Happiny (Pokémon)/Generation V learnset: Difference between revisions

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m (→‎By [[Move Tutor|tutoring]]: Helping Hand PP 20)
 
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{{learnlist/levelh|Happiny|Normal|Normal|5|4}}
{{learnlist/levelh|Happiny|Normal|Normal|5|4}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level5|1|Charm|Normal|Status|—|100|20}}
{{learnlist/level5|1|Charm|Normal|Status||100|20}}
{{learnlist/level5|5|Copycat|Normal|Status|—|—|20}}
{{learnlist/level5|5|Copycat|Normal|Status|||20}}
{{learnlist/level5|9|Refresh|Normal|Status|—|—|20}}
{{learnlist/level5|9|Refresh|Normal|Status|||20}}
{{learnlist/level5|12|Sweet Kiss|Normal|Status|—|75|10}}
{{learnlist/level5|12|Sweet Kiss|Normal|Status||75|10}}
{{learnlist/levelf|Happiny|Normal|Normal|5|4}}
{{learnlist/levelf|Happiny|Normal|Normal|5|4}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Happiny|Normal|Normal|5|4}}
{{learnlist/tmh|Happiny|Normal|Normal|5|4}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM07|Hail|Ice|Status|—|—|10}}
{{learnlist/tm5|TM07|Hail|Ice|Status|||10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tmf|Happiny|Normal|Normal|5|4}}
{{learnlist/tmf|Happiny|Normal|Normal|5|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Happiny|Normal|Normal|5|4}}
{{learnlist/breedh|Happiny|Normal|Normal|5|4}}
{{learnlist/breed5|{{MSP|315|Roselia}}|Aromatherapy|Grass|Status|—|—|5}}
{{learnlist/breed5|{{MSP/3|315|Roselia}}|Aromatherapy|Grass|Status|||5|grid=8}}
{{learnlist/breed5|{{MSP|286|Breloom}}|Counter|Fighting|Physical|—|100|20}}
{{learnlist/breed5|{{MSP/3|286|Breloom}}|Counter|Fighting|Physical||100|20|grid=8}}
{{learnlist/breed5|{{MSP|417|Pachirisu}}|Endure|Normal|Status|—|—|10}}
{{learnlist/breed5|{{MSP/3|417|Pachirisu}}|Endure|Normal|Status|||10|grid=8}}
{{learnlist/breed5|{{MSP|035|Clefairy}}|Gravity|Psychic|Status|—|—|5}}
{{learnlist/breed5|{{MSP/3|035|Clefairy}}|Gravity|Psychic|Status|||5|grid=8}}
{{learnlist/breed5|{{MSP|300|Skitty}}|Heal Bell|Normal|Status|—|—|5}}
{{learnlist/breed5|{{MSP/3|300|Skitty}}|Heal Bell|Normal|Status|||5|grid=8}}
{{learnlist/breed5|{{MSP|311|Plusle}}{{MSP|312|Minun}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|531|Audino}}{{MSP|546|Cottonee}}|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/breed5|{{MSP/3|183|Marill}}{{MSP/3|184|Azumarill}}{{MSP/3|311|Plusle}}{{MSP/3|312|Minun}}{{MSP/3|420|Cherubi}}{{MSP/3|421|Cherrim}}{{MSP/3|531|Audino}}{{MSP/3|546|Cottonee}}|Helping Hand|Normal|Status|||20|grid=8}}
{{learnlist/breed5|{{MSP|176|Togetic}}{{MSP|468|Togekiss}}{{MSP|311|Plusle}}{{MSP|417|Pachirisu}}{{MSP|531|Audino}}|Last Resort|Normal|Physical|140|100|5||||'''}}
{{learnlist/breed5|{{MSP/3|176|Togetic}}{{MSP/3|311|Plusle}}{{MSP/3|417|Pachirisu}}{{MSP/3|531|Audino}}|Last Resort|Normal|Physical|140|100|5||||'''|grid=8}}
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|176|Togetic}}|Metronome|Normal|Status|—|—|10}}
{{learnlist/breed5|{{MSP/3|035|Clefairy}}{{MSP/3|036|Clefable}}{{MSP/3|176|Togetic}}|Metronome|Normal|Status|||10|grid=8}}
{{learnlist/breed5|{{MSP|300|Skitty}}|Mud Bomb|Ground|Special|65|85|10|||*}}
{{learnlist/breed5|{{MSP/3|300|Skitty}}|Mud Bomb|Ground|Special|65|85|10|||*|grid=8}}
{{learnlist/breed5|{{MSP|285|Shroomish}}{{MSP|315|Roselia}}{{MSP|420|Cherubi}}{{MSP|546|Cottonee}}|Natural Gift|Normal|Physical|—|100|15|||*}}
{{learnlist/breed5|{{MSP/3|285|Shroomish}}{{MSP/3|315|Roselia}}{{MSP/3|420|Cherubi}}{{MSP/3|546|Cottonee}}|Natural Gift|Normal|Physical||100|15|||*|grid=8}}
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|183|Marill}}{{MSP|209|Snubbull}}|Present|Normal|Physical|—|90|15|||*|'''|}}
{{learnlist/breed5|{{MSP/3|025|Pikachu}}{{MSP/3|183|Marill}}{{MSP/3|209|Snubbull}}|Present|Normal|Physical||90|15|||*|'''||grid=8}}
{{learnlist/breedf|Happiny|Normal|Normal|5|4}}
{{learnlist/breedf|Happiny|Normal|Normal|5|4}}


Line 63: Line 63:
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40||'''|no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical|—|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|—|—|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|—|—|5|||no|yes}}
{{learnlist/tutor5|Heal Bell|Normal|Status|||5|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|—|—|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10||'''|no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutorf|Happiny|normal|normal|5|4}}
{{learnlist/tutorf|Happiny|normal|normal|5|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Happiny|Normal|Normal|4}}
{{learnlist/prevgen5|Happiny|4|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Happiny|4|Headbutt|Normal|Physical|70|100|15||'''|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Happiny|4|Mud-Slap|Ground|Special|20|100|10|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Happiny|4|Rollout|Rock|Physical|30|90|20|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Happiny|4|Secret Power|Normal|Physical|70|100|20||'''|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Happiny|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Happiny|4|Water Pulse|Water|Special|60|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgenf/5|Happiny|Normal|Normal|4}}


[[fr:Ptiravi/Génération 5]]
[[fr:Ptiravi/Génération 5]]
[[it:Happiny/Mosse apprese nella quinta generazione]]
[[it:Happiny/Mosse apprese in quinta generazione]]
[[ja:ピンプク/第六世代以前のおぼえるわざ]]
[[ja:ピンプク/第六世代以前のおぼえるわざ]]
[[zh:小福蛋/第五世代招式表]]
[[zh:小福蛋/第五世代招式表]]

Latest revision as of 02:31, 26 November 2023

← Happiny Happiny

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
011 Charm Normal Status 0000 100100% 20
055 Copycat Normal Status 0000 00——% 20
099 Refresh Normal Status 0000 00——% 20
1212 Sweet Kiss Normal Status 0000 07575% 10
  • Bold indicates a move that gets STAB when used by Happiny
  • Italic indicates a move that gets STAB only when used by an Evolution of Happiny
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Happiny
  • Italic indicates a move that gets STAB only when used by an Evolution of Happiny
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Roselia
Aromatherapy Grass Status —% 5
Breloom
Counter Fighting Physical 100% 20
Pachirisu
Endure Normal Status —% 10
Clefairy
Gravity Psychic Status —% 5
Skitty
Heal Bell Normal Status —% 5
MarillAzumarillPlusleMinunCherubiCherrimAudinoCottonee
Helping Hand Normal Status —% 20
TogeticPluslePachirisuAudino
Last Resort Normal Physical 140 100% 5
ClefairyClefableTogetic
Metronome Normal Status —% 10
Skitty
Mud Bomb* Ground Special 65 85% 10
ShroomishRoseliaCherubiCottonee
Natural Gift* Normal Physical 100% 15
PikachuMarillSnubbull
Present* Normal Physical 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Happiny in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Happiny in that game.
  • Bold indicates a move that gets STAB when used by Happiny
  • Italic indicates a move that gets STAB only when used by an Evolution of Happiny
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Happiny can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Happiny cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Happiny
  • Italic indicates a move that gets STAB only when used by an Evolution of Happiny
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Rollout Rock Physical 03030 090}}90% 20
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Happiny
  • Italic indicates a move that gets STAB only when used by an Evolution of Happiny
  • Click on the generation numbers at the top to see transfer-only moves for other generations