Dark Void (move): Difference between revisions
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{{search|move Dark Void|the | {{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}} | ||
---- | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=464 | | n=464 | | ||
Line 5: | Line 6: | ||
jname=ダークホール | | jname=ダークホール | | ||
jtrans=Dark Hole | | jtrans=Dark Hole | | ||
jtranslit=Dāku Hōru | | |||
gameimage=Dark Void IX.png | | |||
gameimagewidth= | gameimage2=Dark Void IX 2.png | | ||
gameimagewidth=300px | | |||
type=Dark | | type=Dark | | ||
damagecategory=Status | | damagecategory=Status | | ||
basepp=10 | | basepp=10 | | ||
maxpp=16 | | maxpp=16 | | ||
power=— | | power=— | | ||
accuracy=80 | | accuracy={{tt|50|80 in Generations IV–VI; 90 in Legends: Arceus}} | | ||
bdesc= The foe is put to sleep; in a | bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.| | ||
target= | target=adjacentfoes| | ||
gen=IV | | gen=IV | | ||
category=Smart | | category=Smart | | ||
appealsc=2 | | appealsc=2 | | ||
scdesc=Prevents the Voltage from going down in the same turn. | | scdesc=Prevents the Voltage from going down in the same turn. | | ||
pokefordex= | category6=Clever | | ||
appeal6=2 | | |||
jam6=0 | | |||
cdesc6=Makes the remaining Pokémon nervous. | | |||
pokefordex=Dark%20Void | | |||
touches=no | | touches=no | | ||
protect=yes | | protect=yes | | ||
magiccoat=yes | | magiccoat=yes | | ||
snatch=no | | snatch=no | | ||
mirrormove=yes | | |||
kingsrock=no | | kingsrock=no | | ||
flag7=no | | flag7=no | | ||
Line 31: | Line 37: | ||
sound=no | | sound=no | | ||
footnotes= }} | footnotes= }} | ||
'''Dark Void''' (Japanese: '''ダークホール''' ''Dark Hole'') is a non-damaging {{ | '''Dark Void''' (Japanese: '''ダークホール''' ''Dark Hole'') is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation IV]]. It is the [[signature move]] of {{p|Darkrai}}. | ||
==Effect== | ==Effect== | ||
===Generation IV-VI=== | |||
Dark Void puts all adjacent foes to {{status|sleep}}, with an accuracy of 80% for each Pokémon. | |||
In [[Pokémon Battle Revolution]], if | Targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]] are unaffected by Dark Void. | ||
Targets affected by {{a|Sweet Veil}} as their [[Ability]] are also unaffected by Dark Void. | |||
In [[Pokémon Battle Revolution]], if {{DL|Appendix:Metagame terminology|sleep clause}} is active, Dark Void will only put one foe to sleep and will be forced to miss for the other. | |||
Dark Void can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn. | |||
===Generation VII=== | |||
Dark Void's accuracy was reduced to 50% for each Pokémon. | |||
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has {{m|transform}}ed into Darkrai). If this move is used by any other Pokémon (including via {{m|Assist}} or {{m|Metronome}}), the move will fail, displaying the battle text ''"But <Pokémon> can't use the move!"''. Dark Void will not fail when reflected by {{a|Magic Bounce}}. | |||
If powered up by a [[Darkinium Z]] into Z-Dark Void, all of the user's lowered stats are reset. | |||
===Generation VIII=== | |||
====Pokémon Sword and Shield==== | |||
Dark Void cannot be selected in a battle. | |||
====Pokémon Legends: Arceus==== | |||
In [[Pokémon Legends: Arceus]], Dark Void's accuracy was raised to 90%, and lowers the user's action priority. It makes the target drowsy and lowers its defensive stats. Like all other moves in this game, it targets only one Pokémon. | |||
{{LegendsMove | |||
|type=Dark | |||
|damagecategory=Status | |||
|basepp=10 | |||
|power=— | |||
|accuracy=90 | |||
|accuracy-strong=100 | |||
|actionspeed-user=+5 | |||
|actionspeed-user-agile=+2 | |||
|actionspeed-user-strong=+8 | |||
|actionspeed-target=0 | |||
|actionspeed-target-agile=+3 | |||
|effect=Inflicts the target with drowsiness<br>Lowers the target's defensive stats<br>Lowers the user's action speed | |||
|param=Turns | |||
|param-val=3 | |||
|param-val-agile=2 | |||
|param-val-strong=4}} | |||
=== Generation IX === | |||
Dark Void can no longer be copied by {{m|Sketch}}. | |||
==Description== | |||
{{movedesc|Dark}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is dragged into a world of total darkness that puts it to sleep.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}} | |||
