User:Nescientist/In-battle effect
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An in-battle effect is a volatile condition inflicted on a particular Pokémon. Many of these only last for a limited duration (such as the remainder of a turn, or for a fixed number of turns); however, unlike non-volatile status conditions, in-battle effects will always wear off when the affected Pokémon is taken out of battle or when the battle ends.
Prior to Generation VII, there is no way to see whether a Pokémon is affected by an in-battle effect (other than directly observing its effects). In Generation VII, however, most in-battle effects are displayed with an appropriate information message in a Pokémon's status screen.
Aqua Ring
Aqua Ring MESSAGE (UNCONFIRMED): The Pokémon envelops itself in a veil made of water. It regains some HP every turn.
Autotomize
Autotomize MESSAGE (UNCONFIRMED): The Pokémon’s Speed goes up sharply. It also gets lighter.
Bide
Bide MESSAGE (UNCONFIRMED): The Pokémon endures attacks for two turns, then strikes back to inflict double the damage taken.
Bound
moves that partially trap MESSAGE (UNCONFIRMED): The Pokémon is bound and takes damage every turn.
Can't Escape
Block, Mean Look, Spider Web, Magnet Pull, Arena Trap, Shadow Tag MESSAGE (UNCONFIRMED): The Pokémon can’t flee or be switched.
Center of Attention
Follow Me, Rage Powder, Spotlight
Charge
Charge MESSAGE (UNCONFIRMED): The power of the Pokémon’s Electric-type move doubles on the turn after charging.
Confusion
MESSAGE (UNCONFIRMED): The Pokémon may hurt itself for one to\nfour turns.
Critical Hits ↑
Focus Energy MESSAGE (UNCONFIRMED): It raises the critical-hit rate.
Curse
Curse MESSAGE (UNCONFIRMED): The Pokémon takes damage at the end of each turn.
Defense Curl
Destiny Bond
Destiny Bond MESSAGE (UNCONFIRMED): The Pokémon will make the opponent faint if the opponent makes the Pokémon faint.
Different Type
moves that change a Pokémon's type, Color Change, Multitype, Protean, RKS System
Disable
Disable, Cursed Body MESSAGE (UNCONFIRMED): The Pokémon can’t use <move> for four turns.
Drowsy
Yawn MESSAGE (UNCONFIRMED): The Pokémon will fall asleep at the end of the turn if it remains on the battlefield.
Embargo
Embargo MESSAGE (UNCONFIRMED): For five turns, the Pokémon cannot use its held item and no items can be used on it.
Encore
Encore MESSAGE (UNCONFIRMED): Due to Encore, the Pokémon can use only <move> for three turns.
Endure
Fairy Lock
Fairy Lock MESSAGE (UNCONFIRMED): The Pokémon can’t flee during this turn.
Forest's Curse
Forest's Curse MESSAGE (UNCONFIRMED): The Grass type is added to the Pokémon’s type.
Grudge
Grudge MESSAGE (UNCONFIRMED): If the Pokémon faints by an opponent’s move, the PP of the move will be 0.
Heal Block
Heal Block MESSAGE (UNCONFIRMED): The Pokémon can’t recover HP by its moves, Ability, or held items for five turns.
Identified
Foresight, Odor Sleuth, Miracle Eye MESSAGE (UNCONFIRMED): The Pokémon will be hit by certain moves that usually don’t have any effect on it. The effect of the Pokémon’s boosted evasiveness will be ignored when attacked.
Infatuation
Target
MESSAGE (UNCONFIRMED): The Pokémon is less likely to attack Pokémon of the opposite gender.
User
Illusion
Imprison
Imprison MESSAGE (UNCONFIRMED): If the Pokémon affected by Imprison know any moves also known by the user of Imprison, they are prevented from using those moves.
Ingrain
Ingrain MESSAGE (UNCONFIRMED): The Pokémon restores its HP at the end of each turn. Ingrained Pokémon can’t be switched.
Laser Focus
Laser Focus MESSAGE (UNCONFIRMED): The move on the turn after the Pokémon uses Laser Focus always results in a critical hit.
Leech Seed
Leech Seed (target) MESSAGE (UNCONFIRMED): Leech Seed steals the Pokémon’s HP and\nrestores the opponent’s HP at the end of \neach turn.
Lock-On
Lock-On, Mind Reader MESSAGE (UNCONFIRMED): The Pokémon’s next move never misses the target after the Pokémon has locked on to it. AND/OR A move won’t miss on the locked-on target.
Magic Coat
Magnet Rise
Magnet Rise MESSAGE (UNCONFIRMED): Ground-type moves won’t hit the Pokémon for five turns.
Minimize
Nightmare
Nightmare MESSAGE (UNCONFIRMED): It reduces the HP of the Pokémon every turn while sleeping.
No Ability
??? MESSAGE (UNCONFIRMED): The Pokémon’s Ability loses its effect.
Outrage
Outrage MESSAGE (UNCONFIRMED): The Pokémon rampages and attacks for two to three turns. It then becomes confused.
Perish Song
Perish Song MESSAGE (UNCONFIRMED): All Pokémon that heard Perish Song will faint after three turns.
Protection
Protection moves NEEDS SUBHEADERS
Petal Dance
Petal Dance MESSAGE (UNCONFIRMED): The Pokémon rampages and attacks for two to three turns. It then becomes confused.
Recharging
Semi-invulnerable
moves with a semi-invulnerable turn PROBABLY NEEDS SUBHEADERS
Smack Down
Smack Down MESSAGE (UNCONFIRMED): The Pokémon is smacked down to the ground.
Stockpile
Stockpile MESSAGE (UNCONFIRMED): The Pokémon’s Defense and Sp. Def stats go up while stockpiling.
Substitute
Taunt
Taunt MESSAGE (UNCONFIRMED): The Pokémon can use only damage-causing moves.
Telekinesis
Telekinesis MESSAGE (UNCONFIRMED): Moves, except for one-hit KO moves, will hit the Pokémon without fail for three turns. Ground-type moves won’t hit the Pokémon.
Thrash
Thrash MESSAGE (UNCONFIRMED): The Pokémon rampages and attacks for two to three turns. It then becomes confused.
Throat Chop
Throat Chop MESSAGE (UNCONFIRMED): The Pokémon can’t use any move that produces sound for two turns.
Torment
Torment MESSAGE (UNCONFIRMED): The Pokémon can’t use the same move twice in a row.
Transformed
Trick-or-Treat
Trick-or-Treat MESSAGE (UNCONFIRMED): The Ghost type is added to the Pokémon’s type.
Uproar
Uproar (user) MESSAGE (UNCONFIRMED): The Pokémon attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.