Buneary (Pokémon)/Generation V learnset: Difference between revisions

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====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Buneary|Normal|Normal|5|4}}
{{learnlist/levelh|Buneary|Normal|Normal|5|4}}
{{learnlist/level5|Start|Splash|Normal|Status|&mdash;|&mdash;|40}}
{{learnlist/level5|1|Splash|Normal|Status|||40}}
{{learnlist/level5|Start|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level5|Start|Defense Curl|Normal|Status|&mdash;|&mdash;|40}}
{{learnlist/level5|1|Defense Curl|Normal|Status|||40}}
{{learnlist/level5|Start|Foresight|Normal|Status|&mdash;|&mdash;|40}}
{{learnlist/level5|1|Foresight|Normal|Status|||40}}
{{learnlist/level5|6|Endure|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/level5|6|Endure|Normal|Status|||10}}
{{learnlist/level5|13|Frustration|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/level5|13|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/level5|16|Quick Attack|Normal|Physical|40|100|30||'''}}
{{learnlist/level5|16|Quick Attack|Normal|Physical|40|100|30||'''}}
{{learnlist/level5|23|Jump Kick|Fighting|Physical|100|95|10}}
{{learnlist/level5|23|Jump Kick|Fighting|Physical|100|95|10}}
{{learnlist/level5|26|Baton Pass|Normal|Status|&mdash;|&mdash;|40}}
{{learnlist/level5|26|Baton Pass|Normal|Status|||40}}
{{learnlist/level5|33|Agility|Psychic|Status|&mdash;|&mdash;|30}}
{{learnlist/level5|33|Agility|Psychic|Status|||30}}
{{learnlist/level5|36|Dizzy Punch|Normal|Physical|70|100|10||'''}}
{{learnlist/level5|36|Dizzy Punch|Normal|Physical|70|100|10||'''}}
{{learnlist/level5|43|After You|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/level5|43|After You|Normal|Status|||15}}
{{learnlist/level5|46|Charm|Normal|Status|&mdash;|100|20}}
{{learnlist/level5|46|Charm|Normal|Status||100|20}}
{{learnlist/level5|53|Entrainment|Normal|Status|&mdash;|100|15}}
{{learnlist/level5|53|Entrainment|Normal|Status||100|15}}
{{learnlist/level5|56|Bounce|Flying|Physical|85|85|5}}
{{learnlist/level5|56|Bounce|Flying|Physical|85|85|5}}
{{learnlist/level5|63|Healing Wish|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level5|63|Healing Wish|Psychic|Status|||10}}
{{learnlist/levelf|Buneary|Normal|Normal|5|4}}
{{learnlist/levelf|Buneary|Normal|Normal|5|4}}
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Buneary|Normal|Normal|5|4}}
{{learnlist/tmh|Buneary|Normal|Normal|5|4}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&mdash;|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM27|Return|Normal|Physical|&mdash;|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|&mdash;|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&mdash;|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|&mdash;|&mdash;|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&mdash;|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30||'''}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30||'''}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Buneary|Normal|Normal|5|4}}
{{learnlist/breedh|Buneary|Normal|Normal|5|4}}
{{learnlist/breed5|{{MSP|538|Throh}}|Circle Throw|Fighting|Physical|60|90|10}}
{{learnlist/breed5|{{MSP/3|538|Throh}}|Circle Throw|Fighting|Physical|60|90|10}}
{{learnlist/breed5|{{MSP|122|Mr. Mime}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|327|Spinda}}{{MSP|448|Lucario}}|Copycat|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/breed5|{{MSP/3|122|Mr. Mime}}{{MSP/3|300|Skitty}}{{MSP/3|327|Spinda}}|Copycat|Normal|Status|||20||}}
{{learnlist/breed5|{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|473|Mamoswine}}|Double Hit|Normal|Physical|35|90|10||||'''}}
{{learnlist/breed5|{{MSP/3|190|Aipom}}{{MSP/3|424|Ambipom}}{{MSP/3|203|Girafarig}}{{MSP/3|473|Mamoswine}}|Double Hit|Normal|Physical|35|90|10||||'''}}
{{learnlist/breed5|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|122|Mr. Mime}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}<br>{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}<br>{{MSP|572|Minccino}}{{MSP|573|Cinccino}}{{MSP|587|Emolga}}|Encore|Normal|Status|&mdash;|100|5}}
{{learnlist/breed5|{{MSP/3|086|Seel}}{{MSP/3|087|Dewgong}}{{MSP/3|122|Mr. Mime}}{{MSP/3|287|Slakoth}}{{MSP/3|288|Vigoroth}}{{MSP/3|289|Slaking}}{{MSP/3|363|Spheal}}{{MSP/3|364|Sealeo}}{{MSP/3|365|Walrein}}{{MSP/3|501|Oshawott}}{{MSP/3|502|Dewott}}{{MSP/3|503|Samurott}}{{MSP/3|572|Minccino}}{{MSP/3|587|Emolga}}|Encore|Normal|Status||100|5}}
{{learnlist/breed5|{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|274|Nuzleaf}}<br>{{MSP|275|Shiftry}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|302|Sableye}}<br>{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|509|Purrloin}}{{MSP|510|Liepard}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|052|Meowth}}{{MSP/3|053|Persian}}{{MSP/3|274|Nuzleaf}}{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|300|Skitty}}{{MSP/3|301|Delcatty}}{{MSP/3|302|Sableye}}{{MSP/3|431|Glameow}}{{MSP/3|432|Purugly}}{{MSP/3|509|Purrloin}}{{MSP/3|510|Liepard}}{{MSP/3|619|Mienfoo}}{{MSP/3|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10||||'''}}
{{learnlist/breed5|{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|303|Mawile}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|574|Gothita}}<br>{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Fake Tears|Dark|Status|&mdash;|100|20}}
{{learnlist/breed5|{{MSP/3|216|Teddiursa}}{{MSP/3|217|Ursaring}}{{MSP/3|303|Mawile}}{{MSP/3|570|Zorua}}{{MSP/3|574|Gothita}}{{MSP/3|575|Gothorita}}{{MSP/3|576|Gothitelle}}|Fake Tears|Dark|Status||100|20}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|181|Ampharos}}{{MSP|257|Blaziken}}{{MSP|308|Medicham}}<br>{{MSP|466|Electivire}}{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|126|Magmar}}{{MSP/3|467|Magmortar}}{{MSP/3|181|Ampharos}}{{MSP/3|257|Blaziken}}{{MSP/3|308|Medicham}}{{MSP/3|466|Electivire}}{{MSP/3|554|Darumaka}}{{MSP/3|555|Darmanitan}}|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/breed5|{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|287|Slakoth}}<br>{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Flail|Normal|Physical|&mdash;|100|15||||'''}}
{{learnlist/breed5|{{MSP/3|206|Dunsparce}}{{MSP/3|231|Phanpy}}{{MSP/3|263|Zigzagoon}}{{MSP/3|264|Linoone}}{{MSP/3|287|Slakoth}}{{MSP/3|289|Slaking}}{{MSP/3|324|Torkoal}}{{MSP/3|327|Spinda}}{{MSP/3|613|Cubchoo}}{{MSP/3|614|Beartic}}|Flail|Normal|Physical||100|15||||'''}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}<br>{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}|Focus Punch|Fighting|Physical|150|100|20}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|288|Vigoroth}}{{MSP/3|532|Timburr}}{{MSP/3|533|Gurdurr}}{{MSP/3|534|Conkeldurr}}{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}|Focus Punch|Fighting|Physical|150|100|20}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|125|Electabuzz}}<br>{{MSP|466|Electivire}}{{MSP|505|Watchog}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|559|Scraggy}}<br>{{MSP|560|Scrafty}}|Low Kick|Fighting|Physical|&mdash;|100|20}}
{{learnlist/breed5|{{MSP/3|056|Mankey}}{{MSP/3|057|Primeape}}{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}{{MSP/3|125|Electabuzz}}{{MSP/3|466|Electivire}}{{MSP/3|505|Watchog}}{{MSP/3|532|Timburr}}{{MSP/3|533|Gurdurr}}{{MSP/3|534|Conkeldurr}}{{MSP/3|559|Scraggy}}{{MSP/3|560|Scrafty}}|Low Kick|Fighting|Physical||100|20}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}|Sky Uppercut|Fighting|Physical|85|90|15}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|256|Combusken}}{{MSP/3|257|Blaziken}}|Sky Uppercut|Fighting|Physical|85|90|15}}
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|417|Pachirisu}}|Sweet Kiss|Normal|Status|&mdash;|75|10}}
{{learnlist/breed5|{{MSP/3|025|Pikachu}}{{MSP/3|417|Pachirisu}}|Sweet Kiss|Normal|Status||75|10}}
{{learnlist/breed5|{{MSP|053|Persian}}{{MSP|097|Hypno}}{{MSP|264|Linoone}}|Switcheroo|Dark|Status|&mdash;|100|10}}
{{learnlist/breed5|{{MSP/3|053|Persian}}{{MSP/3|097|Hypno}}{{MSP/3|264|Linoone}}|Switcheroo|Dark|Status||100|10}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|467|Magmortar}}{{MSP|181|Ampharos}}{{MSP|308|Medicham}}|ThunderPunch|Electric|Physical|75|100|15}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|125|Electabuzz}}{{MSP/3|466|Electivire}}{{MSP/3|467|Magmortar}}{{MSP/3|181|Ampharos}}{{MSP/3|308|Medicham}}|ThunderPunch|Electric|Physical|75|100|15}}
{{learnlist/breedf|Buneary|Normal|Normal|5|4}}
{{learnlist/breedf|Buneary|Normal|Normal|5|4}}


Line 94: Line 95:
{{learnlist/event5|{{dwa|Pleasant Forest}}|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/event5|{{dwa|Pleasant Forest}}|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/eventf|Buneary|Normal|Normal|5|4}}
{{learnlist/eventf|Buneary|Normal|Normal|5|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Buneary|Normal|Normal|4}}
{{learnlist/prevgen5|Buneary|4|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Buneary|4|Headbutt|Normal|Physical|70|100|15||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Buneary|4|Mud-Slap|Ground|Special|20|100|10|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Buneary|4|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Buneary|4|Secret Power|Normal|Physical|70|100|20||'''|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Buneary|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Buneary|4|Swift|Normal|Special|60|—|20||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Buneary|4|Water Pulse|Water|Special|60|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgenf/5|Buneary|Normal|Normal|4}}
[[it:Buneary/Mosse apprese in quinta generazione]]
[[zh:卷卷耳/第五世代招式表]]

Latest revision as of 20:02, 21 November 2023

← Buneary Buneary

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Splash Normal Status 0000 00——% 40
011 Pound Normal Physical 04040 100100% 35
011 Defense Curl Normal Status 0000 00——% 40
011 Foresight Normal Status 0000 00——% 40
066 Endure Normal Status 0000 00——% 10
1313 Frustration Normal Physical 0000 100100% 20
1616 Quick Attack Normal Physical 04040 100100% 30
2323 Jump Kick Fighting Physical 100100 09595% 10
2626 Baton Pass Normal Status 0000 00——% 40
3333 Agility Psychic Status 0000 00——% 30
3636 Dizzy Punch Normal Physical 07070 100100% 10
4343 After You Normal Status 0000 00——% 15
4646 Charm Normal Status 0000 100100% 20
5353 Entrainment Normal Status 0000 100100% 15
5656 Bounce Flying Physical 08585 08585% 5
6363 Healing Wish Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Throh
Circle Throw Fighting Physical 60 90% 10
Mr. MimeSkittySpinda
Copycat Normal Status —% 20
AipomAmbipomGirafarigMamoswine
Double Hit Normal Physical 35 90% 10
SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
Encore Normal Status 100% 5
MeowthPersianNuzleafMakuhitaHariyamaSkittyDelcattySableyeGlameowPuruglyPurrloinLiepardMienfooMienshao
Fake Out Normal Physical 40 100% 10
TeddiursaUrsaringMawileZoruaGothitaGothoritaGothitelle
Fake Tears Dark Status 100% 20
HitmonchanMagmarMagmortarAmpharosBlazikenMedichamElectivireDarumakaDarmanitan
Fire Punch Fire Physical 75 100% 15
DunsparcePhanpyZigzagoonLinooneSlakothSlakingTorkoalSpindaCubchooBeartic
Flail Normal Physical 100% 15
HitmonchanVigorothTimburrGurdurrConkeldurrScraggyScrafty
Focus Punch Fighting Physical 150 100% 20
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty
Low Kick Fighting Physical 100% 20
HitmonchanCombuskenBlaziken
Sky Uppercut Fighting Physical 85 90% 15
PikachuPachirisu
Sweet Kiss Normal Status 75% 10
PersianHypnoLinoone
Switcheroo Dark Status 100% 10
HitmonchanElectabuzzElectivireMagmortarAmpharosMedicham
ThunderPunch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Uproar Normal Special 90 100% 10
  • A black abbreviation in a colored box indicates that Buneary can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Buneary cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pleasant Forest Fake Out Normal Physical 40 100% 10
Pleasant Forest Drain Punch Fighting Physical 75 100% 10
  • A superscript level indicates that Buneary can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Swift Normal Special 06060 00—}}—% 20
IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see transfer-only moves for other generations