From Bulbapedia, the community-driven Pokémon encyclopedia.
Adaptability
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てきおうりょく
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Adaptability
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Flavor text
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Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV.
Effect
In battle
Adaptability increases STAB of a Pokémon with this Ability from 1.5 to 2.
When a Pokémon with Adaptability is Terastallized, Adaptability only affects moves of the Tera Type. If the Pokémon's Tera Type is one of its original types, its STAB is 2.25; otherwise, it's 2.
Stellar-type moves are unaffected by Adaptability.
Outside of battle
Adaptability has no effect outside of battle.
Pokémon with Adaptability
In other games
In Explorers of Time, Darkness, and Sky, Adaptability increases STAB from 1.5× to 2×.
In Pokémon Super Mystery Dungeon, the boost is instead from 1.2× to 1.5×.
In Pokémon UNITE, Adaptability is Ability of an Eevee that will evolve into an Sylveon. It increases the user's Special Attack by 5% for 1.5s, when it deals or receives damage, stacking up to 4 times. This becomes Pixilate upon evolving.
Description
Games
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Description
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MDTDS
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Boosts the power of the Pokémon's moves that match its type.
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BSL
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じぶんと わざのタイプが あっているときの ダメージが おおきい
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MDGtI
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Increases the power of moves that are the same type as the Pokémon.* The power of moves that are the same type as the Pokémon goes up.*
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SMD
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The power of moves that are the same type as the Pokémon goes up.
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MDRTDX
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This Ability increases the power of moves that are the same type as this Pokémon.
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In the manga
Pokémon Adventures
- Red's Eevee, Vee, is revealed to have Adaptability as his Ability.
Trivia
- Adaptability is the first Ability in alphabetical order.
In other languages