From Bulbapedia, the community-driven Pokémon encyclopedia.
|
Hyper Potion すごいきずぐすり Amazing Wound Medicine
|
|
English expansion
|
Skyridge
|
Rarity
|
|
English card no.
|
127/144
|
Japanese expansion
|
Split Earth
|
Japanese Rarity
|
|
Japanese card no.
|
077/088
|
|
English expansion
|
Sword & Shield
|
Rarity
|
|
English card no.
|
166/202
|
Japanese expansion
|
Sword
|
Japanese Rarity
|
|
Japanese card no.
|
053/060
|
|
|
|
|
Hyper Potion (Japanese: すごいきずぐすり Amazing Wound Medicine) is an Item card. It was first released in the Skyridge expansion as a Trainer card.
Card text
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
FLARE
|
|
|
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
|
|
|
|
|
|
|
|
|
|
Choose 1 of your Pokémon. Discard 1 or 2 basic Energy cards attached to that Pokémon. If you discarded 1 Energy card, remove up to 3 damage counters from that Pokémon. If you discarded 2 Energy cards, remove up to 5 damage counters from that Pokémon.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
FLARE
|
|
|
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
|
|
|
|
|
|
|
|
|
|
Heal 120 damage from 1 of your Pokémon that has at least 2 Energy attached. If you healed any damage in this way, discard 2 Energy from it.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
You may play any number of Item cards during your turn.
|
|
e-Reader data
The Skyridge print includes a Dot Code strip for use with the e-Reader, and has the card ID E-45-#. The short strip contains a brief card summary. There is no long strip for this card.
Release information
This card was included in the Skyridge expansion with artwork by Katsura Tabata, first released in the Japanese Split Earth expansion. It was later reclassified as an Item card in the Sword & Shield expansion, first released in the Japanese Sword expansion, with new artwork by Ryo Ueda. The Sword & Shield print was reprinted in the Champion's Path expansion and the Japanese Shiny Star V subset.
Gallery
Trivia
Origin
Hyper Potion is a type of medicine in the Pokémon games that restores a Pokémon's HP.