Trainer Card level
The Trainer Card level is a property of a Trainer Card indicating how many major in-game tasks the player has completed that was introduced in Pokémon Ruby and Sapphire and appear in all Generation III, IV, V, and VI games, as well as Pokémon Brilliant Diamond and Shining Pearl. The required events, such as entering the Hall of Fame or completing the Pokédex, can be completed in any order and vary by game. Upon increasing the level of a Trainer Card, it will immediately change color; the player does not need to check their Trainer Card for the change to take effect. In the Generation III and IV games, the Trainer Card level is additionally indicated by a number of stars on the card itself.
Though the achievements and colors differ slightly between Ruby and Sapphire, FireRed and LeafGreen, and Emerald, when linked players view each other's cards the color will be consistent for Generation III games—a Trainer from FireRed and LeafGreen with one star will be said to all players to have a Green card, while a Trainer from Ruby, Sapphire, or Emerald with one star will be said to all players to have a Bronze card. In the Generation IV games, however, color is consistent from the point of view of the game: a Trainer from HeartGold and SoulSilver who has three stars will be seen as a Silver card from the point of view of Diamond, Pearl, and Platinum, although from HeartGold and SoulSilver's perspective the Trainer Card is a Violet card. Likewise, the Sinnoh Badge case, if the Trainer Card viewed is that of a HeartGold or SoulSilver game, will always be empty.
Although the Trainer Card levels are for the most part aesthetic, certain NPCs like the Pokémon Center lady change their greetings to acknowledge the player's achievement of obtaining 4 or 5 stars.
In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, the player's Trainer Passport is stamped instead, marking not just major milestones in their island challenge, but milestones as a Trainer similar to those tracked in previous games.
Details
Ruby and Sapphire
Normal |
Bronze |
Copper |
Silver |
Gold |
---|---|---|---|---|
Stars to obtain | ||||
|
FireRed and LeafGreen
Normal |
Bronze |
Copper |
Silver |
Gold |
---|---|---|---|---|
Stars to obtain | ||||
|
Emerald
Normal |
Bronze |
Copper |
Silver |
Gold |
---|---|---|---|---|
Stars to obtain | ||||
|
Diamond, Pearl, and Platinum
Normal |
Cobalt |
Bronze |
Silver |
Gold |
Black |
---|---|---|---|---|---|
Stars to obtain | |||||
|
HeartGold and SoulSilver
Normal |
Cobalt |
Olive |
Violet |
Gray |
Black |
---|---|---|---|---|---|
Stars to obtain | |||||
|
Black and White
Normal | Purple | Red | Silver | Gold | Black |
---|---|---|---|---|---|
White | |||||
Achievements to complete | |||||
|
Black 2 and White 2
Normal | Copper | Bronze | Silver | Gold | Black |
---|---|---|---|---|---|
White | |||||
Achievements to complete | |||||
|
X and Y
Normal | Bronze | Silver | Gold |
---|---|---|---|
Achievements to complete | |||
|
Omega Ruby and Alpha Sapphire
Normal | Bronze | Silver | Gold |
---|---|---|---|
Achievements to complete | |||
|
Brilliant Diamond and Shining Pearl
Normal |
Cobalt |
Bronze |
Silver |
Gold |
Black |
---|---|---|---|---|---|
Stars to obtain | |||||
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |