Appendix:Crystal walkthrough/Section 9
Olivine City
Olivine City is a major port city located in northwest Johto, between Route 39 to the north and Route 40 to the west. The Olivine Gym stands in the north part of town, and the Olivine Lighthouse helps to guide ships like the S.S. Aqua into the harbor.
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Beacon's Plight
When you approach the Gym, Silver is just leaving. He informs you that the Gym Leader is away at the lighthouse, taking care of a Pokémon that has fallen ill. He walks away, wondering aloud why she would do such a thing, as he firmly believes that any Pokémon unable to battle is worthless.
Fishing Guru 2
Visit the first house to the south of the Gym and speak to the Fisherman inside to receive a Good Rod. This mid-level fishing rod can reel in a greater variety of water-dwelling Pokémon than the Old Rod.
Time for a Trade
There are two houses standing side-by-side in the northeast part of town. Visit the western house to find a man who would like to trade Pokémon. He is willing to part with his Voltorb in exchange for a Krabby. Krabby can be found in Olivine City and on Route 40 to the west, and is an easy catch with a Good Rod.
Olivine Café
The Olivine Café is located to the west of the Pokémon Center. Speak to the Sailor sitting at the table to receive HM04 (Strength). This field move lets a compatible Pokémon move large boulders with ease.
Olivine Lighthouse
The Olivine Lighthouse is located in the southeast part of the city. A certain Pokémon usually serves as the lighthouse beacon to safely guide ships into the harbor, but has recently fallen ill.
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1F-4F
Battle other Trainers on the way to the fifth floor.
5F (Outer)
Go south to find TM34 (Swagger), then battle Bird Keeper Denis on the north side of the building. Pick up the Rare Candy on the east side and jump down through the gap in the floor.
4F (Outer)
Head northwest to battle Lass Connie, then jump down through the nearby gap.
3F (Inner)
Battle Sailor Terrell, then pick up the Ether and climb up the stairs to 4F.
4F (Inner)
Climb the stairs to a separate part of the fifth floor.
5F (Inner)
Battle Sailor Ernest, then collect the Super Repel and climb up the stairs.
6F
On the top floor, you find the local Gym Leader, Jasmine, keeping the ill Ampharos company. Amphy would normally use its tail to illuminate the harbor, but does not have the strength for it at the moment. Jasmine informs you of a pharmacy across the sea in Cianwood City, and as she cannot leave the Pokémon unattended, asks if you would bring their medicine back for Amphy.
Route 40
Route 40 includes a small beach outside Olivine City and a stretch of open ocean leading south to Route 41. The gate to the Battle Tower is located here.
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Battle Tower
The Battle Tower is a facility that allows Trainers to challenge themselves by battling under certain restrictions. Challengers must speak to the attendant to register their team of three Pokémon, and will be unable to proceed if their party does not match this quantity. After saving the game, Trainers are asked the level of the challenge that they wish to enter. Initially, Levels 10, 20, 30, and 40 are available; each party Pokémon's level must be no higher than the desired challenge level. The attendant then leads the way to one of the Battle Rooms, where challengers must defeat seven opponents in a row. Challengers may not use healing items during battle, but are asked by the attendant after each battle if they require medical attention. Held items are allowed, but teams may not have more than one of the same item. After each group of seven opponents is defeated, challengers are awarded five bottles of a certain Vitamin.
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HP Up ×5 | |
Protein ×5 | |
Iron ×5 | |
Calcium ×5 | |
Carbos ×5 |
After entering the Hall of Fame, participants may then challenge Levels 60, 70, 80, 90, and 100.
Route 41
Route 41 is a water route that connects Route 40 to the north and Cianwood City to the west. It is a rough spot in the sea where whirlpools can block the way.
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Whirl Islands
The Whirl Islands form an archipelago between the Johto mainland and Cianwood City. These islands are connected underwater by a sprawling network of dark caves, where seawater and boulders restrict movement in some areas. The rough seas make it impossible to reach them without a certain field move.
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Crystal walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |