Northern Desert: Difference between revisions
No edit summary |
m (Text replacement - "Mystery Dungeon 2 locations" to "Mystery Dungeon: Explorers of Time and Explorers of Darkness locations") Tags: Mobile edit Mobile web edit |
||
(39 intermediate revisions by 25 users not shown) | |||
Line 1: | Line 1: | ||
{{DungeonPrevNext|Amp Plains|Quicksand Cave|2}} | {{DungeonPrevNext|Amp Plains|Quicksand Cave|2}} | ||
{{Dungeon infobox | {{Dungeon infobox | ||
|size=256 | |||
|colorscheme=ground | |colorscheme=ground | ||
|bordercolorscheme=ground | |bordercolorscheme=ground | ||
|name=Northern Desert | |name=Northern Desert | ||
|image=Northern Desert | |image=Northern Desert TDS.png | ||
|jname=きたのさばく | |jname={{tt|きたのさばく|Kita no Sabaku}} | ||
|jtrans=Northern Desert | |jtrans=Northern Desert | ||
|recruitable=Yes | |recruitable=Yes | ||
Line 11: | Line 12: | ||
|rest=No | |rest=No | ||
|traps=Yes | |traps=Yes | ||
|monsterhouses=No | |||
|items=48 | |items=48 | ||
|money=Allowed | |money=Allowed | ||
Line 18: | Line 20: | ||
|boss=None | |boss=None | ||
}} | }} | ||
'''Northern Desert''' (Japanese: '''きたのさばく''' ''Northern Desert'') is | '''Northern Desert''' (Japanese: '''きたのさばく''' ''Northern Desert'') is the 14th dungeon in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]] located in the [[Arid Area]]. It is unlocked after the player returns the Water Float to {{p|Azurill}} and {{p|Marill}} and goes back to the guild. | ||
Before clearing [[Quicksand Cave]] or after the credits roll, when this dungeon is cleared again, the player can choose to continue exploring in Quicksand Cave. | |||
==Gameplay== | |||
The jobs in this dungeon are ranked E, B, A and S by default, depending on the floor. | |||
The first four floors are small-sized, the others are medium-sized. The first four floors can have 2 to 6 rooms (although floor 3 and 4 are biased towards higher number), while rest of the floors have 4-9 rooms. There's 1-4 items lying on each floor, mostly [[Poké]]. There's 1-2 starting enemies on first two floors, 2-3 on floors 3 and 4, and 2-4 on remaining floors. | |||
The IQ Booster activates on even floors past 2nd. The turn limit is 1000. The enemies in this dungeon have 26IQ, granting them the Status Checker IQ skill. There's natural sandstorm on floors 6, 10 and 11 (with all of the dungeon's inhabitants except for Carnivine being immune to it by either typing or Ability), although it can also appear by Larvitar using the move. | |||
==Pokémon encountered== | ==Pokémon encountered== | ||
{{mdloc/h|ground}} | {{mdloc/h|ground}} | ||
{{mdloc|343|Baltoy|1-7|23 | {{mdloc|343|Baltoy|1-7|23-24|5.6}} | ||
{{mdloc|104|Cubone|1-8|20-21|8.2}} | {{mdloc|104|Cubone|1-8|20-21|8.2}} | ||
{{mdloc|304|Aron|1-8|22 | {{mdloc|304|Aron|1-8|22-23|6.4}} | ||
{{mdloc|331|Cacnea|1-8|22|6.4}} | {{mdloc|331|Cacnea|1-8|22-23|6.4}} | ||
{{mdloc|246|Larvitar|1-9|22-23|8.2}} | {{mdloc|246|Larvitar|1-9|22-23|8.2}} | ||
{{mdloc|027|Sandshrew|1-15|20 | {{mdloc|027|Sandshrew|1-15|20-23|8.2}} | ||
{{mdloc|328|Trapinch|1-15|22- | {{mdloc|328|Trapinch|1-15|22-25|8.2}} | ||
{{mdloc|455|Carnivine|7-15|24- | {{mdloc|455|Carnivine|7-15|24-26|8.2}} | ||
{{mdloc|111|Rhyhorn|8-15|23-25|6.4}} | {{mdloc|111|Rhyhorn|8-15|23-25|6.4}} | ||
{{mdloc|305|Lairon|9-15|23 | {{mdloc|305|Lairon|9-15|23-25|0.5}} | ||
{{mdloc|332|Cacturne|9-15|23 | {{mdloc|332|Cacturne|9-15|23-25|0.5}} | ||
{{mdloc/f|ground}} | {{mdloc/f|ground}} | ||
==Items== | |||
{{DungeonItem/h|ground}} | |||
{{DungeonItem|Poké|4=2-120{{sup/md|td}}/125{{sup/md|s}}|3=1-15|sprite=MDBag Poké TDS Sprite}} | |||
{{DungeonItem|Iron Thorn|Throwing_item|4=4-5|sprite=MDBag Iron Thorn RTRB TDS Sprite|3=1-15}} | |||
{{DungeonItem|Stick|Throwing_item|4={{sup/md|d}} 4-5|sprite=MDBag Stick RTRB TDS Sprite|3=1-15}} | |||
{{DungeonItem|Silver Spike|Throwing_item|4=2-4|sprite=MDBag Silver Spike RTRB TDS Sprite|3=4-15{{sup/md|d}}/1-15{{sup/md|s}}}} | |||
{{DungeonItem|Grimy Food|sprite=MDBag_Grimy_Food_Sprite|3=1-15}} | |||
{{DungeonItem|Silver Gummi|Silver Gummi|sprite=MDBag_Silver_Gummi_Sprite|1-15|{{sup/md|t}}{{sup/md|s}}}} | |||
{{DungeonItem|All-Hit Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|All-Mach Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
{{DungeonItem|Blowback Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
{{DungeonItem|Decoy Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Drought Orb|Wonder Orb|1-15}} | |||
{{DungeonItem|Escape Orb|Wonder Orb|1-15}} | |||
{{DungeonItem|Foe-Fear Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Foe-Hold Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
{{DungeonItem|Foe-Seal Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Hurl Orb|Wonder Orb|1-15}} | |||
{{DungeonItem|Luminous Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Petrify Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
{{DungeonItem|Rollcall Orb|Wonder Orb|1-15}} | |||
{{DungeonItem|Slumber Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Spurn Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
{{DungeonItem|Switcher Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
{{DungeonItem|Totter Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Transfer Orb|Wonder Orb|1-15|{{sup/md|darkness}}{{sup/md|sky}}}} | |||
{{DungeonItem|Warp Orb|Wonder Orb|1-15|{{sup/md|time}}{{sup/md|sky}}}} | |||
|} | |||
==Traps encountered== | |||
The traps here are the same as in [[Amp Plains]]. The game will generate 2-5 of the following tiles per each floor. | |||
{| style="background: #{{ground color}}; margin-left: 10px; margin-bottom: 10px; {{roundy|10px}} border: 3px solid #{{ground color dark}}" | |||
|- | |||
! style="background: #{{ground color light}}; {{roundytl|10px}}"| Image | |||
! style="background: #{{ground color light}}" | Trap | |||
! style="background: #{{ground color light}}; {{roundytr|10px}}"| Appearance % | |||
|- style="background: #FFFFFF" | |||
| align="center"| [[File:Slumber Trap RTRB TDS.png]] | |||
| align="center"| '''Slumber Trap''' | |||
| align="center"| 10%{{sup/md|d}}/7.69%{{sup/md|s}} | |||
|- style="background: #FFFFFF" | |||
=== | | align="center"| [[File:Summon Trap RTRB TDS.png]] | ||
| align="center"| '''Summon Trap''' | |||
| align="center"| 16.67%{{sup/md|t}}/15.38%{{sup/md|s}} | |||
|- style="background: #FFFFFF" | |||
| align="center"| [[File:Trip Trap RTRB TDS.png]] | |||
| align="center"| '''Trip Trap''' | |||
| align="center"| 8.33%{{sup/md|t}}/10%{{sup/md|d}}/7.69%{{sup/md|s}} | |||
|- style="background: #FFFFFF" | |||
| align="center"| [[File:Warp Trap RTRB TDS.png]] | |||
| align="center"| '''Warp Trap''' | |||
| align="center"| 8.33%{{sup/md|t}}/7.70%{{sup/md|s}} | |||
|- style="background: #FFFFFF" | |||
| align="center"| [[File:Wonder Tile RTRB TDS.png]] | |||
| align="center"| '''Wonder Tile''' | |||
| align="center"| 66.67%{{sup/md|t}}/80%{{sup/md|d}}/61.54%{{sup/md|s}} | |||
|- style="background: #FFFFFF" | |||
|} | |||
==Layout== | |||
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{ground color dark}}" | |||
|- | |||
! style="background:#{{ground color light}}; {{roundytl|5px}}" | Game | |||
! style="background:#{{ground color light}}" | Entrance | |||
! style="background:#{{ground color light}}" | Alternate tileset | |||
! style="background:#{{ground color light}}; {{roundytr|5px}}" | Exit to {{color2|000|Quicksand Cave}} | |||
|- | |||
! style="background:#{{MD Time color}}" | {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Time}} | |||
| rowspan="2" | [[File:Northern Desert entrance TD.png|x180px]] | |||
| rowspan="3" | [[File:Northern Desert alt TDS.png]] | |||
| rowspan="2" | [[File:Northern Desert exit TD.png|x180px]] | |||
|- | |||
! style="background:#{{MD Darkness color}}" | {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Darkness}} | |||
|- | |||
! style="background:#{{MD Sky color}}" | {{color2|000|Pokémon Mystery Dungeon: Explorers of Sky|Sky}} | |||
| [[File:Northern Desert entrance Sky.png|x180px]] | |||
| [[File:Northern Desert exit Sky.png|x180px]] | |||
|- | |||
| colspan="4" style="background:#{{ground color light}}; {{roundybottom|5px}}" | | |||
|} | |||
==In other languages== | |||
{{langtable|color={{ground color}}|bordercolor={{ground color dark}} | |||
|de=Nordwüste | |||
|fr=Désert du Nord | |||
|it=Deserto del Nord | |||
|ko=북쪽 사막 ''Bukjjok Samak'' | |||
|es=Desierto Norte | |||
}} | |||
{{-}} | {{-}} | ||
{{PMD2 locations}} | {{PMD2 locations}} | ||
{{DoubleProjectTag|Locations|Sidegames}} | {{DoubleProjectTag|Locations|Sidegames}} | ||
[[Category:Pokémon Mystery Dungeon | [[Category:Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness locations]] | ||
[[Category:Deserts]] | [[Category:Deserts]] | ||
[[de:Nordwüste]] | [[de:Nordwüste]] | ||
[[es:Desierto Norte]] | |||
[[fr:Désert du Nord]] | [[fr:Désert du Nord]] | ||
[[it:Deserto del Nord]] | |||
[[ja:きたのさばく]] | [[ja:きたのさばく]] | ||
[[zh:北方沙漠]] |
Latest revision as of 14:22, 11 March 2024
|
|
|
| ||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||
|
Northern Desert (Japanese: きたのさばく Northern Desert) is the 14th dungeon in Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness and Pokémon Mystery Dungeon: Explorers of Sky located in the Arid Area. It is unlocked after the player returns the Water Float to Azurill and Marill and goes back to the guild.
Before clearing Quicksand Cave or after the credits roll, when this dungeon is cleared again, the player can choose to continue exploring in Quicksand Cave.
Gameplay
The jobs in this dungeon are ranked E, B, A and S by default, depending on the floor.
The first four floors are small-sized, the others are medium-sized. The first four floors can have 2 to 6 rooms (although floor 3 and 4 are biased towards higher number), while rest of the floors have 4-9 rooms. There's 1-4 items lying on each floor, mostly Poké. There's 1-2 starting enemies on first two floors, 2-3 on floors 3 and 4, and 2-4 on remaining floors.
The IQ Booster activates on even floors past 2nd. The turn limit is 1000. The enemies in this dungeon have 26IQ, granting them the Status Checker IQ skill. There's natural sandstorm on floors 6, 10 and 11 (with all of the dungeon's inhabitants except for Carnivine being immune to it by either typing or Ability), although it can also appear by Larvitar using the move.
Pokémon encountered
Pokémon | Floors | Levels | Recruit Rate | |
---|---|---|---|---|
Baltoy | 1-7 | 23-24 | 5.6% | |
Cubone | 1-8 | 20-21 | 8.2% | |
Aron | 1-8 | 22-23 | 6.4% | |
Cacnea | 1-8 | 22-23 | 6.4% | |
Larvitar | 1-9 | 22-23 | 8.2% | |
Sandshrew | 1-15 | 20-23 | 8.2% | |
Trapinch | 1-15 | 22-25 | 8.2% | |
Carnivine | 7-15 | 24-26 | 8.2% | |
Rhyhorn | 8-15 | 23-25 | 6.4% | |
Lairon | 9-15 | 23-25 | 0.5% | |
Cacturne | 9-15 | 23-25 | 0.5% | |
Items
Item | Floors | |
---|---|---|
2-120TD/125S Poké | 1-15F | |
4-5 Iron Thorn | 1-15F | |
D 4-5 Stick | 1-15F | |
2-4 Silver Spike | 4-15D/1-15SF | |
Grimy Food | 1-15F | |
TS Silver Gummi | 1-15F | |
DS All-Hit Orb | 1-15F | |
TS All-Mach Orb | 1-15F | |
TS Blowback Orb | 1-15F | |
DS Decoy Orb | 1-15F | |
Drought Orb | 1-15F | |
Escape Orb | 1-15F | |
DS Foe-Fear Orb | 1-15F | |
TS Foe-Hold Orb | 1-15F | |
DS Foe-Seal Orb | 1-15F | |
Hurl Orb | 1-15F | |
DS Luminous Orb | 1-15F | |
TS Petrify Orb | 1-15F | |
Rollcall Orb | 1-15F | |
DS Slumber Orb | 1-15F | |
TS Spurn Orb | 1-15F | |
TS Switcher Orb | 1-15F | |
DS Totter Orb | 1-15F | |
DS Transfer Orb | 1-15F | |
TS Warp Orb | 1-15F |
Traps encountered
The traps here are the same as in Amp Plains. The game will generate 2-5 of the following tiles per each floor.
Image | Trap | Appearance % |
---|---|---|
Slumber Trap | 10%D/7.69%S | |
Summon Trap | 16.67%T/15.38%S | |
Trip Trap | 8.33%T/10%D/7.69%S | |
Warp Trap | 8.33%T/7.70%S | |
Wonder Tile | 66.67%T/80%D/61.54%S |
Layout
Game | Entrance | Alternate tileset | Exit to Quicksand Cave |
---|---|---|---|
Time | |||
Darkness | |||
Sky | |||
In other languages
|
This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Locations and Sidegames, respectively. |