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← Drowzee
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- Bold indicates a move that gets STAB when used by Drowzee
- Italic indicates a move that gets STAB only when used by an Evolution of Drowzee
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Power |
Accuracy |
PP
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Barrier
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Psychic
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—
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—%
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30
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Light Screen
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Psychic
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—
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—%
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30
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- Moves marked with an asterisk (*) must be chain bred onto Drowzee in Generation II
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Drowzee in that game.
- Bold indicates a move that gets STAB when used by Drowzee
- Italic indicates a move that gets STAB only when used by an Evolution of Drowzee
- Click on the generation numbers at the top to see Egg moves from other generations
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Game |
Move |
Type |
Power |
Accuracy |
PP
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This Pokémon learns no moves by tutoring.
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- A black abbreviation in a colored box indicates that Drowzee can be tutored the move in that game
- A colored abbreviation in a white box indicates that Drowzee cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Drowzee
- Italic indicates a move that gets STAB only when used by an Evolution of Drowzee
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Event |
Move |
Type |
Power |
Accuracy |
PP
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New York City Pokémon Center
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Amnesia
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Psychic
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—
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—%
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20
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- A superscript level indicates that Drowzee can learn this move normally in Generation II at that level
- Bold indicates a move that gets STAB when used by Drowzee
- Italic indicates a move that gets STAB only when used by an Evolution of Drowzee
- Click on the generation numbers at the top to see event moves from other generations
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