From Bulbapedia, the community-driven Pokémon encyclopedia.
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Height
7′03″ Imperial
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2.2 m Metric
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7′03″/2.2 m Red-Striped
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0'0"/0.0 m Blue-Striped
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0'0"/0.0 m
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Weight
235.0 lbs. Imperial
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106.6 kg Metric
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235.0 lbs./106.6 kg Red-Striped
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0.0 lbs./0.0 kg Blue-Striped
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0.0 lbs./0.0 kg
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EV yield
HP 0
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Atk 0
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Def 0
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Sp.Atk 0
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Sp.Def 0
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Speed 0
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Base Exp.: 210
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Battle Exp.: 2101*
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Dusknoir (Japanese: ヨノワール Yonoir) is a Template:Type2 Pokémon.
It evolves from Dusclops by trade with Reaper Cloth. It is the final form of Duskull.
Biology
Physiology
Dusknoir's body is mostly black, with two almond shaped eye-like markings and a yellow horizontal zigzag line on this Pokémon's torso which can open like a mouth (creating the illusion of a face) and fire powerful attacks. Dusknoir has now developed arms. Two yellow bands are near its black wrists and its grey hands are similar to Dusclops's. Dusknoir has a gray, cylinder-shaped head with another yellow band near the top and a single black eye with a yellow iris and a red pupil. Dusknoir has a ghostly tail instead of feet like Dusclops, resembling the typical depiction of a genie. Dusknoir has a yellow antenna on top of its head in which allows this Pokémon to receive transmissions from the spirit world which tell it to bring people there. In addition, it may have ties to the Grim Reaper, as the player needs a Reaper Cloth in order for it to evolve.
Gender differences
None.
Special abilities
In addition to the usual powers most ghost Pokémon possess, they also have great physical strength and can learn the Elemental Punches.
Behavior
They receive radio signals from the spirit world that tell it to bring people there.
Habitat
They tend to prefer dark areas best.
Diet
- Main article: Pokémon food
It is unknown what they eat, but they are sometimes found with the Kasib Berry in their possession.
In the anime
Dusknoir made its anime appearance in DP090. It tried to protect humans from a demonic girl but was often blamed for the trouble that the demonic girl caused.
In the manga
In the TCG
- Main article: Dusknoir (TCG)
Game data
NPC appearances
Pokémon Mystery Dungeon 2: Dusknoir is an antagonist in the game. He appears to the party as a revered explorer who helps capture Grovyle, but he is really a Pokémon from the future sent by Primal Dialga to prevent time from flowing properly. He is defeated by Grovyle when he is pushed through a dimentional hole to the future.
Pokédex entries
This Pokémon was unavailable prior to Generation IV.
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Generation IV
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Diamond
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The antenna on its head captures radio waves from the world of spirits that command it to take people there.
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Pearl
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The antenna on its head captures radio waves from the world of spirits that command it to take people there.
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Platinum
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{{{platinumdex}}}
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HeartGold
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{{{heartgolddex}}}
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SoulSilver
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{{{soulsilverdex}}}
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Game locations
This Pokémon was unavailable prior to Generation IV.
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In side games
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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45
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105 - 152
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200 - 294
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100
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94 - 167
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184 - 328
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135
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126 - 205
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247 - 405
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65
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63 - 128
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121 - 251
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135
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126 - 205
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247 - 405
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45
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45 - 106
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85 - 207
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Total: 525
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Template:DP type effectiveness
Learnset
Template:Learnset intro
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|- style="background:#9DC1B7"
| colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
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Side game data
Template:Side game
Evolution
Template:Evobox/2
Sprites
Trivia
- Dusknoir and Gengar are the only second evolution Template:Type2s. Dusknoir is the only one that is purely Ghost-type. Both evolve from their previous forms by trading.
- While the face on Dusknoir's stomach seems to have an angry expression, the face on its back appears to be smiling.
- Spinarak's marking also follow this pattern.
- A Dusknoir that appeared in DP090 protected Ash and Aoi from a demonic girl from taking them to the underworld. This may mean that it can also be as a guardian, not just a messenger, as it prevented the girl from taking them to the Spirit Realm.
Origin
Dusknoir appears to be a ghostly cyclops. A Japanese one-eyed mountain-dwelling creature named the Yamawarawa may have been the inspiration for this Pokémon.
Name origin
Dusknoir's name is derived from dusk and noir, which is French for the word black. Yonoir is a combination of 夜 yo or yoru, night, and noir. Its German name, Zwirrfinst, comes from Zwielicht, wirr and Finsternis. Its French name, Noctunoir, comes from nocturne and noir.
In other languages
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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