List of Key Items in Generation IV

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This is a list of all key items that are found in Generation IV. Note that some of these items – notably the Azure Flute, Member Card, and Oak's Letter – cannot yet be obtained legitimately in English-language games.

List of key items in Generation IV

File:AzureFluteSprite.png Azure Flute

  • Purpose: Plays a melody that's beyond this world; opens the stairway to Arceus in the Hall of Origin.
  • Description: A flute that puts out echoing sounds that do not seem to be of this world. It is unknown who made it.
  • Location: Given to the player by the man in the green jacket in any Pokémon Mart. Must be downloaded through Mystery Gift at a future Nintendo event

Bicycle

  • Purpose: Allows for faster travel than walking or running. Players can press B to change between the two gear settings.
  • Description: A folding Bicycle that enables much faster movement than the Running Shoes.
  • Location: Given away by the owner of Rad Rickshaw's Cycle Shop in Eterna City after saving him from Team Galactic.

Coin Case

  • Purpose: Used for storing Coins from Veilstone Game Corner.
  • Description: A case for holding Coins obtained at the Game Corner. It holds up to 50,000 Coins.
  • Location: Given away by a clown in Veilstone City.

Coupons

  • Purpose: Coupons needed to obtain the Pokétch.
  • Description: A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
  • Location: Each of these is given out by a different clown in Jubilife City. They all have the same sprite, description, and function. They do not need to be collected in any specific order.

Explorer Kit

Fashion Case

Galactic Key

  • Purpose: Opens the door to the Team Galactic HQ in Veilstone City.
  • Description: A card key for disengaging security systems in the Galactic HQ. Losing it can result in punishment, apparently.
  • Location: Can be found in Veilstone City's Galactic Building basement.

Good Rod

  • Purpose: Allows the player to fish in bodies of water. Better than the Old Rod.
  • Description: A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
  • Location: Given out by a fisherman on Route 209.

Journal

  • Purpose: Records limited notes on daily gameplay. It is brought up automatically when returning to the game after 2 or more days have passed without making a new save.
  • Description: A notebook that keeps a day-to-day record of your adventure so far.
  • Location: Given out by the player's mother in Twinleaf Town.

File:Lunar Wing.png Lunar Wing

  • Purpose: Used to cure the sailor's son's nightmares in Canalave City.
  • Description: A feather that glows like the moon. It is said to possess the power to dispel nightmares.
  • Location: This will be left behind on Fullmoon Island after encountering Cresselia.

Member Card

  • Purpose: A 50-year old key for accessing the motel in Canalave City; allows access to battle Darkrai.
  • Description: A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago.
  • Location: The Membership Card was obtainable at an official Nintendo event in Japan. As of yet it has not been made available in other countries.

Oak's Letter

  • Purpose: A letter from Professor Oak to be taken to Route 224; allows access to battle Shaymin.
  • Description: A letter from Prof. Oak. Written in it is a request for you to go to Rt. 224.
  • Location: Given to the player by the man in the green jacket in any Pokémart. Must be downloaded through Mystery Gift at a future Nintendo event.

Old Charm

Old Rod

  • Purpose: Allows the player to fish in bodies of water.
  • Description: An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
  • Location: A fisherman in western Jubilife City will give this away.

Pal Pad

  • Purpose: Stores Friend Codes of other players.
  • Description: A convenient notepad that is used for registering your friends and keeping a record of game play.
  • Location: Basement of Oreburgh City's Pokémon Center.

Parcel

  • Purpose: A package to deliver to the rival. It contains two Town Maps, one for him, and one for the player.
  • Description: A parcel entrusted in your care. You are supposed to deliver it to your childhood friend who left Twinleaf Town.
  • Location: Given out in Twinleaf Town by the rival's mom.

Poffin Case

Point Card

Poké Radar

  • Purpose: Locates hidden Pokémon in the grass; requires 50 steps to charge after use.
  • Description: A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk.
  • Location: Professor Oak gives this away in Sandgem Town after the Sinnoh Dex has been completed.

Seal Case

  • Purpose: Stores the Seals collected or bought during the game.
  • Description: A case for storing Seals that can be applied to the capsule cases of Poké Balls.
  • Location: A woman in eastern Solaceon Town will give this away.

File:SecretPotionSprite.png SecretPotion

Sprayduck

  • Purpose: Used to water planted Berries. If watering is done correctly, the resulting Berry trees will have more Berries to pluck.
  • Description: A watering can shaped like a Psyduck. It helps promote healthy growth of Berries planted in soft soil.
  • Location: Obtained at Floaroma Town's Pick a Peck of Colors Flower Shop.

Storage Key

  • Purpose: Opens the door to the Team Galactic Warehouse.
  • Description: The key to Team Galactic's sinister warehouse located at the edge of Veilstone City.
  • Location: Veilstone City.

Suite Key

Super Rod

  • Purpose: Allows the player to fish in bodies of water. Best Rod of all.
  • Description: An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
  • Location: A fisherman in the Fight Area will give this away.

Town Map

  • Purpose: Displays a map of Sinnoh and the player's current location. Details of routes and cities can be accessed by the touch screen.
  • Description: A very convenient map that can be viewed anytime. It even shows your present location.
  • Location: The rival will give this out in Jubilife City after the parcel has been delivered.

Vs Seeker

  • Purpose: Allows the player to to challenge Trainers more than once; requires 100 steps to recharge after use.
  • Description: A device that indicates Trainers who want to battle. Its battery charges while you walk.
  • Location: The Professor's Assistant will give this away on Route 207.

Works Key

[[List of Key Items in Generation#|]]