to 16, 2016Tu (3DS and Mobile)
October 18 to November 1, 2016Tu (3DS and Mobile)
Coins may drop if caught*
Kecleon Kecleon Normal 3,675 20 7% 2% 5 May 18 to June 6, 2015Tu (3DS)
July 20 to August 1, 2015Tu (3DS)
November 2 to 14, 2015Tu (Mobile)
April 12 to 26, 2016We (3DS and Mobile)
August 2 to 16, 2016We (3DS and Mobile)
October 18 to November 1, 2016We (3DS and Mobile)
Coins may drop if caught*
Shuckle Shuckle Bug 5,899 5 10% 3% 5 May 18 to June 6, 2015We (3DS)
July 20 to August 1, 2015We (3DS)
November 2 to 14, 2015We (Mobile)
April 12 to 26, 2016Th (3DS and Mobile)
August 2 to 16, 2016Th (3DS and Mobile)
October 18 to November 1, 2016Th (3DS and Mobile)
3-Pokémon stage
Coins may drop if caught*
Relicanth Relicanth Rock 4,752 15 8% 3% 5 May 18 to June 6, 2015Th (3DS)
July 20 to August 1, 2015Th (3DS)
November 2 to 14, 2015Th (Mobile)
April 12 to 26, 2016Fr (3DS and Mobile)
August 2 to 16, 2016Fr (3DS and Mobile)
October 18 to November 1, 2016Fr (3DS and Mobile)
Coins may drop if caught*
Spiritomb Spiritomb Ghost 3,100 17 5% 3% 5 May 18 to June 6, 2015Fr (3DS)
July 20 to August 1, 2015Fr (3DS)
November 2 to 14, 2015Fr (Mobile)
April 12 to 26, 2016Mo (3DS and Mobile)
August 2 to 16, 2016Mo (3DS and Mobile)
October 18 to November 1, 2016Mo (3DS and Mobile)
Coins may drop if caught*

The Daily Pokémon (#4)

The Daily Pokémon (#4) features Wynaut, Torkoal, Zangoose, Luvdisc, and Seviper.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Wynaut Wynaut Psychic 3,000 13 40% (3DS 2015 only)
7% (3DS and Mobile)
5% (3DS 2015 only)
2% (3DS and Mobile)
5 July 6 to 18, 2015Mo (3DS)
January 12 to 26, 2016Tu (Mobile)
May 17 to 31, 2016Tu (3DS and Mobile)
August 16 to 30, 2016Tu (3DS and Mobile)
3-Pokémon stage
Coins may drop if caught*
Torkoal Torkoal Fire 5,565 20 20% (3DS 2015 only)
10% (3DS and Mobile)
3% (3DS 2015 only)
2% (3DS and Mobile)
5 July 6 to 18, 2015Tu (3DS)
January 12 to 26, 2016We (Mobile)
May 17 to 31, 2016We (3DS and Mobile)
August 16 to 30, 2016We (3DS and Mobile)
Coins may drop if caught*
Zangoose Zangoose Normal 4,158 18 8% (3DS 2015 only)
15% (3DS and Mobile)
5% (3DS 2015 only)
2% (3DS and Mobile)
5 July 6 to 18, 2015We (3DS)
January 12 to 26, 2016Th (Mobile)
May 17 to 31, 2016Th (3DS and Mobile)
August 16 to 30, 2016Th (3DS and Mobile)
Coins may drop if caught*
Luvdisc Luvdisc Water 2,760 12 20% (3DS 2015 only)
11% (3DS and Mobile)
5% (3DS 2015 only)
2% (3DS and Mobile)
5 July 6 to 18, 2015Th (3DS)
January 12 to 26, 2016Fr (Mobile)
May 17 to 31, 2016Fr (3DS and Mobile)
August 16 to 30, 2016Fr (3DS and Mobile)
3-Pokémon stage
Coins may drop if caught*
Seviper Seviper Poison 4,739 18 15% (3DS 2015 only)
9% (3DS and Mobile)
4% (3DS 2015 only)
3% (3DS and Mobile)
5 July 6 to 18, 2015Fr (3DS)
January 12 to 26, 2016Mo (Mobile)
May 17 to 31, 2016Mo (3DS and Mobile)
August 16 to 30, 2016Mo (3DS and Mobile)
Coins may drop if caught*

The Daily Pokémon (#5)

The Daily Pokémon (#5) features Dunsparce, Qwilfish, Durant, Heatmor, and Maractus.

This set of Pokémon includes a quirk: with the exception of Dunsparce, the Pokémon opponent will spawn Coins as disruptions if the player achieves a combo of at least four matches while the number of moves remaining is equal to or greater than the default number of moves given. Additionally, in these stages, the Pokémon from the previous day's stage appears as part of the stage's initial layout. If the previous day's Pokémon is brought as a Support Pokémon, it will trigger the requisite combo, allowing the player to potentially obtain a small Coin bonus with each play.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Dunsparce Dunsparce Normal 7,080 10 3% 6% 5 November 2 to 14, 2015Mo (3DS)
March 1 to 15, 2016Tu (Mobile)
June 7 to 21, 2016Tu (3DS and Mobile)
August 30 to September 13, 2016Tu (3DS and Mobile)
3-Pokémon stage
Qwilfish Qwilfish Water 6,165 15 3% 4% 5 November 2 to 14, 2015Tu (3DS)
March 1 to 15, 2016We (Mobile)
June 7 to 21, 2016We (3DS and Mobile)
August 30 to September 13, 2016We (3DS and Mobile)
N/A
Durant Durant Bug 5,408 15 3% 4% 5 November 2 to 14, 2015We (3DS)
March 1 to 15, 2016Th (Mobile)
June 7 to 21, 2016Th (3DS and Mobile)
August 30 to September 13, 2016Th (3DS and Mobile)
N/A
Heatmor Heatmor Fire 5,880 15 3% 4% 5 November 2 to 14, 2015Th (3DS)
March 1 to 15, 2016Fr (Mobile)
June 7 to 21, 2016Fr (3DS and Mobile)
August 30 to September 13, 2016Fr (3DS and Mobile)
N/A
Maractus Maractus Grass 6,615 15 3% 4% 5 November 2 to 14, 2015Fr (3DS)
March 1 to 15, 2016Mo (Mobile)
June 7 to 21, 2016Mo (3DS and Mobile)
August 30 to September 13, 2016Mo (3DS and Mobile)
N/A

The Daily Pokémon (#6)

The Daily Pokémon (#6) features Tyrogue, Mantyke, Castform, Solrock, and Lunatone. Unlike the other Daily Pokémon events, it has run on both versions simultaneously each time it has been made available.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Lunatone Lunatone Rock 10,090 18 13% 4% 5 April 26 to May 10, 2016Mo
September 13 to 27, 2016Mo
Coins may drop if caught*
Tyrogue Tyrogue Fighting 3,400 7 18% 3% 5 April 26 to May 10, 2016Tu
September 13 to 27, 2016Tu
Coins may drop if caught*
Castform Castform Normal 1,790 10 15% 3% 5 April 26 to May 10, 2016We
September 13 to 27, 2016We
Coins may drop if caught*
Mantyke Mantyke Water 4,350 10 16% 3% 5 April 26 to May 10, 2016Th
September 13 to 27, 2016Th
Coins may drop if caught*
Solrock Solrock Rock 10,490 18 13% 4% 5 April 26 to May 10, 2016Fr
September 13 to 27, 2016Fr
Coins may drop if caught*

Special Daily Pokémon (First release)

The first Special Daily Pokémon features Winking versions of Charmander, Squirtle, Bulbasaur, Jigglypuff, and Clefairy.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Clefairy Clefairy Fairy 2,622 9 15% 3% 5 October 11 to 18, 2016Mo Winking
Charmander Charmander Fire 4,753 14 12% 3% 5 October 11 to 18, 2016Tu Winking
Squirtle Squirtle Water 5,341 14 10% 3% 5 October 11 to 18, 2016We Winking
Bulbasaur Bulbasaur Grass 6,932 12 16% 3% 5 October 11 to 18, 2016Th Winking
Jigglypuff Jigglypuff Fairy 5,301 13 18% 3% 5 October 11 to 18, 2016Fr Winking

Special Daily Pokémon (Second release)

The second Special Daily Pokémon features Winking or Sleeping versions of Torchic, Treecko, Mudkip, Castform, and Pikachu.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Pikachu Pikachu Electric 4,565 17 14% 2% 5 November 1 to 8, 2016Mo Sleeping
Torchic Torchic Fire 6,402 15 10% 3% 5 November 1 to 8, 2016Tu Winking
Treecko Treecko Grass 6,641 15 10% 5% 5 November 1 to 8, 2016We Winking
Mudkip Mudkip Water 5,723 15 10% 4% 5 November 1 to 8, 2016Th Winking
Castform Castform Normal 4,102 17 14% 2% 5 November 1 to 8, 2016Fr Winking

Escalation Battle

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Latios and later event information

Escalation Battles (Japanese: レベルアップバトル Level-Up Battle) are a unique Special Stage type that feature Legendary and Mythical Pokémon. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable.

Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.

Ten Pokémon have been released through Escalation Battle events, with the dates they've appeared appearances, stage data, and rewards across all versions listed in the tables below. Giratina Altered Forme was the first Escalation Battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. Diancie was previously available as a Commemorative Event from September 14-28, 2015, making it one of the few Pokémon to be available through several different kinds of Special Stages.

From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all Escalation Battles. With this feature, when an Escalation Battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 for ten minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.

In the 3DS version, the first run of Zygarde 50% Forme was the first Escalation Battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first Escalation Battle on the Mobile version with this feature.

Pokémon Type Moves/
Time
EXP Availability Description
& Reward
Notes
Giratina Giratina Ghost 18 5 June 8 to 22, 2015 (3DS)
October 19 to November 2, 2015 (3DS)
September 28 to October 12, 2015 (Mobile)
May 31 to June 14, 2016 (3DS and mobile)
October 25 to November 8, 2016 (3DS and mobile)
Per table below Altered Forme
Occasionally becomes angry when beaten*
Cresselia Cresselia Psychic 18 5 July 20 to August 3, 2015 (3DS)
October 19 to November 2, 2015 (Mobile)
July 26 to August 9, 2016 (3DS and Mobile)
Per table below There were several Coin stage variants with a 10 move limit
Occasionally becomes angry when beaten*
Darkrai Darkrai Dark 18 5 August 17 to 31, 2015 (3DS)
March 1 to 15, 2016 (3DS and Mobile)
September 13 to 27, 2016 (3DS and Mobile)
Per table below There were several Coin stage variants with an 8 move limit
Occasionally becomes angry when beaten*
Latias Latias Dragon 18 5 September 28 to October 12, 2015 (3DS)
November 24 to December 8, 2015 (Mobile)
Per table below Latiasite was made available at Stage Level 50
Latios Latios Dragon 1:00 5 November 24 to December 8, 2015 (3DS)
April 26 to May 10, 2016 (3DS and Mobile)
Per table below Latiosite was made available at Stage Level 50
Occasionally becomes angry when beaten*
Keldeo Keldeo Fighting 16 5 December 22, 2015 to January 5, 2016
September 27 to October 11, 2016
Per table below Resolute Form
Occasionally becomes angry when beaten*
Kyurem Kyurem Ice 0:50 5 January 25 to February 9, 2016 Per table below N/A
Diancie Diancie Fairy 16 5 February 9 to February 23, 2016
August 23 to September 6, 2016
Per table below Diancite was made available at Stage Level 50
Occasionally becomes angry when beaten*
Zygarde Zygarde Dragon 17 5 April 12 to 26, 2016
August 9 to 23, 2016
Per table below 50% Forme
Occasionally becomes angry when beaten*
Giratina Giratina Ghost 00:50 5 July 5 to 19, 2016 Per table below Origin Forme
Occasionally becomes angry when beaten


Incredible Item Stage

Incredible Item Stage (Japanese: アイテムゲットステージ Item GET Stage), "Rake In Some Items!" was a Special Stage with a format identical to an Escalation Battle that featured Delibird. Like in an Escalation Battle, items were rewarded to the player when they cleared certain level milestones. However, compared to other Escalation Battles, the stages in this event were generally rather easy. Despite being in a main stage, Delibird was able to be caught during this stage. with the same catch rates as other Escalation Battle Pokémon.

Pokémon Type Moves EXP Availability
Delibird Delibird Ice 15 3 November 16 to 24, 2015 (3DS and Mobile)

The stage data for the event is as follows:

Stage ID
(3DS)
Stage ID
(Mobile)
Stage
level(s)
Initial
HP
HP per
level-up
Disruptions
188 77 1-10 392 15 No disruptions.
189 78 11-30 3,465 91 Add three breakable rocks at the beginning and every three moves.
This ends after three uses.
190 79 31-49 3,920 103 Add three unbreakable blocks at the beginning and every three moves.
This ends after three uses.
191 80 50 7,296 N/A Disruption 1: Four Delibird added every 3 moves.
Disruption 2: Add barriers to one column every 2 moves.
Disruption 2 begins when Delibird has 5,000 HP or less remaining.
192 81 51-80 4,864 84 Add three barriers at the beginning and every three moves.
This ends after three uses.
193 82 81-99 4,378 162 Three barriers added only at the beginning and after three moves.
Otherwise, four unbreakable blocks added every four moves.
194 83 100+ 9,242 N/A Disruption schedule is the same as Stage ID #191.

The rewards were as follows:

Stage
level
Rewards
1 Exp. Points x 1.5
5 Moves +5
10 Disruption Delay
15 Exp. Points x 1.5
20 Mega Start
30 Attack Power ↑
40 Exp. Points x 1.5
50 Attack Power ↑
60 Moves +5
70 Disruption Delay
80 Mega Start
100 Complexity -1

Giratina (Altered Forme)

There were seven types of stages confirmed in the initial run of the Giratina event, while there were eleven types of stages during the repeat of the event.

Stage
type
Stage
levels
Hit points Additional hit points
per level up
Stage differences
1 1-4 2,165 180 No disruptions.
2 5-9 2,886 180 Breakable-rocks. Four per 3 turns.
3 10-29 5,692 60 Breakable-rocks. Four per 2 turns.
4 30-39 6,950 145 4 barriers at start, after 3 turns.
Every turn starting after 6 turns.
5 40-49 9,198 80 Barriers on four outside columns, fixed layout.
Unbreakable blocks drop in left columns.
Single matches trigger 2 barriers; later, column of barriers per 2 turns
6 50-99 10,425 70 Shaymin (Land Forme) appears as a forced 5th Support Pokémon.
3 barriers or a block column (random, randomly disrupts multiple times in a turn) per 3 turns..
7 100 26,065 50 Barriers (two times), then breakable-rocks every two turns.

The rewards available for defeating certain landmark stage levels was as follows. Note that some rewards in the first column were only available during the October 2015 run of this event.

Stage
level
Rewards
(2015)
Rewards
(May 2016)
Rewards
(Oct 2016)
5 1,000 Coins Exp. Booster S Exp. Booster S
10 Disruption Delay Moves +5 Moves +5
30 Mega Start Disruption Delay Disruption Delay
50 Mega Speedup Mega Speedup Mega Speedup
60 2,000 Coins Exp. Points x1.5 Exp. Points x1.5
75 2,000 Coins Exp. Booster S Exp. Booster S
85 2,000 Coins Exp. Booster M Exp. Booster M
100 Mega Speedup Raise Max Level Skill Swapper
125 (none) Exp. Booster M Exp. Booster M
150 (none) Level Up 2 Raise Max Levels
175 (none) (none) Exp. Booster M
200 (none) Mega Speedup Mega Speedup
225 (none) Exp. Booster M Exp. Booster M
250 (none) Raise Max Level 2 Raise Max Levels
275 (none) Exp. Booster L Exp. Booster L
300 (none) 2 Mega Speedups 2 Mega Speedups

Cresselia

There were thirteen types of stages confirmed in the Cresselia event.

Stage
type
Stage
levels
Hit points Additional hit points
per level up
Stage differences
1 1-4 2,410 210 No disruptions.
2 5-9 3,213 210
3 10-29 6,250 60
4 30-34
36-39
8,435 60
5 40-49 10,143 90
6 50 11,190 -
7 51-54
56-74
76-94
96-99
11,851 60
8 100 21,499 - Solosis appears as a forced 5th Support Pokémon.
9 101-119
121-139
141-159
14,969 40
10 161-179
181-199
17,369 40 Solosis appears as a forced 5th Support Pokémon.
11 200 26,867 - Solosis appears as a forced 5th Support Pokémon.
12 201 onwards 26,867 30
13 35, 55, 75
95, 120, 140
160 and 180
2,574 - Coin stage

During its first run, this was the first time an Escalation Battle's reward list went up to Stage Level 200. The available rewards were:

Stage
level
Rewards
(2015)
Rewards
(2016 & after)
5 Moves +5 Moves +5
10 Disruption Delay Disruption Delay
30 Mega Start Mega Start
50 Mega Speedup Skill Swapper
100 Mega Speedup Mega Speedup
150 (none) Raise Max Level
200 Mega Speedup Raise Max Level

Darkrai

There were thirteen types of stages for Darkrai.

The reward milestones were as follows:

Stage
level
Rewards
(Until Mar 2016)
Rewards
(Sep 2016)
5 Exp. Points x 1.5 Exp. Booster M
10 Disruption Delay Disruption Delay
25 Mega Start Mega Start
50 Mega Speedup Skill Swapper
75 5 Hearts Mega Speedup
100 Mega Speedup Skill Booster M
125 5 Hearts Mega Speedup
150 Mega Speedup 2 Raise Max Levels
175 (none) Skill Swapper
200 Mega Speedup 2 Mega Speedups

Latias

The first time this Escalation Battle was run, it was the first time when HP varied significantly between non-boss levels. For example, Latias has less HP at Stage Level 161 (10,752), for instance, than it does at Stage Level 61 (12,936). Previously, HP had gradually increased even when the individual stage types, disruptions, etc. had changed.

