Special stage
Special Stages (Japanese: イベントステージ Event Stages) are stages in Pokémon Shuffle that are made available periodically for a limited time, usually giving access to Pokémon that cannot otherwise be found in the Main Stages or Expert Stages. There are many different kinds of Special Stages, some of which have formats that are significantly different from standard stages.
Special Stages are downloaded when the player uses the Check in function, which appears after clearing the first 11 stages of the game, and chooses to update to the latest version. Each stage can only be played during its limited event period, after which it will disappear from the Special Stage screen. Each period begins at 6:00 UTC on the first day of the event and ends at 6:00 UTC on the last day (excluding Competitive Stages, which end at 5:00 UTC). All Special Stages use "SP" as their stage number. Most have a first clear payout of 200 Coins. Additionally, some stages will grant the player prizes if certain conditions are met.
Pokémon Shuffle Mobile was released on August 25, 2015. Early in its life-cycle, it ran events on a different schedule from Pokémon Shuffle. Unless explicitly noted, events released after this date can be assumed to be run on both platforms. Events preceding this date were only available on the 3DS version.
Commemorative Event
Commemorative Event (Japanese: 記念イベント Commemorative Event) is a type of Special Stage that covers events that celebrate various events and milestones.
"Diancie Is Set to Dazzle!" was the first event to be released under this listing, celebrating 5 million downloads of the 3DS version. A bonus reward of 1 Jewel was given upon the first successful completion of the stage.
the "Mew Manifests!" event was repeated under this listing in the 3DS version from September 18 to 28, 2015 to celebrate the launch of Pokémon Shuffle Mobile. The same event was repeated under the new title "Mew Appears" from February 15 to March 8, 2016 to celebrate the 20th anniversary of Pokémon Red and Blue, and from August 9 to 23, 2016 in the 3DS version to celebrate 6 million downloads of the game in August 2016.
The "Celebi Enters!" event was released in both versions from October 26 to November 9, 2015 to celebrate Pokémon Shuffle Mobile reaching 4 million downloads. A bonus reward of 1,000 Coins was given upon the first successful completion of the stage. This was later repeated in the Mobile version (renamed to "Celebi Appears!") to celebrate 8 million downloads in July 2016.
The "A Legendary Opportunity" and "Shaymin Appears" events, which featured Mewtwo and Shaymin, respectively were released to celebrate Pokémon Shuffle Mobile reaching 5 million downloads. The goal behind Mewtwo's stage was to allow every player to be able to catch Mewtwo for free. As such, all Items were free.
The "Commemorative Event" event, featuring Manaphy, was released on the Mobile version in April 2016 to celebrate Pokémon Shuffle Mobile reaching 7 million downloads. This was later repeated in the Mobile version (renamed to "Manaphy Appears") to celebrate 12 million downloads in November 2016.
The "Pikachu Appears" and "Shaymin (Sky Forme) Appears" events, featuring Pikachu and Shaymin, were released on the Mobile version in September 2016 to celebrate Pokémon Shuffle Mobile reaching 10 million downloads.
Event | Pokémon | Type | HP | Moves/ Time |
Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||||
Diancie Is Set to Dazzle! | Diancie | Fairy | 9,680 | 20 | 3% | 4% | 5 | September 14 to 28, 2015 | ||
Mew Manifests (2015 only) Mew Appears |
Mew | Psychic | 4,896 | 20 | 3% | 3% | 5 | September 18 to 28, 2015 (3DS) February 16 to March 8, 2016 (3DS and Mobile) April 26 to May 17, 2016 (3DS and Mobile) August 9 to 23, 2016 (3DS)* |
Personalized Skill Boosters may drop if caught* | |
Celebi Enters! | Celebi | Psychic | 11,044 (3DS) 9,616 (Mobile) |
20 | 10% | 3% | 5 | October 26 to November 9, 2015 | ||
A Legendary Opportunity | Mewtwo | Psychic | 5,200 | 20 | 100% | 0% | 5 | December 15, 2015 to January 19, 2016 | ||
Shaymin Appears | Shaymin | Grass | 12,237 | 22 | 20% | 3% | 5 | December 22, 2015 to January 5, 2016 August 23 to September 6, 2016 (Mobile)* |
Personalized Skill Boosters may drop if caught* | |
Commemorative Event (Apr 2016 only) Manaphy Appears |
Manaphy | Water | 6,345 | 12 | 12% | 4% | 5 | April 12 to 26, 2016 (Mobile)* November 1 to 15, 2016 (Mobile)* |
Personalized Skill Boosters may drop if caught* | |
Celebi Appears! | Celebi | Psychic | 11,044 | 20 | 10% | 3% | 5 | July 5 to 19, 2016 (Mobile)* | Personalized Skill Boosters may drop if caught | |
Pikachu Appears | Pikachu | Electric | 3,413 | 14 | 20% | 5% | 5 | September 6 to 20, 2016 (Mobile)* | Happy | |
Shaymin (Sky Forme) Appears | Shaymin | Flying | 8,930 | 00:40 | 20% | 2% | 5 | September 6 to 20, 2016 (Mobile)* | Sky Forme Personalized Skill Boosters may drop if caught | |
Launch Special: Meet Mew
Launch Special: Meet Mew (Japanese: 発売記念イベント ミュウ Launch Event: Mew) was one of the first Special Stages released in Pokémon Shuffle (alongside The Daily Pokémon (#1)), meant to commemorate the launch of the game. In the 3DS version, the event initially ran from February 18 to March 9, 2015 and gave a bonus of 1,000 Coins upon defeat, once per day. After that period ended, the event was extended to March 23, 2015 as "Mew Strikes Again" and limited the 1,000 Coin bonus to the first completion only.
In Pokémon Shuffle Mobile, this stage (called Launch Special Stage (Japanese: 配信記念ステージ Distribution Commemorative Stage)) was initially made available from August 24 to September 28, 2015 to commemorate the game's mobile release. This time, the initial bonus reward for clearing the stage was one Jewel. After its period ended, it was also extended to October 12, 2015 under the name "Mew Strikes Again", similar to the 3DS version. The bonus reward for the first clear of this repeat was also one Jewel.
Mew's stage was later repeated for both versions under both the Commemorative Event and the Great Challenge listings.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||
Mew | Psychic | 4,896 | 20 | 10% | 4% | 5 | February 18 to March 23, 2015 (3DS)* | |
Mew | Psychic | 4,896 | 20 | 3% | 3% | 5 | August 24 to October 12, 2015 (Mobile)* | |
3.5 Million Celebration
3.5 Million Celebration (Japanese: 350万DL記念イベント 3.5 Million DL Commemorative Event) was a Special Stage type made to celebrate 3.5 million downloads of the 3DS version of the game. "Celebi Enters!" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage.
Celebi's stage was later repeated under both the Commemorative Event and the Great Challenge listings.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||
Celebi | Psychic | 9,616 | 20 | 10% | 3% | 5 | April 27 to May 18, 2015 (3DS) | |
4 Million Celebration
4 Million Celebration (Japanese: 400万DL記念イベント 4 Million DL Commemorative Event) was a Special Stage type made to celebrate 4 million downloads of the 3DS version of the game. "Shaymin Enters!" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage. Due to a bug, the bonus reward could be obtained once per day. This was fixed in v1.2.1.
Shaymin's stage was later repeated later under the Commemorative Event listing.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Shaymin | Grass | 12,237 | 22 | 20% | 3% | 5 | May 25 to June 15, 2015 (3DS) | Land Forme | |
4.5 Million Celebration
4.5 Million Celebration (Japanese: 400万DL記念イベント 4 Million DL Commemorative Event) was a Special Stage type made to celebrate 4.5 million downloads of the 3DS version of the game. "Manaphy Manifests!" was the only event released under this listing. A bonus reward of 1,000 Coins was given upon the first successful completion of that stage.
Manaphy's stage was later repeated later under the Commemorative Event and the Great Challenge listings.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||
Manaphy | Water | 6,345 | 12 | 12% | 4% | 5 | June 22 to July 6, 2015 (3DS) | |
Competitive Stage
Competitive Stage (Japanese: ランキングステージ Ranking Stage) is a unique kind of Special Stage that features Mega-Evolved Pokémon. In each Competitive Stage, the player battles a Trainer who uses a Mega-Evolved Pokémon, with the goal of obtaining as high a score as possible (the Mega-Evolved Pokémon have infinite HP). Once the stage ends, the player's score is uploaded to the game's servers (if it beat their previous record) and compared to the scores of other players in their region (3DS) or of all other players (Mobile). Once the event period ends, the player will receive prizes based on their final ranking, potentially including a Mega Stone for the Pokémon featured in the stage.
Competitive Stages have been both move-limited and time-limited stages. Before playing a Competitive Stage or checking the leaderboard, the player must agree to connect to the Internet. Once a connection is confirmed, the player may select Pokémon and items as usual. On the Ranking screen, which is unique to this type of stage, players can view their personal high score, current placement, and information on the five players currently on top of the leaderboard (in their region on 3DS), including the Pokémon used to acquire their score. From version 1.3 (3DS)/1.6 (Mobile) onwards, this screen was adjusted to include the Pokémon the player used to achieve their current score and the score cutoffs for each prize tier, as well as which prize tier the player is currently in.
Though the available prizes always include a Mega Stone (or equivalent prize if the player has already obtained that specific Mega Stone), the other prizes vary. The specific prizes for each Competitive Stage are listed in the tables below.
Timed events
3DS
So far, there have been fifteen unique timed Competitive Stages. Only the initial events for each featured Mega Pokémon have been time-limited stages, though not every Mega Pokémon debuted with a timed stage. Timed stages usually only have the Complexity -1 and Disruption Delay Items available, with the Attack Power ↑ item also being available starting with Mega Manectric's stage. However, the Disruption Delay item was not available for the Mega Gardevoir stage.
In the update to v1.2.0, updates were made to detect cheating in Competitive Stage submissions in light of scores submitted during the Mega Banette competition.
Pokémon | Type | Prize | Time | Winning threshold | EXP | Availability | Other Prizes | |||
---|---|---|---|---|---|---|---|---|---|---|
North America | PAL region | Japan | ||||||||
Mega Lucario | Fighting | Lucarionite | 1:00 | 20,000 | 20,000 | 50,000 | 10 | March 15 to 22, 2015 | 1 Jewel | |
Mega Blastoise | Water | Blastoisinite | 1:00 | 20,000 | 10,000 | 50,000 | 10 | April 6 to 12, 2015 | 1 Jewel | |
Mega Banette | Ghost | Banettite | 1:00 | 20,000 | 10,000 | 50,000 | 10 | April 30 to May 6, 2015 | 1 Jewel | |
Mega Venusaur | Grass | Venusaurite | 1:00 | 20,000 | 10,000 | 50,000 | 10 | May 29 to June 8, 2015 | 1 Jewel | |
Mega Manectric | Electric | Manectite | 1:00 | 40,000 | 20,000 | 100,000 | 10 | June 29 to July 6, 2015 | Per table below | |
Mega Blaziken | Fire | Blazikenite | 1:00 | 20,000 | 12,000 | 50,000 | 10 | July 20 to 27, 2015 | Per table below | |
Mega Garchomp | Ground | Garchompite | 1:20 | 18,000 | 12,000 | 50,000 | 10 | August 7 to 17, 2015 | Per table below | |
Mega Sharpedo | Dark | Sharpedonite | 1:00 | 18,000 | 11,000 | 50,000 | 10 | September 7 to 14, 2015 | Per table below | |
Mega Charizard Y | Fire | Charizardite Y | 1:00 | 18,000 | 11,000 | 50,000 | 10 | September 18 to 28, 2015 | Per table below | |
Mega Absol | Dark | Absolite | 1:00 | 20,000 | 12,000 | 50,000 | 10 | October 5 to 12, 2015 | Per table below | |
Mega Gardevoir | Fairy | Gardevoirite | 1:00 | 19,000 | 12,000 | 50,000 | 10 | November 2 to 9, 2015 | Per table below | |
Mega Steelix | Steel | Steelixite | 1:00 | 19,000 | 12,000 | 50,000 | 10 | December 1 to 8, 2015 | Per table below | |
Mega Swampert | Water | Swampertite | 1:00 | 18,000 | 12,000 | 50,000 | 10 | January 5 to 12, 2016 | Per table below | |
Mega Abomasnow | Ice | Abomasite | 1:10 | 19,000 | 12,000 | 50,000 | 10 | February 9 to 16, 2016 | Per table below | |
Mega Charizard X | Dragon | Charizardite X | 1:00 | 19,000 | 12,000 | 50,000 | 10 | February 23 to March 1, 2016 | Per table below | |
Every timed event starting with Mega Manectric's has also given a Mega Speedup as a bonus prize for scoring a very high score and placing in a much smaller range at the top of the leaderboard. The rewards given had additional variations in later competitions. They are all listed as follows:
Region | Prizes | |||
---|---|---|---|---|
Manectite + Mega Speedup |
Manectite + Mega Start |
Manectite | 1 Jewel | |
North America | 1 - 6,000 | 6,001 - 20,000 | 20,001 - 40,000 | 40,001 - |
PAL region | 1 - 3,000 | 3,001 - 10,000 | 10,001 - 20,000 | 20,001 - |
Japan | 1 - 15,000 | 15,001 - 50,000 | 50,001 - 100,000 | 100,001 - |
Region | Prizes | |||
---|---|---|---|---|
Blazikenite + Mega Speedup |
Blazikenite | Complexity -1 | 1 Jewel | |
North America | 1 - 6,000 | 6,001 - 20,000 | 20,001 - 25,000 | 25,001 - |
PAL region | 1 - 4,000 | 4,001 - 12,000 | 12,001 - 16,000 | 16,001 - |
Japan | 1 - 15,000 | 15,001 - 50,000 | 50,001 - 65,000 | 65,001 - |
Region | Prizes | |||
---|---|---|---|---|
Garchompite + Mega Speedup |
Garchompite | 2 Attack Power ↑'s | 1 Jewel | |
North America | 1 - 5,000 | 5,001 - 18,000 | 18,001 - 26,000 | 26,001 - |
PAL region | 1 - 3,000 | 3,001 - 12,000 | 12,001 - 16,000 | 16,001 - |
Japan | 1 - 15,000 | 15,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Sharpedonite + Mega Speedup |
Sharpedonite | 2 Attack Power ↑'s | 1 Jewel | |
North America | 1 - 3,500 | 3,501 - 18,000 | 18,001 - 25,000 | 25,001 - |
PAL region | 1 - 2,500 | 2,501 - 11,000 | 11,001 - 16,000 | 16,001 - |
Japan | 1 - 15,000 | 15,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Charizardite Y + Mega Speedup |
Charizardite Y | 2 Attack Power ↑'s | 1 Jewel | |
North America | 1 - 3,500 | 3,501 - 18,000 | 18,001 - 25,000 | 25,001 - |
PAL region | 1 - 2,500 | 2,501 - 11,000 | 11,001 - 16,000 | 16,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Absolite + Mega Speedup |
Absolite | 2 Attack Power ↑'s | 1 Jewel | |
North America | 1 - 3,800 | 3,801 - 20,000 | 20,001 - 27,000 | 27,001 - |
PAL region | 1 - 2,400 | 2,401 - 12,000 | 12,001 - 17,000 | 17,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Gardevoirite + Mega Speedup |
Gardevoirite | 1 Attack Power ↑ + 1 Disruption Delay |
1 Jewel | |
North America | 1 - 3,800 | 3,801 - 19,000 | 19,001 - 27,000 | 27,001 - |
PAL region | 1 - 2,300 | 2,301 - 12,000 | 12,001 - 16,000 | 16,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Steelixite + Mega Speedup |
Steelixite | 1 Attack Power ↑ + 1 Disruption Delay |
1 Jewel | |
North America | 1 - 3,800 | 3,801 - 19,000 | 19,001 - 27,000 | 27,001 - |
PAL region | 1 - 2,300 | 2,301 - 12,000 | 12,001 - 16,000 | 16,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Swampertite + Mega Speedup |
Swampertite | 1 Attack Power ↑ + 1 Disruption Delay |
1 Jewel | |
North America | 1 - 3,600 | 3,601 - 18,000 | 18,001 - 24,000 | 24,001 - |
PAL region | 1 - 2,300 | 2,301 - 12,000 | 12,001 - 16,000 | 16,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Abomasite + Mega Speedup |
Abomasite | 2 Attack Power ↑ | Attack Power ↑ | |
North America | 1 - 3,700 | 3,701 - 19,000 | 19,001 - 26,000 | 26,001 - |
PAL region | 1 - 2,500 | 2,501 - 12,000 | 12,001 - 17,000 | 17,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Charizardite X + Mega Speedup |
Charizardite X | 2 Attack Power ↑ | Attack Power ↑ | |
North America | 1 - 3,700 | 3,701 - 19,000 | 19,001 - 26,000 | 26,001 - |
PAL region | 1 - 2,500 | 2,501 - 12,000 | 12,001 - 17,000 | 17,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Mobile
In Pokémon Shuffle Mobile, the first Competitive Stage was Mega Charizard Y, which ran at the same time as the one on the 3DS version. Rankings were determined separately from the 3DS version, but were not divided by region.
Pokémon | Type | Prize | Time | Winning threshold | EXP | Availability | Other Prizes | |
---|---|---|---|---|---|---|---|---|
Mega Charizard Y | Fire | Charizardite Y | 1:00 | 250,000 | 10 | September 18 to 28, 2015 | Per table below | |
In the Mobile version, a consolation prize was offered in addition to the Jewel received for players who were close enough to the initial ranking.
Prizes | ||
---|---|---|
Charizardite Y | Attack Power ↑ + 1 Jewel | 1 Jewel |
1 - 250,000 | 250,001 - 500,000 | 500,001 - |
Move-limited events
3DS
So far, move-limited Competitive Stages have featured twenty different Mega Evolved Pokémon, with one Mega Stone being available for each. Though the event stages featuring Mega Sceptile and Mega Gyarados have only appeared as move-limited stages, many of these stages have only appeared as repeats. The ranking range is generally increased for repeat stages, allowing more players the opportunity to place and obtain the Mega Stone prize. The Items available for use tend to vary with the stage.
The Competitive Stage featuring Mega Sceptile was the first stage to use the Fast Match stage type, a variant of move-limited stages where every match in a combo receives a 1.5x multiplier if a match is made within a few seconds of the stage starting or the previous combo ending. To date, only Competitive Stages have used this stage type.
Pokémon | Type | Prizes | Moves | Winning threshold | EXP | Availability | Other Prizes | |||
---|---|---|---|---|---|---|---|---|---|---|
North America | PAL region | Japan | ||||||||
Mega Lucario | Fighting | Lucarionite* | 20 | 30,000 | 15,000 | 65,000 | 10 | May 18 to 25, 2015 July 13 to 20, 2015 |
1 Jewel | |
Mega Blastoise | Water | Blastoisinite* | 17 | 30,000 | 15,000 | 65,000 | 10 | June 15 to 22, 2015 | 1 Jewel | |
Mega Venusaur | Grass | Venusaurite* | 15 | 25,000 | 16,000 | 65,000 | 10 | August 24 to 31, 2015 | Per table below | |
Mega Banette | Ghost | Banettite* | 18 | 23,000 (2015) 18,000 (2016) |
16,000 (2015) 12,000 (2016) |
65,000 (2015) 60,000 (2016) |
10 | October 19 to 26, 2015 October 25 to November 1, 2016 |
Per table below | |
Mega Manectric | Electric | Manectite* | 18 | 18,000 (2015) 22,000 (2016) |
12,000 (2015) 15,000 (2016) |
50,000 (2015) 60,000 (2016) |
10 | November 16 to 24, 2015 July 19 to 26, 2016* |
Per table below | |
Mega Garchomp | Ground | Garchompite* | 18 | 18,000 (2015) 22,000 (2016) |
12,000 (2015) 14,000 (2016) |
50,000 (2015) 60,000 (2016) |
10 | December 15 to 22, 2015 August 16 to 23, 2016* |
Per table below | |
Mega Sharpedo | Dark | Sharpedonite* | 16 | 20,000 | 12,000 | 50,000 | 10 | January 25 to February 2, 2016 | Per table below | |
Mega Charizard Y | Fire | Charizardite Y* | 19 | 20,000 | 12,000 | 50,000 | 10 | March 8 to 15, 2016 | Per table below | |
Mega Absol | Dark | Absolite* | 18 | 20,000 | 12,000 | 50,000 | 10 | March 22 to 29, 2016 | Per table below | |
Mega Sceptile | Grass | Sceptilite | 19 | 20,000 | 12,000 | 50,000 | 10 | April 5 to 12, 2016* | Per table below | |
Mega Blaziken | Fire | Blazikenite* | 30 | 22,000 | 15,000 | 60,000 | 10 | April 19 to 26, 2016* | Per table below | |
Mega Swampert | Water | Swampertite* | 18 | 22,000 | 15,000 | 60,000 | 10 | May 10 to 17, 2016 | Per table below | |
Mega Abomasnow | Ice | Abomasite* | 18 | 22,000 | 15,000 | 60,000 | 10 | May 31 to June 7, 2016 | Per table below | |
Mega Gardevoir | Fairy | Gardevoirite* | 18 | 22,000 | 15,000 | 60,000 | 10 | June 14 to 21, 2016 | Per table below | |
Mega Gyarados | Water | Gyaradosite | 21 | 19,000 | 13,000 | 50,000 | 10 | June 28 to July 5, 2016 | Per table below | |
Mega Steelix | Steel | Steelixite* | 18 | 22,000 | 15,000 | 60,000 | 10 | August 2 to 9, 2016 | Per table below | |
Mega Charizard X | Dragon | Charizardite X* | 16 | 19,000 | 13,000 | 60,000 | 10 | August 30 to September 6, 2016 | Per table below | |
Mega Alakazam | Psychic | Alakazite | 19 | 19,000 | 13,000 | 60,000 | 10 | September 13 to 20, 2016 | Per table below | |
Mega Beedrill | Poison | Beedrillite | 18 | 20,000 | 13,000 | 60,000 | 10 | September 27 to October 4, 2016 | Per table below | |
Mega Pidgeot | Flying | Pidgeotite | 18 | 14,000 | 10,000 | 50,000 | 10 | October 11 to 18, 2016 | Per table below | |
Starting with Mega Venusaur's repeat stage, additional prizes have been available like with timed events. The rewards were as follows:
Region | Prizes | |||
---|---|---|---|---|
Venusaurite* + Mega Speedup |
Venusaurite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 2,000 | 2,001 - 25,000 | 25,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 16,000 | 16,001 - 20,000 | 20,001 - |
Japan | 1 - 5,000 | 5,001 - 65,000 | 65,001 - 80,000 | 80,001 - |
Region | Prizes (2015) | |||||
---|---|---|---|---|---|---|
Banettite* + Mega Speedup |
Banettite* | Attack Power ↑ | Disruption Delay | |||
North America | 1 - 1,500 | 1,501 - 23,000 | 23,001 - 28,000 | 28,001 - | ||
PAL region | 1 - 1,000 | 1,001 - 16,000 | 16,001 - 19,000 | 19,001 - | ||
Japan | 1 - 5,000 | 5,001 - 65,000 | 65,001 - 80,000 | 80,001 - | ||
Region | Prizes (2016) | |||||
Banettite* + 3 Mega Speedups + 3 Raise Max Levels |
Banettite* + 2 Mega Speedups + 2 Raise Max Levels |
Banettite* + Mega Speedup + Raise Max Level |
Banettite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 300 | 301 - 1,500 | 1,501 - 7,000 | 7,001 - 18,000 | 18,001 - 24,000 | 24,001 - |
PAL region | 1 - 200 | 201 - 1,000 | 1,001 - 5,000 | 5,001 - 12,000 | 12,001 - 16,000 | 16,001 - |
Japan | 1 - 1,000 | 1,001 - 5,000 | 5,001 - 25,000 | 25,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes (2015) | ||||
---|---|---|---|---|---|
Manectite* + Mega Speedup |
Manectite* | Attack Power ↑ | Disruption Delay | ||
North America | 1 - 1,600 | 1,601 - 18,000 | 18,001 - 30,000 | 30,001 - | |
PAL region | 1 - 1,000 | 1,001 - 12,000 | 12,001 - 20,000 | 20,001 - | |
Japan | 1 - 5,000 | 5,001 - 50,000 | 50,001 - 80,000 | 80,001 - | |
Region | Prizes (2016) | ||||
Manectite* + Mega Speedup + Raise Max Level |
Manectite* + Mega Speedup |
Manectite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 1,800 | 1,801 - 5,600 | 5,601 - 22,000 | 22,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 3,800 | 3,801 - 15,000 | 15,001 - 20,000 | 20,001 - |
Japan | 1 - 5,000 | 5,001 - 15,000 | 15,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes (2015) | ||||
---|---|---|---|---|---|
Garchompite* + Mega Speedup |
Garchompite* | Attack Power ↑ | Disruption Delay | ||
North America | 1 - 1,600 | 1,601 - 18,000 | 18,001 - 30,000 | 30,001 - | |
PAL region | 1 - 1,000 | 1,001 - 12,000 | 12,001 - 20,000 | 20,001 - | |
Japan | 1 - 5,000 | 5,001 - 50,000 | 50,001 - 80,000 | 80,001 - | |
Region | Prizes (2016) | ||||
Garchompite* + Mega Speedup + Skill Swapper |
Garchompite* + Mega Speedup |
Garchompite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 1,800 | 1,801 - 5,300 | 5,301 - 22,000 | 22,001 - 29,000 | 29,001 - |
PAL region | 1 - 1,200 | 1,201 - 3,500 | 3,501 - 14,000 | 14,001 - 19,000 | 19,001 - |
Japan | 1 - 5,000 | 5,001 - 15,000 | 15,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | |||
---|---|---|---|---|
Sharpedonite* + Mega Speedup |
Sharpedonite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 2,000 | 2,001 - 20,000 | 20,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 12,000 | 12,001 - 18,000 | 18,001 - |
Japan | 1 - 5,000 | 5,001 - 50,000 | 50,001 - 80,000 | 80,001 - |
Region | Prizes | |||
---|---|---|---|---|
Charizardite Y* + Mega Speedup |
Charizardite Y* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 2,000 | 2,001 - 20,000 | 20,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 12,000 | 12,001 - 18,000 | 18,001 - |
Japan | 1 - 5,000 | 5,001 - 50,000 | 50,001 - 80,000 | 80,001 - |
Region | Prizes | |||
---|---|---|---|---|
Absolite* + Mega Speedup |
Absolite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 2,000 | 2,001 - 20,000 | 20,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 12,000 | 12,001 - 18,000 | 18,001 - |
Japan | 1 - 5,000 | 5,001 - 50,000 | 50,001 - 80,000 | 80,001 - |
Region | Prizes | |||
---|---|---|---|---|
Sceptilite + Raise Max Level |
Sceptilite | 2 Attack Power ↑ | Attack Power ↑ | |
North America | 1 - 2,000 | 2,001 - 20,000 | 20,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 12,000 | 12,001 - 18,000 | 18,001 - |
Japan | 1 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | |||
---|---|---|---|---|
Blazikenite* + Raise Max Level |
Blazikenite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 3,500 | 3,501 - 22,000 | 22,001 - 30,000 | 30,001 - |
PAL region | 1 - 2,500 | 2,501 - 15,000 | 15,001 - 20,000 | 20,001 - |
Japan | 1 - 10,000 | 10,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | |||
---|---|---|---|---|
Swampertite* + Raise Max Level |
Swampertite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 3,500 | 3,501 - 22,000 | 22,001 - 30,000 | 30,001 - |
PAL region | 1 - 2,500 | 2,501 - 15,000 | 15,001 - 20,000 | 20,001 - |
Japan | 1 - 10,000 | 10,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | ||||
---|---|---|---|---|---|
Abomasite* + 2 Mega Speedups |
Abomasite* + Mega Speedup |
Abomasite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 700 | 701 - 3,500 | 3,501 - 22,000 | 22,001 - 30,000 | 30,001 - |
PAL region | 1 - 500 | 501 - 2,500 | 2,501 - 15,000 | 15,001 - 20,000 | 20,001 - |
Japan | 1 - 2,000 | 2,001 - 10,000 | 10,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | ||||
---|---|---|---|---|---|
Gardevoirite* + Mega Speedup + Raise Max Level |
Gardevoirite* + Mega Speedup |
Gardevoirite* | Attack Power ↑ | Disruption Delay | |
North America | 1 - 1,100 | 1,101 - 3,600 | 3,601 - 22,000 | 22,001 - 30,000 | 30,001 - |
PAL region | 1 - 800 | 801 - 2,400 | 2,401 - 15,000 | 15,001 - 20,000 | 20,001 - |
Japan | 1 - 3,000 | 3,001 - 10,000 | 10,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | ||||
---|---|---|---|---|---|
Gyaradosite + Mega Speedup + Raise Max Level |
Gyaradosite + Mega Speedup |
Gyaradosite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 1,100 | 1,101 - 3,700 | 3,701 - 19,000 | 19,001 - 27,000 | 27,001 - |
PAL region | 1 - 700 | 701 - 2,500 | 2,501 - 13,000 | 13,001 - 18,000 | 18,001 - |
Japan | 1 - 3,000 | 3,001 - 10,000 | 10,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Region | Prizes | ||||
---|---|---|---|---|---|
Steelixite* + Mega Speedup + Raise Max Level |
Steelixite* + Mega Speedup |
Steelixite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 1,800 | 1,801 - 5,600 | 5,601 - 22,000 | 22,001 - 30,000 | 30,001 - |
PAL region | 1 - 1,200 | 1,201 - 3,800 | 3,801 - 15,000 | 15,001 - 20,000 | 20,001 - |
Japan | 1 - 5,000 | 5,001 - 15,000 | 15,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | ||||
---|---|---|---|---|---|
Charizardite X* + Mega Speedup + Skill Swapper |
Charizardite X* + Mega Speedup |
Charizardite X* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 1,600 | 1,601 - 6,400 | 6,401 - 19,000 | 19,001 - 26,000 | 26,001 - |
PAL region | 1 - 1,000 | 1,001 - 4,200 | 4,201 - 13,000 | 13,001 - 17,000 | 17,001 - |
Japan | 1 - 5,000 | 5,001 - 20,000 | 20,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | ||||
---|---|---|---|---|---|
Alakazite + Mega Speedup + Skill Swapper |
Alakazite + Mega Speedup |
Alakazite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 1,600 | 1,601 - 6,400 | 6,401 - 19,000 | 19,001 - 26,000 | 26,001 - |
PAL region | 1 - 1,000 | 1,001 - 4,200 | 4,201 - 13,000 | 13,001 - 17,000 | 17,001 - |
Japan | 1 - 5,000 | 5,001 - 20,000 | 20,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | |||||
---|---|---|---|---|---|---|
Beedrillite + 3 Mega Speedups + 3 Raise Max Levels |
Beedrillite + 2 Mega Speedups + 2 Raise Max Levels |
Beedrillite + Mega Speedup + Raise Max Level |
Beedrillite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 300 | 301 - 1,600 | 1,601 - 8,000 | 8,001 - 20,000 | 20,001 - 26,000 | 26,001 - |
PAL region | 1 - 200 | 201 - 1,000 | 1,001 - 5,000 | 5,001 - 13,000 | 13,001 - 18,000 | 18,001 - |
Japan | 1 - 1,000 | 1,001 - 5,000 | 5,001 - 25,000 | 25,001 - 60,000 | 60,001 - 80,000 | 80,001 - |
Region | Prizes | |||||
---|---|---|---|---|---|---|
Pidgeotite + 3 Mega Speedups + 3 Raise Max Levels |
Pidgeotite + 2 Mega Speedups + 2 Raise Max Levels |
Pidgeotite + Mega Speedup + Raise Max Level |
Pidgeotite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ | |
North America | 1 - 300 | 301 - 1,400 | 1,401 - 7,000 | 7,001 - 14,000 | 14,001 - 20,000 | 20,001 - |
PAL region | 1 - 200 | 201 - 1,000 | 1,001 - 5,000 | 5,001 - 10,000 | 10,001 - 14,000 | 14,001 - |
Japan | 1 - 1,000 | 1,001 - 5,000 | 5,001 - 25,000 | 25,001 - 50,000 | 50,001 - 70,000 | 70,001 - |
Mobile
In Pokémon Shuffle Mobile, the first move-limited Competitive Stage was Mega Manectric. Unlike the 3DS version, almost all Competitive Stages are move-limited stages. Mega Venusaur was the first stage released as a Fast Match stage in the Mobile version, a Competitive Stage-exclusive limited-move format that multiplies every match in a combo by 1.5 if a match is made within a few seconds of the stage beginning or a combo ending. This format comes irregularly.
Mega Lucario's stage did not allow items and required 2 Hearts per play.
Pokémon | Type | Prize | Moves | Winning threshold | EXP | Availability | Other Prizes | |
---|---|---|---|---|---|---|---|---|
Mega Manectric | Electric | Manectite* | 18 | 100,000 | 10 | September 18 to 28, 2015 July 19 to 26, 2016* |
Per table below | |
Mega Lucario | Fighting | Lucarionite* | 23 | 100,000 | 10 | December 1 to 8, 2015 | Per table below | |
Mega Garchomp | Ground | Garchompite* | 18 | 100,000 | 10 | December 15 to 22, 2015 August 16 to 23, 2016* |
Per table below | |
Mega Banette | Ghost | Banettite* | 18 | 100,000 | 10 | January 5 to 12, 2016 October 25 to November 1, 2016 |
Per table below | |
Mega Sharpedo | Dark | Sharpedonite | 16 | 80,000 | 10 | January 25 to February 2, 2016 | Per table below | |
Mega Blastoise | Water | Blastoisinite | 16 | 80,000 | 10 | February 9 to February 15, 2016 | Per table below | |
Mega Venusaur | Grass | Venusaurite | 15 | 80,000 | 10 | February 23 to March 1, 2016* | Per table below | |
Mega Charizard Y | Fire | Charizardite Y* | 19 | 100,000 | 10 | March 8 to 15, 2016 | Per table below | |
Mega Absol | Dark | Absolite | 18 | 80,000 | 10 | March 22 to 29, 2016 | Per table below | |
Mega Sceptile | Grass | Sceptilite | 19 | 80,000 | 10 | April 5 to 12, 2016* | Per table below | |
Mega Blaziken | Fire | Blazikenite | 30 | 80,000 | 10 | April 19 to 26, 2016* | Per table below | |
Mega Swampert | Water | Swampertite | 18 | 80,000 | 10 | May 10 to 17, 2016 | Per table below | |
Mega Abomasnow | Ice | Abomasite | 18 | 80,000 | 10 | May 31 to June 7, 2016 | Per table below | |
Mega Gardevoir | Fairy | Gardevoirite | 18 | 80,000 | 10 | June 14 to 21, 2016 | Per table below | |
Mega Gyarados | Water | Gyaradosite | 21 | 85,000 | 10 | June 28 to July 5, 2016 | Per table below | |
Mega Steelix | Steel | Steelixite | 18 | 100,000 | 10 | August 2 to 9, 2016 | Per table below | |
Mega Charizard X | Dragon | Charizardite X | 16 | 100,000 | 10 | August 30 to September 6, 2016 | Per table below | |
Mega Alakazam | Psychic | Alakazite | 19 | 120,000 | 10 | September 13 to 20, 2016 | Per table below | |
Mega Beedrill | Poison | Beedrillite | 18 | 120,000 | 10 | September 27 to October 4, 2016 | Per table below | |
Mega Pidgeot | Flying | Pidgeotite | 18 | 100,000 | 10 | October 11 to 18, 2016 | Per table below | |
In the Mobile version, a consolation prize was offered in addition to the Jewel received for players who were close enough to the initial ranking, along with bonus prizes. The types and amounts of prizes were adjusted over time, and are listed as follows:
Prizes (2015) | ||||
---|---|---|---|---|
Manectite + Mega Speedup |
Manectite | Attack Power ↑ + 1 Jewel | 1 Jewel | |
1 - 20,000 | 20,001 - 100,000 | 100,001 - 140,000 | 140,001 - | |
Prizes (2016) | ||||
Manectite* + Mega Speedup + Raise Max Level |
Manectite* + Mega Speedup |
Manectite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 10,000 | 10,001 - 25,000 | 25,001 - 100,000 | 100,001 - 140,000 | 140,001 - |
Prizes | ||
---|---|---|
Lucarionite* + Mega Speedup |
Lucarionite* | Exp. Points x 1.5 |
1 - 10,000 | 10,001 - 100,000 | 100,001 - |
Prizes (2015) | ||||
---|---|---|---|---|
Garchompite + Mega Speedup |
Garchompite | Attack Power ↑ + 1 Jewel | 1 Jewel | |
1 - 20,000 | 20,001 - 100,000 | 100,001 - 140,000 | 140,001 - | |
Prizes (2016) | ||||
Garchompite* + Mega Speedup + Skill Swapper |
Garchompite* + Mega Speedup |
Garchompite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 10,000 | 10,001 - 25,000 | 25,001 - 100,000 | 100,001 - 140,000 | 140,000 - |
Prizes (Jan 2016) | |||||
---|---|---|---|---|---|
Banettite + Mega Speedup |
Banettite | Attack Power ↑ + 1 Jewel | 1 Jewel | ||
1 - 20,000 | 20,001 - 100,000 | 100,001 - 140,000 | 140,001 - | ||
Prizes (Oct 2016) | |||||
Banettite* + 3 Mega Speedups + 3 Raise Max Levels |
Banettite* + 2 Mega Speedups + 2 Raise Max Levels |
Banettite* + Mega Speedup + Raise Max Level |
Banettite* + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 2,000 | 2,000 - 10,000 | 10,001 - 50,000 | 50,001 - 100,000 | 100,001 - 140,000 | 140,001 - |
Prizes | |||
---|---|---|---|
Sharpedonite + Mega Speedup |
Sharpedonite | Attack Power ↑ + 1 Jewel | 1 Jewel |
1 - 15,000 | 15,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | |||
---|---|---|---|
Blastoisinite + Mega Speedup |
Blastoisinite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 20,000 | 20,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | |||
---|---|---|---|
Venusaurite + Mega Speedup |
Venusaurite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 20,000 | 20,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | |||
---|---|---|---|
Charizardite Y* + Mega Speedup |
Charizardite Y* | Attack Power ↑ | Disruption Delay |
1 - 10,000 | 10,001 - 100,000 | 100,001 - 150,000 | 150,001 - |
Prizes | |||
---|---|---|---|
Absolite + Mega Speedup |
Absolite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 20,000 | 20,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | |||
---|---|---|---|
Sceptilite + Mega Speedup |
Sceptilite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 20,000 | 20,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | |||
---|---|---|---|
Blazikenite + Mega Speedup |
Blazikenite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 15,000 | 15,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | |||
---|---|---|---|
Swampertite + Mega Speedup |
Swampertite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 15,000 | 15,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | ||||
---|---|---|---|---|
Abomasite + 2 Mega Speedups |
Abomasite + Mega Speedup |
Abomasite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 5,000 | 5,001 - 15,000 | 15,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | ||||
---|---|---|---|---|
Gardevoirite + Mega Speedup + Raise Max Level |
Gardevoirite + Mega Speedup |
Gardevoirite | 2 Attack Power ↑ | Attack Power ↑ |
1 - 5,000 | 5,001 - 15,000 | 15,001 - 80,000 | 80,001 - 120,000 | 120,001 - |
Prizes | ||||
---|---|---|---|---|
Gyaradosite + Mega Speedup + Raise Max Level |
Gyaradosite + Mega Speedup |
Gyaradosite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 5,000 | 5,001 - 20,000 | 20,001 - 85,000 | 85,001 - 120,000 | 120,001 - |
Prizes | ||||
---|---|---|---|---|
Steelixite + Mega Speedup + Raise Max Level |
Steelixite + Mega Speedup |
Steelixite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 10,000 | 10,001 - 25,000 | 25,001 - 100,000 | 100,001 - 140,000 | 140,001 - |
Prizes | ||||
---|---|---|---|---|
Charizardite X + Mega Speedup + Skill Swapper |
Charizardite X + Mega Speedup |
Charizardite X + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 10,000 | 10,001 - 35,000 | 35,001 - 100,000 | 100,001 - 140,000 | 140,001 - |
Prizes | ||||
---|---|---|---|---|
Alakazite + Mega Speedup + Skill Swapper |
Alakazite + Mega Speedup |
Alakazite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 10,000 | 10,001 - 35,000 | 35,001 - 120,000 | 120,001 - 160,000 | 160,001 - |
Prizes | |||||
---|---|---|---|---|---|
Beedrillite + 3 Mega Speedups + 3 Raise Max Levels |
Beedrillite + 2 Mega Speedups + 2 Raise Max Levels |
Beedrillite + Mega Speedup + Raise Max Level |
Beedrillite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 2,000 | 2,001 - 10,000 | 10,001 - 50,000 | 50,001 - 120,000 | 120,001 - 160,000 | 160,0001 - |
Prizes | |||||
---|---|---|---|---|---|
Pidgeotite + 3 Mega Speedups + 3 Raise Max Levels |
Pidgeotite + 2 Mega Speedups + 2 Raise Max Levels |
Pidgeotite + Mega Speedup + Raise Max Level |
Pidgeotite + Disruption Delay |
Attack Power ↑ + Disruption Delay |
Attack Power ↑ |
1 - 2,000 | 2,001 - 10,000 | 10,001 - 50,000 | 50,001 - 100,000 | 100,001 - 140,000 | 140,001 - |
Daily Pokémon
The Daily Pokémon (Japanese: 日替わりポケモン Daily Pokémon) is a type of Special Stage that takes place on weekdays only. Each event offers a set of five Pokémon that can be caught, with each one only appearing on a specific day of the week. Thus far, there have been six different Daily Pokémon events.
The Daily Pokémon (#1)
The Daily Pokémon (#1) was one of the first Special Stage events (alongside "Launch Event: Meet Mew"). This event features all of the appliance forms of Rotom.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Rotom | Ice | 2,063 | 15 | 5% (3DS 2015 only) 3% (3DS and Mobile) |
6% (3DS 2015 only) 4% (3DS and Mobile) |
5 | February 18 to March 21, 2015Mo (3DS) May 4 to 16, 2015Mo (3DS) August 17 to 29, 2015Mo (3DS) August 24 to September 12, 2015Mo (Mobile) March 15 to 22, 2016Tu (3DS and Mobile) June 28 to July 12, 2016Tu (3DS and Mobile) |
Frost Rotom | |
Rotom | Fire | 2,321 | 15 | 5% (3DS 2015 only) 3% (3DS and Mobile) |
6% (3DS 2015 only) 4% (3DS and Mobile) |
5 | February 18 to March 21, 2015Tu (3DS) May 4 to 16, 2015Tu (3DS) August 17 to 29, 2015Tu (3DS) August 24 to September 12, 2015Tu (Mobile) March 15 to 22, 2016We (3DS and Mobile) June 28 to July 12, 2016We (3DS and Mobile) |
Heat Rotom | |
Rotom | Water | 2,599 | 15 | 5% (3DS 2015 only) 3% (3DS and Mobile) |
6% (3DS 2015 only) 4% (3DS and Mobile) |
5 | February 18 to March 21, 2015We (3DS) May 4 to 16, 2015We (3DS) August 17 to 29, 2015We (3DS) August 24 to September 12, 2015We (Mobile) March 15 to 22, 2016Th (3DS and Mobile) June 28 to July 12, 2016Th (3DS and Mobile) |
Wash Rotom | |
Rotom | Grass | 2,599 | 15 | 5% (3DS 2015 only) 3% (3DS and Mobile) |
6% (3DS 2015 only) 4% (3DS and Mobile) |
5 | February 18 to March 21, 2015Th (3DS) May 4 to 16, 2015Th (3DS) August 17 to 29, 2015Th (3DS) August 24 to September 12, 2015Th (Mobile) March 15 to 22, 2016Fr (3DS and Mobile) June 28 to July 12, 2016Fr (3DS and Mobile) |
Mow Rotom | |
Rotom | Flying | 2,156 | 15 | 5% (3DS 2015 only) 3% (3DS and Mobile) |
6% (3DS 2015 only) 4% (3DS and Mobile) |
5 | February 18 to March 21, 2015Fr (3DS) May 4 to 16, 2015Fr (3DS) August 17 to 29, 2015Fr (3DS) August 24 to September 12, 2015Fr (Mobile) March 15 to 22, 2016Mo (3DS and Mobile) June 28 to July 12, 2016Mo (3DS and Mobile) |
Fan Rotom | |
The Daily Pokémon (#2)
The Daily Pokémon (#2) features Pachirisu, Sigilyph, Tropius, Farfetch'd, and Druddigon.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Pachirisu | Electric | 1,339 | 7 | 15% (3DS until Apr 2016) 12% (3DS and Mobile) |
12% (3DS until Apr 2016) 8% (3DS and Mobile) |
5 | March 23 to April 17, 2015Mo (3DS) June 8 to 20, 2015Mo (3DS) September 14 to 26, 2015Mo (Mobile) March 29 to April 12, 2016Tu (3DS and Mobile) July 19 to August 2, 2016Tu (3DS and Mobile) September 27 to October 11, 2016Tu (3DS and Mobile) |
Coins may drop if caught* | |
Sigilyph | Psychic | 1,654 | 15 | 8% (3DS until Apr 2016) 4% (3DS and Mobile) |
4% (3DS and Mobile) | 5 | March 23 to April 17, 2015 (3DS) June 8 to 20, 2015Tu (3DS) September 14 to 26, 2015Tu (Mobile) March 29 to April 12, 2016We (3DS and Mobile) July 19 to August 2, 2016We (3DS and Mobile) September 27 to October 11, 2016We (3DS and Mobile) |
Coins may drop if caught* | |
Tropius | Grass | 2,363 | 20 | 7% (3DS until Apr 2016) 11% (3DS and Mobile) |
6% (3DS until Apr 2016) 2% (3DS and Mobile) |
5 | March 23 to April 17, 2015We (3DS) June 8 to 20, 2015We (3DS) September 14 to 26, 2015We (Mobile) March 29 to April 12, 2016Th (3DS and Mobile) July 19 to August 2, 2016Th (3DS and Mobile) September 27 to October 11, 2016Th (3DS and Mobile) |
Coins may drop if caught* | |
Farfetch'd | Flying | 3,930 | 10 | 3% (3DS and Mobile) | 9% (3DS) 6% (Mobile) |
5 | March 23 to April 17, 2015Th (3DS) June 8 to 20, 2015Th (3DS) September 14 to 26, 2015Th (Mobile) March 29 to April 12, 2016Fr (3DS and Mobile) July 19 to August 2, 2016Fr (3DS and Mobile) September 27 to October 11, 2016Fr (3DS and Mobile) |
Coins may drop if caught* | |
Druddigon | Dragon | 3,723 | 20 | 9% (3DS until Apr 2016) 1% (3DS and Mobile) |
4% (3DS until Apr 2016) 3% (3DS and Mobile) |
5 | March 23 to April 17, 2015 (3DS) June 8 to 20, 2015Fr (3DS) September 14 to 26, 2015Fr (Mobile) March 29 to April 12, 2016Mo (3DS and Mobile) July 19 to August 2, 2016Mo (3DS and Mobile) September 27 to October 11, 2016Mo (3DS and Mobile) |
Coins may drop if caught* | |
The Daily Pokémon (#3)
The Daily Pokémon (#3) features Girafarig, Kecleon, Shuckle, Relicanth, and Spiritomb.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Girafarig | Psychic | 2,654 | 7 | 8% | 4% | 5 | May 18 to June 6, 2015Mo (3DS) July 20 to August 1, 2015Mo (3DS) November 2 to 14, 2015Mo (Mobile) April 12 to 26, 2016Tu (3DS and Mobile) August 2 to 16, 2016Tu (3DS and Mobile) October 18 to November 1, 2016Tu (3DS and Mobile) |
Coins may drop if caught* | |
Kecleon | Normal | 3,675 | 20 | 7% | 2% | 5 | May 18 to June 6, 2015Tu (3DS) July 20 to August 1, 2015Tu (3DS) November 2 to 14, 2015Tu (Mobile) April 12 to 26, 2016We (3DS and Mobile) August 2 to 16, 2016We (3DS and Mobile) October 18 to November 1, 2016We (3DS and Mobile) |
Coins may drop if caught* | |
Shuckle | Bug | 5,899 | 5 | 10% | 3% | 5 | May 18 to June 6, 2015We (3DS) July 20 to August 1, 2015We (3DS) November 2 to 14, 2015We (Mobile) April 12 to 26, 2016Th (3DS and Mobile) August 2 to 16, 2016Th (3DS and Mobile) October 18 to November 1, 2016Th (3DS and Mobile) |
3-Pokémon stage Coins may drop if caught* | |
Relicanth | Rock | 4,752 | 15 | 8% | 3% | 5 | May 18 to June 6, 2015Th (3DS) July 20 to August 1, 2015Th (3DS) November 2 to 14, 2015Th (Mobile) April 12 to 26, 2016Fr (3DS and Mobile) August 2 to 16, 2016Fr (3DS and Mobile) October 18 to November 1, 2016Fr (3DS and Mobile) |
Coins may drop if caught* | |
Spiritomb | Ghost | 3,100 | 17 | 5% | 3% | 5 | May 18 to June 6, 2015Fr (3DS) July 20 to August 1, 2015Fr (3DS) November 2 to 14, 2015Fr (Mobile) April 12 to 26, 2016Mo (3DS and Mobile) August 2 to 16, 2016Mo (3DS and Mobile) October 18 to November 1, 2016Mo (3DS and Mobile) |
Coins may drop if caught* | |
The Daily Pokémon (#4)
The Daily Pokémon (#4) features Wynaut, Torkoal, Zangoose, Luvdisc, and Seviper.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Wynaut | Psychic | 3,000 | 13 | 40% (3DS 2015 only) 7% (3DS and Mobile) |
5% (3DS 2015 only) 2% (3DS and Mobile) |
5 | July 6 to 18, 2015Mo (3DS) January 12 to 26, 2016Tu (Mobile) May 17 to 31, 2016Tu (3DS and Mobile) August 16 to 30, 2016Tu (3DS and Mobile) |
3-Pokémon stage Coins may drop if caught* | |
Torkoal | Fire | 5,565 | 20 | 20% (3DS 2015 only) 10% (3DS and Mobile) |
3% (3DS 2015 only) 2% (3DS and Mobile) |
5 | July 6 to 18, 2015Tu (3DS) January 12 to 26, 2016We (Mobile) May 17 to 31, 2016We (3DS and Mobile) August 16 to 30, 2016We (3DS and Mobile) |
Coins may drop if caught* | |
Zangoose | Normal | 4,158 | 18 | 8% (3DS 2015 only) 15% (3DS and Mobile) |
5% (3DS 2015 only) 2% (3DS and Mobile) |
5 | July 6 to 18, 2015We (3DS) January 12 to 26, 2016Th (Mobile) May 17 to 31, 2016Th (3DS and Mobile) August 16 to 30, 2016Th (3DS and Mobile) |
Coins may drop if caught* | |
Luvdisc | Water | 2,760 | 12 | 20% (3DS 2015 only) 11% (3DS and Mobile) |
5% (3DS 2015 only) 2% (3DS and Mobile) |
5 | July 6 to 18, 2015Th (3DS) January 12 to 26, 2016Fr (Mobile) May 17 to 31, 2016Fr (3DS and Mobile) August 16 to 30, 2016Fr (3DS and Mobile) |
3-Pokémon stage Coins may drop if caught* | |
Seviper | Poison | 4,739 | 18 | 15% (3DS 2015 only) 9% (3DS and Mobile) |
4% (3DS 2015 only) 3% (3DS and Mobile) |
5 | July 6 to 18, 2015Fr (3DS) January 12 to 26, 2016Mo (Mobile) May 17 to 31, 2016Mo (3DS and Mobile) August 16 to 30, 2016Mo (3DS and Mobile) |
Coins may drop if caught* | |
The Daily Pokémon (#5)
The Daily Pokémon (#5) features Dunsparce, Qwilfish, Durant, Heatmor, and Maractus.
This set of Pokémon includes a quirk: with the exception of Dunsparce, the Pokémon opponent will spawn Coins as disruptions if the player achieves a combo of at least four matches while the number of moves remaining is equal to or greater than the default number of moves given. Additionally, in these stages, the Pokémon from the previous day's stage appears as part of the stage's initial layout. If the previous day's Pokémon is brought as a Support Pokémon, it will trigger the requisite combo, allowing the player to potentially obtain a small Coin bonus with each play.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Dunsparce | Normal | 7,080 | 10 | 3% | 6% | 5 | November 2 to 14, 2015Mo (3DS) March 1 to 15, 2016Tu (Mobile) June 7 to 21, 2016Tu (3DS and Mobile) August 30 to September 13, 2016Tu (3DS and Mobile) |
3-Pokémon stage | |
Qwilfish | Water | 6,165 | 15 | 3% | 4% | 5 | November 2 to 14, 2015Tu (3DS) March 1 to 15, 2016We (Mobile) June 7 to 21, 2016We (3DS and Mobile) August 30 to September 13, 2016We (3DS and Mobile) |
N/A | |
Durant | Bug | 5,408 | 15 | 3% | 4% | 5 | November 2 to 14, 2015We (3DS) March 1 to 15, 2016Th (Mobile) June 7 to 21, 2016Th (3DS and Mobile) August 30 to September 13, 2016Th (3DS and Mobile) |
N/A | |
Heatmor | Fire | 5,880 | 15 | 3% | 4% | 5 | November 2 to 14, 2015Th (3DS) March 1 to 15, 2016Fr (Mobile) June 7 to 21, 2016Fr (3DS and Mobile) August 30 to September 13, 2016Fr (3DS and Mobile) |
N/A | |
Maractus | Grass | 6,615 | 15 | 3% | 4% | 5 | November 2 to 14, 2015Fr (3DS) March 1 to 15, 2016Mo (Mobile) June 7 to 21, 2016Mo (3DS and Mobile) August 30 to September 13, 2016Mo (3DS and Mobile) |
N/A | |
The Daily Pokémon (#6)
The Daily Pokémon (#6) features Tyrogue, Mantyke, Castform, Solrock, and Lunatone. Unlike the other Daily Pokémon events, it has run on both versions simultaneously each time it has been made available.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Lunatone | Rock | 10,090 | 18 | 13% | 4% | 5 | April 26 to May 10, 2016Mo September 13 to 27, 2016Mo |
Coins may drop if caught* | |
Tyrogue | Fighting | 3,400 | 7 | 18% | 3% | 5 | April 26 to May 10, 2016Tu September 13 to 27, 2016Tu |
Coins may drop if caught* | |
Castform | Normal | 1,790 | 10 | 15% | 3% | 5 | April 26 to May 10, 2016We September 13 to 27, 2016We |
Coins may drop if caught* | |
Mantyke | Water | 4,350 | 10 | 16% | 3% | 5 | April 26 to May 10, 2016Th September 13 to 27, 2016Th |
Coins may drop if caught* | |
Solrock | Rock | 10,490 | 18 | 13% | 4% | 5 | April 26 to May 10, 2016Fr September 13 to 27, 2016Fr |
Coins may drop if caught* | |
Special Daily Pokémon (First release)
The first Special Daily Pokémon features Winking versions of Charmander, Squirtle, Bulbasaur, Jigglypuff, and Clefairy.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Clefairy | Fairy | 2,622 | 9 | 15% | 3% | 5 | October 11 to 18, 2016Mo | Winking | |
Charmander | Fire | 4,753 | 14 | 12% | 3% | 5 | October 11 to 18, 2016Tu | Winking | |
Squirtle | Water | 5,341 | 14 | 10% | 3% | 5 | October 11 to 18, 2016We | Winking | |
Bulbasaur | Grass | 6,932 | 12 | 16% | 3% | 5 | October 11 to 18, 2016Th | Winking | |
Jigglypuff | Fairy | 5,301 | 13 | 18% | 3% | 5 | October 11 to 18, 2016Fr | Winking | |
Special Daily Pokémon (Second release)
The second Special Daily Pokémon features Winking or Sleeping versions of Torchic, Treecko, Mudkip, Castform, and Pikachu.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Pikachu | Electric | 4,565 | 17 | 14% | 2% | 5 | November 1 to 8, 2016Mo | Sleeping | |
Torchic | Fire | 6,402 | 15 | 10% | 3% | 5 | November 1 to 8, 2016Tu | Winking | |
Treecko | Grass | 6,641 | 15 | 10% | 5% | 5 | November 1 to 8, 2016We | Winking | |
Mudkip | Water | 5,723 | 15 | 10% | 4% | 5 | November 1 to 8, 2016Th | Winking | |
Castform | Normal | 4,102 | 17 | 14% | 2% | 5 | November 1 to 8, 2016Fr | Winking | |
Escalation Battle
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Latios and later event information |
Escalation Battles (Japanese: レベルアップバトル Level-Up Battle) are a unique Special Stage type that feature Legendary and Mythical Pokémon. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable.
Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.
Ten Pokémon have been released through Escalation Battle events, with the dates they've appeared appearances, stage data, and rewards across all versions listed in the tables below. Giratina Altered Forme was the first Escalation Battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. Diancie was previously available as a Commemorative Event from September 14-28, 2015, making it one of the few Pokémon to be available through several different kinds of Special Stages.
From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all Escalation Battles. With this feature, when an Escalation Battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 for ten minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.
In the 3DS version, the first run of Zygarde 50% Forme was the first Escalation Battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first Escalation Battle on the Mobile version with this feature.
Pokémon | Type | Moves/ Time |
EXP | Availability | Description & Reward |
Notes | |
---|---|---|---|---|---|---|---|
Giratina | Ghost | 18 | 5 | June 8 to 22, 2015 (3DS) October 19 to November 2, 2015 (3DS) September 28 to October 12, 2015 (Mobile) May 31 to June 14, 2016 (3DS and mobile) October 25 to November 8, 2016 (3DS and mobile) |
Per table below | Altered Forme Occasionally becomes angry when beaten* | |
Cresselia | Psychic | 18 | 5 | July 20 to August 3, 2015 (3DS) October 19 to November 2, 2015 (Mobile) July 26 to August 9, 2016 (3DS and Mobile) |
Per table below | There were several Coin stage variants with a 10 move limit Occasionally becomes angry when beaten* | |
Darkrai | Dark | 18 | 5 | August 17 to 31, 2015 (3DS) March 1 to 15, 2016 (3DS and Mobile) September 13 to 27, 2016 (3DS and Mobile) |
Per table below | There were several Coin stage variants with an 8 move limit Occasionally becomes angry when beaten* | |
Latias | Dragon | 18 | 5 | September 28 to October 12, 2015 (3DS) November 24 to December 8, 2015 (Mobile) |
Per table below | Latiasite was made available at Stage Level 50 | |
Latios | Dragon | 1:00 | 5 | November 24 to December 8, 2015 (3DS) April 26 to May 10, 2016 (3DS and Mobile) |
Per table below | Latiosite was made available at Stage Level 50 Occasionally becomes angry when beaten* | |
Keldeo | Fighting | 16 | 5 | December 22, 2015 to January 5, 2016 September 27 to October 11, 2016 |
Per table below | Resolute Form Occasionally becomes angry when beaten* | |
Kyurem | Ice | 0:50 | 5 | January 25 to February 9, 2016 | Per table below | N/A | |
Diancie | Fairy | 16 | 5 | February 9 to February 23, 2016 August 23 to September 6, 2016 |
Per table below | Diancite was made available at Stage Level 50 Occasionally becomes angry when beaten* | |
Zygarde | Dragon | 17 | 5 | April 12 to 26, 2016 August 9 to 23, 2016 |
Per table below | 50% Forme Occasionally becomes angry when beaten* | |
Giratina | Ghost | 00:50 | 5 | July 5 to 19, 2016 | Per table below | Origin Forme Occasionally becomes angry when beaten | |
Incredible Item Stage
Incredible Item Stage (Japanese: アイテムゲットステージ Item GET Stage), "Rake In Some Items!" was a Special Stage with a format identical to an Escalation Battle that featured Delibird. Like in an Escalation Battle, items were rewarded to the player when they cleared certain level milestones. However, compared to other Escalation Battles, the stages in this event were generally rather easy. Despite being in a main stage, Delibird was able to be caught during this stage. with the same catch rates as other Escalation Battle Pokémon.
Pokémon | Type | Moves | EXP | Availability | |
---|---|---|---|---|---|
Delibird | Ice | 15 | 3 | November 16 to 24, 2015 (3DS and Mobile) | |
The stage data for the event is as follows:
Stage ID (3DS) |
Stage ID (Mobile) |
Stage level(s) |
Initial HP |
HP per level-up |
Disruptions |
---|---|---|---|---|---|
188 | 77 | 1-10 | 392 | 15 | No disruptions. |
189 | 78 | 11-30 | 3,465 | 91 | Add three breakable rocks at the beginning and every three moves. This ends after three uses. |
190 | 79 | 31-49 | 3,920 | 103 | Add three unbreakable blocks at the beginning and every three moves. This ends after three uses. |
191 | 80 | 50 | 7,296 | N/A | Disruption 1: Four Delibird added every 3 moves. Disruption 2: Add barriers to one column every 2 moves. Disruption 2 begins when Delibird has 5,000 HP or less remaining. |
192 | 81 | 51-80 | 4,864 | 84 | Add three barriers at the beginning and every three moves. This ends after three uses. |
193 | 82 | 81-99 | 4,378 | 162 | Three barriers added only at the beginning and after three moves. Otherwise, four unbreakable blocks added every four moves. |
194 | 83 | 100+ | 9,242 | N/A | Disruption schedule is the same as Stage ID #191. |
The rewards were as follows:
Stage level |
Rewards |
---|---|
1 | Exp. Points x 1.5 |
5 | Moves +5 |
10 | Disruption Delay |
15 | Exp. Points x 1.5 |
20 | Mega Start |
30 | Attack Power ↑ |
40 | Exp. Points x 1.5 |
50 | Attack Power ↑ |
60 | Moves +5 |
70 | Disruption Delay |
80 | Mega Start |
100 | Complexity -1 |
Giratina (Altered Forme)
There were seven types of stages confirmed in the initial run of the Giratina event, while there were eleven types of stages during the repeat of the event.
Stage type |
Stage levels |
Hit points | Additional hit points per level up |
Stage differences |
---|---|---|---|---|
1 | 1-4 | 2,165 | 180 | No disruptions. |
2 | 5-9 | 2,886 | 180 | Breakable-rocks. Four per 3 turns. |
3 | 10-29 | 5,692 | 60 | Breakable-rocks. Four per 2 turns. |
4 | 30-39 | 6,950 | 145 | 4 barriers at start, after 3 turns. Every turn starting after 6 turns. |
5 | 40-49 | 9,198 | 80 | Barriers on four outside columns, fixed layout. Unbreakable blocks drop in left columns. Single matches trigger 2 barriers; later, column of barriers per 2 turns |
6 | 50-99 | 10,425 | 70 | Shaymin (Land Forme) appears as a forced 5th Support Pokémon. 3 barriers or a block column (random, randomly disrupts multiple times in a turn) per 3 turns.. |
7 | 100 | 26,065 | 50 | Barriers (two times), then breakable-rocks every two turns. |
The rewards available for defeating certain landmark stage levels was as follows. Note that some rewards in the first column were only available during the October 2015 run of this event.
Stage level |
Rewards (2015) |
Rewards (May 2016) |
Rewards (Oct 2016) |
---|---|---|---|
5 | 1,000 Coins | Exp. Booster S | Exp. Booster S |
10 | Disruption Delay | Moves +5 | Moves +5 |
30 | Mega Start | Disruption Delay | Disruption Delay |
50 | Mega Speedup | Mega Speedup | Mega Speedup |
60 | 2,000 Coins | Exp. Points x1.5 | Exp. Points x1.5 |
75 | 2,000 Coins | Exp. Booster S | Exp. Booster S |
85 | 2,000 Coins | Exp. Booster M | Exp. Booster M |
100 | Mega Speedup | Raise Max Level | Skill Swapper |
125 | (none) | Exp. Booster M | Exp. Booster M |
150 | (none) | Level Up | 2 Raise Max Levels |
175 | (none) | (none) | Exp. Booster M |
200 | (none) | Mega Speedup | Mega Speedup |
225 | (none) | Exp. Booster M | Exp. Booster M |
250 | (none) | Raise Max Level | 2 Raise Max Levels |
275 | (none) | Exp. Booster L | Exp. Booster L |
300 | (none) | 2 Mega Speedups | 2 Mega Speedups |
Cresselia
There were thirteen types of stages confirmed in the Cresselia event.
Stage type |
Stage levels |
Hit points | Additional hit points per level up |
Stage differences |
---|---|---|---|---|
1 | 1-4 | 2,410 | 210 | No disruptions. |
2 | 5-9 | 3,213 | 210 | |
3 | 10-29 | 6,250 | 60 | |
4 | 30-34 36-39 |
8,435 | 60 | |
5 | 40-49 | 10,143 | 90 | |
6 | 50 | 11,190 | - | |
7 | 51-54 56-74 76-94 96-99 |
11,851 | 60 | |
8 | 100 | 21,499 | - | Solosis appears as a forced 5th Support Pokémon. |
9 | 101-119 121-139 141-159 |
14,969 | 40 | |
10 | 161-179 181-199 |
17,369 | 40 | Solosis appears as a forced 5th Support Pokémon. |
11 | 200 | 26,867 | - | Solosis appears as a forced 5th Support Pokémon. |
12 | 201 onwards | 26,867 | 30 | |
13 | 35, 55, 75 95, 120, 140 160 and 180 |
2,574 | - | Coin stage |
During its first run, this was the first time an Escalation Battle's reward list went up to Stage Level 200. The available rewards were:
Stage level |
Rewards (2015) |
Rewards (2016 & after) |
---|---|---|
5 | Moves +5 | Moves +5 |
10 | Disruption Delay | Disruption Delay |
30 | Mega Start | Mega Start |
50 | Mega Speedup | Skill Swapper |
100 | Mega Speedup | Mega Speedup |
150 | (none) | Raise Max Level |
200 | Mega Speedup | Raise Max Level |
Darkrai
There were thirteen types of stages for Darkrai.
The reward milestones were as follows:
Stage level |
Rewards (Until Mar 2016) |
Rewards (Sep 2016) |
---|---|---|
5 | Exp. Points x 1.5 | Exp. Booster M |
10 | Disruption Delay | Disruption Delay |
25 | Mega Start | Mega Start |
50 | Mega Speedup | Skill Swapper |
75 | 5 Hearts | Mega Speedup |
100 | Mega Speedup | Skill Booster M |
125 | 5 Hearts | Mega Speedup |
150 | Mega Speedup | 2 Raise Max Levels |
175 | (none) | Skill Swapper |
200 | Mega Speedup | 2 Mega Speedups |
Latias
The first time this Escalation Battle was run, it was the first time when HP varied significantly between non-boss levels. For example, Latias has less HP at Stage Level 161 (10,752), for instance, than it does at Stage Level 61 (12,936). Previously, HP had gradually increased even when the individual stage types, disruptions, etc. had changed.
The stage data is as follows:
Stage ID |
Stage level(s) |
Initial HP |
HP per level-up |
Disruptions |
---|---|---|---|---|
134 | 1-10 | 4,368 | 121 | Fill 3 random blocks with breakable rocks every 3 moves. |
135 | 11-20 | 5,014 | 186 | Fill 2 blocks in row 4 or 5 with ice every 3 moves. |
136 | 21-35 | 8,640 | 154 | Fill a random 2x2 block with breakable rocks every 3 moves. |
137 | 36-49 | 7,613 | 156 | Fill 3 random blocks with ice every 3 moves. |
138 | 51-60 | 9,856 | 342 | Create a square of breakable rocks in one of the four corners of the grid every 3 moves. |
139 | 61-70 | 12,936 | 578 | Disruption 1: Fill 1-5 random blocks with breakable rocks. Disruption 2: Same setup, but with ice instead. Disruption 2 begins with damage at 6,000 or less remaining (or damage at least 8,784). Disruptions only trigger if no 4+ combo with any move. |
140 | 71-80 | 14,784 | 411 | Disruption schedule is the same as Stage ID #139. |
141 | 81-90 | 9,240 | 274 | Starting from this stage level, stages have a pre-defined layout. Fill 3 random squares with breakable rocks every 2 moves. This begins with 12 moves remaining. |
142 | 91-99 | 9,856 | 308 | Disruption schedule is the same as Stage ID #141. |
143 | 101-110 | 10,080 | 448 | Fill 3-5 random squares with breakable rocks every 3 moves. |
144 | 111-125 | 10,752 | 384 | Disruption schedule is the same as Stage ID #143. |
145 | 126-135 | 10,752 | 373 | Fill 3 random blocks with ice every 3 moves. |
146 | 136-149 | 11,424 | 465 | Disruption schedule is the same as Stage ID #145. |
147 | 151-160 | 10,080 | 373 | Stages no longer have a pre-defined layout beginning at this stage level. Disruption 1: Fill 3 random squares with breakable rocks. Disruption 2: Fill 2 random squares with ice. Disruptions alternate every 2 moves. |
148 | 161-175 | 10,752 | 480 | Disruption schedule is the same as Stage ID #147. |
149 | 176-185 | 18,816 | 653 | Disruption schedule is the same as Stage ID #139. |
150 | 186-199 | 19,992 | 995 | Disruption schedule is the same as Stage ID #139. |
151 | 50 | 17,400 | N/A | This stage has a pre-defined layout. Places breakable rocks in columns 1 and 2 every 3 moves. At the same time, may repeat with columns 5 and 6 or fill 5 random blocks with ice, or both. |
152 | 70 | 20,752 | N/A | This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
153 | 100 | 44,044 | N/A | This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
154 | 150 | 49,896 | N/A | This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
155 | 200+ | 51,744 | N/A | From here on, the stage stays exactly like this. This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
The rewards for the Latias event expanded further, and even included Latiasite.
Stage level |
Rewards |
---|---|
5 | Exp. Points x 1.5 |
10 | Disruption Delay |
25 | Mega Start |
35 | 1,000 Coins |
50 | Latiasite |
60 | 1,000 Coins |
70 | Mega Speedup |
80 | 2,000 Coins |
90 | 2,000 Coins |
100 | Mega Speedup |
110 | 2,000 Coins |
125 | 2,000 Coins |
135 | 2,000 Coins |
150 | Mega Speedup |
200 | Mega Speedup |
Latios
Stage level |
Rewards (3DS 2015 and Mobile) |
Rewards (3DS 2016) |
---|---|---|
5 | Exp. Points x 1.5 | Exp. Points x 1.5 |
10 | Disruption Delay | Disruption Delay |
25 | Mega Start | 10 Hearts |
35 | 1,000 Coins | Exp. Booster M |
50 | Latiosite | Latiosite* |
60 | 1,000 Coins | 1,000 Coins |
70 | 1,000 Coins | Exp. Booster S |
80 | 2,000 Coins | 2,000 Coins |
90 | 2,000 Coins | Exp. Booster L |
100 | Mega Speedup | Raise Max Level |
110 | 2,000 Coins | Exp. Booster M |
125 | 2,000 Coins | Level Up |
150 | Mega Speedup | Mega Speedup |
200 | Mega Speedup | 2 Raise Max Levels |
Keldeo (Resolute Form)
Stage level |
Rewards (Dec 2015) |
Rewards (Sep 2016) |
---|---|---|
25 | 1,000 Coins | 1,000 Coins |
30 | Mega Speedup | Mega Speedup |
40 | 1,000 Coins | 1,000 Coins |
50 | Mega Speedup | Skill Swapper |
60 | 1,000 Coins | 1,000 Coins |
70 | Disruption Delay | Disruption Delay |
80 | Attack Power ↑ | Mega Start |
90 | 1,000 Coins | 1,000 Coins |
100 | Mega Speedup | Raise Max Level |
125 | 2,000 Coins | Exp. Booster M |
150 | Mega Speedup | Mega Speedup |
175 | 2,000 Coins | Exp. Booster M |
200 | Mega Speedup | Skill Swapper |
235 | (none) | Skill Booster S |
250 | Mega Speedup | 2 Raise Max Levels |
275 | (none) | 2 Skill Booster S |
300 | 2 Mega Speedups | 2 Mega Speedups |
Kyurem
Stage level |
Rewards |
---|---|
30 | Time +10 |
40 | Attack Power ↑ |
50 | Mega Speedup |
60 | Exp. Points x 1.5 |
70 | Time +10 |
80 | Disruption Delay |
90 | Mega Start |
100 | Mega Speedup |
125 | 2,000 Coins |
150 | Mega Speedup |
175 | 2,000 Coins |
200 | Mega Speedup |
250 | Mega Speedup |
300 | 2 Mega Speedups |
Diancie
Stage level |
Rewards (February 2016) |
Rewards (August 2016) |
---|---|---|
10 | 5 Hearts | 1,000 Coins |
20 | 5 Hearts | Mega Start |
30 | Moves +5 | Moves +5 |
40 | Disruption Delay | Disruption Delay |
50 | Diancite | Diancite* |
60 | Moves +5 | 1,000 Coins |
70 | Exp. Points x 1.5 | Exp. Booster M |
80 | Disruption Delay | Skill Booster S |
90 | Mega Start | (none) |
100 | Jewel | Mega Speedup |
130 | 10 Hearts | 2 Exp. Booster Ms |
150 | Mega Speedup | Mega Speedup |
180 | 10 Hearts | Skill Booster S |
200 | Mega Speedup | Raise Max Level |
250 | Mega Speedup | Skill Swapper |
300 | 2 Mega Speedups | Skill Booster L |
Zygarde (50% Forme)
Stage level |
Rewards (3DS April 2016 only) |
Rewards (Mobile April 2016 only) |
Rewards (August 2016 & after) |
---|---|---|---|
5 | (none) | (none) | 1000 Coins |
10 | (none) | (none) | Exp. Booster S |
20 | (none) | (none) | 1000 Coins |
30 | Exp. Booster S | Exp. Points x1.5 | Moves +5 |
40 | Exp. Booster M | Moves +5 | Mega Start |
50 | Mega Speedup | Mega Speedup | Skill Swapper |
60 | 5 Hearts | 5 Hearts | 1000 Coins |
70 | Exp. Booster L | Disruption Delay | Disruption Delay |
80 | 5 Hearts | 5 Hearts | Skill Booster S |
90 | Level Up | Exp. Points x1.5 | Exp. Booster S |
100 | Raise Max Level | Mega Speedup | Mega Speedup |
125 | Exp. Booster S | 5 Hearts | Exp. Booster M |
150 | Mega Speedup | Mega Speedup | Skill Swapper |
160 | Exp. Booster M | 10 Hearts | Exp. Booster M |
180 | Raise Max Level | Mega Speedup | Skill Booster M |
200 | Mega Speedup | Mega Speedup | Raise Max Level |
225 | Exp. Booster L | 10 Hearts | Exp. Booster M |
250 | Raise Max Level | Mega Speedup | Mega Speedup |
300 | 2 Raise Max Levels | 2 Mega Speedups | 2 Raise Max Levels |
Giratina (Origin Forme)
Stage level |
Rewards |
---|---|
20 | Exp. Booster S |
30 | Time +10 |
40 | Skill Swapper |
50 | Disruption Delay |
60 | Exp. Points x1.5 |
70 | Mega Speedup |
80 | Exp. Booster S |
90 | Exp. Booster M |
100 | Skill Swapper |
130 | Skill Booster M |
150 | Mega Speedup |
180 | 2 Exp. Booster Ms |
200 | Raise Max Level |
230 | 2 Exp. Booster Ms |
250 | Raise Max Level |
280 | Raise Max Level |
300 | 2 Raise Max Levels |
An Evolving Challenge!
An Evolving Challenge! (Japanese: 進化チャレンジ Evolving Challenge) is a type of Special Stage that, so far, has been limited to the Tepig evolution family. The event stages themselves have all been move-limited, though Emboar is unique in that, similar to Escalation Battles, its base catch rate slightly increases every time its stage is cleared.
Event | Pokémon | Type | HP | Moves | Catchability | EXP | Bonus reward | Availability | ||
---|---|---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||||
Tepig Trots onto Stage! | Tepig | Fire | 3,982 | 18 | 5% | 3% | 5 | 500 Coins (3DS 2015 only) | July 6 to 20, 2015 (3DS) March 29 to April 19, 2016 (3DS and Mobile) | |
Pignite Blazes onto Stage! | Pignite | Fire | 5,880 | 20 | 3% | 3% | 5 | 500 Coins (3DS 2015 only) | August 3 to 17, 2015 (3DS) April 1 to 19, 2016 (3DS and Mobile) | |
Emboar Roars onto Stage! | Emboar | Fire | 7,593 | 22 | Equal to the number of victories against Emboar |
3% | 5 | 500 Coins (3DS 2015 only) | September 4 to 18, 2015 (3DS) April 5 to 19, 2016 (3DS and Mobile) | |
Great Challenge
Great Challenge (Japanese: スーパーチャレンジ Super Challenge) is a type of Special Stage that includes many event stages that feature a wide variety of powerful Pokémon, including many Legendary and Mythical Pokémon. Each of these stages are move-limited, and require either Hearts or Coins to play. Provided that the player has enough of those resources, the stages may be played as often as the player likes during the event period. Each stage's cost to play is listed in the Notes section of the table below (if nothing is listed, the stage costs one Heart to play). Early in the game's life, many of these stages gave a bonus reward after completing the stage for the first time.
In the 3DS version, every Great Challenge stage cost one Heart per play prior to Version 1.3.10. Afterwards, most Great Challenge stages cost Coins to play instead.
In the Mobile version, many of these stages required multiple Hearts or Coins and one Heart to be played in early versions. The first stage in the Mobile version to require only Coins to play was the November repeat of the "Keldeo Rears its Head" event.
