Master Medal
A Master Medal (Japanese: マスターメダル Master Medal) is an item in the Pokémon Trading Card Game video game. It denotes a duelist as having defeated a Club Master. Duelists need to collect a certain number of club medals in order to qualify for the Trading Card Game Islands's Pokémon Dome. Young duelists usually begin their initial journey by traveling from club to club in an order based on the starting deck they choose to collect them.
Additionally, duelists cannot have access to certain Auto Deck Machines found at Mason Laboratory without the appropriate medal.
List of medals
Grass Medal
The Grass Medal from the Grass Club is the first medal found in the duelist's medal case. In the game, it enables the use of the Grass Medal Auto Deck Machine found at Mason Laboratory. Nikki has the sole authority to hand out the Grass Medal.
It is a circular medal housing a simple leaf shape, similar to the Grass-type icon of the actual Trading Card Game.
Science Medal
The Science Medal from the Science Club is the second medal found in the duelist's medal case. In the game, it enables the use of the Science Medal Auto Deck Machine found at Mason Laboratory. Rick has the sole authority to hand out the Science Medal.
It is a circular medal housing a simple snake design.
Fire Medal
The Fire Medal from the Fire Club is the third medal found in the duelist's medal case. In the game, it enables the use of the Fire Medal Auto Deck Machine found at Mason Laboratory. Ken has the sole authority to hand out the Fire Medal.
It is a circular medal housing a simple flame shape, similar to the Fire-type icon of the actual Trading Card Game.
Water Medal
The Water Medal from the Water Club is the fourth medal found in the duelist's medal case. In the game, it enables the use of the Water Medal Auto Deck Machine found at Mason Laboratory. Amy has the sole authority to hand out the Water Medal.
It is a circular medal housing a simple fish design.
Lightning Medal
The Lightning Medal from the Lightning Club is the fifth medal found in the duelist's medal case. In the game, it enables the use of the Lightning Medal Auto Deck Machine found at Mason Laboratory. Isaac has the sole authority to hand out the Lightning Medal.
It is a circular medal housing a simple thunderbolt shape, similar to the Lightning-type icon of the actual Trading Card Game.
Psychic Medal
The Psychic Medal from the Psychic Club is the sixth medal found in the duelist's medal case. In the game, it enables the use of the Psychic Medal Auto Deck Machine found at Mason Laboratory. Murray has the sole authority to hand out the Psychic Medal.
It is a circular medal housing a simple eye shape, similar to the Psychic-type icon of the actual Trading Card Game.
Rock Medal
The Rock Medal from the Rock Club is the seventh medal found in the duelist's medal case. In the game, it enables the use of the Rock Medal Auto Deck Machine found at Mason Laboratory. Gene has the sole authority to hand out the Rock Medal.
It is a circular medal housing a simple stone design.
Fighting Medal
The Fighting Medal from the Fighting Club is the final medal found in the duelist's medal case. In the game, it enables the use of the Fighting Medal Auto Deck Machine found at Mason Laboratory. Mitch has the sole authority to hand out the Fighting Medal.
It is a circular medal housing a simple fist shape, similar to the Fighting-type icon of the actual Trading Card Game.
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This article is part of both Project ItemDex and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on items in the spin-off games. |