The stage data is as follows:

Stage
ID
Stage
level(s)
Initial
HP
HP per
level-up
Disruptions
134 1-10 4,368 121 Fill 3 random blocks with breakable rocks every 3 moves.
135 11-20 5,014 186 Fill 2 blocks in row 4 or 5 with ice every 3 moves.
136 21-35 8,640 154 Fill a random 2x2 block with breakable rocks every 3 moves.
137 36-49 7,613 156 Fill 3 random blocks with ice every 3 moves.
138 51-60 9,856 342 Create a square of breakable rocks in one of the four corners of the grid every 3 moves.
139 61-70 12,936 578 Disruption 1: Fill 1-5 random blocks with breakable rocks.
Disruption 2: Same setup, but with ice instead.
Disruption 2 begins with damage at 6,000 or less remaining (or damage at least 8,784).
Disruptions only trigger if no 4+ combo with any move.
140 71-80 14,784 411 Disruption schedule is the same as Stage ID #139.
141 81-90 9,240 274 Starting from this stage level, stages have a pre-defined layout.
Fill 3 random squares with breakable rocks every 2 moves.
This begins with 12 moves remaining.
142 91-99 9,856 308 Disruption schedule is the same as Stage ID #141.
143 101-110 10,080 448 Fill 3-5 random squares with breakable rocks every 3 moves.
144 111-125 10,752 384 Disruption schedule is the same as Stage ID #143.
145 126-135 10,752 373 Fill 3 random blocks with ice every 3 moves.
146 136-149 11,424 465 Disruption schedule is the same as Stage ID #145.
147 151-160 10,080 373 Stages no longer have a pre-defined layout beginning at this stage level.
Disruption 1: Fill 3 random squares with breakable rocks.
Disruption 2: Fill 2 random squares with ice.
Disruptions alternate every 2 moves.
148 161-175 10,752 480 Disruption schedule is the same as Stage ID #147.
149 176-185 18,816 653 Disruption schedule is the same as Stage ID #139.
150 186-199 19,992 995 Disruption schedule is the same as Stage ID #139.
151 50 17,400 N/A This stage has a pre-defined layout.
Places breakable rocks in columns 1 and 2 every 3 moves.
At the same time, may repeat with columns 5 and 6 or fill 5 random blocks with ice, or both.
152 70 20,752 N/A This stage has a pre-defined layout.
Disruption schedule is the same as Stage ID #151.
153 100 44,044 N/A This stage has a pre-defined layout.
Disruption schedule is the same as Stage ID #151.
154 150 49,896 N/A This stage has a pre-defined layout.
Disruption schedule is the same as Stage ID #151.
155 200+ 51,744 N/A From here on, the stage stays exactly like this.
This stage has a pre-defined layout.
Disruption schedule is the same as Stage ID #151.

The rewards for the Latias event expanded further, and even included Latiasite.

Stage
level
Rewards
5 Exp. Points x 1.5
10 Disruption Delay
25 Mega Start
35 1,000 Coins
50 Latiasite
60 1,000 Coins
70 Mega Speedup
80 2,000 Coins
90 2,000 Coins
100 Mega Speedup
110 2,000 Coins
125 2,000 Coins
135 2,000 Coins
150 Mega Speedup
200 Mega Speedup

Latios

Stage
level
Rewards
(3DS 2015 and Mobile)
Rewards
(3DS 2016)
5 Exp. Points x 1.5 Exp. Points x 1.5
10 Disruption Delay Disruption Delay
25 Mega Start 10 Hearts
35 1,000 Coins Exp. Booster M
50 Latiosite Latiosite*
60 1,000 Coins 1,000 Coins
70 1,000 Coins Exp. Booster S
80 2,000 Coins 2,000 Coins
90 2,000 Coins Exp. Booster L
100 Mega Speedup Raise Max Level
110 2,000 Coins Exp. Booster M
125 2,000 Coins Level Up
150 Mega Speedup Mega Speedup
200 Mega Speedup 2 Raise Max Levels

Keldeo (Resolute Form)

Stage
level
Rewards
(Dec 2015)
Rewards
(Sep 2016)
25 1,000 Coins 1,000 Coins
30 Mega Speedup Mega Speedup
40 1,000 Coins 1,000 Coins
50 Mega Speedup Skill Swapper
60 1,000 Coins 1,000 Coins
70 Disruption Delay Disruption Delay
80 Attack Power ↑ Mega Start
90 1,000 Coins 1,000 Coins
100 Mega Speedup Raise Max Level
125 2,000 Coins Exp. Booster M
150 Mega Speedup Mega Speedup
175 2,000 Coins Exp. Booster M
200 Mega Speedup Skill Swapper
235 (none) Skill Booster S
250 Mega Speedup 2 Raise Max Levels
275 (none) 2 Skill Booster S
300 2 Mega Speedups 2 Mega Speedups

Kyurem

Stage
level
Rewards
30 Time +10
40 Attack Power ↑
50 Mega Speedup
60 Exp. Points x 1.5
70 Time +10
80 Disruption Delay
90 Mega Start
100 Mega Speedup
125 2,000 Coins
150 Mega Speedup
175 2,000 Coins
200 Mega Speedup
250 Mega Speedup
300 2 Mega Speedups

Diancie

Stage
level
Rewards
(February 2016)
Rewards
(August 2016)
10 5 Hearts 1,000 Coins
20 5 Hearts Mega Start
30 Moves +5 Moves +5
40 Disruption Delay Disruption Delay
50 Diancite Diancite*
60 Moves +5 1,000 Coins
70 Exp. Points x 1.5 Exp. Booster M
80 Disruption Delay Skill Booster S
90 Mega Start (none)
100 Jewel Mega Speedup
130 10 Hearts 2 Exp. Booster Ms
150 Mega Speedup Mega Speedup
180 10 Hearts Skill Booster S
200 Mega Speedup Raise Max Level
250 Mega Speedup Skill Swapper
300 2 Mega Speedups Skill Booster L

Zygarde (50% Forme)

Stage
level
Rewards
(3DS April 2016 only)
Rewards
(Mobile April 2016 only)
Rewards
(August 2016 & after)
5 (none) (none) 1000 Coins
10 (none) (none) Exp. Booster S
20 (none) (none) 1000 Coins
30 Exp. Booster S Exp. Points x1.5 Moves +5
40 Exp. Booster M Moves +5 Mega Start
50 Mega Speedup Mega Speedup Skill Swapper
60 5 Hearts 5 Hearts 1000 Coins
70 Exp. Booster L Disruption Delay Disruption Delay
80 5 Hearts 5 Hearts Skill Booster S
90 Level Up Exp. Points x1.5 Exp. Booster S
100 Raise Max Level Mega Speedup Mega Speedup
125 Exp. Booster S 5 Hearts Exp. Booster M
150 Mega Speedup Mega Speedup Skill Swapper
160 Exp. Booster M 10 Hearts Exp. Booster M
180 Raise Max Level Mega Speedup Skill Booster M
200 Mega Speedup Mega Speedup Raise Max Level
225 Exp. Booster L 10 Hearts Exp. Booster M
250 Raise Max Level Mega Speedup Mega Speedup
300 2 Raise Max Levels 2 Mega Speedups 2 Raise Max Levels

Giratina (Origin Forme)

Stage
level
Rewards
20 Exp. Booster S
30 Time +10
40 Skill Swapper
50 Disruption Delay
60 Exp. Points x1.5
70 Mega Speedup
80 Exp. Booster S
90 Exp. Booster M
100 Skill Swapper
130 Skill Booster M
150 Mega Speedup
180 2 Exp. Booster Ms
200 Raise Max Level
230 2 Exp. Booster Ms
250 Raise Max Level
280 Raise Max Level
300 2 Raise Max Levels

An Evolving Challenge!

An Evolving Challenge! (Japanese: 進化チャレンジ Evolving Challenge) is a type of Special Stage that, so far, has been limited to the Tepig evolution family. The event stages themselves have all been move-limited, though Emboar is unique in that, similar to Escalation Battles, its base catch rate slightly increases every time its stage is cleared.

Event Pokémon Type HP Moves Catchability EXP Bonus reward Availability
Base Bonus
Tepig Trots onto Stage! Tepig Tepig Fire 3,982 18 5% 3% 5 500 Coins (3DS 2015 only) July 6 to 20, 2015 (3DS)
March 29 to April 19, 2016 (3DS and Mobile)
Pignite Blazes onto Stage! Pignite Pignite Fire 5,880 20 3% 3% 5 500 Coins (3DS 2015 only) August 3 to 17, 2015 (3DS)
April 1 to 19, 2016 (3DS and Mobile)
Emboar Roars onto Stage! Emboar Emboar Fire 7,593 22 Equal to the number of
victories against Emboar
3% 5 500 Coins (3DS 2015 only) September 4 to 18, 2015 (3DS)
April 5 to 19, 2016 (3DS and Mobile)

Great Challenge

Great Challenge (Japanese: スーパーチャレンジ Super Challenge) is a type of Special Stage that includes many event stages that feature a wide variety of powerful Pokémon, including many Legendary and Mythical Pokémon. Each of these stages are move-limited, and require either Hearts or Coins to play. Provided that the player has enough of those resources, the stages may be played as often as the player likes during the event period. Each stage's cost to play is listed in the Notes section of the table below (if nothing is listed, the stage costs one Heart to play). Early in the game's life, many of these stages gave a bonus reward after completing the stage for the first time.

In the 3DS version, every Great Challenge stage cost one Heart per play prior to Version 1.3.10. Afterwards, most Great Challenge stages cost Coins to play instead.

In the Mobile version, many of these stages required multiple Hearts or Coins and one Heart to be played in early versions. The first stage in the Mobile version to require only Coins to play was the November repeat of the "Keldeo Rears its Head" event.

Event Pokémon Type HP Moves Catchability EXP First Clear Bonus Availability Notes
Base Bonus
Kyogre Makes a Splash Kyogre Kyogre Water 9,214 30 5% 3% 5 1 Jewel (3DS) March 9 to 22, 2015 (3DS) N/A
Hoenn Legends Stage ①
(3DS Summer 2015 only)
Kyogre Makes a Splash
Kyogre Kyogre Water 8,468 18 10% 3% 5 500 Coins (3DS) July 24 to 30, 2015 (3DS)
August 14 to 20, 2015 (3DS)
September 4 to 18, 2015 (Mobile)
November 2 to 16, 2015 (Mobile)
Costs 2 Hearts per play (Mobile)
Kyogre Appears Kyogre Kyogre Water 8,468 18 10% 3% 5 None March 29 to April 12, 2016
May 24 to June 7, 2016
August 9 to 23, 2016
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Keldeo Rears Its Head Keldeo Keldeo Water 13,051 20 15% (3DS)
12% (Mobile)
4% (3DS)
3% (Mobile)
5 5,000 Coins (3DS Mar 2015 only)
None
March 23 to April 5, 2015 (3DS)
September 28 to October 12, 2015 (Mobile)
November 24 to December 8, 2015 (Mobile)
Ordinary Form
Costs 2 Hearts per play (Mobile Sep 2015)
Costs 600 Coins per play (Mobile Nov 2015)
Keldeo Rears Its Head Keldeo Keldeo Water 15,190 20 15% 4% 5 None September 28 to October 5, 2015 (3DS) Ordinary Form
Keldeo Appears Keldeo Keldeo Water 15,190 20 12% 3% 5 None April 19 to May 3, 2016
May 31 to June 14, 2016
Ordinary Form
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Rayquaza's Ascension Rayquaza Rayquaza Dragon 11,847 30 7% 2% 5 1 Jewel (3DS) March 30 to April 20, 2015 (3DS) N/A
Hoenn Legends Stage ③
(3DS Summer 2015 only)
Rayquaza's Ascension
Rayquaza Rayquaza Dragon 10,627 20 9% 3% 5 500 Coins (3DS Aug 2015 only) August 7 to 14, 2015 (3DS)
August 28 to September 4, 2015 (3DS)
September 18 to October 2, 2015 (Mobile)
November 13 to 27, 2015 (3DS and Mobile)
Costs 2 Hearts per play (Mobile)
Groudon Lands at Last Groudon Groudon Ground 7,011 20 10% 4% 5 3,000 Coins (3DS) April 13 to 26, 2015 (3DS) N/A
Hoenn Legends Stage ②
(3DS Summer 2015 only)
Groudon Lands at Last
Groudon Groudon Ground 11,352 20 5% 4% 5 500 Coins (3DS) July 31 to August 6, 2015 (3DS)
August 21 to 27 (3DS)
September 11 to 25, 2015 (Mobile)
November 6 to 20, 2015 (Mobile)
Costs 2 Hearts per play (Mobile)
Groudon Appears Groudon Groudon Ground 11,352 20 5% 4% 5 None April 5 to 19, 2016
May 17 to 31, 2016
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Regirock Rocks the Scene Regirock Regirock Rock 22,572 30 3% 2% 5 1,000 Coins (3DS) May 11 to 25, 2015 (3DS) N/A
Regirock Rolls in!
(Until Nov 2015)
Regirock Appears
Regirock Regirock Rock 19,800 30 3% 2% 5 None September 14 to 18, 2015 (3DS)
October 19 to November 2, 2015 (Mobile)
December 15 to 18, 2015 (3DS and Mobile)
July 5 to 19, 2016 (3DS and Mobile)
October 11 to 25, 2016 (3DS and Mobile)
Costs 2 Hearts per play (Mobile 2015 only)
Costs 400 Coins per play* (Until July 2016)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Dialga Descends
Dialga Appears (2016)
Dialga Dialga Steel 17,820 25 8% 2% 5 1,000 Coins (3DS Jun 2015 only) June 15 to 29, 2015 (3DS)
October 5 to 19, 2015 (3DS and Mobile)
December 8 to 15, 2015 (3DS)
December 8 to 22, 2015 (Mobile)
June 14 to 28, 2016 (3DS and Mobile)
September 20 to October 4, 2016 (3DS and Mobile)
Costs 2 Hearts per play (Mobile 2015 only)
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Registeel Steals the Show! (2015 only)
Registeel Appears!
Registeel Registeel Steel 19,125 25 1% 3% 10 None September 18 to 23, 2015 (3DS)
December 18 to 22, 2015 (3DS and Mobile)
July 5 to 19, 2016 (3DS and Mobile)
Costs 2 Hearts per play (Mobile 2015 only)
Costs 400 Coins per play*
Regice Freezes All Foes! (2015 only)
Regice Appears
Regice Regice Ice 24,648 30 10% 2% 10
(Until Jul 2016)
5
None September 23 to 28, 2015 (3DS)
December 22 to 28, 2015 (3DS and Mobile)
July 5 to 19, 2016 (3DS and Mobile)
August 30 to September 13, 2016 (3DS and Mobile)
Costs 2 Hearts per play (Mobile 2015 only)
Costs 400 Coins per play (3DS and Mobile Jul 2016 only)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Palkia Appears! Palkia Palkia Water 28,188 25 8% 2% 5 None October 5 to 19, 2015 (3DS and Mobile)
December 8 to 15, 2015 (3DS)
December 8 to 22, 2015 (Mobile)
July 19 to August 2, 2016 (3DS and Mobile)
October 4 to 18, 2016 (3DS and Mobile)
Costs 2 Hearts per play (Mobile 2015 only)
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Dusknoir Descends (2015 only)
Dusknoir Appears
Dusknoir Dusknoir Ghost 11,680 20 5% 3% (Until Sep 2016)
2%
5 None October 12 to 26, 2015
January 12 to 19, 2016
April 26 to May 10, 2016
September 6 to 20, 2016
October 25 to November 1, 2016
Costs 300 Coins per play (Mobile only until May 2016)
Additional Hearts or Coins not required
Personalized Skill Boosters or Raise Max Levels may drop if caught*
Ho-Oh Swoops In! (2015 only)
Ho-Oh Appears
Ho-Oh Ho-Oh Fire 21,313 25 3% 3% 5 None October 26 to November 9, 2015 (3DS and Mobile)
March 22 to April 5, 2016 (Mobile)
March 29 to April 5, 2016 (3DS)
June 28 to July 12, 2016 (3DS and Mobile)
Costs 2 Hearts per play (Mobile 2015 only)
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Machamp Appears Machamp Machamp Fighting 18,800 20 12% 2% 5 None November 24 to December 8, 2015 (3DS and Mobile)
March 1 to March 8, 2016 (3DS)
March 1 to March 15, 2016 (Mobile)
November 1 to 15, 2016 (3DS and Mobile)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Infernape Appears Infernape Infernape Fire 17,960 20 15% 3% 5 None January 12 to 26, 2016
April 19 to May 3, 2016
May 31 to June 14, 2016
Costs 300 Coins per play*
Personalized Skill Boosters may drop if caught*
Zekrom Appears Zekrom Zekrom Electric 24,381 30 1% 2% 5 None January 19 to February 2, 2016
August 23 to September 6, 2016
Costs 400 coins per play*
Personalized Skill Boosters may drop if caught*
Reshiram Appears Reshiram Reshiram Fire 26,316 30 1% 2% 5 None February 2 to 16, 2016
August 2 to 16, 2016
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Gyarados Appears Gyarados Gyarados Water 22,610 19 9% 6% 5 None February 23 to March 8, 2016
June 21 to July 5, 2016
Costs 300 Coins per play*
Personalized Skill Boosters may drop if caught*
Omastar Appears Omastar Omastar Water 19,980 24 9% 4% 5 None March 8 to 22, 2016
June 14 to 28, 2016
Costs 300 Coins per play*
Personalized Skill Boosters may drop if caught*
Uxie Appears Uxie Uxie Psychic 13,290 16 7% 6% 5 None March 22 to April 5, 2016 Costs 400 Coins per play (Mobile)
Uxie Appears Uxie Uxie Psychic 10,731 16 7% 2% 5 None June 7 to 21, 2016 Costs 400 Coins per play
Personalized Skill Boosters may drop if caught*
Zygarde Appears Zygarde Zygarde Dragon 18,029 17 10% 8% 5 None March 29 to April 12, 2016
July 26 to August 9, 2016
10% Forme
Costs 400 Coins per play*
Personalized Skill Boosters may drop if caught*
Manaphy Appears Manaphy Manaphy Water 6,345 12 12% 4% 5 None April 12 to 26, 2016 (3DS)*
November 1 to 15, 2016 (3DS)*
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Landorus Appears Landorus Landorus Ground 19,333 19 18% 4% 5 None April 12 to 26, 2016 Therian Forme
Costs 400 Coins per play (Mobile)
Landorus Appears Landorus Landorus Ground 16,333 19 18% 2% 5 None June 21 to July 5, 2016
July 19 to 26, 2016
Therian Forme
Costs 400 Coins per play
Personalized Skill Boosters may drop if caught*
Bellossom Appears Bellossom Bellossom Grass 8,615 20 15% 3% 5 None May 10 to 17, 2016
July 19 to 26, 2016
October 4 to 11, 2016
Costs 400 Coins per play (Mobile May 2016 Only)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Electivire Appears Electivire Electivire Electric 11,408 15 10% 2% 5 None May 17 to 31, 2016 Costs 300 Coins per play
Electivire Appears Electivire Electivire Electric 9,886 16 10% 2% 5 None October 11 to 18, 2016 Additional Hearts or Coins not required
Personalized Skill Boosters or Raise Max Levels may drop if caught
Magmortar Appears Magmortar Magmortar Fire 15,284 25 10% 2% 5 None May 24 to June 7, 2016 Costs 300 Coins per play
Kingdra Appears Kingdra Kingdra Water 22,200 20 22% 4% 5 None June 7 to 21, 2016 Costs 300 Coins per play
Hitmonlee Appears! Hitmonlee Hitmonlee Fighting 14,400 19 11% 4% 5 None June 28 to July 12, 2016 Costs 300 Coins per play
Celebi Appears! Celebi Celebi Psychic 11,044 20 10% 3% 5 None July 5 to 19, 2016 (3DS)* Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught
Hoopa Appears! Hoopa Hoopa Ghost 16,340 19 13% 4% 5 None July 12 to 26, 2016
October 18 to November 1, 2016
Hoopa Confined
Costs 400 Coins per play
Personalized Skill Boosters may drop if caught*
Rhyperior Appears! Rhyperior Rhyperior Ground 16,983 18 9% 4% 5 None July 19 to August 2, 2016 Costs 300 Coins per play
Mew Appears Mew Mew Psychic 4,896 20 3% 3% 5 None August 9 to 23, 2016 (Mobile)* Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught
Meganium Appears Meganium Meganium Grass 20,378 19 13% 3% 5 None August 9 to 23, 2016 Costs 300 Coins per play
Typhlosion Appears Typhlosion Typhlosion Fire 15,120 18 12% 4% 5 None August 16 to 30, 2016 Costs 300 Coins per play
Shaymin Appears Shaymin Shaymin Grass 12,237 22 20% 3% 5 None August 23 to September 6, 2016 (3DS)* Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught
Pikachu Appears Pikachu Pikachu Electric 3,413 14 20% 5% 5 None September 6 to 20, 2016 (3DS)* Happy
Additional Hearts or Coins not required
Hitmonchan Appears Hitmonchan Hitmonchan Fighting 19,524 16 3% 4% 5 None September 6 to 20, 2016 Costs 300 Coins per play
Golem Appears Golem Golem Rock 13,600 17 17% 3% 5 None September 13 to 27, 2016 Costs 300 Coins per play
Slaking Appears Slaking Slaking Normal 11,008 17 20% 2% 5 None September 27 to October 11, 2016 Costs 300 Coins per play
Togekiss Appears Togekiss Togekiss Fairy 15,972 18 12% 5% 5 None October 4 to 18, 2016 Winking
Costs 300 Coins per play
Feraligatr Appears Feraligatr Feraligatr Water 10,285 16 14% 5% 5 None October 4 to 18, 2016 Costs 300 Coins per play
Sableye Appears Sableye Sableye Ghost 12,300 17 18% 6% 5 None October 18 to November 1, 2016 Costumed (Spooky)
Costs 300 Coins per play
Hitmontop Appears Hitmontop Hitmontop Fighting 14,400 16 20% 5% 5 None November 1 to 15, 2016 Costs 300 Coins per play

High-Speed Challenge

High-Speed Challenge (Japanese: ハイスピードチャレンジ High-Speed Challenge) is a type of Special Stage that can be considered to be a variant of Great Challenge. Like Great Challenges, these event stages require either Hearts or Coins to play and feature powerful Pokémon. However, every High-Speed Challenge is a time-limited stage instead of a move-limited one.

Pokémon Type HP Time Catchability EXP Availability Notes
Base Bonus
Lugia Lugia Flying 10,887 (Sep 2015 only)
10,800
00:30 (Sep 2015 only)
00:40
8% 5% 10 (Sep 2015 only)
5
August 31 to September 24, 2015 (3DS)
October 26 to November 2, 2015 (3DS)
October 26 to November 9, 2015 (Mobile)
March 22 to April 5, 2016 (Mobile)
March 29 to April 5, 2016 (3DS)
August 16 to 30, 2016 (3DS and Mobile)
Costs 2 Hearts per play*
Costs 400 Coins per play (Mobile Mar 2016 only)
Personalized Skill Boosters may drop if caught*
Talonflame Talonflame Fire 11,200 00:35 5% 4% 5 December 28, 2015 to January 11, 2016 Costs 300 Coins per play (Mobile)
Shaymin Shaymin Flying 8,930 00:40 20% 2% 5 February 2 to 16, 2016
September 6 to 20, 2016*
Sky Forme
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Beedrill Beedrill Poison 17,160 00:40 6% 5% 5 February 16 to March 1, 2016
June 7 to June 21, 2016
September 20 to October 4, 2016
Costs 300 Coins per play* (Until Jun 2016)
Additional Hearts or Coins not required*
Personalized Skill Boosters may drop if caught*
Kabutops Kabutops Rock 25,920 02:00 1% 4% 5 March 1 to 15, 2016
June 14 to 28, 2016
October 4 to 18, 2016
Costs 300 Coins per play (Mobile Mar 2016 only)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Noivern Noivern Flying 16,673 01:00 5% 6% 5 March 15 to 29, 2016 Costs 300 Coins per play (Mobile)
Greninja Greninja Water 21,060 01:00 9% 8% 5 April 19 to May 3, 2016
May 24 to June 7, 2016
August 2 to 16, 2016
Ash-Greninja
Costs 300 Coins per play* (Until Jun 2016)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Azelf Azelf Psychic 26,488 (Apr 2016 only)
17,488
01:00 20% 5% (Apr 2016 only)
2%
5 April 26 to May 10, 2016
July 12 to 26, 2016
Costs 400 Coins per play (Mobile Apr 2016 only)
Additional Hearts or Coins not required
Personalized Skill Boosters may drop if caught*
Thundurus Thundurus Electric 16,536 00:50 10% 4% 5 October 11 to 25, 2016 Therian Forme
Costs 400 Coins per play
Drifblim Drifblim Ghost 15,882 00:50 5% 6% 5 October 18 to November 1, 2016 Additional Hearts or Coins not required

Special Challenge

Special Challenge (Japanese: スペシャルチャレンジ Special Challenge) is a type of Special Stage that can be considered to be a variant of Great Challenge. These stages feature Pokémon that were already available in the Expert Stages, though the stages are move-limited instead of time-limited and have different stage data. The Pokémon in these stages can occasionally drop a Personalized Skill Booster, or rarely a Raise Max Level, if it has already been caught and the player plays the stage again.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Raikou Raikou Electric 5,432 16 12% 4% 0 June 28 to July 5, 2016 Costs 400 Coins per play
Personalized Skill Boosters or Raise Max Levels may drop if caught
Entei Entei Fire 4,260 16 12% 4% 5 August 2 to 9, 2016 Costs 400 Coins per play
Personalized Skill Boosters or Raise Max Levels may drop if caught
Suicune Suicune Water 5,432 16 12% 4% 5 August 16 to 23, 2016 Costs 400 Coins per play
Personalized Skill Boosters or Raise Max Levels may drop if caught
Xerneas Xerneas Fairy 8,000 16 16% 2% 5 August 30 to September 6, 2016 Costs 400 Coins per play
Personalized Skill Boosters or Raise Max Levels may drop if caught
Yveltal Yveltal Dark 6,620 16 12% 4% 5 September 13 to 20, 2016 Costs 400 Coins per play
Personalized Skill Boosters or Raise Max Levels may drop if caught
Mewtwo Mewtwo Psychic 8,528 16 16% 3% 5 September 27 to October 4, 2016 Costs 400 Coins per play
Personalized Skill Boosters or Raise Max Levels may drop if caught

Ultra Challenge

Ultra Challenge (Japanese: ハイパーチャレンジ Hyper Challenge) is a type of Special Stage that can be considered to be a variant of Great Challenge. Like Great Challenges, these event stages are all move-limited, require either Hearts or Coins to play, and feature powerful Pokémon. However, the Pokémon that are featured in Ultra Challenge stages are more powerful in terms of raw strength compared to those that appear in Great Challenges, with each of the featured Pokémon being among the few Pokémon that have an Attack Power of 90 at Level 1.

In the 3DS version, the first run of the Arceus stage gave 1,000 Coins as a bonus reward after completing the stage for the first time.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Arceus Arceus Normal 24,360 (3DS Jul 2015 only)
32,886 (3DS and Mobile)
28 3% 2% 5 July 10 to July 24, 2015 (3DS)
December 28, 2015 to January 11, 2016 (Mobile)
January 12 to 26, 2016 (3DS)
August 30 to September 13, 2016 (3DS and Mobile)
Costs 800 Coins per play (Mobile Dec 2015 only)
Costs 500 Coins per play (Mobile Aug 2016 only)
Costs 2 Hearts per play* (3DS and Mobile)
Regigigas Regigigas Normal 13,000 24 9% 2% 5 December 8 to December 15, 2015
July 12 to 26, 2016
Costs 800 Coins per play (Mobile 2015 only)
Costs 500 Coins per play*
Zygarde Zygarde Dragon 29,403 22 23% 2% 5 April 26 to May 10, 2016
August 23 to September 6, 2016
September 20 to October 4, 2016
Complete Forme
Costs 500 Coins per play* (Until Sep 6, 2016)
Costs 2 Hearts per play*
Personalized Skill Boosters may drop if caught*
Kyurem Kyurem Dragon 25,200 20 6% 4% 5 August 23 to September 6, 2016 White Kyurem
Costs 500 Coins per play

One Chance a Day!

One Chance a Day! (Japanese: 1日ワンチャン! One day, one chance!) is a type of Special Stage that can only be played once per 24-hour period, and usually only lasts for a period of four days. Otherwise, the stages are similar to Great Challenges.

The event debuted on May 7, 2015 under the event name "Seize Hold of Pinsir" in the 1.1.11 update. On July 6, 2015, "Jump on a Chance for Jirachi" became the second such stage. Pinsir returned on September 29, 2015 ("Seize Hold of Pinsir"), February 17, 2016 and May 11, 2016 ("Pinsir Appears"). Jirachi appeared for the first time in Mobile and returned to 3DS ("Jirachi Appears!") from July 6 to 9, 2016 and August 6 to 9, 2016.

Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Pinsir Pinsir Bug 6,788 16 3% 2% 5 May 7 to May 11, 2015 (3DS)
Jirachi Jirachi Steel 4,326 14 7% 4% (2015 only)
3%
5 July 6 to 10, 2015 (3DS)
July 6 to 9, 2016 (3DS and Mobile)
August 6 to 9, 2016 (3DS and Mobile)
Pinsir Pinsir Bug 8,232
6,788 (Mobile 2015 only)
16 25% 2% 5 September 29 to October 2, 2015 (3DS and Mobile)
February 17 to February 20, 2016 (3DS and Mobile)
May 11 to 14, 2016 (3DS and Mobile)

A Great Chance a Day!

The "A Great Chance a Day!" (previously "One Great Chance a Day!" in 2015) stages are a variant of the "One chance a day!" format. The main difference is that the base catch rate for the featured Pokémon increases slightly with each passing day.

Unlike other event types, stages that have been featured under this event type have been both move-limited and time-limited stages. From June 21, 2016 onwards, the Pokémon featured in these stages have been able to rarely drop a Mega Speedup during the stage if they had already been caught. Additionally, they are guaranteed to drop at least one Personalized Skill Booster.

Pokémon Type HP Moves/
Time
Catchability EXP Availability Notes
Base Bonus
Tornadus Tornadus Flying 17,458 14 9% (1st day)
14% (2nd day)
19% (3rd day)
24% (4th day)
29% (5th day)
34% (6th day)
39% (7th day)
2% 5 November 9 to 16, 2015
January 5 to 12, 2016
April 5 to 12, 2016
June 21 to 28, 2016
Incarnate Forme
Personalized Skill Boosters or Mega Speedups may drop if caught*
Thundurus Thundurus Electric 7,963 14 9% (1st day)
14% (2nd day)
19% (3rd day)
24% (4th day)
29% (5th day)
34% (6th day)
39% (7th day)
2% 5 December 1 to 8, 2015
February 2 to 9, 2016
May 10 to 17, 2016
August 9 to 16, 2016
October 4 to 11, 2016
Incarnate Forme
Personalized Skill Boosters or Mega Speedups may drop if caught*
No Hearts or Coins required to play the stage*
Landorus Landorus Ground 15,232 0:45 12% (Until Aug 2016) 16% (1st day)
15% (Until Aug 2016) 19% (2nd day)
18% (Until Aug 2016) 22% (3rd day)
21% (Until Aug 2016) 25% (4th day)
24% (Until Aug 2016) 28% (5th day)
27% (Until Aug 2016) 31% (6th day)
30% (Until Aug 2016) 34% (7th day)
2% 5 December 8 to 15, 2015
March 15 to 22, 2016
June 7 to 14, 2016
July 26 to August 2, 2016
October 18 to 25, 2016
Incarnate Forme
Personalized Skill Boosters or Mega Speedups may drop if caught*
No Hearts or Coins required to play the stage*
Gengar Gengar Poison 12,800 16 12% (1st day)
16% (2nd day)
20% (3rd day)
24% (4th day)
28% (5th day)
32% (6th day)
36% (7th day)
2% 5 October 25 to November 1, 2016 Costumed (Spooky)
No Hearts or Coins required to play the stage

Pokémon Safari

Pokémon Safari (Japanese: ポケモンサファリ Pokémon Safari) is a type of Special Stage in which a number of Pokémon are available through a single stage on the overworld, denoted by a question mark. Whenever a Safari stage is accessed, the player will battle one of the opponents that can appear in it, chosen at random. Different Pokémon have different rates of appearance, and there is no way to know which Pokémon will appear before playing. Due to the nature of these stages, the Optimize button is unavailable.

There have been ten different Pokémon Safari events thus far, though new Pokémon have been added to old Safaris on repeat runs. All but one Safari have been exclusively 3-Pokémon stages.

Pokémon Safari Appears!

There were three releases of the Pokémon Safari that appeared under this event title.

First release

The first Pokémon Safari debuted in the 3DS version from April 20 to May 2, 2015. This Safari returned from August 31 to September 14, 2015. During the re-release, the Mega Sharpedo Competitive Stage, which could allow players to earn a Sharpedonite, became available, running from September 7 to 14, 2015. This version was released again from January 19 to February 2, 2016, under the event name "Head Back into the Safari!" on 3DS and "A New Pokémon Safari Appears!" in the mobile version, running for the first time in the Mobile version.

This Safari also returned from November 1 to 15, 2016, but with the addition of Sunkern and Sunflora. During this run, the Pokémon opponents could occasionally Exp. Booster S, Exp. Booster M or Exp. Booster L if the player had already caught that Pokémon.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Carvanha Carvanha Dark 30% (Until Feb 2016)
18.2%
3,710 4 5% (Until Feb 2016)
17%
11% (Until Feb 2016)
5%
5 N/A
Sharpedo Sharpedo Dark 3.3% (Until Feb 2016)
2.3%
12,928 20 7% (Until Feb 2016)
14%
2% (Until Feb 2016)
4%
5 N/A
Spinda Spinda Normal 30% (Until Feb 2016)
25%
5,899 12 3% (Until Feb 2016)
4%
3% 5 N/A
Cherubi Cherubi Grass 30% (Until Feb 2016)
25%
1,675 5 11% (Until Feb 2016)
13%
7% (Until Feb 2016)
2%
5 N/A
Cherrim Cherrim Grass 6.7% (Until Feb 2016)
13.6%
8,549 10 5% (Until Feb 2016)
13%
4% (Until Feb 2016)
5%
5 N/A
Sunkern Sunkern Grass 10.2% 3,006 6 16% 4% 5 N/A*
Sunflora Sunflora Grass 5.7% 4,723 8 20% 4% 5 N/A*

Second release

The second Pokémon Safari first became available in the 3DS version from June 22 to July 7, 2015. It was later repeated under the title "Head Back into the Safari!" from November 9 to 24, 2015 on both versions.

During the initial run for 3DS, the Manectite became available through a simultaneous competitive stage that ran from June 29 to July 6, 2015. A similar event was done for Mobile.

This Safari also returned from July 12 to 26, 2016, but with the addition of Winking forms of Pikachu and Raichu. During this run, the Pokémon opponents could occasionally drop Coins or an Exp. Booster M if the player had already caught that Pokémon.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Electrike Electrike Electric 28.3% (3DS 2015 only)
29.2% (Mobile 2015 only)
28.9%
5,512 12 8% 3% 5 N/A
Manectric Manectric Electric 5% (3DS 2015 only)
4.2% (Mobile 2015 only)
4.4%
7,072 12 5% 3% 5 N/A
Darumaka Darumaka Fire 28.3% (3DS 2015 only)
29.2% (Mobile 2015 only)
25.6%
2,859 7 10% 7% 5 N/A
Darmanitan Darmanitan Fire 10% (3DS 2015 only)
8.3% (Mobile 2015 only)
8.9%
5,960 10 5% 6% 5 N/A
Stantler Stantler Normal 28.3% (3DS 2015 only)
29.2% (Mobile 2015 only)
23.3%
1,972 7 25% 12% 5 N/A
Pikachu Pikachu Electric 5.6% 5,481 7 26% 2% 5 Winking*
Raichu Raichu Electric 3.3% 440 2 36% 2% 5 Winking*

Third release

The third Pokémon Safari was first available in the 3DS version from August 3 to 17, 2015.

During this event, the Garchompite became available through a simultaneous competitive stage that ran from August 7 to 17, 2015. It was repeated in the 3DS version and made available for the first time in the mobile version from December 8 to 22, 2015.

The Safari also returned from August 9 to 23, 2016. During this run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught that Pokémon.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Gible Gible Ground 26% (2015 only)
20.7%
4,388 10 5% 2% 5 N/A
Gabite Gabite Ground 10% (2015 only)
12.2%
2,226 6 10% 5% 5 N/A
Garchomp Garchomp Ground 6% (2015 only)
3.7%
7,725 15 15% 3% 5 N/A
Staryu Staryu Water 16% (2015 only)
20.7%
1,888 8 8% 2% 5 Eight Coins are present in this stage's layout
Starmie Starmie Water 15% (2015 only)
20.7%
5,704 13 6% 2% 100 N/A
Furfrou Furfrou Normal 26% (2015 only)
20.7%
3,120 13 10% 3% 5 N/A
Phione Phione Water 1% (2015 only)
1.2%
3,375 10 40% 3% 5 N/A

A New Pokémon Safari!

First release

The fourth Pokémon Safari was the first to use a different event title, and was available from October 12 to 26, 2015. This version of the Pokémon Safari was also the first to be released in Pokémon Shuffle Mobile. This was repeated under the event name "Head Back into the Safari!" from April 26 to May 10, 2016 for both versions.

Though Duskull and Dusclops were part of this Safari, Dusknoir was not; it was instead released as a Great Challenge stage at the same time as the Safari.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Zubat Zubat Poison 20% 3,520 8 15% 2% 5 N/A
Golbat Golbat Poison 13.3% 5,850 10 8% 3% 5 N/A
Crobat Crobat Poison 3.3% 8,424 10 5% 2% 5 N/A
Duskull Duskull Ghost 20% 4,656 8 15% 2% 5 N/A
Dusclops Dusclops Ghost 3.3% 5,712 8 25% 3% 5 N/A
Pumpkaboo Pumpkaboo Ghost 26.7% 2,425 5 10% 2% 5 Coins appear in the stage layout and as a disruption
Gourgeist Gourgeist Ghost 13.3% 9,180 12 8% 2% 5 N/A

Second release

The fifth Pokémon Safari was first available from December 28, 2015 to January 11, 2016 for both versions.

Though Fletchling and Fletchinder were part of this Safari, Talonflame was not; it was instead released as a High-Speed Challenge stage at the same time as the Safari.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Numel Numel Ground 15% 6,280 15 10% 4% 5 N/A
Camerupt Camerupt Ground 2% 3,170 18 30% 3% 5 N/A
Roggenrola Roggenrola Rock 27% 2,940 12 10% 5% 5 N/A
Boldore Boldore Rock 15% 2,830 15 20% 4% 5 N/A
Gigalith Gigalith Rock 3% 3,360 18 19% 6% 5 N/A
Fletchling Fletchling Flying 28% 3,190 12 15% 3% 5 N/A
Fletchinder Fletchinder Fire 10% 2,670 15 20% 3% 5 Coins are present in the initial layout

Third release

The sixth Pokémon Safari was first available from February 16 to March 1, 2016 for both versions.

This Safari was repeated from September 6 to 20, 2016. During this run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught that Pokémon.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Oddish Oddish Grass 20% (Feb 2016 only)
16%
6,534 (Feb 2016 only)
5,808
9 5% 3% 5 Coins appear in the stage
On a 22+ combo, 5 Coins randomly spawn
5 more spawn on the next turn
Gloom Gloom Grass 15% (Feb 2016 only)
13%
8,712 8 12% 4% 5 N/A
Vileplume Vileplume Grass 5% (Feb 2016 only)
6%
6,534 9 23% 2% 5 N/A
Abra Abra Psychic 30% (Feb 2016 only)
35%
5,087 7 5% 3% 5 N/A
Kadabra Kadabra Psychic 16% (Feb 2016 only)
12%
13,068 9 18% 2% 5 Coins appear in the stage
On a 11+ combo, 6 Coins appear as part of a disruption
From then on, with a 22+ combo, 8 Coins appear instead
Alakazam Alakazam Psychic 2% (Feb 2016 only)
3%
13,068 6 27% 2% 5 N/A
Tauros Tauros Normal 12% (Feb 2016 only)
15%
5,585 9 15% 3% 5 N/A

Fourth release

The seventh Pokémon Safari was available from March 15 to March 29, 2016 for both versions.

Although Noibat was a part of this Safari, Noivern was not; it was instead released as a High-Speed Challenge stage at the same time as the Safari.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Houndour Houndour Fire 15% 4,176 8 12% 5% 5 N/A
Houndoom Houndoom Fire 3% 6,090 7 29% 2% 5 N/A
Pineco Pineco Bug 22% 9,135 7 18% 6% 5 N/A
Forretress Forretress Bug 7% 8,004 8 18% 3% 5 N/A
Hoothoot Hoothoot Flying 24% 5,481 7 11% 3% 5 Coins appear in the stage
On a 11+ combo, 6 Coins appear as part of a disruption
Noctowl Noctowl Flying 7% 8,613 9 20% 2% 5 N/A
Noibat Noibat Flying 22% 3,915 5 14% 3% 5 N/A

Fifth release

The eighth Pokémon Safari was available from March 29 to April 12, 2016 for both versions.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Cleffa Cleffa Fairy 37% 4,508 8 12% 3% 5 N/A
Clefairy Clefairy Fairy 15% 8,832 7 20% 4% 5 Coins appear in the stage
Clefable Clefable Fairy 11% 8,832 7 14% 3% 5 N/A
Deerling Deerling Grass 25% 5,888 8 10% 3% 5 Spring Form
Sawsbuck Sawsbuck Grass 10% 4,830 7 12% 3% 5 Spring Form
Pikachu Pikachu Electric 2% 600 2 28% 8% 5 Angry

Sixth release

The ninth Pokémon Safari was available from May 17 to 31, 2016 for both versions. It was repeated from July 26 to August 9, 2016 in both versions. In the repeat run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught the Pokémon.

In this Safari, each stage is set up such that if the Pokémon featured in it is brought as a Support Pokémon, a match will always be made at the start of the stage, triggering the opponent Pokémon to disrupt with multiple Coins. If not, the Pokémon will instead disrupt with a single Coin after the first move has been made.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Elgyem Elgyem Psychic 25% (May 2016 only)
26.9%
4,659 7 10% 2% 5 Coins appear in the stage
Beheeyem Beheeyem Psychic 8% (May 2016 only)
8.6%
4,659 7 13% 2% 5 Coins appear in the stage
Drowzee Drowzee Psychic 24% (May 2016 only)
23.7%
4,719 6 15% 3% 5 Coins appear in the stage
Hypno Hypno Psychic 8% (May 2016 only)
8.6%
4,659 8 15% 3% 5 Coins appear in the stage
Frillish Frillish Ghost 25% (May 2016 only)
21.5%
4,659 7 12% 3% 5 Female. Coins appear in the stage
Jellicent Jellicent Ghost 8% (May 2016 only)
8.6%
3,993 6 15% 2% 5 Female. Coins appear in the stage
Mesprit Mesprit Psychic 2% (May 2016 only)
2.2%
10,437 15 22% 2% 5 Coins appear in the stage

Seventh release

The tenth Pokémon Safari was available from June 21 to July 5, 2016 for both versions.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Shellder Shellder Water 30% 4,892 7 10% 3% 5 Coins appear in the stage
Cloyster Cloyster Water 6% 6,448 7 15% 3% 100 N/A
Pidove Pidove Flying 35% 7,392 6 10% 3% 5 N/A
Tranquill Tranquill Flying 21% 7,392 8 19% 2% 5 N/A
Unfezant Unfezant Flying 6% 2,582 7 14% 4% 5 Coins appear in the stage
Magikarp Magikarp Water 1% 4,224 6 30% 6% 5 Shiny
Coins appear in the stage
Gyarados Gyarados Water 1% 4,948 15 28% 2% 5 Shiny

Eighth release

The eleventh Pokémon Safari was available from September 20 to October 4, 2016 for both versions.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Aipom Aipom Normal 25% 3,872 8 8% 4% 5 N/A
Ambipom Ambipom Normal 13% 4,840 8 16% 5% 5 N/A
Sewaddle Sewaddle Bug 30% 5,808 6 10% 5% 5 N/A
Swadloon Swadloon Bug 13% 10,648 7 13% 4% 5 N/A
Leavanny Leavanny Bug 3% 9,680 9 20% 6% 5 Coins appear in the stage
Cottonee Cottonee Grass 11% 7,260 6 19% 2% 100 Winking
Whimsicott Whimsicott Grass 5% 7,986 8 23% 3% 100 Winking

Ninth release

The twelfth Pokémon Safari was available from October 18 to November 1, 2016 for both versions. Though it was titled as A New Pokémon Safari, it included three Pokémon from the fourth Pokémon Safari, as well as alternate forms of two more Pokémon from that same Safari. The Pokémon opponents could occasionally drop an Exp. Booster S, Exp. Booster M, or Exp. Booster L if the player had already caught the Pokémon.

Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Zubat Zubat Poison 23% 3,520 8 15% 2% 5 N/A
Golbat Golbat Poison 13% 5,850 10 18% 5% 5 N/A
Crobat Crobat Poison 3% 8,424 10 20% 10% 5 N/A
Pikachu Pikachu Electric 2% 159 1 36% 0% 5 Costumed (Spooky)
Pumpkaboo Pumpkaboo Ghost 25% 7,260 8 16% 3% 5 Costumed (Spooky)
Gourgeist Gourgeist Ghost 10% 11,616 12 15% 2% 5 Costumed (Spooky)
Drifloon Drifloon Ghost 24% 3,388 6 12% 4% 5 N/A


Weekly resource events

Meowth's Coin Mania

Meowth's Coin Mania (Japanese: ニャースコインゲット Nyarth's Coin GET) is a Special Stage that allows the player to obtain a large number of Coins in a single stage. The stage is only available during the 24-hour period in which it becomes available, and it may only be played a limited number times per period. This Meowth has an unlimited amount of HP, and thus cannot be "defeated" or caught.

Coins appear in this stage as a 5th Support Icon, meaning that Coins will appear pseudo-randomly among the other Support Pokémon on the initial board and in the skyfall. If the player gets a combo of 3 or more, Meowth will disrupt and replace three or (less frequently) five non-Coin icons currently on the board within two adjacent columns with Coins. Since this disruption does not rely on a countdown, if the disruption causes another combo of 3 or more, Meowth will disrupt repeatedly.

After completion of the stage, if there are no more attempts available, it will disappear until the next day it is available. On certain versions of the game, the stage will become locked after the first time it is played per period, with additional attempts becoming unlocked if the player spends a Jewel.

In the 3DS version, the initial period of availability was from February 21 to March 15, 2015, available on both Saturday and Sunday each week. On March 21, 2015, its availability was extended indefinitely. Starting in version 1.2.1, the stage is only available once each Sunday, with Tons of Exp. Points available on Saturdays instead. Starting on April 3, 2016, a Jewel can be spent to unlock this stage for three more attempts per period.

In Pokémon Shuffle Mobile, the stage is available on both Saturdays and Sundays but if Victini comes on a Saturday this stage appears on the Sunday only. The stage can be played once per day. Two additional attempts can be made per day in exchange for a Jewel for each attempt. Starting on January 31, 2016, a Jewel can be spent to unlock this stage for three more attempts instead of two. As of Mobile version 1.6.3, this stage is only available on Sundays.

Pokémon Type Moves EXP Availability
Meowth Meowth Normal 10 0 Currently every Sunday 6:00 AM to Monday 6:00 AM UTC (limited attempts per period)

Skill Booster S Stage!

Skill Booster S Stage! (Japanese: スキルパワーSゲットステージ Skill Power S GET Stage) is a Special Stage featuring Eevee which, if cleared, will allow the player to obtain one or more Skill Booster Enhancements. During the stage, Eevee may drop up to three Skill Boosters - one Skill Booster S is guaranteed, but one additional Skill Booster S and one Skill Booster M each also have a chance to be dropped.

Similar to Meowth's Coin Mania and Tons of Exp. Points, the stage is only available during a 24-hour period. After each attempt of the stage, it will become locked; up to five Jewels may be spent to unlock the stage for additional attempts, with the stage disappearing after the sixth attempt. This stage first became available on June 9, 2016 and currently returns every Sunday.

Prior to Version 1.3.24 (3DS)/1.8.7 (Mobile), it was held on Thursdays and the maximum number of Jewels that could be used to unlock the stage was three. During this period, the stage was initially only occasionally available on Thursdays, at some point changing to be available every Thursday.

Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Eevee Eevee Normal 1,806 7 100% 1% 100 Currently every Sunday 6:00 AM to Monday 6:00 AM UTC (limited attempts per period)

Tons of Exp. Points

Tons of Exp. Points (Japanese: ビクティニで経験値ゲット Victini's Experience Points GET) is a Special Stage that allows a player to obtain a large number of experience points with a single Heart, as well as a chance to catch the Mythical Pokémon Victini. The stage operates similarly to Meowth's Coin Mania and Skill Booster S Stage! in that the stage appears in 24-hour periods and can only be played a limited number of times in each period, after which it disappears. In certain versions of the game, the stage can only be played once per period; in others it can be played multiple times per period, but the stage will be locked after each attempt, requiring a Jewel to unlock.

In the 3DS version, the event "Exp. Points from Victini!" was made available on May 30, 2015 for the first time. From May 30, 2015 to March 26, the stage was only able to be played once per 24-hour period. From April 2, 2016 to July 16, 2016, the stage became locked after each attempt, and players could spend a Jewel to unlock it for one additional attempt per Jewel. During this period, the maximum number of Jewels that could be spent was three per 24-hour period. The stage is available every Saturday for 24 hours (Saturday 6:00 AM to Sunday 6:00 AM UTC time).

In the Mobile version, Victini first became available in version 1.2.4. While the stage data was the same, players could spend up to two Jewels for one additional attempt per Jewel in each 24-hour period. From January 30, 2016 to July 16, 2016, the total number of Jewels that could be spent was increased to three.

From July 19, 2016 onwards, the total number of Jewels that could be spent to unlock additional attempts was increased to five in both versions.

Prior to Mobile version 1.6.3, Victini appeared every other Saturday; thereafter, it became a regular weekly event like in the 3DS version. Starting on May 31, 2016, Victini also began to appear occasionally on Tuesday in both versions. Thus far, its Tuesday appearances have coincided with Competitive Stages.

From August 2, 2016 onwards (ver. 1.3.16 (3DS)/1.7.4 (Mobile)), the total experience gained from the stage was increased by 25%.

Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Victini Victini Psychic 2,016 7 2% 3% 500* Currently every Saturday 6:00 AM to Sunday 6:00 AM UTC (limited attempts per period)
Tuesday 6:00 AM to Wednesday 6:00 AM during the week of a Competitive Stage (limited attempts per period)

Try 'Em Items Stage

Try 'Em Items Stage (Japanese: アイテムフリーステージ Free Items Stage) is a type of Special Stage event that provides a special opportunity for players to use items for free in attempts to capture a Pokémon. The stage was not available on weekends.

During the initial four weeks of Wobbuffet's availability on the 3DS version, the variety of items available increased every Monday; for instance, at initial release, the only item available was a Mega Start. Wobbuffet's HP and difficulty increased with the addition of new items. Wobbuffet gave a clear reward of only one Coin per attempt.

In its initial Pokémon Shuffle Mobile and all repeat runs on both versions, the stage was made available with all four items on weekdays from August 31 to September 5, 2015 and again from February 16 to March 8, 2016.

All four items above were immediately available for both weeks of Carnivine's event with no stage differences. The Coin reward was 100 Coins for the first completion of this stage with no reward at all on later attempts. It was possible to earn the 100 Coins a second time after the 1.2.15 update became available on September 4.

During the July/August 2016 repeats of these stages, the stages required no Hearts to play.

Carnivine

Event Pokémon Type HP Time Catchability EXP Availability
Base Bonus
Carnivine Crops Up! (2015 only)
Carnivine Appears
Carnivine Carnivine Grass 6,468 01:00 5% 3% 3 August 31 to September 12, 2015 (3DS)
February 2 to 6, 2016 (3DS and Mobile)
May 24 to June 7, 2016 (3DS and Mobile)
August 9 to 23, 2016 (3DS and Mobile)
September 6 to 20, 2016 (3DS and Mobile)

Wobbuffet

Event Pokémon Type HP Moves Catchability EXP Availability
Base Bonus
Wobbuffet Wobbles In! Wobbuffet Wobbuffet Psychic 8,888 10 1% 1% 3 July 20 to 25, 2015 (3DS)
Wobbuffet Wobbles In! Wobbuffet Wobbuffet Psychic 8,888 10 1% 2% 3 July 27 to August 1, 2015 (3DS)
Wobbuffet Wobbles In! Wobbuffet Wobbuffet Psychic 15,555 10 1% 2% 3 August 3 to 8, 2015 (3DS)
Wobbuffet Wobbles In! Wobbuffet Wobbuffet Psychic 42,222 8 1% 2% 3 August 10 to 15, 2015 (3DS)
Wobbuffet Wobbles In! (2015 only)
Wobbuffet Appears
Wobbuffet Wobbuffet Psychic 7,000 16 1% 3% 3 (Until Oct 2016)
1
August 31 to September 5, 2015 (Mobile)
February 16 to March 8, 2016 (Mobile)
May 17 to 31, 2016 (3DS and Mobile)
July 26 to August 9, 2016 (3DS and Mobile)
September 20 to October 4, 2016 (3DS and Mobile)

The schedule for item availability in the 3DS version of the stage was as follows:

Start date
(2015)
Items
Mega Start Disruption Delay Attack Power ↑ Complexity-1
July 20
July 27
August 3
August 10


Main stages Puerto BlancoSandy BazaarNight FestivalIsla AsulRainbow ParkGalerie Rouge
Sweet StrasseSilbern MuseumMt. VinterCastle NoapteJungle Verde
Wacky WorkshopPedra ValleyAlbens TownRoseus CenterDesert UmbraVioleta Palace
Blau SalonGraucus HallNacht CarnivalPrasino WoodsZaffiro CoastMarron Trail
Expert Stages Expert Stages
Special stages Daily (Daily PokémonOne Chance a Day!)
Challenge (Great ChallengeUltra ChallengeUB ChallengeHigh-Speed ChallengeSpecial Challenge)
Resource event (Meowth's Coin ManiaSkill Booster M Stage!Tons of Exp. Points)
Competitive stageEscalation battlePokémon Safari
Retired special stages An Evolving Challenge!Commemorative EventScore ChallengeTry 'Em Items Stage
Survival Mode Survival Mode
24-week event cycle 123456789101112131415161718192021222324


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