From Bulbapedia, the community-driven Pokémon encyclopedia.
Bulbasaur
Gen I
Moves in this generation: 23
Moves via levelup: 9
Moves via Machine: 15
Moves via both: 1 (SolarBeam)
Moves from Gen II trading: 5
Moves via Gen II Machine: 1
Moves via Gen II Breeding: 4
Total Moves: 28
Gen II
Moves in this generation: 38
Moves via levelup: 11
Moves via Machine: 23
Moves via Breeding: 5
Moves via Event: 1
Moves via Lv and TM: 1 (SolarBeam)
Moves via Gen I Machine: 10
Total Moves: 48
Generation II:
Gains 20 new moves:
AncientPower, Attract, Curse, Defence Curl, Endure, Flash, Frustration, Fury Cutter, Giga Drain, Headcbutt, Hidden Power, Mud-Slap, Protect, Return, Safeguard, Sleep Talk, Snore, Sunny Day, Sweet Scent, Synthesis
notes
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ideas, maybe a divider to seperate different types of others...?
Add note to bide: Variable*
Gen II:
Double Edge power 100 > 120
Leech Seed intrduced effects 1/16 > 1/8 snd removesd Toxicity bonus and Haze as well
Light Screen effect Haze
Mimic takes last move except Sketch, Metronome and Transform or moves known, instead of -1 to pp, has five, can't be used if opponent hasn't gone
Rage no longer uncontrollabble...
Razor wind high crit hit
Reflect all party gets half for 5 goes, regardless of haze
Rest has no limit
Skull Bash raises defence 1 stage
Solar Beam Sunny Day, Rain Dance
Substitute is updated
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Vine Whip PP 10->15 from III to IV
Jump Kick PP 25->10 from IV to V
Thrash PP 20->10 from IV to V
Low Kick Power 50->Varies from II to III
Absorb PP 20->25 from III to IV
Mega Drain PP 10->15 from III to IV
Petal Dance PP 20->10 from IV to V
REcover PP 20->10 from III to IV
Hi Jump Kick PP 20->10 from Iv to V
Future Sight PP 15->10 from IV to V
Drain Punch PP 5->10 from IV to V
Clefairy gained Body Slam
Wingull gained Air Cutter
Dex Template testing
Charizard 3
Generation I
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Kanto #006
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Red(ENG)
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Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.
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Blue
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Yellow
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When expelling a blast of super hot fire, the red flame at the tip of its tail burns more intensely.
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Stadium
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Its fiery breath reaches incredible temperatures. It can quickly melt glaciers weighing 10,000 tons.
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Generation II
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Johto #231
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Gold
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If Charizard becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.
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Silver
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Breathing intense, hot flames, it can melt almost anything. Its breath inflicts terrible pain on enemies.
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Crystal
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It uses its wings to fly high. The temperature of its fire increases as it gains experience in battle.
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Stadium 2
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If Charizard becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.
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Generation III
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Hoenn #—
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Kanto #006
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Ruby
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Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
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Sapphire
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Emerald
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A Charizard flies about in search of strong opponents. It breathes intense flames that can melt any material. However, it will never torch a weaker foe.
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FireRed
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Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.
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LeafGreen
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It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames.
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Generation IV
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Sinnoh #—
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Johto #236
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Diamond
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It is said that Charizard's fire burns hotter if it has experienced harsh battles.
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Pearl
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Platinum
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HeartGold
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If Charizard becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.
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SoulSilver
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Breathing intense, hot flames, it can melt almost anything. Its breath inflicts terrible pain on enemies.
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Generation V
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Unova #—
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Black
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It is said that Charizard's fire burns hotter if it has experienced harsh battles.
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White
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Black 2
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It is said that Charizard's fire burns hotter if it has experienced harsh battles.
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White 2
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Generation VI
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Kalos Central #085
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Hoenn #—
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X
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When expelling a blast of superhot fire, the red flame at the tip of its tail burns more intensely.
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Y
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Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.
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Omega Ruby
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Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
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Alpha Sapphire
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Generation VIII
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Galar #380
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Sword
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It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames.
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Shield
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Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.
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Gigantamax Charizard
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Sword
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This colossal, flame-winged figure of a Charizard was brought about by Gigantamax energy.
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Shield
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The flame inside its body burns hotter than 3,600 degrees Fahrenheit. When Charizard roars, that temperature climbs even higher.
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Frillish
This Pokémon was unavailable prior to Generation V.
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Generation V
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Unova BW: #098
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Unova B2W2: #180
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Black
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With its thin, veil-like arms wrapped around the body of its opponent, it sinks to the ocean floor.
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White
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They paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
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Black 2
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If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
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White 2
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Generation VI
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Kalos #—
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Hoenn #—
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X
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They paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
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Y
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If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
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Omega Ruby
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They paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
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Alpha Sapphire
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If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
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Generation VIII
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Galar #305
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Male
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Sword
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It envelops its prey in its veillike arms and draws it down to the deeps, five miles below the ocean's surface.
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Shield
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Legend has it that the residents of a sunken ancient city changed into these Pokémon.
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Female
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Sword
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It envelops its prey in its veillike arms and draws it down to the deeps, five miles below the ocean's surface.
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Shield
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Its thin, veillike arms have tens of thousands of poisonous stingers. Females have slightly longer stingers.
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Meowth
Generation I
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Kanto #052
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Red(ENG)
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Adores circular objects. Wanders the streets on a nightly basis to look for dropped loose change.
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Blue
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Yellow
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Appears to be more active at night. It loves round and shiny things. It can't stop from picking them up.
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Stadium
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Sleeps in the daytime. At night, its eyes glow as it happily collects coins, its favorite things.
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Generation II
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Johto #136
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Gold
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It is fascinated by round objects. It can't stop playing with them until it tires and falls asleep.
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Silver
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It loves anything that shines. It especially adores coins that it picks up and secretly hoards.
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Crystal
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It loves things that sparkle. When it sees a shiny object, the gold coin on its head shines too.
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Stadium 2
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It is fascinated with round objects. It can't stop playing with them until it tires and falls asleep.
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Generation III
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Hoenn #—
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Kanto #052
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Ruby
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Meowth withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. For some reason, this Pokémon loves shiny coins that glitter with light.
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Sapphire
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Emerald
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Meowth withdraw their sharp claws into their paws to silently sneak about. For some reason, this Pokémon loves shiny coins that glitter with light.
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FireRed
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All it does is sleep during the daytime. At night, it patrols its territory with its eyes aglow.
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LeafGreen
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Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change.
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Generation IV
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Sinnoh #—
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Johto #138
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Diamond
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It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.
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Pearl
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Platinum
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HeartGold
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It is fascinated by round objects. It can't stop playing with them until it tires and falls asleep.
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SoulSilver
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It loves anything that shines. It especially adores coins that it picks up and secretly hoards.
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Generation V
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Unova #—
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Black
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It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.
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White
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Black 2
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It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.
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White 2
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Generation VI
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Kalos #—
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Hoenn #—
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X
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It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.
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Y
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Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change.
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Omega Ruby
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Meowth withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. For some reason, this Pokémon loves shiny coins that glitter with light.
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Alpha Sapphire
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Generation VII
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Alola SM: #045
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Alola USUM: #052
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Kanto #052
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Kantonian Meowth
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Sun
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It lies around all day, becoming active near dusk. At night, it wanders the city in search of loose change.
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Moon
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It loves shiny things. It often fights with Murkrow over prey they're both trying to catch.
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Ultra Sun
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When visiting a junkyard, you may catch sight of it having an intense fight with Murkrow over shiny objects.
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Ultra Moon
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It loves coins, so if you give it one, you can make friends with Meowth easily. But it's fickle, so you can't count on that friendship lasting.
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Let's Go Pikachu
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Appears to be more active at night. It loves round and shiny things. It can't stop itself from picking them up.
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Let's Go Eevee
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Alolan Meowth
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Sun
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This Pokémon was not originally found in Alola. Human actions caused a surge in their numbers, and they went feral. They're prideful and crafty.
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Moon
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When its delicate pride is wounded, or when the gold coin on its forehead is dirtied, it flies into a hysterical rage.
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Ultra Sun
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It's impulsive, selfish, and fickle. It's very popular with some Trainers who like giving it the attention it needs.
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Ultra Moon
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A royal house that flourished in the distant past brought it here from another region. Meowth is both selfish and prideful.
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Let's Go Pikachu
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Highly intelligent and prideful, it's famously difficult to handle–but that's also a reason for its popularity.
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Let's Go Eevee
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Generation VIII
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Galar #182
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Kantonian Meowth
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Sword
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It loves to collect shiny things. If it's in a good mood, it might even let its Trainer have a look at its hoard of treasures.
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Shield
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It washes its face regularly to keep the coin on its forehead spotless. It doesn't get along with Galarian Meowth.
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Alolan Meowth
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Sword
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It's accustomed to luxury because it used to live with Alolan royalty. As a result, it's very picky about food.
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Shield
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Deeply proud and keenly smart, this Pokémon moves with cunning during battle and relentlessly attacks enemies' weak points.
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Galarian Meowth
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Sword
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Living with a savage, seafaring people has toughened this Pokémon's body so much that parts of it have turned to iron.
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Shield
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These daring Pokémon have coins on their foreheads. Darker coins are harder, and harder coins garner more respect among Meowth.
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Gigantamax Meowth
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Sword
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The pattern that has appeared on its giant coin is thought to be the key to unlocking the secrets of the Dynamax phenomenon.
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Shield
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Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thanks to Gigantamax power.
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Itemdex
PRZ Cure Berry
Black Belt
Aguav Berry
Black Sludge
Air Balloon
Abomasite
Dragon Memory
Blunder Policy