Double Iron Bash (move)
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Double Iron Bash ダブルパンツァー Double Panzer | ||||||||||||
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Range
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Availability
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Double Iron Bash (Japanese: ダブルパンツァー Double Panzer) is a damage-dealing Steel-type multi-strike move introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is the signature move of Melmetal.
Effect
Double Iron Bash inflicts damage and has a 30% chance of causing the target to flinch, hitting the target twice per use. If the target has used Minimize, Double Iron Bash now deals double its regular damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
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VII | VIII | IX | ||||||
0809 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 72PE | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user spins, then strikes the opponent with its arms. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Melmetal rapidly spins its body. Once it builds up enough force, it extends its arms and hits the opponent with them, one after the other. | |||
Ash's Melmetal | SM138 | Debut |
Trivia
- In the anime, Professor Kukui named this move.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |