User:Spriteit/Space World Datamine Info
Differences from the final game
The demo and the final versions of the Generation II games had numerous differences.
Morning Day Night The demo was meant to be played on Gameboy hardware and was not designed to take advantage of the colors available on a Gameboy Color; as such, the colors available through the Super Gameboy were less detailed. The day and night system is present, but due to running on a Game Boy color scheme, the change in colors for the time of the day are just shades of blue. Playing the final games on a Super Gameboy yields a similar effect.
The intro lacks music, and instead of showing the Generation II starters at the end of the intro, Venusaur and Blastoise are shown instead; Charizard, which was present in the final game's intro, has a slightly less detailed design.
Kanto Route 1 music plays for all Routes. The music of Viridian City, Saffron City, and Pewter City plays for all cities and towns present. Trainer and wild Pokémon battles both use Pokémon Red and Green Gym Leader music. More tracks from Pokémon Red and Green are present for events that are not normally possible in this build.
Entry animations were also used in this game, including a fade in animation that was used for Hoothoot and an unused wave animation. The animation that was later used for Shiny Pokémon was used in this demo for Pikachu and Sunflora.
Type chart
Several type match ups differed from the final version of the game. Notably, Normal-type and Dark-type would be super effective against Dark-types while Normal-types would only take half-damage from Dark-types, Water-type and Electric-type would have been super effective against Steel-type, and Poison-type would be resisted by the Steel-type instead of Poison-type moves doing no damage.
Pokémon
- Main article: Pokémon Gold and Silver demo/Pokémon
Although only a few new Pokémon can be seen in the demo through normal gameplay, 100 new Pokémon had been designed at the time. 62 of these Pokémon were used in the final games, and 29 of these Pokémon received various changes before their release in the final games. 38 Pokémon went completely unused. 16 of the unused Pokémon were related to the original 151 Generation I Pokémon, and two of the unused Pokémon were related to Generation II Pokémon which made it into the final release. 20 of the unreleased Pokémon were not related to any existing Pokémon.
Many of the 151 Generation I Pokémon still used their sprites from Pokémon Blue as placeholder sprites during this time. Several Pokémon would have also gained either an evolution or a pre-evolution. Certain scrapped Pokémon correspond to, and may have inspired, later-generation Pokémon such as Leafeon or Lickilicky. It's worth noting to that at the time of the Sapceworld demo being released, Shiny Pokémon had already been implemented into the game with an encounter chance of 81/4096. roughly 2%.
List of new Pokémon
Ndex | MS | Pokémon | Type | |
---|---|---|---|---|
#152 | Chikorita | Grass | ||
#153 | Bayleef | Grass | ||
#154 | Meganium | Grass | ||
#155 | Honōguma | Fire | ||
#156 | Borubeā | Fire | ||
#157 | Dainabea | Fire | ||
#158 | Kurusu | Water | ||
#159 | Akua | Water | ||
#160 | Akueria | Water | ||
#161 | Hoothoot | Flying | ||
#162 | Noctowl | Flying | ||
#163 | Mareep | Electric | ||
#164 | Flaaffy | Electric | ||
#165 | Ampharos | Electric | ||
#166 | Mikon | Water * | ||
#167 | Monja | Grass | ||
#168 | Jaranra | Grass | ||
#169 | Hanēi | Water | Flying | |
#170 | Qwilfish | Water | ||
#171 | Shibirefugu | Water | ||
#172 | Pichu | Electric | ||
#173 | Cleffa | Normal | ||
#174 | Igglybuff | Normal | ||
#175 | Quagsire | Water | ||
#176 | Natu | Flying | Psychic | |
#177 | Xatu | Flying | Psychic | |
#178 | Gyopin | Water | ||
#179 | Marill | Water | ||
#180 | Manbō1 | Water | ||
#181 | Ikari | Water | Steel | |
#182 | Gurotesu | Water | Steel | |
#183 | Crobat | Poison | Flying | |
#184 | Para | Bug | ||
#185 | Spinarak | Bug | Poison | |
#186 | Ariados | Bug | Poison | |
#187 | Skarmory | Flying | Steel | |
#188 | Animon | Normal | ||
#189 | Hināzu | Normal | Flying | |
#190 | Sunflora | Grass | Psychic | |
#191 | Phanpy | Ground | ||
#192 | Donphan | Ground | ||
#193 | Tsuinzu | Dark | Normal | |
#194 | Girafarig | Dark | Normal | |
#195 | Smeargle | Normal | ||
#196 | Kōnya | Normal | ||
#197 | Rinrin | Dark | ||
#198 | Berurun | Dark | ||
#199 | Politoed | Water | ||
#200 | Slowking | Water | Psychic | |
#201 | Unown | Normal | ||
#202 | Ledyba | Bug | Flying | |
#203 | Ledian | Bug | Flying | |
#204 | Puchikōn | Normal | ||
#205 | Espeon | Psychic | ||
#206 | Umbreon | Poison | ||
#207 | Tāban | Water | ||
#208 | Betobebī | Poison | ||
#209 | Remoraid | Water | ||
#210 | Octillery | Water | ||
#211 | Tyrogue | Fighting | ||
#212 | Hitmontop | Fighting | ||
#213 | Pudi | Fighting | ||
#214 | Hoppip | Grass | Flying | |
#215 | Skiploom | Grass | Flying | |
#216 | Jumpluff | Grass | Flying | |
#217 | Baririna | Fighting | ||
#218 | Smoochum | Ice | ||
#219 | Elekid | Electric | ||
#220 | Magby | Fire | ||
#221 | Bellossom | Grass | Poison | |
#222 | Tsubomitto | Grass | Poison | |
#223 | Miltank | Normal | ||
#224 | Bomushikā | Water | Fire | |
#225 | Delibird | Water | Ice | |
#226 | Kotora | Electric | ||
#227 | Raitora | Electric | ||
#228 | Madāmu | Normal | Flying | |
#229 | Norowara | Ghost | ||
#230 | Kyonpan | Ghost | ||
#231 | Murkrow | Dark | Flying | |
#232 | Blissey | Normal | ||
#233 | Scizor | Bug | Flying | |
#234 | Purakkusu | Bug | ||
#235 | Houndour | Fire | ||
#236 | Houndoom | Fire | ||
#237 | Urufuman | Ice | ||
#238 | Wāurufu | Ice | ||
#239 | Porygon2 | Normal | ||
#240 | Namēru | Normal | ||
#241 | Steelix | Steel | Ground | |
#242 | Kingdra | Dragon | Water | |
#243 | Raikou | Electric | ||
#244 | Entei | Fire | ||
#245 | Suicune | Water | ||
#246 | Sneasel | Dark | ||
#247 | Ho-Oh | Flying | ||
#248 | Togepi | Normal | ||
#249 | Snubbull | Psychic | ||
#250 | Aipom | Normal | ||
#251 | Rīfi | Grass |
Maps
- Main article: Pokémon Gold and Silver demo/Locations
Although only Silent Hill and the route and forest leading from it to Old City are accessible in the demo, many other locations are programmed into the game. However, the inaccessible locations lack collision and warp data.
The final map of Johto shares little resemblance to the region present in the demo, which was based on the entirety of Japan, with Kanto included as a large city within it. Apart from Kanto and a prototype of the Ruins of Alph, none of the areas from the final game appear in the demo; however, some maps bear similarities.
Mini-games
This build of the game contained far more mini-games, with a total of 5.
Title screen
A hidden mini-game involving Pikachu can be played if the game is left idle at the title screen for an extended period of time. The player tries to avoid obstacles and collect musical notes while catching up to Jigglypuff. The game ends once Pikachu catches up to Jigglypuff and returns to the title screen. After playing, the title screen will have musical notes flying across the screen, rather than fire.
Picross
A picross mini-game featuring Pokémon was present.
Some Pokémon picross puzzles would later appear in Picross NP Vol. 1. Pokémon Picross would also be announced for the Game Boy Color; however, it was ultimately cancelled. A Pokémon picross game would not be released until Pokémon Picross in December 2015.
Poker
The poker mini-game was based on the real-life game of poker but with various Pokémon on the cards instead of clubs, diamonds, hearts, and spades. It would be replaced with card flip in the final version of the game.
Memory game
A memory game is a game where the player attempts to match five pairs of cards in five turns. However, no coins are actually rewarded for any matches. This game remains unused in the final game.
Slide puzzle
The last mini-game is a 15-tile slide puzzle game where the player has to try rearranging the tiles to reveal who the Pokémon is.
Items
- Main article: Pokémon Gold and Silver demo/Items
With the introduction of held items, many new items and Key Items were added that would be cut, have slight changes in how they worked, or be scrapped altogether.