{{movedescentry|{{gameabbrev8|LA}}|The target is dragged into a world of total darkness that makes the target drowsy and lowers its defensive stats.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===[[Generation IV]]=== | ===By [[Level|leveling up]]=== | ||
====By [[ | {{Movehead/Games|Dark|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g8g-1={{gameabbrev8|BDSP}}|g8g-2={{gameabbrev8|LA}}}} | ||
{{ | {{Moveentry/7|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|66|66|66|66|66|57|66}} | ||
{{Moveentry| | {{Movefoot|Dark|7}} | ||
{{ | |||
===Special move=== | |||
====[[Generation IV]]==== | |||
{{Movehead/Special|Dark}} | |||
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Shadows of Almia]] - ''{{DL|Ranger Net|Liberate the Tower!}}''|note=Lv. 50}} | |||
{{Movefoot|Dark|1}} | |||
===By {{pkmn2|event}}=== | |||
====[[Generation V]]==== | |||
{{Movehead/Special|Dark}} | |||
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}}<br>[[Winter 2011 Darkrai]]<br>{{DL|List of local Korean event Pokémon distributions in Generation V|Homeplus Darkrai}}<br>{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|May 2012 Darkrai}}|note=Lv. 50}} | |||
{{Movefoot|Dark|1}} | |||
====[[Generation VI]]==== | |||
{{Movehead/Special|Dark}} | |||
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Wonderland Darkrai]]<br>{{DL|List of local event Pokémon distributions in Generation VI|Mysterious World Darkrai}}<br>{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|February 2015 Darkrai}}|note=Lv. 50}} | |||
{{Movefoot|Dark|1}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Dark Void puts all enemies in the room to {{DL|Status condition (Mystery Dungeon)|sleep}}. | |||
{{MDMoveheader|type=dark}} | |||
{{MDMoveRow|game=TDS|pp=8|acc=88%|range=Enitre room|target=Enemy|cuts=Yes}} | |||
{{MDMoveRow|game=BSL|pp=8|acc=88%|range=Enitre room|target=Enemy|cuts=Yes}} | |||
{{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=95%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}} | |||
{{MDMovefoot|type=dark|TDS=yes|BSL=yes|SMD=yes}} | |||
==={{g|Rumble Rush}}=== | |||
In {{g|Rumble Rush}}, all [[status move]]s including Dark Void could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Dark Void could be seen as a move used by Boss {{p|Darkrai}}. | |||
{{RumbleRushOtherAttack|move=Dark Void|type=Dark | |||
|image=no | |||
|charge=0.88 | |||
|range=Circular (ranged) | |||
|target=Enemy | |||
|effect=Puts the foe to sleep}} | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{dark color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" | Dark Void | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|— | |||
|80% | |||
|All opponents | |||
|— | |||
|Puts the target to sleep. | |||
| style="{{roundybr|5px}}" | {{sync|Cyrus|Darkrai|sygna=y}} | |||
|} | |||
Note: Status conditions caused by this move apply to each target hit. | |||
===Description=== | |||
{{movedesc|Dark}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts all enemies in the room with a Sleep status condition.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンを すいみんじょうたいにかえる|Afflicts all enemies in the room with a Sleep status condition}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It makes enemies in the same room go to sleep.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|Dark Void hitting opponent.png| | {{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Hitting the opponent|image2=Darkrai Dark Void effect.png|image2p=Effect|image3=Darkrai Dark Void multiple balls.png|image3p=Darkrai (M10)|image4=Tobias Darkrai Dark Void.png|image4p=Tobias's Darkrai}} | ||
{{movep|dark|491|Darkrai|Darkrai puts its hands together and forms a crimson and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson bubble appears around the opponent's body and makes them fall asleep, | {{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep; or, Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls hit the opponent, they form a pink crimson bubble around it that fades away into dark crimson. Once the sphere disappears, the opponent falls asleep.}} | ||
{{movebtm|dark|Darkrai ( | {{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}} | ||
{{movemid|type=dark|user=Tobias (Sinnoh)|user1=Tobias's Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}} | |||
{{movebtm|type=dark|user=Darkrai (recurring)|startcode=JN075|startname=A Midsummer Night's Light!}} | |||
==In the manga== | |||
===Phantom Thief Pokémon 7=== | |||
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep by engulfing them in a sphere of dark energy.|image1=Darkrai Dark Void P7.png|image1p=Darkrai|image2=Hiori Mime Jr Mimic Dark Void.png|image2p=Mime Jr.}} | |||
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}} | |||
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=P7-12|startname=Stopping Darkrai!!|notes=Debut}} | |||
{{movep|type=dark|ms=439|pkmn=Mime Jr.|method=Mime Jr. creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}} | |||
{{movebtmManga|type=dark|user=Hiori|user1=Hiori's Mime Jr.|startcode=P7-12|startname=Stopping Darkrai!!|notes=Used via {{mcolor|Mimic|000}}}} | |||
===Pokémon Adventures=== | |||
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}} | |||
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}} | |||
{{movebtmManga|type=dark|user=Sird|user1=Sird's Darkrai|startcode=PS440|startname=The Final Dimensional Duel X|notes=Debut}} | |||
===Pokémon Pocket Monsters=== | |||
{{movemanga|type=dark|exp=yes|gen=The opponent falls into a deep sleep.|image1=Darkrai Dark Void PMDP.png|image1p=Darkrai}} | |||
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai brings out a spherical ring from its hands. When the ring touches the foe, the foe falls asleep.}} | |||
{{movebtmManga|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=PMDP19|startname=The Illusory Pokémon Darkrai Appears!!|notes=Debut}} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen| | |||
type=Dark| | |||
genIV=Dark Void DPPt| | |||
HGSS=Dark Void HGSS| | |||
genV=Dark Void V| | |||
genVI=Dark Void VI| | |||
}} | |||
{{Movegen| | |||
type=Dark| | |||
genVII=Dark Void VII| | |||
genVII2=Dark Void VII 2| | |||
BDSP=Dark Void VIII | |||
|BDSP2=Dark Void VIII 2 | |||
|LA=Dark Void LA | |||
}} | |||
===Side series games=== | |||
{{Movegen| | |||
type=Dark| | |||
PBR=Dark Void PBR| | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen| | |||
type=Dark| | |||
PSMD=Dark Void PSMD| | |||
Masters=Dark Void Masters | |||
}} | |||
==Trivia== | |||
* Since [[Generation VII]] (excluding [[Pokémon Legends: Arceus]]), Dark Void has the lowest accuracy of all status moves, signature moves, and Dark-type moves. | |||
* In ''[[M10|The Rise of Darkrai]]'', when using Dark Void for the second and third times, [[Darkrai (M10)|Darkrai]] exclaims the move's name. This does not happen in the original Japanese version. | |||
** In the {{pmin|Brazil|Brazilian Portuguese}} dub, probably due to an oversight, Darkrai says "Dark Void" when using the move for the third time instead of a localized name. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{dark color}}|bordercolor={{dark color light}} | |||
|zh_yue=暗黑洞 ''{{tt|Amhāk Duhng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hākduhng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}} | |||
|zh_cmn=暗黑洞 ''{{tt|Ànhēi Dòng|Dark Hole}}'' {{tt|*|Games}}<br>黑洞 ''{{tt|Hēidòng|Black Hole}}'' {{tt|*|Pre-Gen VII Media}} | |||
|cs=Temná prázdnota | |||
|nl=Duistere leegte | |||
|fr=Trou Noir | |||
|de=Schlummerort | |||
|el=Σκοτεινό Κενό | |||
|id=Dark Void | |||
|it=Vuototetro | |||
|ko=다크홀 {{tt|''Dakeuhol''|Dark Hole}} | |||
|pl=Ciemna Pustka | |||
|pt_br=Vácuo da Escuridão (anime, TCG)<br>Sono das Sombras ([[M10]]) | |||
|pt_eu=Vazio Negro (anime)<br>Vazio Escuro ([[M10]]) | |||
|es_la=Abismo Negro | |||
|es_eu=Brecha Negra | |||
}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Moves that can inflict sleep]] | |||
[[Category:Signature moves]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves in Pokémon Legends: Arceus]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Schlummerort]] | [[de:Schlummerort]] | ||
[[es:Brecha | [[es:Brecha negra]] | ||
[[fr:Trou Noir]] | [[fr:Trou Noir]] | ||
[[it:Vuototetro]] | |||
[[ja:ダークホール]] | [[ja:ダークホール]] | ||
[[ | [[zh:暗黑洞(招式)]] |
Latest revision as of 15:54, 22 August 2024
- This article is about the move Dark Void. For the Field Move Dark Power, see Field Move (Ranger).
Dark Void ダークホール Dark Hole | ||||||||||||
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Range
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Availability
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Dark Void (Japanese: ダークホール Dark Hole) is a non-damaging Dark-type move introduced in Generation IV. It is the signature move of Darkrai.
Effect
Generation IV-VI
Dark Void puts all adjacent foes to sleep, with an accuracy of 80% for each Pokémon.
Targets with Insomnia or Vital Spirit as their Ability are unaffected by Dark Void.
Targets affected by Sweet Veil as their Ability are also unaffected by Dark Void.
In Pokémon Battle Revolution, if sleep clause is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.
Dark Void can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.
Generation VII
Dark Void's accuracy was reduced to 50% for each Pokémon.
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has transformed into Darkrai). If this move is used by any other Pokémon (including via Assist or Metronome), the move will fail, displaying the battle text "But <Pokémon> can't use the move!". Dark Void will not fail when reflected by Magic Bounce.
If powered up by a Darkinium Z into Z-Dark Void, all of the user's lowered stats are reset.
Generation VIII
Pokémon Sword and Shield
Dark Void cannot be selected in a battle.
Pokémon Legends: Arceus
In Pokémon Legends: Arceus, Dark Void's accuracy was raised to 90%, and lowers the user's action priority. It makes the target drowsy and lowers its defensive stats. Like all other moves in this game, it targets only one Pokémon.
|
Generation IX
Dark Void can no longer be copied by Sketch.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0491 | No Eggs Discovered | 66 | 66 | 66 | 66 | 66 | 57 | 66 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0491 | DarkraiLv. 50
|
No Eggs Discovered | Pokémon Ranger: Shadows of Almia - Liberate the Tower! | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0491 | DarkraiLv. 50
|
No Eggs Discovered | Winter Vacation Darkrai Winter 2011 Darkrai Homeplus Darkrai May 2012 Darkrai | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0491 | DarkraiLv. 50
|
No Eggs Discovered | Wonderland Darkrai Mysterious World Darkrai February 2015 Darkrai | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Dark Void puts all enemies in the room to sleep.
|
Pokémon Rumble Rush
In Pokémon Rumble Rush, all status moves including Dark Void could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Dark Void could be seen as a move used by Boss Darkrai.
Charge time | 0.88 seconds |
---|---|
Range type | Circular (ranged) |
Target | Enemy |
Additional effect | Puts the foe to sleep |
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
---|---|---|---|---|---|---|---|---|---|---|
Dark Void | Status | 2 | — | — | — | 80% | All opponents | — | Puts the target to sleep. | Sygna Suit Cyrus & Darkrai |
Note: Status conditions caused by this move apply to each target hit.
Description
|
In the anime
The user shoots out black balls of energy to engulf the target, putting the target to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep; or, Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls hit the opponent, they form a pink crimson bubble around it that fades away into dark crimson. Once the sphere disappears, the opponent falls asleep. | |||
Darkrai (M10) | The Rise of Darkrai | Debut | |
Tobias's Darkrai | The Semi-Final Frontier! | None | |
Darkrai (recurring) | A Midsummer Night's Light! | None |
In the manga
Phantom Thief Pokémon 7
The user puts the opponent to sleep by engulfing them in a sphere of dark energy. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Darkrai creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep. | |||
A wild Darkrai | Stopping Darkrai!! | Debut | |
Mime Jr. creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep. | |||
Hiori's Mime Jr. | Stopping Darkrai!! | Used via Mimic |
Pokémon Adventures
The user puts the opponent to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Any opponent around Darkrai falls asleep. | |||
Sird's Darkrai | The Final Dimensional Duel X | Debut |
Pokémon Pocket Monsters
The opponent falls into a deep sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Darkrai brings out a spherical ring from its hands. When the ring touches the foe, the foe falls asleep. | |||
A wild Darkrai | The Illusory Pokémon Darkrai Appears!! | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Since Generation VII (excluding Pokémon Legends: Arceus), Dark Void has the lowest accuracy of all status moves, signature moves, and Dark-type moves.
- In The Rise of Darkrai, when using Dark Void for the second and third times, Darkrai exclaims the move's name. This does not happen in the original Japanese version.
- In the Brazilian Portuguese dub, probably due to an oversight, Darkrai says "Dark Void" when using the move for the third time instead of a localized name.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |