Glitch Trainer: Difference between revisions
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{{Main|Professor_Oak#In_Generation_I_and_Generation_III|Professor Oak}} | {{Main|Professor_Oak#In_Generation_I_and_Generation_III|Professor Oak}} | ||
[[Image:Wild_Prof_Oak.jpg|thumb|[[Professor Oak]], who does not normally battle during [[Generation I]] gameplay, appears as a Glitch Trainer]] | [[Image:Wild_Prof_Oak.jpg|thumb|[[Professor Oak]], who does not normally battle during [[Generation I]] gameplay, appears as a Glitch Trainer]] | ||
Pokémon Prof can be battled by | Pokémon Prof can be battled by performing the [[Mew glitch]] with a special stat of 226. Since the initial value for a Pokémon with an unchanged [[attack]] is 7 (i.e. 1 or 13 corresponds to an enemy Pokémon with its attack lowered or increased by six stages) presuming that the player is using Method #3, the player must lower this value by using a move such as {{m|Growl}} four to six times on the {{p|Ditto}} if he or she wants to face a 'legitimate' team. This value would normally result in a level 1 to 3 Pokémon, however in trainer battles it corresponds to the 'team number' e.g. a value of 02 would result in Professor Oak having a {{p|Blastoise}}. | ||
In the [[Generation I]] games there is [[Pokémon Red and Green beta|unused]] Trainer data for a trainer class known as Pokémon Prof., which uses the sprite of [[Professor Oak]]. This implies that Oak was originally going to be able to be battled. | In the [[Generation I]] games there is [[Pokémon Red and Green beta|unused]] Trainer data for a trainer class known as Pokémon Prof., which uses the sprite of [[Professor Oak]]. This implies that Oak was originally going to be able to be battled. | ||
In the data, Oak has Level 66 {{p|Tauros}}, Level 67 {{p|Exeggutor}}, Level 68 {{p|Arcanine}}, Level 70 {{p|Gyarados}} and one of the Kanto {{pkmn2|starter}}s at Level 69. This places his strength on-par with the player's [[Blue (game)|rival]], who is the Pokémon League [[Champion]] and grandson of Professor Oak. As well, four of his Pokémon are identical to the ones used by Blue, only at a higher level, so originally Oak may have been intended to be in the game as the champion, or at least another high-ranking Trainer. This is supported by an email on the PC in Oak's lab, from the Pokémon League issuing a challenge to all Trainers, then specifically requesting Oak to come visit them. | In the data, Oak normally has a Level 66 {{p|Tauros}}, Level 67 {{p|Exeggutor}}, Level 68 {{p|Arcanine}}, Level 70 {{p|Gyarados}} and one of the Kanto {{pkmn2|starter}}s at Level 69. This places his strength on-par with the player's [[Blue (game)|rival]], who is the Pokémon League [[Champion]] and grandson of Professor Oak. As well, four of his Pokémon are identical to the ones used by Blue, only at a higher level, so originally Oak may have been intended to be in the game as the champion, or at least another high-ranking Trainer. This is supported by an email on the PC in Oak's lab, from the Pokémon League issuing a challenge to all Trainers, then specifically requesting Oak to come visit them. | ||
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Revision as of 16:11, 12 March 2010
Glitch Trainers are a glitch Trainer class that can be battled by using the Old man glitch; or the Mew glitch with special stats ranging from 201-255 in the Red/Blue versions and 201-253 in the Yellow version. Depending on the player's name, during the Old man glitch a player can run into Black Belts, Gentlemen, Rival, and Pokémon Prof., among others.
When battling a glitch Trainer, the music begins as normal wild Pokémon music. Unlike other Trainers, the Glitch Trainer says nothing before or after the battle. Glitch Trainers have been known to use glitch Pokémon such as Glitchy Nidorino, Missingno., and Charizard 'M, as well as many non-obtainable glitch Pokémon such as 8 and PkMn n. Many of the Pokémon they use cannot be caught by the player through any currently known method.
If Method #3 is used and a Glitch Trainer is encountered, they will a different team corresponding to the "attack level" number. This is affected by how may stages the Pokémon's attack stat has been raised or lowered, with 7 being default, 1 being lowest possible and 13 being highest posssible. Usually the game will attempt to load their 7th team in memory. Most Trainers only have one set team, causing glitchy teams if Growl is not used to lower the "level" to 1 (since they do not have a 2nd, 3rd, etc. team). The only exception is Prof. Oak and the Rival, who have three different teams based on the player's starter. This is the only way to face Prof. Oak with his original team.
Pokémon Prof.
- Main article: Professor Oak
Pokémon Prof can be battled by performing the Mew glitch with a special stat of 226. Since the initial value for a Pokémon with an unchanged attack is 7 (i.e. 1 or 13 corresponds to an enemy Pokémon with its attack lowered or increased by six stages) presuming that the player is using Method #3, the player must lower this value by using a move such as Growl four to six times on the Ditto if he or she wants to face a 'legitimate' team. This value would normally result in a level 1 to 3 Pokémon, however in trainer battles it corresponds to the 'team number' e.g. a value of 02 would result in Professor Oak having a Blastoise.
In the Generation I games there is unused Trainer data for a trainer class known as Pokémon Prof., which uses the sprite of Professor Oak. This implies that Oak was originally going to be able to be battled.
In the data, Oak normally has a Level 66 Tauros, Level 67 Exeggutor, Level 68 Arcanine, Level 70 Gyarados and one of the Kanto starters at Level 69. This places his strength on-par with the player's rival, who is the Pokémon League Champion and grandson of Professor Oak. As well, four of his Pokémon are identical to the ones used by Blue, only at a higher level, so originally Oak may have been intended to be in the game as the champion, or at least another high-ranking Trainer. This is supported by an email on the PC in Oak's lab, from the Pokémon League issuing a challenge to all Trainers, then specifically requesting Oak to come visit them.
Teams
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Appearance
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Chief
Chief is an unused beta Trainer class that is found in Generation I. "Chief" can be battled through the use of the Old man glitch when the player's name contains a dash in the third, fifth, or seventh letter slot. Chief's sprite is identical to that of a Scientist. The only time the word is said in the game is in Celadon City, by a Team Rocket Grunt, perhaps indicating that "Chief" might have appeared in other places and been able to battle the player. Unlike Pokémon Professor, however, there is no team programmed for Chief.
Appearance
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Jacred
Jacred is a glitch Trainer class which can only found in Generation I, its name may vary based on the name of the player and his or her rival's name, or sometimes other in-game variables. The only way to fight 'Jacred' is by performing the Mew Trick with a Special stat of 200. Unlike several Glitch Trainers Jacred has no defined sprite and can instantly crash the game when it is about to send out the first Pokémon.
Trainers which trigger ZZAZZ glitch
- Main article: ZZAZZ glitch
If the player performs Method #3 of the Mew Trick and uses a Special stat of either 251, 252, 254, or 255 he or she can encounter a Glitch Trainer which will always trigger a unique glitch known as the ZZAZZ glitch. This glitch changes most in-game bytes to have a value of 153, hence the players name will be changed to consist of multiple amounts of the letter Z. Most of the player's Pokémon will be changed to level 153 Bulbasaurs.
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