Talk:Floccesy Ranch
I think the mareep appearance rate in normal grass is wrong, I'm playing a UK copy of black 2 and it appears more than anything else. I'd consider looking at the whole table as i see psyduck and pidove the least and i've never seen a riolu.
I can't verify this info in a way that would satisfy the wiki to any citable standard, but I do think the table is wrong it's more like
Mareep 25% Lilipup 25% patrat 15% psyduck 15% Azurill 10% riolu 5% pidove 5%
--Aquatix (talk to me!) 23:22, 12 October 2012 (UTC)
- After running into what must be my eighth Mareep in a row, I agree that 5% is far from correct. It seems more like 40%. Additionally, finding Psyduck has been giving me major bother, so I think it's a 5%? I'm also playing a UK version (White 2) so maybe there's an anomaly in these games.Tadzo (talk) 18:42, 13 October 2012 (UTC)
- I've edited the page to add a clean-up marker and edited the encounter rate values to a more believable set of values, this really needs verifying and properly updated, what i did is merely a stop-gap measure until that can be done --Aquatix (talk to me!) 23:49, 14 October 2012 (UTC)
- I just got a copy of the official B2W2 guide, and while that doesn't give percentages it does class them as either "Frequent", "Average", "Rare" or "Almost never". My guess would be that those correspond to >25%, 10-25%, 5-9% and <5%,respectively. The guide has the following list:
- Azurill: Average
- Lillipup: Frequent
- Mareep: Average
- Patrat: Average
- Pidove: Rare
- Psyduck: Average
- Riolu: Rare
- I just got a copy of the official B2W2 guide, and while that doesn't give percentages it does class them as either "Frequent", "Average", "Rare" or "Almost never". My guess would be that those correspond to >25%, 10-25%, 5-9% and <5%,respectively. The guide has the following list:
- I've edited the page to add a clean-up marker and edited the encounter rate values to a more believable set of values, this really needs verifying and properly updated, what i did is merely a stop-gap measure until that can be done --Aquatix (talk to me!) 23:49, 14 October 2012 (UTC)
Found who added them
I've discovered it was PokemonExpertToby on 07:37, 7 August 2012 who put those values in, it seems he pulled them from nothing as there's no real summary to got with the edit and no citation as to where he got the info. I've posted on his talk page to invite him to discuss this dispute, but at the moment his info should be considered dubious, and promptly reverted unless it has had citation or discussion
Aquatix (talk to me!) 00:05, 15 October 2012 (UTC)
Rustling Grass
I've now stepped on every square of this place several times and have captured every pokemon obtainable from the grass except Psyduck (I've even captured Riolu), but I didn't find the rustling grass where I'm supposed to find Dunsparce and Audino. Is it across the river or in the Hidden Grotto? Because I've searched the entire area that is initially accessible and I didn't find a single patch of tall grass. I'm playing Black 2.
--Ishu bagaria (talk) 21:26, 28 March 2013 (UTC)
- Rustling grass is a phenomenon that happens in the regular old tall grass. Once you walk around enough one section of the grass will rustle. --It's Funktastic~!話してください 21:33, 28 March 2013 (UTC)
Encounter Rates
Playing an NTSC version of Pokemon White 2, and the rates displayed on this page are definitely inaccurate. Was busy farming an adamant Riolu, and the absurd number of Mareep being encountered compared to the 10% quoted on the page suggested that these numbers were entirely off. Decided to just do a test sample to see roughly how far off they were, and in the course of 75 encounters, I found...
- 42 Mareep (56.00%)
- 16 Lilipup (21.33%)
- 6 Azuril (8.00%)
- 6 Psyduck (8.00%)
- 2 Riolu (2.67%)
- 2 Pidove (2.67%)
- 1 Patrat (1.33%)
This is not a suitably large testing sample, of course, but there is statistical significance in the difference of encounter rate here between how many Mareep I found and how many are listed on the wiki page (56% vs. 10%)
Anyone else know the correct and accurate values, or are able to recover them from the game files?
--Oraticus (talk) 18:00, 27 April 2018 (UTC)
- Who was in your party?
- The rates should be from the game already. Tiddlywinks (talk) 18:26, 27 April 2018 (UTC)
- Does the party composition matter? I had a Mareep in the first slot for capturing (paralysis and weak tackle), a Purloin in slot 2 for further weakening if needs be, Oshawott in the third slot, and 2-3 Riolu. Also, after 200 encounters my results were:
- Azuril - 17 (8.50%)
- Psyduck - 12 (6.00%)
- Mareep - 108 (54.00%)
- Riolu - 5 (2.50%)
- Patrat - 4 (2.00%)
- Lilipup - 48 (24.00%)
- Pidove - 6 (3.00%)
- Does the party composition matter? I had a Mareep in the first slot for capturing (paralysis and weak tackle), a Purloin in slot 2 for further weakening if needs be, Oshawott in the third slot, and 2-3 Riolu. Also, after 200 encounters my results were:
- Based on the info above, I can assure you that the rates on the page are not "game rates", unless your lead pokemon quintuples the rate for finding the same pokemon (which would be neat and would make it easier to get Riolu).
- --Oraticus (talk) 19:37, 27 April 2018 (UTC)
- It does matter. The heavy, heavy weighting on Mareep was a big flag. Tiddlywinks (talk) 00:50, 28 April 2018 (UTC)