Template talk:Moveentry/tutor
How to use
{{Moveheader/tutor|fire|8}} {{Moveheader/tutor/2}} {{Moveheader/tutor/3|yes|yes|yes}} {{Moveheader/tutor/4|yes|yes|yes}} {{Moveheader/tutor/5|yes|yes}} {{Moveentry/tutor|004|Charmander|1|Fire|Fire|yes|yes|yes|yes|no|no|no|no|no}} {{Movefooter/tutor|fire|8}}
{{Moveheader/tutor}}
The header contains two parameters.
1: Move type
2: Number of games it has appeared as a Move Tutor move. (Defaulted to 1)
{{Moveheader/tutor/2}}
Places Crystal on the header. Do NOT use if the move is not a Move Tutor move in Crystal.
{{Moveheader/tutor/3}}
Places Generation III games into the header. Do NOT use if the move is not a Move Tutor move in any Generation III game.
This template also contains three parameters.
1: FireRed and LeafGreen - To appear, set as yes. To hide, set as no
2: Emerald - To appear, set as yes. To hide, set as no
3: Pokémon XD - To appear, set as yes. To hide, set as no
{{Moveheader/tutor/4}}
Places Generation IV games into the header. Do NOT use if the move is not a Move Tutor move in any Generation IV game.
This template also contains three parameters.
1: Diamond and Pearl - To appear, set as yes. To hide, set as no
2: Platinum - To appear, set as yes. To hide, set as no
3: HeartGold and SoulSilver - To appear, set as yes. To hide, set as no
{{Moveheader/tutor/5}}
Places Generation V games into the header. Do NOT use if the move is not a Move Tutor move in any Generation V game.
This template also contains two parameters.
1: Black and White - To appear, set as yes. To hide, set as no
2: Black 2 and White 2 - To appear, set as yes. To hide, set as no
{{Moveheader/tutor/6}}
Places Generation VI games into the header. Do NOT use if the move is not a Move Tutor move in any Generation VI game.
{{Moveentry/tutor}}
Adds a Pokémon entry to the table, must be called multiple times for multiple Pokémon.
Contains sixteen paramters.
1: Pokémon's National Pokédex number
2: Pokémon's name
3: Number of types, single-type = 1, dual-type = 2
4: Type 1
5: Type 2 (in the case of single-type Pokémon, repeat #4.)
6: Crystal - If learned via Crystal tutor, enter yes. If not learned via Crystal tutor, enter no. If not a Crystal tutor move, enter X.
7: FireRed and LeafGreen - If learned via FRLG tutor, enter yes. If not learned via FRLG tutor, enter no. If not a FRLG tutor move, enter X.
8: Emerald - If learned via Emerald tutor, enter yes. If not learned via Emerald tutor, enter no. If not an Emerald tutor move, enter X.
9: Pokémon XD - If learned via XD tutor, enter yes. If not learned via XD tutor, enter no. If not an XD tutor move, enter X.
10: Diamond and Pearl - If learned via DP tutor, enter yes. If not learned via DP tutor, enter no. If not a DP tutor move, enter X.
11: Platinum - If learned via Platinum tutor, enter yes. If not learned via Platinum tutor, enter no. If not an Platinum tutor move, enter X.
12: HeartGold and SoulSilver - If learned via HGSS tutor, enter yes. If not learned via HGSS tutor, enter no. If not a HGSS tutor move, enter X.
13: Black and White - If learned via BW tutor, enter yes. If not learned via BW tutor, enter no. If not a BW tutor move, enter X.
B2W2: Black 2 and White 2 - If learned via B2W2 tutor, enter yes. If not learned via B2W2 tutor, enter no. If not a B2W2 tutor move, enter X. Defaults to X.
14: X and Y - If learned via XY tutor, enter yes. If not learned via XY tutor, enter no.
STAB: Formatting for the Pokémon's name - ''' for bold, '' for italics. Leave blank if not applicable.
note: Adds extra notation. Should generally not be used.
form: Notes form differences for Wormadam (Plant, Sandy, Trash), Shaymin (Land, Sky) and Arceus (Dragon)
The footer contains two parameters.
1: Move type
2: Number of games it has appeared as a Move Tutor move. (Defaulted to 1)
Example
Code
{{Moveheader/tutor|fighting|6}} {{Moveheader/tutor/3|yes|yes|no}} {{Moveheader/tutor/4|no|yes|yes}} {{Moveheader/tutor/5|yes}} {{Moveheader/tutor/6|yes}} {{Moveentry/tutor|245|Suicune|1|Water|Water|X|yes|yes|X|X|no|yes|no|no}} {{Moveentry/tutor|392|Infernape|2|Fire|Fighting|X|no|no|X|X|yes|yes|yes|no|STAB='''}} {{Moveentry/tutor|532|Timburr|1|Fighting|Fighting|X|no|no|X|X|no|no|yes|yes|STAB='''}} {{Moveentry/tutor|695|Heliolisk|2|Electric|Normal|X|no|no|X|X|no|no|no|yes}} {{Movefooter/tutor|fighting|6}}
Result
# | Pokémon | Type | Game | |||||||
---|---|---|---|---|---|---|---|---|---|---|
FRLG | E | Pt | HGSS | BW | XY | |||||
245 | Suicune | Water | ✔ | ✔ | ✔ | |||||
392 | Infernape | Fire | Fighting | ✔ | ✔ | ✔ | ||||
532 | Timburr | Fighting | ✔ | ✔ | ||||||
695 | Heliolisk | Electric | Normal | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
Suggestion
Seems we have to add "B2W2=" thing to put the checklist on the table. I think we should change these parameters so we don't have to add this thing for future generations. So, here's the change:
- B2W2 -> 14
- 14 -> STAB
- 15 -> Note (maybe?)
- 16 -> Form