Booster Energy

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Booster Energy
ブーストエナジー
Boost Energy
Bag Booster Energy SV Sprite.png
Booster Energy
Sprite from Pokémon Scarlet and Violet
Introduced in Generation IX
Pocket
Generation IX Bag Other Items pocket icon.png Other Items
Fling
Power 30

Booster Energy (Japanese: ブーストエナジー Boost Energy) is a type of item introduced in Generation IX.

In the core series games

Price

Games Cost Sell price
SV N/A N/A

Effect

If held by a Pokémon with the Ability Protosynthesis when harsh sunlight is not active, or Quark Drive when Electric Terrain is not active, Booster Energy activates the Pokémon's Ability (being consumed in the process).

Item-manipulating moves and abilities such as Fling, Trick, or Symbiosis cannot transfer Booster Energy to or from a Paradox Pokémon (except Koraidon and Miraidon).

Since Booster Energy is restored after battle when consumed (as are all non-Berry items as of Pokémon Scarlet and Violet), it can be obtained from wild Paradox Pokémon even if it was consumed during battle.

Description

Games Description
SV An item to be held by Pokémon with certain Abilities. The energy that fills this capsule boosts the strength of the Pokémon.

Acquisition

Games Finite methods Repeatable methods
SV Zero Lab Held by wild Great Tusk, Scream Tail, Brute Bonnet, Flutter Mane, Slither Wing, Sandy Shocks, Iron Treads, Iron Bundle, Iron Hands, Iron Jugulis, Iron Moth, Iron Thorns, Roaring Moon, and Iron Valiant (5% chance)

In the spin-off games

Booster Energy in Pokémon Masters EX

Pokémon Masters EX

In Pokémon Masters EX, Booster Energy can only be used by certain sync pairs who have it as an item move.

Name Category MP
(uses)
Target Effect tag Description Playable sync pair(s)
Booster Energy Status 2 Self Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank. Sygna Suit Nemona & Scream Tail


In the TCG

Ancient Booster Energy Capsule in the TCG
Future Booster Energy Capsule in the TCG

Booster Energy was introduced as Pokémon Tool cards in the Pokémon Trading Card Game during the English Scarlet & Violet Series (the Japanese Scarlet & Violet Era) as Ancient Booster Energy Capsule and Future Booster Energy Capsule. They were first released in Japanese in the Ancient Roar and Future Flash expansions, respectively, before being released in the English Paradox Rift expansion. Both cards support the Paradox Pokémon they are attached to: Ancient Booster Energy Capsule provides the Ancient Pokémon it is attached to with an additional 60 HP and immunity to all Special Conditions, while a Future Pokémon with a Future Booster Energy Capsule attached has no Retreat Cost and its attacks do 20 more damage to the opponent's Active Pokémon.

In other languages

Language Title
Chinese Cantonese 驅勁能量 Kēuiging Nàhngleuhng
Mandarin 驅勁能量 / 驱劲能量 Qūjìng Néngliàng
France Flag.png French Énergie Booster
Germany Flag.png German Energiekapsel
Italy Flag.png Italian Capsula energetica
South Korea Flag.png Korean 부스트에너지 Boost Energy
Spain Flag.png Spanish Energía Potenciadora

External links


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.