From Bulbapedia, the community-driven Pokémon encyclopedia.
- Flash Fire redirects here. For TCG expansion, see Flashfire (TCG).
Flash Fire
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もらいび
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Received Fire
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Flavor text
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Generation IV
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Powers up Fire-type moves if hit by a Fire move.DPPt It powers up Fire-type moves if it's hit by one.HGSS
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Generation V
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It powers up Fire-type moves if it's hit by one.
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Generation VI
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Powers up the Pokémon's Fire-type moves if it's hit by one.
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Generation VII
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Powers up the Pokémon's Fire-type moves if it's hit by one.
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Generation VIII
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Powers up the Pokémon's Fire-type moves if it's hit by one.
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Flash Fire (Japanese: もらいび Received Fire) is an Ability introduced in Generation III.
Effect
In battle
Generation III
Flash Fire makes the Pokémon immune to Fire-type moves and will activate when hit by one. When activated, the power of the Pokémon's Fire-type moves is increased by 50%. While subsequent hits by Fire-type moves will not provide further increases in power, the Pokémon remains immune to the moves.
Flash Fire will not activate if the Pokémon is protected from the Fire-type move.
Flash Fire will not work while the user is frozen.
Generation IV
Instead of boosting Fire-type moves' power, Flash Fire now technically boosts the Pokémon's Attack or Special Attack by 50% during damage calculation if a Fire-type move is being used, resulting in effectively the same effect.
Flash Fire can be activated by Will-O-Wisp.
Generation V onwards
Flash Fire is now functional even if the user is frozen.
Outside of battle
In Pokémon Sword and Shield, if a Pokémon with Flash Fire is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with a Fire-type Pokémon, if one is possible.
Pokémon with Flash Fire
Pokéstar Studios opponents with Flash Fire
In other games
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness, and Sky, Flash Fire will neutralize Fire-type moves and increase user's Flash Fire value by 1 for the rest of floor; this effect can be stacked twice. If the user performs a Fire-type move, their Special Attack is temporarily increased by that amount of stages (but cannot increase past +10).
Description
Games
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Description
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MDRB
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Zeroes damage from Fire-type move hits, and boosts own Fire moves.
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MDTDS
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Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks.
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BSL
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ほのおタイプのわざを うけると ダメージがなく ほのお タイプの わざが つよくなる
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Conq.
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Raises Attack if hit by a Fire-type move.
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MDGtI
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Fire-type moves boost the power of the Pokémon's Fire-type moves instead of damaging it.* Not only will Fire-type moves not work on the Pokémon, they boost the power of its own Fire-type moves!*
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SMD
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Not only will Fire-type moves fail to work on the Pokémon, they will boost the power of its own Fire-type moves!
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MDRTDX
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The Pokémon will absorb Fire-type moves that are used on it, boosting the power of its own Fire-type moves.
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In the anime
In the manga
In the Pocket Monsters Platinum: Aim to Be Battle King!!
Scizor
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The Pokémon is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.
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Pokémon
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Method
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User
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First Chapter Used In
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Notes
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Scizor is immune to Fire-type attacks, and its Fire-type moves become stronger when hit by one.
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Yū's Scizor
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Clash! Yū vs. The Wandering Player
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Debut Used via Skill Swap
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Pokémon Adventures
Pokémon Battle Frontier
In other languages