Dream Eater (move)

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Dream Eater
ゆめくい ???
Type  Psychic
Category  uncategorized
PP  15 (max. 24)
Power  100
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  2 ♥♥
???
Condition  Smart
Appeal  0  
Condition  Smart
Appeal  0  
Jamming  0  

Dream Eater is a very damaging Psychic-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Translations

Spanish: Come Sueños.

Effect

Generation I

Dream Eater does damage, but only if the opponent is asleep. Up to 50% of the damage done to the opponent is restored to the user. However, if this attack does 1 point of damage, 1 HP will be restored to the user.

If Dream Eater breaks a substitute, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP.

Dream Eater will miss if the opponent is not asleep.

In Stadium, Dream Eater will always miss if the opponent has a substitute.

Learnset

Generation III

By leveling up

By breeding

Template:Project MoveDex notice