Topsy-Turvy (move): Difference between revisions
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|Returns the target’s raised stats to normal (except critical-hit rate) and lowers the target’s stats by the same amount. | |Returns the target’s raised stats to normal (except critical-hit rate) and lowers the target’s stats by the same amount. | ||
|{{mas|Hilda}} {{DL|Hilda (Masters)|Grapploct|(Summer 2022)}} & {{p|Grapploct}}{{tt|*|Shiny}} | |||
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Revision as of 08:14, 17 October 2022
- Topsy-Turvy redirects here. For the mini-game in Pokémon Stadium 2, see Pokémon Stadium series mini-games → In Pokémon Stadium 2.
Topsy-Turvy ひっくりかえす Flip | ||||||||||||
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Range
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Availability
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Topsy-Turvy (Japanese: ひっくりかえす Flip) is a non-damaging Dark-type move introduced in Generation VI. Prior to Generation VIII, it was the signature move of Inkay and Malamar.
Effect
Generation VI
Topsy-Turvy reverses all stat stage changes on the target Pokémon, making positive changes negative and vice versa. If all the target's stat stages are neutral (equal to 0), Topsy-Turvy fails.
Topsy-Turvy does not reverse stat changes that are not based on stat stages, e.g. the Speed drop from paralysis.
Because Topsy-Turvy changes stats rather than raising or lowering them, it is unaffected by effects such as Mist or Abilities such as Simple, Contrary, and Clear Body. It does not activate Defiant or Competitive.
Topsy-Turvy has an accuracy of 100%.
Generation VII onward
Topsy-Turvy now bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
If powered up by a Darkinium Z into Z-Topsy-Turvy, the user's Attack stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0686 | |
Water 1 | Water 2 | 15 | 15 | 36SwSh | |||
0687 | |
Water 1 | Water 2 | 15 | 15 | 42SwSh | |||
0853 | Water 1 | Human-Like | 50SwSh | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0686 | InkayLv. 10
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Water 1 | Water 2 | Pokémon Center Tokyo Bay Inkay | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
---|---|---|---|---|---|---|---|---|---|
Status | 2 | 2 | — | — | —% | An opponent | — | Returns the target’s raised stats to normal (except critical-hit rate) and lowers the target’s stats by the same amount. | Hilda (Summer 2022) & Grapploct* |
Description
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In the manga
Pokémon Adventures
The user flips to reverse the target's stat changes. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Malamar flips its body upside down and causes all of its opponent's stat changes to reverse. | |||
Xerosic's Malamar | PS588 | Debut |
In other generations
Core series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |