Mantine (Pokémon)/Generation II learnset: Difference between revisions

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m (→‎By [[Move Tutor|tutoring]]: replaced: [[move tutor → [[Move Tutor)
m (Text replacement - "<br>" to "")
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{{learnlist/breedh|Mantine|water|flying|2|2}}
{{learnlist/breedh|Mantine|water|flying|2|2}}
{{learnlist/breed2|{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Haze|Ice|—|—|30}}
{{learnlist/breed2|{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Haze|Ice|—|—|30}}
{{learnlist/breed2|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|060|Poliwag}}<br>{{MSP/3|061|Poliwhirl}}{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|131|Lapras}}{{MSP/3|138|Omanyte}}<br>{{MSP/3|139|Omastar}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/breed2|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|060|Poliwag}}{{MSP/3|061|Poliwhirl}}{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|131|Lapras}}{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/breed2|{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}{{MSP/3|149|Dragonite}}{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Slam|Normal|80|75|20}}
{{learnlist/breed2|{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}{{MSP/3|149|Dragonite}}{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Slam|Normal|80|75|20}}
{{learnlist/breed2|{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}{{MSP/3|149|Dragonite}}|Twister|Dragon|40|100|20}}
{{learnlist/breed2|{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}{{MSP/3|149|Dragonite}}|Twister|Dragon|40|100|20}}

Revision as of 19:17, 21 November 2023

← Mantine Mantine

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Bubble Water 02020 100}}100% 30
1010 Supersonic Normal 0000 055}}55% 20
1818 BubbleBeam Water 06565 100}}100% 20
2525 Take Down Normal 09090 085}}85% 20
3232 Agility Psychic 0000 00—}}—% 30
4040 Wing Attack Flying 06060 100}}100% 35
4949 Confuse Ray Ghost 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
WooperQuagsire
Haze Ice —% 30
SquirtleWartortleBlastoisePsyduckGolduckPoliwagPoliwhirlHorseaSeadraKingdraLaprasOmanyteOmastarTotodileCroconawFeraligatr
Hydro Pump Water 120 80% 5
DratiniDragonairDragoniteWooperQuagsire
Slam Normal 80 75% 20
HorseaSeadraKingdraDratiniDragonairDragonite
Twister Dragon 40 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Mantine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Gust Flying 40 100% 35
  • A superscript level indicates that Mantine can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see event moves from other generations