Event | Pokémon | Type | HP | Moves | Catchability | EXP | First Clear Bonus | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||||
Kyogre Makes a Splash | Kyogre | Water | 9,214 | 30 | 5% | 3% | 5 | 1 Jewel (3DS) | March 9 to 22, 2015 (3DS) | N/A | |
Hoenn Legends Stage ① (3DS Summer 2015 only) Kyogre Makes a Splash |
Kyogre | Water | 8,468 | 18 | 10% | 3% | 5 | 500 Coins (3DS) | July 24 to 30, 2015 (3DS) August 14 to 20, 2015 (3DS) September 4 to 18, 2015 (Mobile) November 2 to 16, 2015 (Mobile) |
Costs 2 Hearts per play (Mobile) | |
Kyogre Appears | Kyogre | Water | 8,468 | 18 | 10% | 3% | 5 | None | March 29 to April 12, 2016 May 24 to June 7, 2016 August 9 to 23, 2016 |
Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Keldeo Rears Its Head | Keldeo | Water | 13,051 | 20 | 15% (3DS) 12% (Mobile) |
4% (3DS) 3% (Mobile) |
5 | 5,000 Coins (3DS Mar 2015 only) None |
March 23 to April 5, 2015 (3DS) September 28 to October 12, 2015 (Mobile) November 24 to December 8, 2015 (Mobile) |
Ordinary Form Costs 2 Hearts per play (Mobile Sep 2015) Costs 600 Coins per play (Mobile Nov 2015) | |
Keldeo Rears Its Head | Keldeo | Water | 15,190 | 20 | 15% | 4% | 5 | None | September 28 to October 5, 2015 (3DS) | Ordinary Form | |
Keldeo Appears | Keldeo | Water | 15,190 | 20 | 12% | 3% | 5 | None | April 19 to May 3, 2016 May 31 to June 14, 2016 |
Ordinary Form Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Rayquaza's Ascension | Rayquaza | Dragon | 11,847 | 30 | 7% | 2% | 5 | 1 Jewel (3DS) | March 30 to April 20, 2015 (3DS) | N/A | |
Hoenn Legends Stage ③ (3DS Summer 2015 only) Rayquaza's Ascension |
Rayquaza | Dragon | 10,627 | 20 | 9% | 3% | 5 | 500 Coins (3DS Aug 2015 only) | August 7 to 14, 2015 (3DS) August 28 to September 4, 2015 (3DS) September 18 to October 2, 2015 (Mobile) November 13 to 27, 2015 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile) | |
Groudon Lands at Last | Groudon | Ground | 7,011 | 20 | 10% | 4% | 5 | 3,000 Coins (3DS) | April 13 to 26, 2015 (3DS) | N/A | |
Hoenn Legends Stage ② (3DS Summer 2015 only) Groudon Lands at Last |
Groudon | Ground | 11,352 | 20 | 5% | 4% | 5 | 500 Coins (3DS) | July 31 to August 6, 2015 (3DS) August 21 to 27 (3DS) September 11 to 25, 2015 (Mobile) November 6 to 20, 2015 (Mobile) |
Costs 2 Hearts per play (Mobile) | |
Groudon Appears | Groudon | Ground | 11,352 | 20 | 5% | 4% | 5 | None | April 5 to 19, 2016 May 17 to 31, 2016 |
Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Regirock Rocks the Scene | Regirock | Rock | 22,572 | 30 | 3% | 2% | 5 | 1,000 Coins (3DS) | May 11 to 25, 2015 (3DS) | N/A | |
Regirock Rolls in! (Until Nov 2015) Regirock Appears |
Regirock | Rock | 19,800 | 30 | 3% | 2% | 5 | None | September 14 to 18, 2015 (3DS) October 19 to November 2, 2015 (Mobile) December 15 to 18, 2015 (3DS and Mobile) July 5 to 19, 2016 (3DS and Mobile) October 11 to 25, 2016 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile 2015 only) Costs 400 Coins per play* (Until July 2016) Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Dialga Descends Dialga Appears (2016) |
Dialga | Steel | 17,820 | 25 | 8% | 2% | 5 | 1,000 Coins (3DS Jun 2015 only) | June 15 to 29, 2015 (3DS) October 5 to 19, 2015 (3DS and Mobile) December 8 to 15, 2015 (3DS) December 8 to 22, 2015 (Mobile) June 14 to 28, 2016 (3DS and Mobile) September 20 to October 4, 2016 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile 2015 only) Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Registeel Steals the Show! (2015 only) Registeel Appears! |
Registeel | Steel | 19,125 | 25 | 1% | 3% | 10 | None | September 18 to 23, 2015 (3DS) December 18 to 22, 2015 (3DS and Mobile) July 5 to 19, 2016 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile 2015 only) Costs 400 Coins per play* | |
Regice Freezes All Foes! (2015 only) Regice Appears |
Regice | Ice | 24,648 | 30 | 10% | 2% | 10 (Until Jul 2016) 5 |
None | September 23 to 28, 2015 (3DS) December 22 to 28, 2015 (3DS and Mobile) July 5 to 19, 2016 (3DS and Mobile) August 30 to September 13, 2016 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile 2015 only) Costs 400 Coins per play (3DS and Mobile Jul 2016 only) Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Palkia Appears! | Palkia | Water | 28,188 | 25 | 8% | 2% | 5 | None | October 5 to 19, 2015 (3DS and Mobile) December 8 to 15, 2015 (3DS) December 8 to 22, 2015 (Mobile) July 19 to August 2, 2016 (3DS and Mobile) October 4 to 18, 2016 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile 2015 only) Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Dusknoir Descends (2015 only) Dusknoir Appears |
Dusknoir | Ghost | 11,680 | 20 | 5% | 3% (Until Sep 2016) 2% |
5 | None | October 12 to 26, 2015 January 12 to 19, 2016 April 26 to May 10, 2016 September 6 to 20, 2016 October 25 to November 1, 2016 |
Costs 300 Coins per play (Mobile only until May 2016) Additional Hearts or Coins not required Personalized Skill Boosters or Raise Max Levels may drop if caught* | |
Ho-Oh Swoops In! (2015 only) Ho-Oh Appears |
Ho-Oh | Fire | 21,313 | 25 | 3% | 3% | 5 | None | October 26 to November 9, 2015 (3DS and Mobile) March 22 to April 5, 2016 (Mobile) March 29 to April 5, 2016 (3DS) June 28 to July 12, 2016 (3DS and Mobile) |
Costs 2 Hearts per play (Mobile 2015 only) Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Machamp Appears | Machamp | Fighting | 18,800 | 20 | 12% | 2% | 5 | None | November 24 to December 8, 2015 (3DS and Mobile) March 1 to March 8, 2016 (3DS) March 1 to March 15, 2016 (Mobile) November 1 to 15, 2016 (3DS and Mobile) |
Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Infernape Appears | Infernape | Fire | 17,960 | 20 | 15% | 3% | 5 | None | January 12 to 26, 2016 April 19 to May 3, 2016 May 31 to June 14, 2016 |
Costs 300 Coins per play* Personalized Skill Boosters may drop if caught* | |
Zekrom Appears | Zekrom | Electric | 24,381 | 30 | 1% | 2% | 5 | None | January 19 to February 2, 2016 August 23 to September 6, 2016 |
Costs 400 coins per play* Personalized Skill Boosters may drop if caught* | |
Reshiram Appears | Reshiram | Fire | 26,316 | 30 | 1% | 2% | 5 | None | February 2 to 16, 2016 August 2 to 16, 2016 |
Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Gyarados Appears | Gyarados | Water | 22,610 | 19 | 9% | 6% | 5 | None | February 23 to March 8, 2016 June 21 to July 5, 2016 |
Costs 300 Coins per play* Personalized Skill Boosters may drop if caught* | |
Omastar Appears | Omastar | Water | 19,980 | 24 | 9% | 4% | 5 | None | March 8 to 22, 2016 June 14 to 28, 2016 |
Costs 300 Coins per play* Personalized Skill Boosters may drop if caught* | |
Uxie Appears | Uxie | Psychic | 13,290 | 16 | 7% | 6% | 5 | None | March 22 to April 5, 2016 | Costs 400 Coins per play (Mobile) | |
Uxie Appears | Uxie | Psychic | 10,731 | 16 | 7% | 2% | 5 | None | June 7 to 21, 2016 | Costs 400 Coins per play Personalized Skill Boosters may drop if caught* | |
Zygarde Appears | Zygarde | Dragon | 18,029 | 17 | 10% | 8% | 5 | None | March 29 to April 12, 2016 July 26 to August 9, 2016 |
10% Forme Costs 400 Coins per play* Personalized Skill Boosters may drop if caught* | |
Manaphy Appears | Manaphy | Water | 6,345 | 12 | 12% | 4% | 5 | None | April 12 to 26, 2016 (3DS)* November 1 to 15, 2016 (3DS)* |
Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Landorus Appears | Landorus | Ground | 19,333 | 19 | 18% | 4% | 5 | None | April 12 to 26, 2016 | Therian Forme Costs 400 Coins per play (Mobile) | |
Landorus Appears | Landorus | Ground | 16,333 | 19 | 18% | 2% | 5 | None | June 21 to July 5, 2016 July 19 to 26, 2016 |
Therian Forme Costs 400 Coins per play Personalized Skill Boosters may drop if caught* | |
Bellossom Appears | Bellossom | Grass | 8,615 | 20 | 15% | 3% | 5 | None | May 10 to 17, 2016 July 19 to 26, 2016 October 4 to 11, 2016 |
Costs 400 Coins per play (Mobile May 2016 Only) Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Electivire Appears | Electivire | Electric | 11,408 | 15 | 10% | 2% | 5 | None | May 17 to 31, 2016 | Costs 300 Coins per play | |
Electivire Appears | Electivire | Electric | 9,886 | 16 | 10% | 2% | 5 | None | October 11 to 18, 2016 | Additional Hearts or Coins not required Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Magmortar Appears | Magmortar | Fire | 15,284 | 25 | 10% | 2% | 5 | None | May 24 to June 7, 2016 | Costs 300 Coins per play | |
Kingdra Appears | Kingdra | Water | 22,200 | 20 | 22% | 4% | 5 | None | June 7 to 21, 2016 | Costs 300 Coins per play | |
Hitmonlee Appears! | Hitmonlee | Fighting | 14,400 | 19 | 11% | 4% | 5 | None | June 28 to July 12, 2016 | Costs 300 Coins per play | |
Celebi Appears! | Celebi | Psychic | 11,044 | 20 | 10% | 3% | 5 | None | July 5 to 19, 2016 (3DS)* | Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught | |
Hoopa Appears! | Hoopa | Ghost | 16,340 | 19 | 13% | 4% | 5 | None | July 12 to 26, 2016 October 18 to November 1, 2016 |
Hoopa Confined Costs 400 Coins per play Personalized Skill Boosters may drop if caught* | |
Rhyperior Appears! | Rhyperior | Ground | 16,983 | 18 | 9% | 4% | 5 | None | July 19 to August 2, 2016 | Costs 300 Coins per play | |
Mew Appears | Mew | Psychic | 4,896 | 20 | 3% | 3% | 5 | None | August 9 to 23, 2016 (Mobile)* | Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught | |
Meganium Appears | Meganium | Grass | 20,378 | 19 | 13% | 3% | 5 | None | August 9 to 23, 2016 | Costs 300 Coins per play | |
Typhlosion Appears | Typhlosion | Fire | 15,120 | 18 | 12% | 4% | 5 | None | August 16 to 30, 2016 | Costs 300 Coins per play | |
Shaymin Appears | Shaymin | Grass | 12,237 | 22 | 20% | 3% | 5 | None | August 23 to September 6, 2016 (3DS)* | Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught | |
Pikachu Appears | Pikachu | Electric | 3,413 | 14 | 20% | 5% | 5 | None | September 6 to 20, 2016 (3DS)* | Happy Additional Hearts or Coins not required | |
Hitmonchan Appears | Hitmonchan | Fighting | 19,524 | 16 | 3% | 4% | 5 | None | September 6 to 20, 2016 | Costs 300 Coins per play | |
Golem Appears | Golem | Rock | 13,600 | 17 | 17% | 3% | 5 | None | September 13 to 27, 2016 | Costs 300 Coins per play | |
Slaking Appears | Slaking | Normal | 11,008 | 17 | 20% | 2% | 5 | None | September 27 to October 11, 2016 | Costs 300 Coins per play | |
Togekiss Appears | Togekiss | Fairy | 15,972 | 18 | 12% | 5% | 5 | None | October 4 to 18, 2016 | Winking Costs 300 Coins per play | |
Feraligatr Appears | Feraligatr | Water | 10,285 | 16 | 14% | 5% | 5 | None | October 4 to 18, 2016 | Costs 300 Coins per play | |
Sableye Appears | Sableye | Sableye | Ghost | 12,300 | 17 | 18% | 6% | 5 | None | October 18 to November 1, 2016 | Costumed (Spooky) Costs 300 Coins per play |
Hitmontop Appears | Hitmontop | Fighting | 14,400 | 16 | 20% | 5% | 5 | None | November 1 to 15, 2016 | Costs 300 Coins per play | |
High-Speed Challenge
High-Speed Challenge (Japanese: ハイスピードチャレンジ High-Speed Challenge) is a type of Special Stage that can be considered to be a variant of Great Challenge. Like Great Challenges, these event stages require either Hearts or Coins to play and feature powerful Pokémon. However, every High-Speed Challenge is a time-limited stage instead of a move-limited one.
Pokémon | Type | HP | Time | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Lugia | Flying | 10,887 (Sep 2015 only) 10,800 |
00:30 (Sep 2015 only) 00:40 |
8% | 5% | 10 (Sep 2015 only) 5 |
August 31 to September 24, 2015 (3DS) October 26 to November 2, 2015 (3DS) October 26 to November 9, 2015 (Mobile) March 22 to April 5, 2016 (Mobile) March 29 to April 5, 2016 (3DS) August 16 to 30, 2016 (3DS and Mobile) |
Costs 2 Hearts per play* Costs 400 Coins per play (Mobile Mar 2016 only) Personalized Skill Boosters may drop if caught* | |
Talonflame | Fire | 11,200 | 00:35 | 5% | 4% | 5 | December 28, 2015 to January 11, 2016 | Costs 300 Coins per play (Mobile) | |
Shaymin | Flying | 8,930 | 00:40 | 20% | 2% | 5 | February 2 to 16, 2016 September 6 to 20, 2016* |
Sky Forme Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Beedrill | Poison | 17,160 | 00:40 | 6% | 5% | 5 | February 16 to March 1, 2016 June 7 to June 21, 2016 September 20 to October 4, 2016 |
Costs 300 Coins per play* (Until Jun 2016) Additional Hearts or Coins not required* Personalized Skill Boosters may drop if caught* | |
Kabutops | Rock | 25,920 | 02:00 | 1% | 4% | 5 | March 1 to 15, 2016 June 14 to 28, 2016 October 4 to 18, 2016 |
Costs 300 Coins per play (Mobile Mar 2016 only) Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Noivern | Flying | 16,673 | 01:00 | 5% | 6% | 5 | March 15 to 29, 2016 | Costs 300 Coins per play (Mobile) | |
Greninja | Water | 21,060 | 01:00 | 9% | 8% | 5 | April 19 to May 3, 2016 May 24 to June 7, 2016 August 2 to 16, 2016 |
Ash-Greninja Costs 300 Coins per play* (Until Jun 2016) Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Azelf | Psychic | 26,488 (Apr 2016 only) 17,488 |
01:00 | 20% | 5% (Apr 2016 only) 2% |
5 | April 26 to May 10, 2016 July 12 to 26, 2016 |
Costs 400 Coins per play (Mobile Apr 2016 only) Additional Hearts or Coins not required Personalized Skill Boosters may drop if caught* | |
Thundurus | Electric | 16,536 | 00:50 | 10% | 4% | 5 | October 11 to 25, 2016 | Therian Forme Costs 400 Coins per play | |
Drifblim | Ghost | 15,882 | 00:50 | 5% | 6% | 5 | October 18 to November 1, 2016 | Additional Hearts or Coins not required | |
Special Challenge
Special Challenge (Japanese: スペシャルチャレンジ Special Challenge) is a type of Special Stage that can be considered to be a variant of Great Challenge. These stages feature Pokémon that were already available in the Expert Stages, though the stages are move-limited instead of time-limited and have different stage data. The Pokémon in these stages can occasionally drop a Personalized Skill Booster, or rarely a Raise Max Level, if it has already been caught and the player plays the stage again.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Raikou | Electric | 5,432 | 16 | 12% | 4% | 0 | June 28 to July 5, 2016 | Costs 400 Coins per play Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Entei | Fire | 4,260 | 16 | 12% | 4% | 5 | August 2 to 9, 2016 | Costs 400 Coins per play Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Suicune | Water | 5,432 | 16 | 12% | 4% | 5 | August 16 to 23, 2016 | Costs 400 Coins per play Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Xerneas | Fairy | 8,000 | 16 | 16% | 2% | 5 | August 30 to September 6, 2016 | Costs 400 Coins per play Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Yveltal | Dark | 6,620 | 16 | 12% | 4% | 5 | September 13 to 20, 2016 | Costs 400 Coins per play Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Mewtwo | Psychic | 8,528 | 16 | 16% | 3% | 5 | September 27 to October 4, 2016 | Costs 400 Coins per play Personalized Skill Boosters or Raise Max Levels may drop if caught | |
Ultra Challenge
Ultra Challenge (Japanese: ハイパーチャレンジ Hyper Challenge) is a type of Special Stage that can be considered to be a variant of Great Challenge. Like Great Challenges, these event stages are all move-limited, require either Hearts or Coins to play, and feature powerful Pokémon. However, the Pokémon that are featured in Ultra Challenge stages are more powerful in terms of raw strength compared to those that appear in Great Challenges, with each of the featured Pokémon being among the few Pokémon that have an Attack Power of 90 at Level 1.
In the 3DS version, the first run of the Arceus stage gave 1,000 Coins as a bonus reward after completing the stage for the first time.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Arceus | Normal | 24,360 (3DS Jul 2015 only) 32,886 (3DS and Mobile) |
28 | 3% | 2% | 5 | July 10 to July 24, 2015 (3DS) December 28, 2015 to January 11, 2016 (Mobile) January 12 to 26, 2016 (3DS) August 30 to September 13, 2016 (3DS and Mobile) |
Costs 800 Coins per play (Mobile Dec 2015 only) Costs 500 Coins per play (Mobile Aug 2016 only) Costs 2 Hearts per play* (3DS and Mobile) | |
Regigigas | Normal | 13,000 | 24 | 9% | 2% | 5 | December 8 to December 15, 2015 July 12 to 26, 2016 |
Costs 800 Coins per play (Mobile 2015 only) Costs 500 Coins per play* | |
Zygarde | Dragon | 29,403 | 22 | 23% | 2% | 5 | April 26 to May 10, 2016 August 23 to September 6, 2016 September 20 to October 4, 2016 |
Complete Forme Costs 500 Coins per play* (Until Sep 6, 2016) Costs 2 Hearts per play* Personalized Skill Boosters may drop if caught* | |
Kyurem | Dragon | 25,200 | 20 | 6% | 4% | 5 | August 23 to September 6, 2016 | White Kyurem Costs 500 Coins per play | |
One Chance a Day!
One Chance a Day! (Japanese: 1日ワンチャン! One day, one chance!) is a type of Special Stage that can only be played once per 24-hour period, and usually only lasts for a period of four days. Otherwise, the stages are similar to Great Challenges.
The event debuted on May 7, 2015 under the event name "Seize Hold of Pinsir" in the 1.1.11 update. On July 6, 2015, "Jump on a Chance for Jirachi" became the second such stage. Pinsir returned on September 29, 2015 ("Seize Hold of Pinsir"), February 17, 2016 and May 11, 2016 ("Pinsir Appears"). Jirachi appeared for the first time in Mobile and returned to 3DS ("Jirachi Appears!") from July 6 to 9, 2016 and August 6 to 9, 2016.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||
Pinsir | Bug | 6,788 | 16 | 3% | 2% | 5 | May 7 to May 11, 2015 (3DS) | |
Jirachi | Steel | 4,326 | 14 | 7% | 4% (2015 only) 3% |
5 | July 6 to 10, 2015 (3DS) July 6 to 9, 2016 (3DS and Mobile) August 6 to 9, 2016 (3DS and Mobile) | |
Pinsir | Bug | 8,232 6,788 (Mobile 2015 only) |
16 | 25% | 2% | 5 | September 29 to October 2, 2015 (3DS and Mobile) February 17 to February 20, 2016 (3DS and Mobile) May 11 to 14, 2016 (3DS and Mobile) | |
A Great Chance a Day!
The "A Great Chance a Day!" (previously "One Great Chance a Day!" in 2015) stages are a variant of the "One chance a day!" format. The main difference is that the base catch rate for the featured Pokémon increases slightly with each passing day.
Unlike other event types, stages that have been featured under this event type have been both move-limited and time-limited stages. From June 21, 2016 onwards, the Pokémon featured in these stages have been able to rarely drop a Mega Speedup during the stage if they had already been caught. Additionally, they are guaranteed to drop at least one Personalized Skill Booster.
Pokémon | Type | HP | Moves/ Time |
Catchability | EXP | Availability | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Tornadus | Flying | 17,458 | 14 | 9% (1st day) 14% (2nd day) 19% (3rd day) 24% (4th day) 29% (5th day) 34% (6th day) 39% (7th day) |
2% | 5 | November 9 to 16, 2015 January 5 to 12, 2016 April 5 to 12, 2016 June 21 to 28, 2016 |
Incarnate Forme Personalized Skill Boosters or Mega Speedups may drop if caught* | |
Thundurus | Electric | 7,963 | 14 | 9% (1st day) 14% (2nd day) 19% (3rd day) 24% (4th day) 29% (5th day) 34% (6th day) 39% (7th day) |
2% | 5 | December 1 to 8, 2015 February 2 to 9, 2016 May 10 to 17, 2016 August 9 to 16, 2016 October 4 to 11, 2016 |
Incarnate Forme Personalized Skill Boosters or Mega Speedups may drop if caught* No Hearts or Coins required to play the stage* | |
Landorus | Ground | 15,232 | 0:45 | 12% (Until Aug 2016) 16% (1st day) 15% (Until Aug 2016) 19% (2nd day) 18% (Until Aug 2016) 22% (3rd day) 21% (Until Aug 2016) 25% (4th day) 24% (Until Aug 2016) 28% (5th day) 27% (Until Aug 2016) 31% (6th day) 30% (Until Aug 2016) 34% (7th day) |
2% | 5 | December 8 to 15, 2015 March 15 to 22, 2016 June 7 to 14, 2016 July 26 to August 2, 2016 October 18 to 25, 2016 |
Incarnate Forme Personalized Skill Boosters or Mega Speedups may drop if caught* No Hearts or Coins required to play the stage* | |
Gengar | Gengar | Poison | 12,800 | 16 | 12% (1st day) 16% (2nd day) 20% (3rd day) 24% (4th day) 28% (5th day) 32% (6th day) 36% (7th day) |
2% | 5 | October 25 to November 1, 2016 | Costumed (Spooky) No Hearts or Coins required to play the stage |
Pokémon Safari
Pokémon Safari (Japanese: ポケモンサファリ Pokémon Safari) is a type of Special Stage in which a number of Pokémon are available through a single stage on the overworld, denoted by a question mark. Whenever a Safari stage is accessed, the player will battle one of the opponents that can appear in it, chosen at random. Different Pokémon have different rates of appearance, and there is no way to know which Pokémon will appear before playing. Due to the nature of these stages, the Optimize button is unavailable.
There have been ten different Pokémon Safari events thus far, though new Pokémon have been added to old Safaris on repeat runs. All but one Safari have been exclusively 3-Pokémon stages.
Pokémon Safari Appears!
There were three releases of the Pokémon Safari that appeared under this event title.
First release
The first Pokémon Safari debuted in the 3DS version from April 20 to May 2, 2015. This Safari returned from August 31 to September 14, 2015. During the re-release, the Mega Sharpedo Competitive Stage, which could allow players to earn a Sharpedonite, became available, running from September 7 to 14, 2015. This version was released again from January 19 to February 2, 2016, under the event name "Head Back into the Safari!" on 3DS and "A New Pokémon Safari Appears!" in the mobile version, running for the first time in the Mobile version.
This Safari also returned from November 1 to 15, 2016, but with the addition of Sunkern and Sunflora. During this run, the Pokémon opponents could occasionally Exp. Booster S, Exp. Booster M or Exp. Booster L if the player had already caught that Pokémon.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Carvanha | Dark | 30% (Until Feb 2016) 18.2% |
3,710 | 4 | 5% (Until Feb 2016) 17% |
11% (Until Feb 2016) 5% |
5 | N/A | |
Sharpedo | Dark | 3.3% (Until Feb 2016) 2.3% |
12,928 | 20 | 7% (Until Feb 2016) 14% |
2% (Until Feb 2016) 4% |
5 | N/A | |
Spinda | Normal | 30% (Until Feb 2016) 25% |
5,899 | 12 | 3% (Until Feb 2016) 4% |
3% | 5 | N/A | |
Cherubi | Grass | 30% (Until Feb 2016) 25% |
1,675 | 5 | 11% (Until Feb 2016) 13% |
7% (Until Feb 2016) 2% |
5 | N/A | |
Cherrim | Grass | 6.7% (Until Feb 2016) 13.6% |
8,549 | 10 | 5% (Until Feb 2016) 13% |
4% (Until Feb 2016) 5% |
5 | N/A | |
Sunkern | Grass | 10.2% | 3,006 | 6 | 16% | 4% | 5 | N/A* | |
Sunflora | Grass | 5.7% | 4,723 | 8 | 20% | 4% | 5 | N/A* | |
Second release
The second Pokémon Safari first became available in the 3DS version from June 22 to July 7, 2015. It was later repeated under the title "Head Back into the Safari!" from November 9 to 24, 2015 on both versions.
During the initial run for 3DS, the Manectite became available through a simultaneous competitive stage that ran from June 29 to July 6, 2015. A similar event was done for Mobile.
This Safari also returned from July 12 to 26, 2016, but with the addition of Winking forms of Pikachu and Raichu. During this run, the Pokémon opponents could occasionally drop Coins or an Exp. Booster M if the player had already caught that Pokémon.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Electrike | Electric | 28.3% (3DS 2015 only) 29.2% (Mobile 2015 only) 28.9% |
5,512 | 12 | 8% | 3% | 5 | N/A | |
Manectric | Electric | 5% (3DS 2015 only) 4.2% (Mobile 2015 only) 4.4% |
7,072 | 12 | 5% | 3% | 5 | N/A | |
Darumaka | Fire | 28.3% (3DS 2015 only) 29.2% (Mobile 2015 only) 25.6% |
2,859 | 7 | 10% | 7% | 5 | N/A | |
Darmanitan | Fire | 10% (3DS 2015 only) 8.3% (Mobile 2015 only) 8.9% |
5,960 | 10 | 5% | 6% | 5 | N/A | |
Stantler | Normal | 28.3% (3DS 2015 only) 29.2% (Mobile 2015 only) 23.3% |
1,972 | 7 | 25% | 12% | 5 | N/A | |
Pikachu | Electric | 5.6% | 5,481 | 7 | 26% | 2% | 5 | Winking* | |
Raichu | Electric | 3.3% | 440 | 2 | 36% | 2% | 5 | Winking* | |
Third release
The third Pokémon Safari was first available in the 3DS version from August 3 to 17, 2015.
During this event, the Garchompite became available through a simultaneous competitive stage that ran from August 7 to 17, 2015. It was repeated in the 3DS version and made available for the first time in the mobile version from December 8 to 22, 2015.
The Safari also returned from August 9 to 23, 2016. During this run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught that Pokémon.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Gible | Ground | 26% (2015 only) 20.7% |
4,388 | 10 | 5% | 2% | 5 | N/A | |
Gabite | Ground | 10% (2015 only) 12.2% |
2,226 | 6 | 10% | 5% | 5 | N/A | |
Garchomp | Ground | 6% (2015 only) 3.7% |
7,725 | 15 | 15% | 3% | 5 | N/A | |
Staryu | Water | 16% (2015 only) 20.7% |
1,888 | 8 | 8% | 2% | 5 | Eight Coins are present in this stage's layout | |
Starmie | Water | 15% (2015 only) 20.7% |
5,704 | 13 | 6% | 2% | 100 | N/A | |
Furfrou | Normal | 26% (2015 only) 20.7% |
3,120 | 13 | 10% | 3% | 5 | N/A | |
Phione | Water | 1% (2015 only) 1.2% |
3,375 | 10 | 40% | 3% | 5 | N/A | |
A New Pokémon Safari!
First release
The fourth Pokémon Safari was the first to use a different event title, and was available from October 12 to 26, 2015. This version of the Pokémon Safari was also the first to be released in Pokémon Shuffle Mobile. This was repeated under the event name "Head Back into the Safari!" from April 26 to May 10, 2016 for both versions.
Though Duskull and Dusclops were part of this Safari, Dusknoir was not; it was instead released as a Great Challenge stage at the same time as the Safari.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Zubat | Poison | 20% | 3,520 | 8 | 15% | 2% | 5 | N/A | |
Golbat | Poison | 13.3% | 5,850 | 10 | 8% | 3% | 5 | N/A | |
Crobat | Poison | 3.3% | 8,424 | 10 | 5% | 2% | 5 | N/A | |
Duskull | Ghost | 20% | 4,656 | 8 | 15% | 2% | 5 | N/A | |
Dusclops | Ghost | 3.3% | 5,712 | 8 | 25% | 3% | 5 | N/A | |
Pumpkaboo | Ghost | 26.7% | 2,425 | 5 | 10% | 2% | 5 | Coins appear in the stage layout and as a disruption | |
Gourgeist | Ghost | 13.3% | 9,180 | 12 | 8% | 2% | 5 | N/A | |
Second release
The fifth Pokémon Safari was first available from December 28, 2015 to January 11, 2016 for both versions.
Though Fletchling and Fletchinder were part of this Safari, Talonflame was not; it was instead released as a High-Speed Challenge stage at the same time as the Safari.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Numel | Ground | 15% | 6,280 | 15 | 10% | 4% | 5 | N/A | |
Camerupt | Ground | 2% | 3,170 | 18 | 30% | 3% | 5 | N/A | |
Roggenrola | Rock | 27% | 2,940 | 12 | 10% | 5% | 5 | N/A | |
Boldore | Rock | 15% | 2,830 | 15 | 20% | 4% | 5 | N/A | |
Gigalith | Rock | 3% | 3,360 | 18 | 19% | 6% | 5 | N/A | |
Fletchling | Flying | 28% | 3,190 | 12 | 15% | 3% | 5 | N/A | |
Fletchinder | Fire | 10% | 2,670 | 15 | 20% | 3% | 5 | Coins are present in the initial layout | |
Third release
The sixth Pokémon Safari was first available from February 16 to March 1, 2016 for both versions.
This Safari was repeated from September 6 to 20, 2016. During this run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught that Pokémon.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Oddish | Grass | 20% (Feb 2016 only) 16% |
6,534 (Feb 2016 only) 5,808 |
9 | 5% | 3% | 5 | Coins appear in the stage On a 22+ combo, 5 Coins randomly spawn 5 more spawn on the next turn | |
Gloom | Grass | 15% (Feb 2016 only) 13% |
8,712 | 8 | 12% | 4% | 5 | N/A | |
Vileplume | Grass | 5% (Feb 2016 only) 6% |
6,534 | 9 | 23% | 2% | 5 | N/A | |
Abra | Psychic | 30% (Feb 2016 only) 35% |
5,087 | 7 | 5% | 3% | 5 | N/A | |
Kadabra | Psychic | 16% (Feb 2016 only) 12% |
13,068 | 9 | 18% | 2% | 5 | Coins appear in the stage On a 11+ combo, 6 Coins appear as part of a disruption From then on, with a 22+ combo, 8 Coins appear instead | |
Alakazam | Psychic | 2% (Feb 2016 only) 3% |
13,068 | 6 | 27% | 2% | 5 | N/A | |
Tauros | Normal | 12% (Feb 2016 only) 15% |
5,585 | 9 | 15% | 3% | 5 | N/A | |
Fourth release
The seventh Pokémon Safari was available from March 15 to March 29, 2016 for both versions.
Although Noibat was a part of this Safari, Noivern was not; it was instead released as a High-Speed Challenge stage at the same time as the Safari.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Houndour | Fire | 15% | 4,176 | 8 | 12% | 5% | 5 | N/A | |
Houndoom | Fire | 3% | 6,090 | 7 | 29% | 2% | 5 | N/A | |
Pineco | Bug | 22% | 9,135 | 7 | 18% | 6% | 5 | N/A | |
Forretress | Bug | 7% | 8,004 | 8 | 18% | 3% | 5 | N/A | |
Hoothoot | Flying | 24% | 5,481 | 7 | 11% | 3% | 5 | Coins appear in the stage On a 11+ combo, 6 Coins appear as part of a disruption | |
Noctowl | Flying | 7% | 8,613 | 9 | 20% | 2% | 5 | N/A | |
Noibat | Flying | 22% | 3,915 | 5 | 14% | 3% | 5 | N/A | |
Fifth release
The eighth Pokémon Safari was available from March 29 to April 12, 2016 for both versions.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Cleffa | Fairy | 37% | 4,508 | 8 | 12% | 3% | 5 | N/A | |
Clefairy | Fairy | 15% | 8,832 | 7 | 20% | 4% | 5 | Coins appear in the stage | |
Clefable | Fairy | 11% | 8,832 | 7 | 14% | 3% | 5 | N/A | |
Deerling | Grass | 25% | 5,888 | 8 | 10% | 3% | 5 | Spring Form | |
Sawsbuck | Grass | 10% | 4,830 | 7 | 12% | 3% | 5 | Spring Form | |
Pikachu | Electric | 2% | 600 | 2 | 28% | 8% | 5 | Angry | |
Sixth release
The ninth Pokémon Safari was available from May 17 to 31, 2016 for both versions. It was repeated from July 26 to August 9, 2016 in both versions. In the repeat run, the Pokémon opponents could occasionally drop an Exp. Booster S or an Exp. Booster M if the player had already caught the Pokémon.
In this Safari, each stage is set up such that if the Pokémon featured in it is brought as a Support Pokémon, a match will always be made at the start of the stage, triggering the opponent Pokémon to disrupt with multiple Coins. If not, the Pokémon will instead disrupt with a single Coin after the first move has been made.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Elgyem | Psychic | 25% (May 2016 only) 26.9% |
4,659 | 7 | 10% | 2% | 5 | Coins appear in the stage | |
Beheeyem | Psychic | 8% (May 2016 only) 8.6% |
4,659 | 7 | 13% | 2% | 5 | Coins appear in the stage | |
Drowzee | Psychic | 24% (May 2016 only) 23.7% |
4,719 | 6 | 15% | 3% | 5 | Coins appear in the stage | |
Hypno | Psychic | 8% (May 2016 only) 8.6% |
4,659 | 8 | 15% | 3% | 5 | Coins appear in the stage | |
Frillish | Ghost | 25% (May 2016 only) 21.5% |
4,659 | 7 | 12% | 3% | 5 | Female. Coins appear in the stage | |
Jellicent | Ghost | 8% (May 2016 only) 8.6% |
3,993 | 6 | 15% | 2% | 5 | Female. Coins appear in the stage | |
Mesprit | Psychic | 2% (May 2016 only) 2.2% |
10,437 | 15 | 22% | 2% | 5 | Coins appear in the stage | |
Seventh release
The tenth Pokémon Safari was available from June 21 to July 5, 2016 for both versions.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Shellder | Water | 30% | 4,892 | 7 | 10% | 3% | 5 | Coins appear in the stage | |
Cloyster | Water | 6% | 6,448 | 7 | 15% | 3% | 100 | N/A | |
Pidove | Flying | 35% | 7,392 | 6 | 10% | 3% | 5 | N/A | |
Tranquill | Flying | 21% | 7,392 | 8 | 19% | 2% | 5 | N/A | |
Unfezant | Flying | 6% | 2,582 | 7 | 14% | 4% | 5 | Coins appear in the stage | |
Magikarp | Water | 1% | 4,224 | 6 | 30% | 6% | 5 | Shiny Coins appear in the stage | |
Gyarados | Water | 1% | 4,948 | 15 | 28% | 2% | 5 | Shiny | |
Eighth release
The eleventh Pokémon Safari was available from September 20 to October 4, 2016 for both versions.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Aipom | Normal | 25% | 3,872 | 8 | 8% | 4% | 5 | N/A | |
Ambipom | Normal | 13% | 4,840 | 8 | 16% | 5% | 5 | N/A | |
Sewaddle | Bug | 30% | 5,808 | 6 | 10% | 5% | 5 | N/A | |
Swadloon | Bug | 13% | 10,648 | 7 | 13% | 4% | 5 | N/A | |
Leavanny | Bug | 3% | 9,680 | 9 | 20% | 6% | 5 | Coins appear in the stage | |
Cottonee | Grass | 11% | 7,260 | 6 | 19% | 2% | 100 | Winking | |
Whimsicott | Grass | 5% | 7,986 | 8 | 23% | 3% | 100 | Winking | |
Ninth release
The twelfth Pokémon Safari was available from October 18 to November 1, 2016 for both versions. Though it was titled as A New Pokémon Safari, it included three Pokémon from the fourth Pokémon Safari, as well as alternate forms of two more Pokémon from that same Safari. The Pokémon opponents could occasionally drop an Exp. Booster S, Exp. Booster M, or Exp. Booster L if the player had already caught the Pokémon.
Pokémon | Type | Encounter rate | HP | Moves | Catchability | EXP | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Zubat | Poison | 23% | 3,520 | 8 | 15% | 2% | 5 | N/A | |
Golbat | Poison | 13% | 5,850 | 10 | 18% | 5% | 5 | N/A | |
Crobat | Poison | 3% | 8,424 | 10 | 20% | 10% | 5 | N/A | |
Pikachu | Pikachu | Electric | 2% | 159 | 1 | 36% | 0% | 5 | Costumed (Spooky) |
Pumpkaboo | Pumpkaboo | Ghost | 25% | 7,260 | 8 | 16% | 3% | 5 | Costumed (Spooky) |
Gourgeist | Gourgeist | Ghost | 10% | 11,616 | 12 | 15% | 2% | 5 | Costumed (Spooky) |
Drifloon | Ghost | 24% | 3,388 | 6 | 12% | 4% | 5 | N/A | |
Weekly resource events
Meowth's Coin Mania
Meowth's Coin Mania (Japanese: ニャースでコインゲット Nyarth's Coin GET) is a Special Stage that allows the player to obtain a large number of Coins in a single stage. The stage is only available during the 24-hour period in which it becomes available, and it may only be played a limited number times per period. This Meowth has an unlimited amount of HP, and thus cannot be "defeated" or caught.
Coins appear in this stage as a 5th Support Icon, meaning that Coins will appear pseudo-randomly among the other Support Pokémon on the initial board and in the skyfall. If the player gets a combo of 3 or more, Meowth will disrupt and replace three or (less frequently) five non-Coin icons currently on the board within two adjacent columns with Coins. Since this disruption does not rely on a countdown, if the disruption causes another combo of 3 or more, Meowth will disrupt repeatedly.
After completion of the stage, if there are no more attempts available, it will disappear until the next day it is available. On certain versions of the game, the stage will become locked after the first time it is played per period, with additional attempts becoming unlocked if the player spends a Jewel.
In the 3DS version, the initial period of availability was from February 21 to March 15, 2015, available on both Saturday and Sunday each week. On March 21, 2015, its availability was extended indefinitely. Starting in version 1.2.1, the stage is only available once each Sunday, with Tons of Exp. Points available on Saturdays instead. Starting on April 3, 2016, a Jewel can be spent to unlock this stage for three more attempts per period.
In Pokémon Shuffle Mobile, the stage is available on both Saturdays and Sundays but if Victini comes on a Saturday this stage appears on the Sunday only. The stage can be played once per day. Two additional attempts can be made per day in exchange for a Jewel for each attempt. Starting on January 31, 2016, a Jewel can be spent to unlock this stage for three more attempts instead of two. As of Mobile version 1.6.3, this stage is only available on Sundays.
Pokémon | Type | Moves | EXP | Availability | |
---|---|---|---|---|---|
Meowth | Normal | 10 | 0 | Currently every Sunday 6:00 AM to Monday 6:00 AM UTC (limited attempts per period) | |
Skill Booster S Stage!
Skill Booster S Stage! (Japanese: スキルパワーSゲットステージ Skill Power S GET Stage) is a Special Stage featuring Eevee which, if cleared, will allow the player to obtain one or more Skill Booster Enhancements. During the stage, Eevee may drop up to three Skill Boosters - one Skill Booster S is guaranteed, but one additional Skill Booster S and one Skill Booster M each also have a chance to be dropped.
Similar to Meowth's Coin Mania and Tons of Exp. Points, the stage is only available during a 24-hour period. After each attempt of the stage, it will become locked; up to five Jewels may be spent to unlock the stage for additional attempts, with the stage disappearing after the sixth attempt. This stage first became available on June 9, 2016 and currently returns every Sunday.
Prior to Version 1.3.24 (3DS)/1.8.7 (Mobile), it was held on Thursdays and the maximum number of Jewels that could be used to unlock the stage was three. During this period, the stage was initially only occasionally available on Thursdays, at some point changing to be available every Thursday.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||
Eevee | Normal | 1,806 | 7 | 100% | 1% | 100 | Currently every Sunday 6:00 AM to Monday 6:00 AM UTC (limited attempts per period) | |
Tons of Exp. Points
Tons of Exp. Points (Japanese: ビクティニで経験値ゲット Victini's Experience Points GET) is a Special Stage that allows a player to obtain a large number of experience points with a single Heart, as well as a chance to catch the Mythical Pokémon Victini. The stage operates similarly to Meowth's Coin Mania and Skill Booster S Stage! in that the stage appears in 24-hour periods and can only be played a limited number of times in each period, after which it disappears. In certain versions of the game, the stage can only be played once per period; in others it can be played multiple times per period, but the stage will be locked after each attempt, requiring a Jewel to unlock.
In the 3DS version, the event "Exp. Points from Victini!" was made available on May 30, 2015 for the first time. From May 30, 2015 to March 26, the stage was only able to be played once per 24-hour period. From April 2, 2016 to July 16, 2016, the stage became locked after each attempt, and players could spend a Jewel to unlock it for one additional attempt per Jewel. During this period, the maximum number of Jewels that could be spent was three per 24-hour period. The stage is available every Saturday for 24 hours (Saturday 6:00 AM to Sunday 6:00 AM UTC time).
In the Mobile version, Victini first became available in version 1.2.4. While the stage data was the same, players could spend up to two Jewels for one additional attempt per Jewel in each 24-hour period. From January 30, 2016 to July 16, 2016, the total number of Jewels that could be spent was increased to three.
From July 19, 2016 onwards, the total number of Jewels that could be spent to unlock additional attempts was increased to five in both versions.
Prior to Mobile version 1.6.3, Victini appeared every other Saturday; thereafter, it became a regular weekly event like in the 3DS version. Starting on May 31, 2016, Victini also began to appear occasionally on Tuesday in both versions. Thus far, its Tuesday appearances have coincided with Competitive Stages.
From August 2, 2016 onwards (ver. 1.3.16 (3DS)/1.7.4 (Mobile)), the total experience gained from the stage was increased by 25%.
Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|
Base | Bonus | |||||||
Victini | Psychic | 2,016 | 7 | 2% | 3% | 500* | Currently every Saturday 6:00 AM to Sunday 6:00 AM UTC (limited attempts per period) Tuesday 6:00 AM to Wednesday 6:00 AM during the week of a Competitive Stage (limited attempts per period) | |
Try 'Em Items Stage
Try 'Em Items Stage (Japanese: アイテムフリーステージ Free Items Stage) is a type of Special Stage event that provides a special opportunity for players to use items for free in attempts to capture a Pokémon. The stage was not available on weekends.
During the initial four weeks of Wobbuffet's availability on the 3DS version, the variety of items available increased every Monday; for instance, at initial release, the only item available was a Mega Start. Wobbuffet's HP and difficulty increased with the addition of new items. Wobbuffet gave a clear reward of only one Coin per attempt.
In its initial Pokémon Shuffle Mobile and all repeat runs on both versions, the stage was made available with all four items on weekdays from August 31 to September 5, 2015 and again from February 16 to March 8, 2016.
All four items above were immediately available for both weeks of Carnivine's event with no stage differences. The Coin reward was 100 Coins for the first completion of this stage with no reward at all on later attempts. It was possible to earn the 100 Coins a second time after the 1.2.15 update became available on September 4.
During the July/August 2016 repeats of these stages, the stages required no Hearts to play.
Carnivine
Event | Pokémon | Type | HP | Time | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Carnivine Crops Up! (2015 only) Carnivine Appears |
Carnivine | Grass | 6,468 | 01:00 | 5% | 3% | 3 | August 31 to September 12, 2015 (3DS) February 2 to 6, 2016 (3DS and Mobile) May 24 to June 7, 2016 (3DS and Mobile) August 9 to 23, 2016 (3DS and Mobile) September 6 to 20, 2016 (3DS and Mobile) | |
Wobbuffet
Event | Pokémon | Type | HP | Moves | Catchability | EXP | Availability | ||
---|---|---|---|---|---|---|---|---|---|
Base | Bonus | ||||||||
Wobbuffet Wobbles In! | Wobbuffet | Psychic | 8,888 | 10 | 1% | 1% | 3 | July 20 to 25, 2015 (3DS) | |
Wobbuffet Wobbles In! | Wobbuffet | Psychic | 8,888 | 10 | 1% | 2% | 3 | July 27 to August 1, 2015 (3DS) | |
Wobbuffet Wobbles In! | Wobbuffet | Psychic | 15,555 | 10 | 1% | 2% | 3 | August 3 to 8, 2015 (3DS) | |
Wobbuffet Wobbles In! | Wobbuffet | Psychic | 42,222 | 8 | 1% | 2% | 3 | August 10 to 15, 2015 (3DS) | |
Wobbuffet Wobbles In! (2015 only) Wobbuffet Appears |
Wobbuffet | Psychic | 7,000 | 16 | 1% | 3% | 3 (Until Oct 2016) 1 |
August 31 to September 5, 2015 (Mobile) February 16 to March 8, 2016 (Mobile) May 17 to 31, 2016 (3DS and Mobile) July 26 to August 9, 2016 (3DS and Mobile) September 20 to October 4, 2016 (3DS and Mobile) | |
The schedule for item availability in the 3DS version of the stage was as follows:
Start date (2015) |
Items | |||
---|---|---|---|---|
Mega Start | Disruption Delay | Attack Power ↑ | Complexity-1 | |
July 20 | ✔ | |||
July 27 | ✔ | ✔ | ||
August 3 | ✔ | ✔ | ✔ | |
August 10 | ✔ | ✔ | ✔ | ✔ |
|
This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Locations and Sidegames, respectively. |