Battle Arcade: Difference between revisions

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Undo revision 2854652 by TehPerson (talk)Unapproved split
m Spriteit moved page User:TehPerson/Battle Arcade to Battle Arcade without leaving a redirect
Line 1: Line 1:
#REDIRECT[[Battle Frontier (Generation IV)#Battle Arcade]]
{{Facility infobox
|name=Arcade
|jname=バトルルーレット
|jtrans=Battle Roulette
|image=Battle Roulette.jpg
|color=arcade
|slogan=Where Events Sway Outcomes
|bpr=7
|partsing=3
|partdoub=3
|BP=Few
|brain=Arcade Star Dahlia
|brainvs=VSDahlia
|silver=21
|gold=49
}}
The '''Battle Arcade''' (Japanese: '''バトルルーレット''' ''Battle Roulette'') is a facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like {{wp|Saint Basil's Cathedral}}. Inside the Arcade, it is dark with strange patterns on the walls and floors like a circus tent. In the stadium room, there is a large screen called the ''Game Board'' that most of the game is displayed on.
 
==Challenges==
The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their [[level]] reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are 3 vs 3. Upon entering, the player's Pokémon will be seen on the Game Board. The foe's Pokémon will also be seen when they enter the field.
 
Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as ''Events''. Landing on a dark purple box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent's HP, poison the opponent's Pokémon, or speed up the game board. The choice may affect the player's Pokémon, the opponent's, or even the field. The board may land on status ailments, weather changes, level changes, Berries and more. It may even land on nothing. The status ailments appear to be based on moves with certain types. This means that {{type|Steel}} Pokémon are immune to poisoning. Every battle is called a ''game''; for example, the first battle is known as ''Game No. 1''. After winning a battle, the player's Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]].
 
===Roulette events===
{| style="margin:auto; text-align:center; background: #{{arcade color dark}}; {{roundy}}; border: 5px solid #{{arcade color}}"
|-  
! style="background: #{{arcade color light}}; {{roundytl|5px}}" | Event
! style="background: #{{arcade color light}};" | Target
! style="background: #{{arcade color light}};" | Effect
! style="background: #{{arcade color light}}; {{roundytr|5px}}" | Duration
|- style="background: #{{red color light}}"
| Lowers foes' HP
| Foe
| Lowers Pokémon's HP by 20%
| 1 battle
|- style="background: #{{red color light}}"
| Poisons foes
| Foe
| Poisons Pokémon
| 1 battle
|- style="background: #{{red color light}}"
| Paralyzes foes
| Foe
| Paralyzes Pokémon
| 1 battle
|- style="background: #{{red color light}}"
| Burns foes
| Foe
| Burns Pokémon
| 1 battle
|- style="background: #{{red color light}}"
| Puts foe to sleep
| Foe
| Puts one Pokémon to sleep
| 1 battle
|- style="background: #{{red color light}}"
| Freezes foe
| Foe
| Freezes one Pokémon
| 1 battle
|- style="background: #{{red color light}}"
| Foes get Berries
| Foe
| All Pokémon gain a Berry
| 1 battle
|- style="background: #{{red color light}}"
| Foes get items
| Foe
| All Pokémon gain a held item
| 1 battle
|- style="background: #{{red color light}}"
| Foes level up
| Foe
| All Pokémon gain 3 levels
| 1 battle
|- style="background: #{{blue color light}}"
| Lowers allies' HP
| Ally
| Lowers Pokémon's HP by 20%
| 1 battle
|- style="background: #{{blue color light}}"
| Poisons allies
| Ally
| Poisons Pokémon
| 1 battle
|- style="background: #{{blue color light}}"
| Paralyzes allies
| Ally
| Paralyzes Pokémon
| 1 battle
|- style="background: #{{blue color light}}"
| Burns allies
| Ally
| Burns Pokémon
| 1 battle
|- style="background: #{{blue color light}}"
| Puts ally to sleep
| Ally
| Puts one Pokémon to sleep
| 1 battle
|- style="background: #{{blue color light}}"
| Freezes ally
| Ally
| Freezes one Pokémon
| 1 battle
|- style="background: #{{blue color light}}"
| Allies get Berries
| Ally
| All Pokémon gain a Berry
| Remainder of the round
|- style="background: #{{blue color light}}"
| Allies get items
| Ally
| All Pokémon gain a held item
| Remainder of the round
|- style="background: #{{blue color light}}"
| Allies level up
| Ally
| All Pokémon gain 3 levels
| 1 battle
|- style="background: #{{silver color light}}"
| Sunny
| -
| Battle in Sunny weather
| 1 battle
|- style="background: #{{silver color light}}"
| Rain
| -
| Battle in Rainy weather
| 1 battle
|- style="background: #{{silver color light}}"
| Sandstorm
| -
| Battle in Sandstorm weather
| 1 battle
|- style="background: #{{silver color light}}"
| Hail
| -
| Battle in Hail weather
| 1 battle
|- style="background: #{{silver color light}}"
| Fog
| -
| Battle in thick fog
| 1 battle
|- style="background: #{{silver color light}}"
| Trick Room
| -
| Battle in Trick Room conditions
| 1 battle
|- style="background: #{{silver color light}}"
| Pokémon swap
| -
| Battle after swapping all Pokémon with foe
| 1 battle
|- style="background: #{{silver color light}}"
| Speed Up
| -
| Increase the speed of subsequent roulette flashes by 1
| Remainder of the round
|- style="background: #{{silver color light}}"
| Speed Down
| -
| Decrease the speed of subsequent roulette flashes by 1
| Remainder of the round
|- style="background: #{{silver color light}}"
| Random
| -
| Makes subsequent roulette flashes non-sequential
| Next roulette game
|- style="background: #{{silver color light}}"
| Get 1BP
| -
| Get 1BP and battle with no other event
| 1 battle
|- style="background: #{{silver color light}}"
| No battle
| -
| Move onto the next Trainer without battling
| 1 battle
|- style="background: #{{silver color light}}"
| No Event
| -
| Battle with no event
| 1 battle
|- style="background: #{{silver color light}}"
| style="{{roundybl|5px}}" | Get 3BP
| -
| Get 3BP and battle with no other event
| style="{{roundybr|5px}}" | 1 battle
|}{{-}}
 
====Nullify events====
Events that inflict [[status condition]]s do not apply to Pokémon that have certain types or Abilities.
 
{| style="margin:auto; text-align:center; background: #{{arcade color dark}}; {{roundy}}; border: 5px solid #{{arcade color}}"
|-  
! style="background: #{{poison color}}; {{roundytop|5px}}" width="20%" | {{color2|000|Poison (status ailment)|Poison}}
! style="background: #{{ice color}}; {{roundytop|5px}}" width="20%" | {{color2|000|Freeze (status ailment)|Freeze}}
! style="background: #{{fire color}}; {{roundytop|5px}}" width="20%" | {{color2|000|Burn (status ailment)|Burn}}
! style="background: #{{status color}}; {{roundytop|5px}}" width="20%" | {{color2|000|Sleep (status ailment)|Sleep}}
! style="background: #{{electric color}}; {{roundytop|5px}}" width="20%" | {{color2|000|Paralysis (status ailment)|Paralysis}}
|- style="background: #{{arcade color light}}; {{roundybottom|5px}}"
| style="{{roundybl|5px}}" | <small>'''{{color2|000|Ability}}'''</small><br>{{acolor|Immunity|000}}<br><small>'''{{color2|000|Type}}'''</small><br>{{tcolor|Steel|000}}, {{tcolor|Poison|000}}
| <small>'''Ability'''</small><br>{{acolor|Magma Armor|000}}<br><small>'''Type'''</small><br>{{tcolor|Ice|000}}
| <small>'''Ability'''</small><br>{{acolor|Water Veil|000}}<br><small>'''Type'''</small><br>{{tcolor|Fire|000}}
| <small>'''Ability'''</small><br>{{acolor|Insomnia|000}}<br>{{acolor|Vital Spirit|000}}<br><br>
| style="{{roundybr|5px}}" | <small>'''Ability'''</small><br>{{acolor|Limber|000}}<br><small>'''Type'''</small><br>{{tcolor|Ground|000}}
|}{{-}}
 
===Battle Points===
{{incomplete|section}}
 
===Arcade Star===
{{FB|Arcade Star|Dahlia}} is the [[Frontier Brain]] for the Battle Arcade. She can be challenged after 21 consecutive battles. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.
 
====Silver Print challenge====
{{Party/Single|
|color={{arcade color}}
|bordercolor={{arcade color dark}}
|headcolor={{arcade color light}}
|sprite=Spr Pt Dahlia.png
|prize=20{{color2|000|Battle Point|BP}}
|class=Arcade Star
|classlink=Arcade Star Dahlia
|name=Dahlia
|game=PtHGSS
|location=Battle Frontier (Generation IV)#Battle Arcade
|locationname=Battle Arcade
|pokemon=3
}}|{{Pokémon/4
|ndex=477
|game=HeartGold
|pokemon=Dusknoir
|gender=both
|type1=Ghost
|held=Iron Ball
|ability=Pressure
|level=50
|move1=Shadow Punch
|move1type=Ghost
|move1cat=Physical
|move2=Trick Room
|move2type=Psychic
|move2cat=Status
|move3=Will-O-Wisp
|move3type=Fire
|move3cat=Status
|move4=Fling
|move4type=Dark
|move4cat=Physical
}}
|{{Pokémon/4
|ndex=308
|spritegender=male
|game=HeartGold
|pokemon=Medicham
|gender=both
|type1=Fighting
|type2=Psychic
|held=Salac Berry
|ability=Pure Power
|level=50
|move1=Zen Headbutt
|move1type=Psychic
|move1cat=Physical
|move2=Endure
|move2type=Normal
|move2cat=Status
|move3=Reversal
|move3type=Fighting
|move3cat=Physical
|move4=Fake Out
|move4type=Normal
|move4cat=Physical
}}
 
|{{Pokémon/4
|ndex=272
|spritegender=male
|game=HeartGold
|pokemon=Ludicolo
|gender=both
|type1=Water
|type2=Grass
|held=Muscle Band
|ability=Swift Swim
|ability2=Rain Dish
|level=50
|move1=Waterfall
|move1type=Water
|move1cat=Physical
|move2=Razor Leaf
|move2type=Grass
|move2cat=Physical
|move3=Drain Punch
|move3type=Fighting
|move3cat=Physical
|move4=Swords Dance
|move4type=Normal
|move4cat=Status
}}
{{Party/Footer}}
 
====Gold Print challenge====
{{Party/Single|
|color={{arcade color}}
|bordercolor={{arcade color dark}}
|headcolor={{arcade color light}}
|sprite=Spr Pt Dahlia.png
|prize=20{{color2|000|Battle Point|BP}}
|class=Arcade Star
|classlink=Arcade Star Dahlia
|name=Dahlia
|game=PtHGSS
|location=Battle Frontier (Generation IV)#Battle Arcade
|locationname=Battle Arcade
|pokemon=3
}}|{{Pokémon/4
|ndex=145
|game=HeartGold
|pokemon=Zapdos
|type1=Electric
|type2=Flying
|held=BrightPowder
|ability=Pressure
|level=50
|move1=Thunderbolt
|move1type=Electric
|move1cat=Special
|move2=Air Cutter
|move2type=Flying
|move2cat=Special
|move3=Heat Wave
|move3type=Fire
|move3cat=Special
|move4=Signal Beam
|move4type=Bug
|move4cat=Special
}}
 
|{{Pokémon/4
|ndex=257
|spritegender=male
|game=HeartGold
|pokemon=Blaziken
|gender=both
|type1=Fire
|type2=Fighting
|held=White Herb
|ability=Blaze
|level=50
|move1=Flare Blitz
|move1type=Fire
|move1cat=Physical
|move2=Superpower
|move2type=Fighting
|move2cat=Physical
|move3=ThunderPunch
|move3type=Electric
|move3cat=Physical
|move4=Night Slash
|move4type=Dark
|move4cat=Physical
}}
 
|{{Pokémon/4
|ndex=468
|game=HeartGold
|pokemon=Togekiss
|gender=both
|type1=Normal
|type2=Flying
|held=Expert Belt
|ability=Hustle
|ability2=Serene Grace
|level=50
|move1=Air Slash
|move1type=Flying
|move1cat=Special
|move2=Aura Sphere
|move2type=Fighting
|move2cat=Special
|move3=Psychic
|move3type=Psychic
|move3cat=Special
|move4=Hyper Beam
|move4type=Normal
|move4cat=Special
}}
{{Party/Footer}}
 
==Layout==
{| style="margin:auto; text-align:center; background: #{{arcade color}}; {{roundy}};" width="250px"
|- 
| width="33%" | [[File:Battle Arcade exterior PtHGSS.png|200px]]
| width="33%" | [[File:Battle Arcade interior PtHGSS.png|200px]]
| width="33%" | [[File:VS Dahlia.png|200px]]
|- 
| <small>Outside the Battle Arcade</small>
| <small>Inside the Battle Arcade</small>
| <small>Before battle in the Battle Arcade</small>
|}
 
==In the manga==
[[File:Battle Arcade Adventures.png|thumb|200px|The Battle Arcade in Pokémon Adventures]]
===In the Pokémon Adventures manga===
{{incomplete|section}}
 
==In other languages==
{{langtable|color={{arcade color}}|bordercolor={{arcade color dark}}
|zh_cmn=對戰輪盤 ''{{tt|Duìzhàn Lúnpán|Battle Roulette}}''
|fr_ca=Arcade de Combat
|fr_eu=Arcade de Combat
|de=Kampfarkaden
|it=Arena Lotta
|ko=배틀룰렛 ''Battle Roulette''
|es=Ruleta Batalla
|vi=Vòng xoay giao đấu
}}
{{-}}
{{Generation IV Frontier Brains}}

Revision as of 07:33, 23 January 2019

Battle Arcade
バトルルーレット Battle Roulette
File:Battle Roulette.jpg
"Where Events Sway Outcomes"
Battles per round
7
Participating Pokémon
Single
3
Double
3
Battle Points obtained
Few
Arcade Star Dahlia
Arcade Star Dahlia
Commemorative print
Silver print
Commemorative print
Gold print
Wins to obtain a commemorative print
Silver
21
Gold
49

The Battle Arcade (Japanese: バトルルーレット Battle Roulette) is a facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like Saint Basil's Cathedral. Inside the Arcade, it is dark with strange patterns on the walls and floors like a circus tent. In the stadium room, there is a large screen called the Game Board that most of the game is displayed on.

Challenges

The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their level reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are 3 vs 3. Upon entering, the player's Pokémon will be seen on the Game Board. The foe's Pokémon will also be seen when they enter the field.

Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as Events. Landing on a dark purple box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent's HP, poison the opponent's Pokémon, or speed up the game board. The choice may affect the player's Pokémon, the opponent's, or even the field. The board may land on status ailments, weather changes, level changes, Berries and more. It may even land on nothing. The status ailments appear to be based on moves with certain types. This means that Steel-type Pokémon are immune to poisoning. Every battle is called a game; for example, the first battle is known as Game No. 1. After winning a battle, the player's Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their Vs. Recorder.

Roulette events

Event Target Effect Duration
Lowers foes' HP Foe Lowers Pokémon's HP by 20% 1 battle
Poisons foes Foe Poisons Pokémon 1 battle
Paralyzes foes Foe Paralyzes Pokémon 1 battle
Burns foes Foe Burns Pokémon 1 battle
Puts foe to sleep Foe Puts one Pokémon to sleep 1 battle
Freezes foe Foe Freezes one Pokémon 1 battle
Foes get Berries Foe All Pokémon gain a Berry 1 battle
Foes get items Foe All Pokémon gain a held item 1 battle
Foes level up Foe All Pokémon gain 3 levels 1 battle
Lowers allies' HP Ally Lowers Pokémon's HP by 20% 1 battle
Poisons allies Ally Poisons Pokémon 1 battle
Paralyzes allies Ally Paralyzes Pokémon 1 battle
Burns allies Ally Burns Pokémon 1 battle
Puts ally to sleep Ally Puts one Pokémon to sleep 1 battle
Freezes ally Ally Freezes one Pokémon 1 battle
Allies get Berries Ally All Pokémon gain a Berry Remainder of the round
Allies get items Ally All Pokémon gain a held item Remainder of the round
Allies level up Ally All Pokémon gain 3 levels 1 battle
Sunny - Battle in Sunny weather 1 battle
Rain - Battle in Rainy weather 1 battle
Sandstorm - Battle in Sandstorm weather 1 battle
Hail - Battle in Hail weather 1 battle
Fog - Battle in thick fog 1 battle
Trick Room - Battle in Trick Room conditions 1 battle
Pokémon swap - Battle after swapping all Pokémon with foe 1 battle
Speed Up - Increase the speed of subsequent roulette flashes by 1 Remainder of the round
Speed Down - Decrease the speed of subsequent roulette flashes by 1 Remainder of the round
Random - Makes subsequent roulette flashes non-sequential Next roulette game
Get 1BP - Get 1BP and battle with no other event 1 battle
No battle - Move onto the next Trainer without battling 1 battle
No Event - Battle with no event 1 battle
Get 3BP - Get 3BP and battle with no other event 1 battle


Nullify events

Events that inflict status conditions do not apply to Pokémon that have certain types or Abilities.

Poison Freeze Burn Sleep Paralysis
Ability
Immunity
Type
Steel, Poison
Ability
Magma Armor
Type
Ice
Ability
Water Veil
Type
Fire
Ability
Insomnia
Vital Spirit

Ability
Limber
Type
Ground


Battle Points

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Arcade Star

Dahlia is the Frontier Brain for the Battle Arcade. She can be challenged after 21 consecutive battles. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.

Silver Print challenge



Gold Print challenge



Layout

Outside the Battle Arcade Inside the Battle Arcade Before battle in the Battle Arcade

In the manga

The Battle Arcade in Pokémon Adventures

In the Pokémon Adventures manga

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

In other languages

Language Title
Mandarin Chinese 對戰輪盤 Duìzhàn Lúnpán
French Canada Arcade de Combat
Europe Arcade de Combat
German Kampfarkaden
Italian Arena Lotta
Korean 배틀룰렛 Battle Roulette
Spanish Ruleta Batalla
Vietnamese Vòng xoay giao đấu


Sinnoh and Johto Battle Frontier
Battle Castle
Darach
Castle Valet
Darach
Battle Hall
Argenta
Hall Matron
Argenta
Battle Tower
Palmer
Tower Tycoon
Palmer
Battle Factory
Thorton
Factory Head
Thorton
Battle Arcade
Dahlia
Arcade Star
Dahlia