Barboach (Pokémon)/Generation VIII learnset: Difference between revisions

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(Created page with "{{pokelinkback|339|Barboach|8}} Barboach is available in {{pkmn|Sword and Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl}}, and Pokémon Legends: Arceus. ====By ...")
 
 
(6 intermediate revisions by 4 users not shown)
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{{gameabbrev8|LA}}
{{gameabbrev8|LA}}
{{learnlist/levelh/PLA|Barboach|Water|Ground|3}}
{{learnlist/levelh/LA|Barboach|Water|Ground|3}}
{{learnlist/levelPLA|1|10|Mud-Slap|Ground|Special|30|100|20||'''}}
{{learnlist/levelLA|1|10|Mud-Slap|Ground|Special|30|40|20|100|100|20||'''}}
{{learnlist/levelPLA|6|15|Water Pulse|Water|Special|60|—|20||'''}}
{{learnlist/levelLA|6|15|Water Pulse|Water|Special|60|75|45|—|—|20||'''}}
{{learnlist/levelPLA|11|20|Mud Bomb|Ground|Special|65|85|15||'''}}
{{learnlist/levelLA|11|20|Mud Bomb|Ground|Special|65|80|50|85|95|15||'''}}
{{learnlist/levelPLA|18|28|Rest|Psychic|Status|—|—|10||}}
{{learnlist/levelLA|18|28|Rest|Psychic|Status|—|—|—|—||10||}}
{{learnlist/levelPLA|25|35|Zen Headbutt|Psychic|Physical|80|90|10||}}
{{learnlist/levelLA|25|35|Zen Headbutt|Psychic|Physical|80|100|60|90|100|10||}}
{{learnlist/levelPLA|34|45|Aqua Tail|Water|Physical|85|90|10||'''}}
{{learnlist/levelLA|34|45|Aqua Tail|Water|Physical|85|105|65|90|100|10||'''}}
{{learnlist/levelPLA|43|54|Earth Power|Ground|Special|80|100|10||'''}}
{{learnlist/levelLA|43|54|Earth Power|Ground|Special|80|100|60|100|100|10||'''}}
{{learnlist/levelf/8|Barboach|Water|Ground|3}}
{{learnlist/levelf/8|Barboach|Water|Ground|3}}


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{{learnlist/tmh/8|Barboach|Water|Ground|3}}
{{learnlist/tmh/8|Barboach|Water|Ground|3}}
{{learnlist/tm8|TM03|Water Pulse|Water|Special|60|100|20||'''}}
{{learnlist/tm8|TM03|Water Pulse|Water|Special|60|100|20||'''}}
{{learnlist/tm8|TM07|Hail|Ice|Status|—|—|10||}}
{{learnlist/tm8|TM07|Hail|Ice|Status|||10||}}
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}
{{learnlist/tm8|TM14|Blizzard|Ice|Special|110|70|5||}}
{{learnlist/tm8|TM14|Blizzard|Ice|Special|110|70|5||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||'''}}
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||'''}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm8|TM37|Sandstorm|Rock|Status|—|—|10||}}
{{learnlist/tm8|TM37|Sandstorm|Rock|Status|||10||}}
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm8|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm8|TM45|Attract|Normal|Status||100|15||}}
{{learnlist/tm8|TM49|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm8|TM49|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|||10||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|||10||}}
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||'''}}
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||'''}}
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status||85|15||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm8|TM95|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm8|TM95|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm8|TM99|Waterfall|Water|Physical|80|100|15||'''}}
{{learnlist/tm8|TM99|Waterfall|Water|Physical|80|100|15||'''}}
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{{gameabbrev8|SwSh}}
{{gameabbrev8|SwSh}}
{{learnlist/breedh/8|Barboach|Water|Ground|3}}
{{learnlist/breedh/8|Barboach|Water|Ground|3}}
{{learnlist/breed8|{{MSP/8|118|Goldeen}}{{MSP/8|119|Seaking}}{{MSP/8|129|Magikarp}}{{MSP/8|130|Gyarados}}{{MSP/8|170|Chinchou}}{{MSP/8|171|Lanturn}}<br>{{MSP/8|369|Relicanth}}{{MSP/8|550|Basculin}}|Flail|Normal|Physical|—|100|15}}
{{learnlist/breed8|{{MSP/8c|118|Goldeen}}{{MSP/8c|119|Seaking}}{{MSP/8c|129|Magikarp}}{{MSP/8c|130|Gyarados}}{{MSP/8c|170|Chinchou}}{{MSP/8c|171|Lanturn}}{{MSP/8c|369|Relicanth}}{{MSP/8c|550|Basculin}}|Flail|Normal|Physical|—|100|15|grid=8}}
{{learnlist/breed8|{{MSP/8|170|Chinchou}}{{MSP/8|171|Lanturn}}|Spark|Electric|Physical|65|100|20}}
{{learnlist/breed8|{{MSP/8c|170|Chinchou}}{{MSP/8c|171|Lanturn}}|Spark|Electric|Physical|65|100|20|grid=8}}
{{learnlist/breed8|{{MSP/8|170|Chinchou}}{{MSP/8|171|Lanturn}}{{MSP/8|211|Qwilfish}}{{MSP/8|318|Carvanha}}{{MSP/8|319|Sharpedo}}{{MSP/8|369|Relicanth}}<br>{{MSP/8|550|Basculin}}|Take Down|Normal|Physical|90|85|20}}
{{learnlist/breed8|{{MSP/8c|170|Chinchou}}{{MSP/8c|171|Lanturn}}{{MSP/8c|211|Qwilfish}}{{MSP/8c|318|Carvanha}}{{MSP/8c|319|Sharpedo}}{{MSP/8c|369|Relicanth}}{{MSP/8c|550|Basculin}}|Take Down|Normal|Physical|90|85|20|grid=8}}
{{learnlist/breed8|{{MSP/8|130|Gyarados}}{{MSP/8|340|Whiscash}}{{MSP/8|550|Basculin}}|Thrash|Normal|Physical|120|100|10}}
{{learnlist/breed8|{{MSP/8c|130|Gyarados}}{{MSP/8c|340|Whiscash}}{{MSP/8c|550|Basculin}}|Thrash|Normal|Physical|120|100|10|grid=8}}
{{learnlist/breedf/8|Barboach|Water|Ground|3}}
{{learnlist/breedf/8|Barboach|Water|Ground|3}}


{{gameabbrev8|BDSP}}
{{gameabbrev8|BDSP}}
{{learnlist/breedh/8|Barboach|Water|Ground|3}}
{{learnlist/breedh/8|Barboach|Water|Ground|3}}
{{learnlist/breed8|{{MSP/BDSP|130|Gyarados}}|Dragon Dance|Dragon|Status|&mdash;|&mdash;|20||}}
{{learnlist/breed8|{{MSP/H|0130|Gyarados}}|Dragon Dance|Dragon|Status|||20|||grid=8}}
{{learnlist/breed8|{{MSP/BDSP|339|Barboach}}{{MSP/BDSP|340|Whiscash}}{{MSP/BDSP|369|Relicanth}}|Earth Power|Ground|Special|90|100|10||'''}}
{{learnlist/breed8|{{MSP/H|0339|Barboach}}{{MSP/H|0340|Whiscash}}{{MSP/H|0369|Relicanth}}|Earth Power|Ground|Special|90|100|10||'''|grid=8}}
{{learnlist/breed8|{{MSP/BDSP|118|Goldeen}}{{MSP/BDSP|119|Seaking}}{{MSP/BDSP|129|Magikarp}}{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|170|Chinchou}}{{MSP/BDSP|171|Lanturn}}<br>{{MSP/BDSP|369|Relicanth}}{{MSP/BDSP|370|Luvdisc}}|Flail|Normal|Physical|&mdash;|100|15||}}
{{learnlist/breed8|{{MSP/H|0118|Goldeen}}{{MSP/H|0119|Seaking}}{{MSP/H|0129|Magikarp}}{{MSP/H|0130|Gyarados}}{{MSP/H|0170|Chinchou}}{{MSP/H|0171|Lanturn}}{{MSP/H|0369|Relicanth}}{{MSP/H|0370|Luvdisc}}|Flail|Normal|Physical||100|15|||grid=8}}
{{learnlist/breed8|{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|170|Chinchou}}{{MSP/BDSP|171|Lanturn}}{{MSP/BDSP|211|Qwilfish}}{{MSP/BDSP|223|Remoraid}}{{MSP/BDSP|224|Octillery}}<br>{{MSP/BDSP|320|Wailmer}}{{MSP/BDSP|321|Wailord}}{{MSP/BDSP|369|Relicanth}}{{MSP/BDSP|370|Luvdisc}}|Hydro Pump|Water|Special|110|80|5||'''}}
{{learnlist/breed8|{{MSP/H|0130|Gyarados}}{{MSP/H|0170|Chinchou}}{{MSP/H|0171|Lanturn}}{{MSP/H|0211|Qwilfish}}{{MSP/H|0223|Remoraid}}{{MSP/H|0224|Octillery}}{{MSP/H|0320|Wailmer}}{{MSP/H|0321|Wailord}}{{MSP/H|0369|Relicanth}}{{MSP/H|0370|Luvdisc}}|Hydro Pump|Water|Special|110|80|5||'''|grid=8}}
{{learnlist/breed8|{{MSP/BDSP|223|Remoraid}}{{MSP/BDSP|224|Octillery}}{{MSP/BDSP|369|Relicanth}}|Mud Shot|Ground|Special|55|95|15|*|'''}}
{{learnlist/breed8|{{MSP/H|0223|Remoraid}}{{MSP/H|0224|Octillery}}{{MSP/H|0369|Relicanth}}|Mud Shot|Ground|Special|55|95|15|*|'''|grid=8}}
{{learnlist/breed8|{{MSP/BDSP|339|Barboach}}{{MSP/BDSP|340|Whiscash}}|Muddy Water|Water|Special|90|85|10||'''}}
{{learnlist/breed8|{{MSP/H|0339|Barboach}}{{MSP/H|0340|Whiscash}}|Muddy Water|Water|Special|90|85|10||'''|grid=8}}
{{learnlist/breed8|{{MSP/BDSP|170|Chinchou}}{{MSP/BDSP|171|Lanturn}}|Spark|Electric|Physical|65|100|20||}}
{{learnlist/breed8|{{MSP/H|0170|Chinchou}}{{MSP/H|0171|Lanturn}}|Spark|Electric|Physical|65|100|20|||grid=8}}
{{learnlist/breed8|{{MSP/BDSP|170|Chinchou}}{{MSP/BDSP|171|Lanturn}}{{MSP/BDSP|211|Qwilfish}}{{MSP/BDSP|318|Carvanha}}{{MSP/BDSP|319|Sharpedo}}{{MSP/BDSP|369|Relicanth}}<br>{{MSP/BDSP|370|Luvdisc}}|Take Down|Normal|Physical|90|85|20||}}
{{learnlist/breed8|{{MSP/H|0170|Chinchou}}{{MSP/H|0171|Lanturn}}{{MSP/H|0211|Qwilfish}}{{MSP/H|0318|Carvanha}}{{MSP/H|0319|Sharpedo}}{{MSP/H|0369|Relicanth}}{{MSP/H|0370|Luvdisc}}|Take Down|Normal|Physical|90|85|20|||grid=8}}
{{learnlist/breed8|{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|340|Whiscash}}|Thrash|Normal|Physical|120|100|10||}}
{{learnlist/breed8|{{MSP/H|0130|Gyarados}}{{MSP/H|0340|Whiscash}}|Thrash|Normal|Physical|120|100|10|||grid=8}}
{{learnlist/breed8|{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|320|Wailmer}}{{MSP/BDSP|321|Wailord}}{{MSP/BDSP|456|Finneon}}{{MSP/BDSP|457|Lumineon}}|Whirlpool|Water|Special|35|85|15||'''}}
{{learnlist/breed8|{{MSP/H|0130|Gyarados}}{{MSP/H|0320|Wailmer}}{{MSP/H|0321|Wailord}}{{MSP/H|0456|Finneon}}{{MSP/H|0457|Lumineon}}|Whirlpool|Water|Special|35|85|15||'''|grid=8}}
{{learnlist/breedf/8|Barboach|Water|Ground|3}}
{{learnlist/breedf/8|Barboach|Water|Ground|3}}


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{{learnlist/tutorPLA|Earth Power|Ground|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Earth Power|Ground|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Ice Beam|Ice|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Ice Beam|Ice|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Icy Wind|Ice|Special|60|75|45|100|100|20||}}
{{learnlist/tutorPLA|Icy Wind|Ice|Special|60|75|45|95|100|20||}}
{{learnlist/tutorPLA|Rest|Psychic|Status|&mdash;|&mdash;|&mdash;|&mdash;|&mdash;|10||}}
{{learnlist/tutorPLA|Rest|Psychic|Status||||||10||}}
{{learnlist/tutorPLA|Water Pulse|Water|Special|60|75|45|&mdash;|&mdash;|20||'''}}
{{learnlist/tutorPLA|Water Pulse|Water|Special|60|75|45|||20||'''}}
{{learnlist/tutorPLA|Zen Headbutt|Psychic|Physical|80|90|60|90|100|10||}}
{{learnlist/tutorPLA|Zen Headbutt|Psychic|Physical|80|100|60|90|100|10||}}
{{learnlist/tutorf/8|Barboach|Water|Ground|3}}
{{learnlist/tutorf/8|Barboach|Water|Ground|3}}


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{{learnlist/prevgen8|Barboach|3|Water Sport|Water|Status|—|—|15|III=yes<!--level-->|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Barboach|3|Water Sport|Water|Status|—|—|15|III=yes<!--level-->|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgenf/8|Barboach|Water|Ground|3}}
{{learnlist/prevgenf/8|Barboach|Water|Ground|3}}
[[it:Barboach/Mosse apprese in ottava generazione]]
[[ja:ドジョッチ/第八世代のおぼえるわざ]]
[[zh:泥泥鳅/第八世代招式表]]

Latest revision as of 02:14, 8 November 2023

← Barboach Barboach

Barboach is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Mud-Slap Ground Special 02020 100100% 10
011 Water Gun Water Special 04040 100100% 25
066 Rest Psychic Status 0000 00——% 10
066 Snore Normal Special 05050 100100% 15
1212 Water Pulse Water Special 06060 100100% 20
1818 Amnesia Psychic Status 0000 00——% 20
2424 Aqua Tail Water Physical 09090 09090% 10
3131 Muddy Water Water Special 09090 08585% 10
3636 Earthquake Ground Physical 100100 100100% 10
4242 Future Sight Psychic Special 120120 100100% 10
4848 Fissure Ground Physical 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Mud-Slap Ground Special 30 40 20 100% 100% 20
6 15 Water Pulse Water Special 60 75 45 —% —% 20
11 20 Mud Bomb Ground Special 65 80 50 85% 95% 15
18 28 Rest Psychic Status —% —% 10
25 35 Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
34 45 Aqua Tail Water Physical 85 105 65 90% 100% 10
43 54 Earth Power Ground Special 80 100 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
Bag TM Ice SwSh Sprite.png
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM32
Bag TM Rock SwSh Sprite.png
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35
Bag TM Ice SwSh Sprite.png
TM35 Hail Ice Status 0000 00—}}—% 10
TM36
Bag TM Water SwSh Sprite.png
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM45
Bag TM Water SwSh Sprite.png
TM45 Dive Water Physical 08080 100}}100% 10
TM48
Bag TM Rock SwSh Sprite.png
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM52
Bag TM Flying SwSh Sprite.png
TM52 Bounce Flying Physical 08585 085}}85% 5
TM53
Bag TM Ground SwSh Sprite.png
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM81
Bag TM Ground SwSh Sprite.png
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR03
Bag TR Water Sprite.png
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
Bag TR Water Sprite.png
TR04 Surf Water Special 09090 100}}100% 15
TR05
Bag TR Ice Sprite.png
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
Bag TR Ice Sprite.png
TR06 Blizzard Ice Special 110110 070}}70% 5
TR10
Bag TR Ground Sprite.png
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR16
Bag TR Water Sprite.png
TR16 Waterfall Water Physical 08080 100}}100% 15
TR17
Bag TR Psychic Sprite.png
TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR34
Bag TR Psychic Sprite.png
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR45
Bag TR Water Sprite.png
TR45 Muddy Water Water Special 09090 085}}85% 10
TR51
Bag TR Dragon Sprite.png
TR51 Dragon Dance Dragon Status 0000 00—}}—% 20
TR67
Bag TR Ground Sprite.png
TR67 Earth Power Ground Special 09090 100}}100% 10
TR84
Bag TR Water Sprite.png
TR84 Scald Water Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
Bag TM Water SwSh Sprite.png
TM03 Water Pulse Water Special 06060 100}}100% 20
TM07
Bag TM Ice SwSh Sprite.png
TM07 Hail Ice Status 0000 00—}}—% 10
TM13
Bag TM Ice SwSh Sprite.png
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
Bag TM Ice SwSh Sprite.png
TM14 Blizzard Ice Special 110110 070}}70% 5
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM26
Bag TM Ground SwSh Sprite.png
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 00—}}—% 15
TM37
Bag TM Rock SwSh Sprite.png
TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39
Bag TM Rock SwSh Sprite.png
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM49
Bag TM Water SwSh Sprite.png
TM49 Scald Water Special 08080 100}}100% 15
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 00—}}—% 10
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83
Bag TM Ground SwSh Sprite.png
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 00—}}—% 10
TM95
Bag TM Water SwSh Sprite.png
TM95 Surf Water Special 09090 100}}100% 15
TM99
Bag TM Water SwSh Sprite.png
TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Goldeen
Seaking
Magikarp
Gyarados
Chinchou
Lanturn
Relicanth
Basculin
Flail Normal Physical 100% 15
Chinchou
Lanturn
Spark Electric Physical 65 100% 20
Chinchou
Lanturn
Qwilfish
Carvanha
Sharpedo
Relicanth
Basculin
Take Down Normal Physical 90 85% 20
Gyarados
Whiscash
Basculin
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Barboach in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Barboach in that game.
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Gyarados
Dragon Dance Dragon Status —% 20
BarboachWhiscashRelicanth
Earth Power Ground Special 90 100% 10
GoldeenSeakingMagikarpGyaradosChinchouLanturnRelicanthLuvdisc
Flail Normal Physical 100% 15
GyaradosChinchouLanturnQwilfishRemoraidOctilleryWailmerWailordRelicanthLuvdisc
Hydro Pump Water Special 110 80% 5
RemoraidOctilleryRelicanth
Mud Shot* Ground Special 55 95% 15
BarboachWhiscash
Muddy Water Water Special 90 85% 10
ChinchouLanturn
Spark Electric Physical 65 100% 20
ChinchouLanturnQwilfishCarvanhaSharpedoRelicanthLuvdisc
Take Down Normal Physical 90 85% 20
GyaradosWhiscash
Thrash Normal Physical 120 100% 10
GyaradosWailmerWailordFinneonLumineon
Whirlpool Water Special 35 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Barboach in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Barboach in that game.
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aqua Tail Water Physical 85 105 65 90% 100% 10
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Earth Power Ground Special 80 100 60 100% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Rest Psychic Status —% —% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Magnitude × Ground Physical 0000 100}}100% 30
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud Bomb × Ground Special 06565 085}}85% 10
III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Sport × Water Status 0000 00—}}—% 15
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an Evolution of Barboach
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations