List of moves that cause sleep

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Revision as of 17:26, 19 December 2007 by Dansiman (talk | contribs) (Added Rest per talk)
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Sleep is a non-volatile status ailment which prevents the victim from attacking for a random number of rounds. The following moves may put their targets to sleep.

Name Type Category Probability Power Accuracy Notes
Dark Void File:DarkIC.gif File:StatusIC.gif 100% 80%
GrassWhistle File:GrassIC.gif File:StatusIC.gif 100% 55%
Hypnosis File:PsychicIC.gif File:StatusIC.gif 100% 70%
Lovely Kiss File:NormalIC.gif File:StatusIC.gif 100% 75%
Sing File:NormalIC.gif File:StatusIC.gif 100% 55%
Sleep Powder File:GrassIC.gif File:StatusIC.gif 100% 75%
Spore File:GrassIC.gif File:StatusIC.gif 100% 100%
Yawn File:NormalIC.gif File:StatusIC.gif 100% 100% Takes effect at end of turn after use
Rest File:NormalIC.gif File:StatusIC.gif 100% Puts user to sleep, restoring 100% health and removing all negative status ailments
Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps