Magnemite (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
000 #{{{prevnum}}}: Slowbro
Pokémon
#{{{nextnum}}}: Magneton 000
Magnemite
コイル Coil
#081
081Magnemite.png
Artwork from FR/LG
Type
Electric Steel
Category
Magnet Pokémon
Abilities
Magnet Pull or Sturdy
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#081
Johto
#118
Hoenn
#082
Regional Browser numbers
Height
1′00″
Imperial
0.3 m
Metric
Weight
13.2 lbs.
Imperial
6.0 kg
Metric
Dex color
Gray
Catch rate
190 (24.8%)
Body style
Body04.png BodyUnknown.png
Blue-Striped
Footprint
 F081.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Mineral group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 89 Battle Exp.: 891*

Magnemite (Japanese: コイル Coil) is a dual-type Electric/Steel Pokémon. Attracted by electricity, it is common in areas such as the Kanto Power Plant and Hoenn's New Mauville. Along with its evolved form Magneton, it is one of only two Pokémon to ever change type; from a pure Electric-type in the Generation I games to a dual-type Electric/Steel Pokémon in Generation II and onward.

Magnemite can have one of two abilities: Magnet Pull, which prevents Steel-type Pokémon from escaping; or Sturdy, which prevents One-Hit KO attacks from having any effect.

Magnemite evolves into Magneton starting at Level 30.

Biology

Physiology

Magnemite is a robotic lifeform that has a gray, circular body with a single, big eye, a horse shoe magnet on its left and right sides, two Phillips head screws that are supposed to be feet, and another screw on top of its head that looks similar to an antenna. Magnemite was originally thought to be a pure Electric type, but research eventually led to the discovery that traits of a Steel-type Pokémon were present, too. Even though Magnemite and its evolved forms are mechanical creatures, they still have emotions, the need to eat and a way of reproducing. Magnemite also might be related to Beldum and Bronzor due to the fact that all of them are partially Steel-type that create electromagnetic waves to float in the air.

Gender differences

This Pokémon is genderless.

Special abilities

The magnetic units on Magnemite's body create electromagnetic waves that allow it to defy gravity and that can potentially disrupt various electrical equipment. Magnemite usually attack by using electrical attacks such as Thunder Wave and Thunderbolt. Magnemite can also focus magnetic energy into a homing-attack known as Magnet Bomb.

Behavior

Magnemite generally keep to themselves. They are quiet and do not bother people. However, if anyone gets near them with magnets or something that emits large amounts of electricity, they can be attracted to such an object. Magnemite are very neutral, but they are very eager to please their trainers and will fight hard. If a wild Magnemite is approached, they will usually go away as they don't care for interaction, however, if attacked, they will retaliate with non-damaging moves such as Thunder Wave or Supersonic. If the attacker persists, they will start to use damaging attacks such as Thundershock or Magnet Bomb, and in extreme cases, Zap Cannon.

Habitat

Magnemite can usually be found in power plants.

Diet

Main article: Pokémon food

Magnemite feed off of electrical currents, which is why many towns prohibit the presence of Magnemite.

In the anime

File:SparksFlyforMagnemite.gif
A Magnemite dreaming of electric mice
File:075.jpg
Two startled Magnemite in All Torkoal, No Play!

Magnemite first appeared in Sparks Fly for Magnemite. Ash and friends were in Gringy City while the power went out. When they were looking around for the cause of the power outage, a lone Magnemite showed up and was feeling attracted to Ash's Pikachu, who was having a cold. When a group of Grimer and its Muk leader were chasing Ash and co, a group of Magnemite and Magneton helped to fight them off.

In Get Along, Little Pokémon, Ash, Misty and Tracey met a man named Ethan who used Magnemite to harness electrical energy from bolts of lightning during thunderstorms and then the electrical energy would be given to towns that were without power. Magnemite #6 evolved into a Magneton to save Ash and Pikachu from Team Rocket.

Ash has battled two Gym Leaders with Magnemite: Jasmine in Nerves of Steelix and Wattson in Watt's with Wattson?.

In DP074, Shō offers to trade his Magnemite for Ash's Pikachu (naturally, Ash refuses the offer).

An army of Magnemite appeared in Giratina and the Sky's Bouquet: Shaymin under the ownership of the main villain, Zero.

Brock temporarily had ownership of a Magnemite in DP088.

In the manga

In the Pokémon Special manga

Magnemite makes a multiple cameo aboard the S.S. Anne in Danger: High Voltorb as many of the Pokémon ready to attack Red, however it's not clear if they belong to Lt. Surge or to his sailor. It debuts in the next round, Buzz Off, Electabuzz! searching in the ship for Red.

Later, in Template:PSV, Lt. Surge uses a Magnemite to fight Morty's Misdreavus, using electromagnetism to shield attacks as well as fire Zap Cannon. The fight, however, ended in a draw due to Misdreavus using Destiny Bond.

In the TCG

Main article: Magnemite (TCG)

Game data

NPC appearances

  • Pokémon Mystery Dungeon: A group of Magnemite are the clients of the game's second mission, sending the player to save their friend who is trapped in Thunderwave Cave. The rescued Magnemite decides to join the rescue team a couple of days later.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Blue
Yellow It is born with the ability to defy gravity. It floats in air on powerful electromagnetic waves.
Stadium Appears as if out of nowhere. It floats using anti-gravity and discharges electricity from two side-mounted units.
Generation II
Gold It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.
Silver The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.
Crystal The electricity emitted by the units on each side of its body cause it to become a strong magnet.
Stadium 2 It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.
Generation III
Ruby Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.
Sapphire Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.
Emerald The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.
FireRed It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.
LeafGreen Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Generation IV
Diamond The units at its sides generate electromagnetic waves that keep it airborne . It feeds on electricity.
Pearl The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Power Plant
Blue (Japan)
None Trade
Yellow
Common Power Plant, Route 10
Generation II
Gold Silver
Common Routes 6, 7, 38, and 39
Crystal
Common Routes 6, 7, 38, and 39
Generation III
Ruby Sapphire
Common New Mauville
Emerald
Common New Mauville
FireRed LeafGreen
Common Power Plant
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Swarm Fuego Ironworks
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Tunnel
Pokémon Channel Back Yard
Pokémon Pinball: Ruby & Sapphire Plains
Pokémon Trozei! Secret Storage 2
Secret Storage 19
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Thunderwave Cave (End)
Lightning Field (1F-7F)
Wish Cave (1F-3F)
Pokémon Ranger Krokka Tunnel
Underground Waterways
Dusk Factory
Pokémon Mystery Dungeon
(Time and Darkness)
Bottomless Sea (B1-B49)
Sky Stairway (1F-49F)
Final Maze (B1-B48)
Pokémon Ranger: Shadows of Almia Pueru City
Volcano Cave
Union Highway
Inochi Cliff

Base stats

Stat Range
At Lv. 50 At Lv. 100
25
85 - 132 160 - 254
35
36 - 95 67 - 185
70
67 - 134 130 - 262
95
90 - 161 175 - 317
55
54 - 117 103 - 229
45
45 - 106 85 - 207
Total:
325
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 95.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Notes:

Learnset

By leveling up

|- style="text-align:center" | style="text-align:left" | Electric | style="background:#60A1B8" |  Steel 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 1 | style=" background:#FFF" | Magnemite | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

None.

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#9DC1B7" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/2

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 081.png Spr 1y 081.png Spr 1g 081.png Spr b g1 081.png
II Gold Silver Crystal   Back
Spr 2g 081.png Spr 2s 081.png Spr 2c 081.png Spr b 2g 081.png
Spr 2g 081 s.png Spr 2s 081 s.png Spr 2c 081 s.png Spr b 2g 081 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 081.png Spr 3e 081.png Spr 3f 081.png Spr b 3r 081.png
Spr 3r 081 s.png Spr 3e 081 s.png Spr 3f 081 s.png Spr b 3r 081 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 081.png Spr 4p 081.png Spr 4h 081.png Spr b 4d 081.png
Spr 4d 081 s.png Spr 4p 081 s.png Spr 4h 081 s.png Spr b 4d 081 s.png
V Black White Black 2 White 2 Back
Spr 5b 081.png Spr 5b2 081.png Spr b 5b 081.png
Spr 5b 081 s.png Spr 5b2 081 s.png Spr b 5b 081 s.png
Magnemite For other sprites and images, please see Magnemite images on Bulbagarden Archives.

Trivia

  • "Coil" was originally going to be Magnemite's English name.
  • Magnemite, along with is evolution Magneton, are the only Pokémon to gain another type with the debut of Generation II. In Generation I, Normal-, Psychic-, Ice-, Ghost-, and Template:Type2 moves were nominally effective against the two. However, once they became Template:Type2, their defenses against these moves rose, even to the point of ineffectiveness for Poison. In this way, Magnemite and Magneton became much more formidable than they were in Generation I. However, it wasn't until Generation III that they gained a single Steel-type attack.
  • Despite most of Magnemite's Pokédex entries saying they are able to float through the air with anti-gravity, Magnemite does not have the ability of Levitate, and so they are still affected by Earthquake or other Ground-type moves, although they are able to float in the air in the anime. However, as of Generation IV, Magnemite can learn Magnet Rise which simulates Levitate for a short period of time.
  • Magnemite is the first Steel Pokémon in National Dex order.
  • Although Magnemite does not have feet, it still has a footprint. The footprint is an outline of one of its lower body screws.
  • It is similar to a glyph for the planet Uranus ♅.

Origin

Magnemite seems to be a magnetic robot.

Name origin

Magnemite's name appears to be a combination of magnet and mite, in the sense of small creature. Alternatively, it could be a play on magnetite. Its Japanese name is simply coil, perhaps referring to the fact that a coil with electric current generates a magnetic field.

In other languages

  • German: Magnetilo
  • French: Magneti - This is from magnétique which means magnetic, and possibly petit meaning small.
  • Korean: 코일 Koil
  • Chinese (Hong Kong): 小磁怪 - Literally "little magnetic monster"

External links

000 #{{{prevnum}}}: Slowbro
Pokémon
#{{{nextnum}}}: Magneton 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.