Talk:Gear (Masters)

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New table

With the addition of the new 3★ gear, I suggest replacing the first table in the article with either of these:

Gear Boost (same type)
LV 1 LV 15
Bracelet 1★ Masters 1 Star Normal Bracelet.png Attack +6 Attack +20
2★ Masters 2 Star Normal Bracelet.png Attack +12 Attack +40
3★ Masters 3 Star Normal Bracelet.png Attack +32
Defense +6
Attack +60
Defense +20
Bandana 1★ File:Masters 1 Star Normal Bandana.png Sp. Atk +6 Sp. Atk +20
2★ Masters 2 Star Normal Bracelet.png Sp. Atk +12 Sp. Atk +40
3★ Masters 3 Star Normal Bracelet.png Sp. Atk +32
Sp. Def +6
Sp. Atk +60
Sp. Def +20
Pin 1★ Masters 1 Star Normal Pin.png HP +11 HP +25
2★ Masters 2 Star Normal Pin.png HP +22 HP +50
3★ Masters 3 Star Normal Pin.png HP +42
Speed +6
HP +70
Speed +20


Gear Boost (same type)
1★ 2★ 3★
LV 1 LV 15 LV 1 LV 15 LV 1 LV 15
Bracelet Attack +6 Attack +20 Attack +12 Attack +40 Attack +32
Defense +6
Attack +60
Defense +20
Bandana Sp. Atk +6 Sp. Atk +20 Sp. Atk +12 Sp. Atk +40 Sp. Atk +32
Sp. Def +6
Sp. Atk +60
Sp. Def +20
Pin HP +11 HP +25 HP +22 HP +50 Attack +42
Speed +6
Attack +70
Speed +20

I don't think it's necessary to spell out what the off-type boost is, since the paragraph above the table says it clearly. I think showing the maximum stat boost would be more useful. --Neumannz (talk) 16:54, 9 July 2021 (UTC)

3★ stat boosts

I've started taking notes on how the stat boosts change on leveling up for the 3★ gear, and the increases don't seem to be consistent from Lv 1 to 15:

3★ Pin (+HP, +Speed)
  1. +42, +6
  2. +45, +7
  3. +48, +9 (+2 to Speed)
  4. +50, +10 (+2 to HP, back to +1 to Speed)
  5. +52, +11
  6. +54, +12
  7. +56, +13
  8. +58, +14
  9. +60, +15
  10. +62, +16
  11. +64, +17
  12. +66, +18
  13. +67, +18 (+1 to HP, +0 to Speed)
  14. +68, +19 (back to +1 to Speed)
  15. +70, +20 (back to +2 to HP)
3★ Bracelet (+Atk, +Def)
  1. +32, +6
  2. +35, +7
  3. +38, +9 (+2 to Def)
  4. +40, +10 (+2 to Atk, back to +1 to Def)
  5. +42, +11
  6. +44, +12
  7. +46, +13
  8. +48, +14
  9. +50, +15
  10. +52, +16
  11. +54, +17
  12. +56, +18
  13. +57, +18 (+1 to Atk, +0 to Def)
  14. +58, +19 (back to +1 to Def)
  15. +60, +20 (back to +2 to Atk)

So far it looks like the way the stat increases change follows the same path between gears, but I do not know the best way to explain this in the article. --Neumannz (talk) 22:13, 9 July 2021 (UTC)