Super Fang (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 07:13, 28 June 2006 by BulbaBot (talk | contribs)
Jump to navigationJump to search
Super Fang
いかりのまえば ???
Type  Normal
Category  uncategorized
PP  10 (max. 16)
Power  Varies
Accuracy  90%
Priority  0
  • Makes contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  1
???
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Super Fang is a slightly inaccurate Normal-type move introduced in Generation I that deals a varying amount of damage. Template:Project MoveDex autoarticle notice

Effect

Generation I

Super Fang does damage equal to 50% of the opponent's current HP. Although Super Fang does normal damage, its type does not alter the amount of damage it inflicts. Super Fang will do 1 damage if the opponent's current HP is equal to 1.

Learnset

Generation III

By leveling up

Template:Project MoveDex notice