Appendix:FireRed and LeafGreen walkthrough/Section 11: Difference between revisions

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== Cinnabar Island ==
{{WalkthroughNotice|FRLG}}
[[Image:Cinnabarisland-frlg.png|frame|right|Cinnabar Island]]
==Route 16==
[[File:Kanto Route 16 FRLG.png|thumb|Route 16]]
[[File:Kanto Route 17 FRLG.png|thumb|75px|Route 17]]


The {{ka|Pokémon Mansion}} in the northwest has been abandoned, having been destroyed by a {{p|Mewtwo|violent genetically-engineered Pokémon}} that broke free of its prison and escaped. Fortunately, the [[Pokémon Lab]] next to the Poké Center was spared, so the fossil resurrection experiment is still operational.  This technological mecca is also home to the seventh Gym, which is locked until the player finds the [[Secret Key]] in the [[Pokémon Mansion]].
{{rt|16|Kanto}} links [[Celadon City]] to {{rt|17|Kanto}}. The road southward to [[Fuchsia City]] can be dangerous for pedestrians, so be sure to bring a Bicycle.


{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
! Trainers
|-  
|
{{trainerheader|road}}
{{catch/div|road|Northern half (requires Cut)}}
{{Trainerentry|Spr FRLG Young Couple.png|Young Couple|Lea & Jed|1624|2|078|Rapidash|♂|29|None|038|Ninetales|♀|29|None}}
{{catch/div|road|Main path}}
{{Trainerentry|Spr FRLG Biker.png|Biker|Lao|580|2|088|Grimer|♂|29|None|109|Koffing|♂|29|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Koji|672|3|066|Machop|♂|28|None|056|Mankey|♂|28|None|066|Machop|♂|28|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Luke|696|2|056|Mankey|♂|29|None|066|Machop|♂|29|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Biker.png|Biker|Hideo|660|1|110|Weezing|♂|33|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Biker.png|Biker|Ruben|560|3|110|Weezing|♂|28|None|109|Koffing|♂|28|None|110|Weezing|♂|28|None|38=Vs. Seeker}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Camron|696|2|056|Mankey|♂|29|None|066|Machop|♂|29|None|38=Vs. Seeker}}
{{trainerfooter|road}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-  
|-  
|
|
{{catch/header|water|no}}
{{Catch/header|road|no}}
{{Catch/div|water|Gift Pokémon}}
{{Catch/entryfl|084|Doduo|yes|yes|Grass|18, 20, 22|35%|type1=Normal|type2=Flying}}
{{Catch/entryfl|086|Seel|yes|yes|Trade|tradenum=077|tradename=Ponyta|The same as the Traded Pokémon|One|type1=Water}}
{{Catch/entryfl|019|Rattata|yes|yes|Grass|18, 20, 22|30%|type1=Normal}}
{{Catch/entryfl|101|Electrode|yes|yes|Trade|tradenum=026|tradename=Raichu|The same as the Traded Pokémon|One|type1=Electric}}
{{Catch/entryfl|021|Spearow|yes|yes|Grass|20, 22|30%|type1=Normal|type2=Flying}}
{{Catch/entryfl|114|Tangela|yes|yes|Trade|tradenum=048|tradename=Venonat|The same as the Traded Pokémon|One|type1=Grass}}
{{Catch/entryfl|020|Raticate|yes|yes|Grass|23, 25|5%|type1=Normal}}
{{Catch/entryfl|138|Omanyte|yes|yes|Helix|5|Many|type1=Rock|type2=Water}}
{{Catch/footer|road}}
{{Catch/entryfl|140|Kabuto|yes|yes|Dome|5|Many|type1=Rock|type2=Water}}
|}
{{Catch/entryfl|142|Aerodactyl|yes|yes|Amber|5|Many|type1=Rock|type2=Flying}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
{{Catch/div|water|Fish}}
|- align="center"
{{Catch/entryfl|072|Tentacool|yes|yes|Surf|5-40|100%|type1=Water|type2=Poison}}
! Items
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}
|-  
{{Catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=Water}}
|
{{Catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=Water}}
{{itlisth|road}}
{{Catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=Water}}
{{itemlist|HM Flying|Northwest house, from the reclusive girl (requires {{m|Cut}})|FR=yes|LG=yes|display={{HM|02|Fly}}}}
{{Catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=Water}}
{{itemlist|Leftovers|On the spot where Snorlax was sleeping ''(hidden)''|FR=yes|LG=yes}}
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{itemlist|Amulet Coin|In the south gate; from Oak's aide, after catching at least 40 different Pokémon|FR=yes|LG=yes}}
{{catch/entryfl|090|Shellder|yes|no|Fish Super|15-25|40%|type1=Water}}
{{itlistfoot|road}}
{{Catch/entryfl|116|Horsea|yes|no|Fish Super|15-25|40%|type1=Water}}
{{Catch/entryfl|098|Krabby|no|yes|Fish Super|15-25|40%|type1=Water}}
{{catch/entryfl|120|Staryu|no|yes|Fish Super|15-25|40%|type1=Water}}
{{Catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=Water|type2=Flying}}
{{Catch/entryfl|117|Seadra|yes|no|Fish Super|25-35|4%|type1=Water}}
{{Catch/entryfl|099|Kingler|no|yes|Fish Super|25-35|4%|type1=Water}}
{{Catch/entryfl|054|Psyduck|yes|no|Fish Super|25-35|1%|type1=Water}}
{{Catch/entryfl|079|Slowpoke|no|yes|Fish Super|25-35|1%|type1=Water|type2=Psychic}}
{{Catch/footer|water}}
|}
|}




=== Pokémon Lab ===
===Fly, Fly Away===
Use {{m|Cut}} on the small tree to reach the secluded northern area. Enter the house beyond the gate and speak to the girl inside. She prefers to spend time on her own and gives you {{HM|02|Fly}} to keep her hideaway a secret. Using Fly in the field allows a Trainer to instantly travel to any city or town that had been visited previously.


{{sign|FRLG|header}}
===Roadblock===
{{sign|FRLG|POKéMON LAB <br> Meeting Room}}
A {{p|Snorlax}} has fallen asleep near the gate, blocking the path. Use the [[Poké Flute]] to wake the Pokémon, which attacks in a grumpy rage! Snorlax are hard to find, so catch it if you can.
{{sign|FRLG|footer}}


:In the Meeting Room, two of the three people are looking to trade.  The old man will trade his {{p|Electrode}} for a {{p|Raichu}}, and the woman offers her {{p|Tangela}} for a {{p|Venonat}}.
{| style="margin: auto;"
|
{{Pokémon/3
|game=FireRed
|ndex=143
|pokemon=Snorlax
|gender=both
|type1=Normal
|ability=Immunity
|ability2=Thick Fat
|held=Chesto Berry
|level=30
|move1=Headbutt|move1type=Normal
|move2=Yawn|move2type=Normal
|move3=Rest|move3type=Psychic
|move4=Snore|move4type=Normal
}}
|}


{{sign|FRLG|header}}
{{sign|FRLG|POKéMON LAB <br> R & D Room}}
{{sign|FRLG|footer}}


:In the R-and-D Room, one of the scientists will offer to teach a Pokémon {{m|Metronome}}, an attack that executes any known move.
===Rags to Riches===
Enter the south gate and speak to the Scientist on the upper floor. He happens to be another of {{prof|Oak}}'s [[Professor's assistant|aides]], and has been instructed to give you an [[Amulet Coin]] if you have caught at least 40 different Pokémon. When held, the amount of prize money won is doubled if the holder takes part in the battle.


{{sign|FRLG|header}}
==Route 17==
{{sign|FRLG|POKéMON LAB <br> Testing Room}}
The bridges of {{rt|17|Kanto}} pass over the ocean on the way downhill to {{rt|18|Kanto}}. Anyone riding a Bicycle on Cycling Road who decides to stop pedaling will continue rolling southward, unless the A or B Buttons are held.
{{sign|FRLG|footer}}


:In the Testing Room, one scientist is willing to trade his {{p|Seel}} for a {{p|Ponyta}}. <br>
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
:The scientist with speech problems is the guy to talk to about reviving those [[fossils]].  Give him the {{DL|Fossil|Dome Fossil}} to get a {{p|Kabuto}}, or the {{DL|Fossil|Helix Fossil}} to receive an {{p|Omanyte}}.  Both are {{2t|Rock|Water}}-types that lived in the primordial ocean.  Turning over the {{DL|Fossil|Old Amber}} results in the {{2t|Rock|Flying}}-type {{p|Aerodactyl}}, king of the prehistoric skies.
|- align="center"
<br>
! Trainers
The [[Cinnabar Gym]] is locked up tight, and without the {{DL|List of key items in Generation III|Secret Key}}, Trainers won't be able to challenge [[Blaine]].  Sneak into the {{ka|Pokémon Mansion|deserted building}} behind the lab to track down the key.
|-
 
|
 
{{trainerheader|road}}
=== Pokémon Mansion ===
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Isaiah|696|2|066|Machop|♂|29||068|Machamp|♂|29||38=Vs. Seeker}}
 
{{Trainerdiv|road}}
Buried somewhere in these ruins is the {{DL|List of key items in Generation III|Secret Key|key}} to the Cinnabar Gym.  Scattered throughout the building are journal entries describing the secret experiment that was conducted on the island, resulting in one of {{p|Mewtwo|the most violent Pokémon imaginable}}.
{{Trainerentry|Spr FRLG Biker.png|Biker|Virgil|560|3|110|Weezing|♂|28||109|Koffing|♂|28||110|Weezing|♂|28|}}
 
{{Trainerdiv|road}}
==== 1F ====
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Raul|696|2|056|Mankey|♂|29||057|Primeape|♂|29|}}
[[Image:Pmfrlg-1f.png|thumb|right|Pokémon Mansion, 1F]]
{{Trainerdiv|road}}
 
{{Trainerentry|Spr FRLG Biker.png|Biker|Billy|660|1|089|Muk|♂|33|}}
To find the key, walk straight ahead from the entrance to reach the stairs to the second floor.  Check every statue; the hidden switches inside open some doors while closing others.  Flip switches as necessary to collect all the items.
{{Trainerdiv|road}}
 
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Jamal|624|4|056|Mankey|♂|26||056|Mankey|♂|26||068|Machamp|♂|26||066|Machop|♂|26|}}
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Biker.png|Biker|Nikolas|580|2|100|Voltorb||29||100|Voltorb||29|}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Zeek|792|1|067|Machoke|♂|33|}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Cue Ball.png|Cue Ball|Corey|696|2|057|Primeape|♂|29||067|Machoke|♂|29||38=Vs. Seeker}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Biker.png|Biker|Jaxon|580|2|110|Weezing|♂|29||089|Muk|♂|29||38=Vs. Seeker}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Biker.png|Biker|William|500|5|109|Koffing|♂|25||110|Weezing|♂|25||109|Koffing||25||110|Weezing|♂|25||109|Koffing|♂|25|}}
{{trainerfooter|road}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-  
|-  
|
|
{{catch/header|road|no}}
{{Catch/header|road|no}}
{{catch/entryfl|020|Raticate|yes|yes|Building|32-36|30%|type1=normal}}
{{Catch/entryfl|084|Doduo|yes|yes|Grass|24, 26, 28|35%|type1=Normal|type2=Flying}}
{{catch/entryfl|109|Koffing|yes|no|Building|28-30|30%|type1=poison}}
{{Catch/entryfl|021|Spearow|yes|yes|Grass|20, 22|30%|type1=Normal|type2=Flying}}
{{catch/entryfl|109|Koffing|no|yes|Building|28|5%|type1=poison}}
{{Catch/entryfl|020|Raticate|yes|yes|Grass|25, 27, 29|25%|type1=Normal}}
{{catch/entryfl|019|Rattata|yes|yes|Building|26-28|15%|type1=normal}}
{{Catch/entryfl|019|Rattata|yes|yes|Grass|22|5%|type1=Normal}}
{{catch/entryfl|058|Growlithe|yes|no|Building|30-32|15%|type1=fire}}
{{Catch/entryfl|022|Fearow|yes|yes|Grass|25, 27|5%|type1=Normal|type2=Flying}}
{{catch/entryfl|037|Vulpix|no|yes|Building|30-32|15%|type1=fire}}
{{Catch/footer|road}}
{{catch/entryfl|088|Grimer|yes|no|Building|28|5%|type1=poison}}
|}
{{catch/entryfl|088|Grimer|no|yes|Building|28-30|30%|type1=poison}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
{{catch/entryfl|110|Weezing|yes|no|Building|32|5%|type1=poison}}
|- align="center"
{{catch/entryfl|089|Muk|no|yes|Building|32|5%|type1=poison}}
! Items
{{catch/footer|road}}
|-  
|
{{itlisth|road}}
{{itemlist|Rare Candy|Eastern path, about halfway through the route ''(hidden)''|FR=yes|LG=yes}}
{{itemlist|Full Restore|Middle path, about halfway through the route ''(hidden)''|FR=yes|LG=yes}}
{{itemlist|PP Up|Western path, about halfway through the route ''(hidden)''|FR=yes|LG=yes}}
{{itemlist|Max Revive|Western path, near the south end of the route ''(hidden)''|FR=yes|LG=yes}}
{{itemlist|Max Elixir|South end of the routh, three steps east of the sign ''(hidden)''|FR=yes|LG=yes}}
{{itlistfoot|road}}
|}
|}


==== 2F ====
{{-}}
[[Image:Pmfrlg-2f.png|thumb|right|Pokémon Mansion, 2F]]
==Route 18==
[[File:Kanto Route 18 FRLG.png|thumb|Route 18]]


Flip the switch inside the nearby statue and head to the northeast.  Inspect the journal on the table, and collect the {{DL|Vitamin|Calcium}} at the end of the hallway.  Flip the statue switch again, and take the stairs in the northwest room to the 3rd floor.
{{rt|18|Kanto}} leads east from {{rt|17|Kanto}} to [[Fuchsia City]].


{{sign|FRLGspeech|header}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
{{sign|FRLGspeech|Diary: July 5 <br> Guyana, South America <br> A new POKéMON was discovered deep <br> in the jungle.}}
{{sign|FRLGspeech|footer}}
 
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
Line 105: Line 151:
|
|
{{trainerheader|road}}
{{trainerheader|road}}
{{trainerentry|FL_Burglar.png|Burglar|Arnie|2992|2|004|Charmander|♂|34|None|005|Charmeleon|♂|34|None|36=トヨジ|37=Toyoji}}
{{Trainerentry|Spr FRLG Bird Keeper.png|Bird Keeper|Jacob|624|4|021|Spearow|♂|26|None|021|Spearow|♂|26|None|022|Fearow|♂|26|None|021|Spearow|♂|26|None|38=Vs. Seeker}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Bird Keeper.png|Bird Keeper|Wilton|696|2|021|Spearow|♂|29|None|022|Fearow|♂|29|None}}
{{Trainerdiv|road}}
{{Trainerentry|Spr FRLG Bird Keeper.png|Bird Keeper|Ramiro|816|1|085|Dodrio|♂|34|None}}
{{trainerfooter|road}}
{{trainerfooter|road}}
|}
|}
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-  
|-  
|
|
{{catch/header|road|no}}
{{Catch/header|road|no}}
{{catch/entryfl|020|Raticate|yes|yes|Building|32-36|30%|type1=normal}}
{{Catch/entryfl|084|Doduo|yes|yes|Grass|24, 26, 28|35%|type1=Normal|type2=Flying}}
{{catch/entryfl|109|Koffing|yes|no|Building|28-30|30%|type1=poison}}
{{Catch/entryfl|021|Spearow|yes|yes|Grass|20, 22|30%|type1=Normal|type2=Flying}}
{{catch/entryfl|109|Koffing|no|yes|Building|28|5%|type1=poison}}
{{Catch/entryfl|020|Raticate|yes|yes|Grass|25, 27, 29|15%|type1=Normal}}
{{catch/entryfl|019|Rattata|yes|yes|Building|26-28|15%|type1=normal}}
{{Catch/entryfl|022|Fearow|yes|yes|Grass|25, 27, 29|15%|type1=Normal|type2=Flying}}
{{catch/entryfl|058|Growlithe|yes|no|Building|30-32|15%|type1=fire}}
{{Catch/entryfl|019|Rattata|yes|yes|Grass|22|5%|type1=Normal}}
{{catch/entryfl|037|Vulpix|no|yes|Building|30-32|15%|type1=fire}}
{{catch/div|road|Special}}
{{catch/entryfl|088|Grimer|yes|no|Building|28|5%|type1=poison}}
{{catch/entryfl|108|Lickitung|yes|no|Trade|Same as the traded Pokémon|One|tradenum=055|tradename=Golduck|type1=Normal}}
{{catch/entryfl|088|Grimer|no|yes|Building|28-30|30%|type1=poison}}
{{catch/entryfl|108|Lickitung|no|yes|Trade|Same as the traded Pokémon|One|tradenum=080|tradename=Slowbro|type1=Normal}}
{{catch/entryfl|110|Weezing|yes|no|Building|32|5%|type1=poison}}
{{Catch/footer|road}}
{{catch/entryfl|089|Muk|no|yes|Building|32|5%|type1=poison}}
{{catch/footer|road}}
|}
|}




==== 3F ====
===Time for a Trade===
[[Image:Pmfrlg-3f.png|thumb|right|Pokémon Mansion, 3F]]
Enter the gate and visit the second floor to find a boy who is looking to trade Pokémon. He is hoping to get a {{p|Golduck}}{{sup/3|FR}} / {{p|Slowbro}}{{sup/3|LG}}, and is willing to trade his {{p|Lickitung}} for one. Both Golduck and Slowbro can be caught in the wild, but Lickitung is a unique Pokémon found nowhere else.
 
{{-}}
==Fuchsia City==
[[File:Fuchsia City FRLG.png|thumb|Fuchsia City]]


Head to the east through the north door to get an {{DL|Vitamin|Iron}}. Backtrack and flip the statue switch and enter the southern door. Battle the scientist, and jump off the smaller eastern ledge to drop to the 2nd floor's southern section.
[[Fuchsia City]] is the largest city in southern [[Kanto]], located between {{rt|18|Kanto}} and {{rt|15|Kanto}}. To the south, a beach leads to the waters of {{rt|19|Kanto}}. The northern part of the city is occupied by rare Pokémon exhibits and a nature preserve known as the [[Safari Zone]]. Trainers aiming to earn their next Badge can challenge the [[Fuchsia Gym]] in the southwest.


{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{| class="expandable" align="center" style="background: #DA5DA8; {{roundy}}; border: 5px solid #E693C5;"
|- align="center"
|- align="center"
! Trainers
! Available Pokémon
|-  
|-  
|
|
{{trainerheader|road}}
{{Catch/header|fog|no}}
{{trainerentry|FL_Scientist.png|Scientist|Braydon|1584|3|081|Magnemite||33|None|082|Magneton||33|None|100|Voltorb||33|None|36=アオバ|37=Aoba}}
{{Catch/div|water|Fishing}}
{{trainerfooter|road}}
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}
{{Catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|60%|type1=Water}}
{{Catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/footer|fog}}
|}
|}
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{| class="expandable" align="center" style="background: #DA5DA8; {{roundy}}; border: 5px solid #E693C5;"
|- align="center"
|- align="center"
! Available Pokémon
! Items
|-  
|-  
|
|
{{catch/header|road|no}}
{{itlisth|fog}}
{{catch/entryfl|020|Raticate|yes|yes|Building|32-36|30%|type1=normal}}
{{itemlist|Good Rod III|Southeastern-most house; from the [[Fishing Brothers|Fishing Guru's brother]]|FR=yes|LG=yes|display=[[Good Rod]]}}
{{catch/entryfl|109|Koffing|yes|no|Building|28-30|30%|type1=poison}}
{{itemlist|HM Normal|Southeast house; from [[Baoba|the Safari Zone Warden]], after returning his [[Gold Teeth]]|FR=yes|LG=yes|display={{HM|04|Strength}}}}
{{catch/entryfl|109|Koffing|no|yes|Building|28|5%|type1=poison}}
{{itemlist|Rare Candy|Inside the Safari Zone Warden's house (requires {{m|Strength}})|FR=yes|LG=yes}}
{{catch/entryfl|019|Rattata|yes|yes|Building|26-28|15%|type1=normal}}
{{itemlist|Max Revive|Backyard of the Fishing Guru's house, one step east of the southernmost flower ''(hidden)''|FR=yes|LG=yes}}
{{catch/entryfl|058|Growlithe|yes|no|Building|30-32|15%|type1=fire}}
{{itemlist|TM Poison|From Koga, after defeating him|FR=yes|LG=yes|display={{TM|06|Toxic}}}}
{{catch/entryfl|037|Vulpix|no|yes|Building|30-32|15%|type1=fire}}
{{itlistfoot|fog}}
{{catch/entryfl|088|Grimer|yes|no|Building|28|5%|type1=poison}}
{{catch/entryfl|088|Grimer|no|yes|Building|28-30|30%|type1=poison}}
{{catch/entryfl|110|Weezing|yes|no|Building|32|5%|type1=poison}}
{{catch/entryfl|089|Muk|no|yes|Building|32|5%|type1=poison}}
{{catch/footer|road}}
|}
|}




==== 2F ====
===Fishing Guru 2===
The southeastern-most house belongs to the [[Fishing Brothers|Fishing Guru's brother]]. Speak to him to receive a [[Good Rod]]. This mid-level fishing rod can reel in a greater variety of water-dwelling Pokémon than the [[Old Rod]]. Give it a try at his backyard pond to find {{p|Poliwag}} and {{p|Goldeen}} to add to your collection.


Head north and then west. To the south is a second journal entry, and a {{DL|Vitamin|Zinc}} to the east.  Take the stairs back to the 3rd floor.
===Safari Zone Warden's house===
The southeastern house belongs to [[Baoba|the Safari Zone Warden]]. It is difficult to understand what he is saying, but seems to have misplaced his set of [[Gold Teeth]]. If you happen to find a set of false teeth, be sure to return it to him.


{{sign|FRLGspeech|header}}
===Fuchsia Gym===
{{sign|FRLGspeech|Diary: July 10 <br> We christened the newly discovered <br> POKéMON, {{p|Mew|MEW}}.}}
[[File:Fuchsia Gym FRLG.png|thumb|Fuchsia Gym]]
{{sign|FRLGspeech|footer}}
[[File:Safari Zone entrance FRLG.png|thumb|Safari Zone, Entrance]]
[[File:Safari Zone area 1 FRLG.png|thumb|Safari Zone, Area 1]]
[[File:Safari Zone area 2 FRLG.png|thumb|Safari Zone, Area 2]]
[[File:Safari Zone area 3 FRLG.png|thumb|Safari Zone, Area 3]]


{{sign|FRLG|header}}
{{sign|FRLG|title|FUCHSIA CITY POKéMON GYM<br>LEADER: KOGA}}
{{sign|FRLG|The Poisonous Ninja Master!}}
{{sign|FRLG|footer}}


==== 3F ====
The [[Fuchsia Gym]] officially specializes in {{type|Poison}} Pokémon, although there are several {{t|Psychic}}- and {{type|Ground}} Pokémon to be found inside. Poison-type moves are super effective against {{type|Grass}} Pokémon, while Poison-type Pokémon are weak to Ground- and Psychic-type moves.


This area of the third floor has a Burglar, a third journal entry, and a {{DL|Potion|Max Potion}}.  Take the stairs back down to the 2nd floor, flip the switch, and take the northwest stairs again.
The Gym Leader is trained in the skills of the ninja, and has installed a series of nearly invisible glass panels to disorient any challengers. Anyone looking to battle the Gym Leader must first find the path between these panels to reach the middle of the room. [[Koga]]'s team includes only pure Poison-type Pokémon, but three of his Pokémon have the {{a|Levitate}} Ability, making Psychic-type moves the most effective. Each of his Pokémon can {{status|poison}} their target, so be sure to bring along some [[Antidote]]s.


{{sign|FRLGspeech|header}}
{| align="center"
{{sign|FRLGspeech|Diary: Feb. 6 <br> {{p|Mew|MEW}} gave birth. <br> We named the newborn {{p|Mewtwo|MEWTWO}}.}}
|- align="center" valign="top"
{{sign|FRLGspeech|footer}}
|  
 
{| align="center" style="background: #{{poison color}}; {{roundy}}; border: 5px solid #{{poison color light}};"
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
|- align="center"
! Fuchsia Gym<br>[[File:Soul Badge.png|35px|The Soul Badge]]<br><br />
|-
|
{| align="center" class="expandable" style="background: #{{poison color}}; {{roundy}}; border: 5px solid #{{poison color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-  
|-  
|
|
{{trainerheader|road}}
{{Trainerheader|Poison}}
{{trainerentry|FL_Burglar.png|Burglar|Simon|3344|1|038|Ninetales||38|None|36=ヤスノブ|37=Yasunobu}}
{{Trainerentry|Spr FRLG Juggler.png|Juggler|Nate|1360|2|096|Drowzee|♂|34|None|064|Kadabra|♂|34|None}}
{{trainerfooter|road}}
{{Trainerdiv|Poison}}
{{Trainerentry|Spr FRLG Juggler.png|Juggler|Kayden|1520|1|097|Hypno||38|None}}
{{Trainerdiv|Poison}}
{{Trainerentry|Spr FRLG Juggler.png|Juggler|Kirk|1240|4|096|Drowzee|♂|31|None|096|Drowzee|♂|31|None|064|Kadabra|♂|31|None|096|Drowzee|♂|31|None}}
{{Trainerdiv|Poison}}
{{Trainerentry|Spr FRLG Tamer.png|Tamer|Edgar|1320|3|024|Arbok|♂|33|None|024|Arbok|♂|33|None|028|Sandslash|♂|33|None}}
{{Trainerdiv|Poison}}
{{Trainerentry|Spr FRLG Tamer.png|Tamer|Phil|1360|2|028|Sandslash|♂|34|None|024|Arbok|♂|34|None}}
{{Trainerdiv|Poison}}
{{Trainerentry|Spr FRLG Juggler.png|Juggler|Shawn|1360|2|096|Drowzee|♂|34|None|097|Hypno|♂|34|None}}
{{Trainerfooter|Poison|I}}
|}
|}




==== 2F ====


Head to the scientist to the southeast, and drop off the wider western ledge to reach the first floor.
{| style="margin: auto;"
|
{{Party/Single
|color={{poison color}}
|bordercolor={{poison color dark}}
|headcolor={{poison color light}}
|sprite=Spr FRLG Koga.png
|prize={{PDollar}}4300
|class=Leader
|classlink=Gym Leader
|name={{color2|000|Koga}}
|game=FRLG
|location=Fuchsia Gym
|pokemon=4}}
|{{Pokémon/3
|game=FireRed
|ndex=109
|pokemon=Koffing
|gender=male
|ability=Levitate
|level=37
|type1=Poison
|move1=Selfdestruct|move1type=Normal
|move2=Sludge|move2type=Poison
|move3=SmokeScreen|move3type=Normal
|move4=Toxic|move4type=Poison}}
|{{Pokémon/3
|game=FireRed
|ndex=089
|pokemon=Muk
|gender=male
|ability=Sticky Hold
|level=39
|type1=Poison
|move1=Minimize|move1type=Normal
|move2=Sludge|move2type=Poison
|move3=Acid Armor|move3type=Poison
|move4=Toxic|move4type=Poison}}
{{Party/Div|color={{poison color}}}}
|{{Pokémon/3
|game=FireRed
|ndex=109
|pokemon=Koffing
|gender=male
|ability=Levitate
|level=37
|type1=Poison
|move1=Selfdestruct|move1type=Normal
|move2=Sludge|move2type=Poison
|move3=SmokeScreen|move3type=Normal
|move4=Toxic|move4type=Poison}}
|{{Pokémon/3
|game=FireRed
|ndex=110
|pokemon=Weezing
|gender=male
|ability=Levitate
|level=43
|type1=Poison
|move1=Tackle|move1type=Normal
|move2=Sludge|move2type=Poison
|move3=SmokeScreen|move3type=Normal
|move4=Toxic|move4type=Poison}}
{{Party/Footer}}
|}
|}
|}




==== 1F ====
After the battle, [[Koga]] awards you the {{badge|Soul}}, which gives your Pokémon a slight {{stat|Defense}} boost during battle and enables the use of {{m|Surf}} in the field. As a prize, he also gives you {{TM|06|Toxic}}, which he claims is a secret ninja technique from over 400 years ago.


Battle the scientist, pick up the {{DL|Vitamin|Carbos}}, and take the stairs to the basement.
===Safari Zone===
For {{pdollar}}500, Trainers who visit the {{ka|Safari Zone}} are given 30 [[Safari Ball]]s and allowed to catch any Pokémon they can find. There is a catch: visitors are restricted from using their own Pokémon to weaken the wild Pokémon first. Instead, they may throw either bait or rocks before attempting capture. Throwing bait makes a Pokémon less likely to run, but harder to catch; throwing a rock has the opposite effect. When visitors run out of Safari Balls or walk 600 steps, the game is over.


{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
! Available Pokémon
|-  
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
|- align="center"
! Trainers
! Entrance
|-  
|-  
|
|
{{trainerheader|road}}
{{Catch/header|land|no}}
{{trainerentry|FL_Scientist.png|Scientist|Ted|1392|2|101|Electrode||29|None|110|Weezing||29|None|36=ノブヒサ|37=Nobuhisa}}
{{Catch/entryfl|029|Nidoran♀|no|yes|Grass|22|20%|type1=Poison}}
{{trainerfooter|road}}
{{Catch/entryfl|032|Nidoran♂|yes|no|Grass|22|20%|type1=Poison}}
{{Catch/entryfl|102|Exeggcute|yes|yes|Grass|24-25|20%|type1=Grass|type2=Psychic}}
{{Catch/entryfl|111|Rhyhorn|yes|yes|Grass|25|20%|type1=Ground|type2=Rock}}
{{Catch/entryfl|048|Venonat|yes|yes|Grass|22|15%|type1=Bug|type2=Poison}}
{{Catch/entryfl|030|Nidorina|no|yes|Grass|31|10%|type1=Poison}}
{{Catch/entryfl|033|Nidorino|yes|no|Grass|31|10%|type1=Poison}}
{{Catch/entryfl|030|Nidorina|yes|no|Grass|31|5%|type1=Poison}}
{{Catch/entryfl|033|Nidorino|no|yes|Grass|31|5%|type1=Poison}}
{{Catch/entryfl|047|Parasect|yes|yes|Grass|30|5%|type1=Bug|type2=Grass}}
{{Catch/entryfl|123|Scyther|yes|no|Grass|23|4%|type1=Bug|type2=Flying}}
{{Catch/entryfl|127|Pinsir|no|yes|Grass|23|4%|type1=Bug}}
{{Catch/entryfl|113|Chansey|yes|yes|Grass|23|1%|type1=Normal}}
{{Catch/div|water|Fishing}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|60%|type1=Water}}
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/footer|land}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
 
==== B1F ====
[[Image:Pmfrlg-b1f.png|thumb|right|Pokémon Mansion, b1F]]
 
Step inside the closest room to reach the final journal entry.  Flip the switch, run all the way to the western wall for a {{DL|Potion|Full Restore}}, and head back east.  Follow the narrow eastern hallway and battle the last scientist.  Follow the path around to the left, picking up {{TM|14|Blizzard}}, the {{DL|List of key items in Generation III|Secret Key}}, and finally, {{TM|22|SolarBeam}}.  With key in hand, use an [[Escape Rope]] or {{m|Dig}} to reach the exit.
 
{{sign|FRLGspeech|header}}
{{sign|FRLGspeech|Diary; Sept. 1 <br> {{p|Mewtwo|MEWTWO}} is far too powerful. <br> We have failed to curb its vicious <br> tendencies...}}
{{sign|FRLGspeech|footer}}
 
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
|- align="center"
|- align="center"
! Trainers
! Area 1
|-  
|-  
|
|
{{trainerheader|road}}
{{Catch/header|land|no}}
{{trainerentry|FL_Burglar.png|Burglar|Lewis|2992|2|058|Growlithe||34|None|077|Ponyta||34|None|36=エイタ|37=Eita}}
{{Catch/entryfl|029|Nidoran♀|no|yes|Grass|24|20%|type1=Poison}}
{{trainerdiv|road}}
{{Catch/entryfl|032|Nidoran♂|yes|no|Grass|24|20%|type1=Poison}}
{{trainerentry|FL_Scientist.png|Scientist|Ivan|1632|2|081|Magnemite||34|None|101|Electrode||34|None|36=ヨシタカ|37=Yoshitaka}}
{{Catch/entryfl|084|Doduo|yes|yes|Grass|26|20%|type1=Normal|type2=Flying}}
{{trainerfooter|road}}
{{Catch/entryfl|102|Exeggcute|yes|yes|Grass|23, 25|20%|type1=Grass|type2=Psychic}}
{{Catch/entryfl|046|Paras|yes|yes|Grass|22|15%|type1=Bug|type2=Grass}}
{{Catch/entryfl|030|Nidorina|no|yes|Grass|33|10%|type1=Poison}}
{{Catch/entryfl|033|Nidorino|yes|no|Grass|33|10%|type1=Poison}}
{{catch/entryfl|029|Nidoran♀|yes|no|Grass|24|5%|type1=Poison}}
{{catch/entryfl|032|Nidoran♂|no|yes|Grass|24|5%|type1=Poison}}
{{Catch/entryfl|047|Parasect|yes|yes|Grass|25|5%|type1=Bug|type2=Grass}}
{{Catch/entryfl|115|Kangaskhan|yes|yes|Grass|25|4%|type1=Normal}}
{{Catch/entryfl|123|Scyther|yes|no|Grass|28|1%|type1=Bug|type2=Flying}}
{{Catch/entryfl|127|Pinsir|no|yes|Grass|28|1%|type1=Bug}}
{{Catch/div|water|Fishing}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|60%|type1=Water}}
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/footer|land}}
|}
|}
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
|- align="center"
! Available Pokémon
! Area 2
|-  
|-  
|
|
{{catch/header|road|no}}
{{Catch/header|land|no}}
{{catch/entryfl|020|Raticate|yes|yes|Building|34-38|30%|type1=normal}}
{{Catch/entryfl|029|Nidoran♀|no|yes|Grass|30|20%|type1=Poison}}
{{catch/entryfl|109|Koffing|yes|no|Building|28-30|30%|type1=poison}}
{{Catch/entryfl|032|Nidoran♂|yes|no|Grass|30|20%|type1=Poison}}
{{catch/entryfl|109|Koffing|no|yes|Building|28|5%|type1=poison}}
{{Catch/entryfl|102|Exeggcute|yes|yes|Grass|25, 27|20%|type1=Grass|type2=Psychic}}
{{catch/entryfl|058|Growlithe|yes|no|Building|30-32|15%|type1=fire}}
{{Catch/entryfl|111|Rhyhorn|yes|yes|Grass|26|20%|type1=Ground|type2=Rock}}
{{catch/entryfl|037|Vulpix|no|yes|Building|30-32|15%|type1=fire}}
{{Catch/entryfl|046|Paras|yes|yes|Grass|23|15%|type1=Bug|type2=Grass}}
{{catch/entryfl|132|Ditto|yes|yes|Building|30|10%|type1=normal}}
{{Catch/entryfl|030|Nidorina|no|yes|Grass|30|10%|type1=Poison}}
{{catch/entryfl|088|Grimer|yes|no|Building|28|5%|type1=poison}}
{{Catch/entryfl|033|Nidorino|yes|no|Grass|30|10%|type1=Poison}}
{{catch/entryfl|088|Grimer|no|yes|Building|28-30|30%|type1=poison}}
{{catch/entryfl|030|Nidorina|yes|no|Grass|30|5%|type1=Poison}}
{{catch/entryfl|019|Rattata|yes|yes|Building|26|5%|type1=normal}}
{{catch/entryfl|033|Nidorino|no|yes|Grass|30|5%|type1=Poison}}
{{catch/entryfl|110|Weezing|yes|no|Building|34|5%|type1=poison}}
{{Catch/entryfl|049|Venomoth|yes|yes|Grass|32|5%|type1=Bug|type2=Poison}}
{{catch/entryfl|089|Muk|no|yes|Building|34|5%|type1=poison}}
{{Catch/entryfl|113|Chansey|yes|yes|Grass|26|4%|type1=Normal}}
{{catch/footer|road}}
{{Catch/entryfl|128|Tauros|yes|yes|Grass|28|1%|type1=Normal}}
{{Catch/div|water|Fishing}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|60%|type1=Water}}
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/footer|land}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
 
=== Cinnabar Gym ===
[[Image:Cinnabar Gym FRLG.png|thumb|400px|right|Cinnabar Gym]]
 
{{sign|FRLG|header}}
{{sign|FRLG|title|CINNABAR ISLAND POKéMON GYM <br> LEADER: BLAINE}}
{{sign|FRLG|The Hotheaded Quiz Master!}}
{{sign|FRLG|footer}}
 
One Gym left after this!  [[Blaine]] specializes in {{type2|Fire}}s, so a team of {{t|Water}}-, {{t|Rock}}-, or {{type2|Ground}}s is best.  His Pokémon are at high levels and possess the very powerful [[STAB]] move {{m|Fire Blast}}, but are easily neutralized by {{t|Water}} and {{t|Rock}} type Pokémon.  There's a strong chance of getting {{status|burn}}ed in this red-hot Gym, so bring some {{DL|Status ailment healing item|Burn Heal}}s and/or {{DL|Status ailment healing item|Full Heal}}s along.  It's possible to avoid all seven other battles by checking each area's quiz machine and answering the question correctly - but why waste the cash and experience?
 
{| class="expandable" align="center" style="background: #{{leafgreen color light}}; -moz-border-radius: 1em; border: 5px solid #{{firered color light}};"
|- align="center"
|- align="center"
! Quiz questions
! Area 3
|-  
|-  
|
|
{| {{bluetable|background: #{{fire color light}}; width: 100%}}
{{Catch/header|land|no}}
|- style="background: #{{fire color}};"
{{Catch/entryfl|029|Nidoran♀|no|yes|Grass|22|20%|type1=Poison}}
! Quiz
{{Catch/entryfl|032|Nidoran♂|yes|no|Grass|22|20%|type1=Poison}}
! Answer
{{Catch/entryfl|084|Doduo|yes|yes|Grass|26|20%|type1=Normal|type2=Flying}}
|-
{{Catch/entryfl|102|Exeggcute|yes|yes|Grass|25, 27|20%|type1=Grass|type2=Psychic}}
| {{p|Caterpie|CATERPIE}} evolves into {{p|Metapod|METAPOD}}?
{{Catch/entryfl|048|Venonat|yes|yes|Grass|23|15%|type1=Bug|type2=Poison}}
| Yes
{{Catch/entryfl|030|Nidorina|no|yes|Grass|30|10%|type1=Poison}}
|-
{{Catch/entryfl|033|Nidorino|yes|no|Grass|30|10%|type1=Poison}}
| There are nine certified POKéMON LEAGUE {{DL|Badge|Indigo League|BADGES}}?
{{catch/entryfl|029|Nidoran♀|yes|no|Grass|30|5%|type1=Poison}}
| No
{{catch/entryfl|032|Nidoran♂|no|yes|Grass|30|5%|type1=Poison}}
|-
{{Catch/entryfl|049|Venomoth|yes|yes|Grass|32|5%|type1=Bug|type2=Poison}}
| {{p|Poliwag|POLIWAG}} evolves three times?
{{Catch/entryfl|128|Tauros|yes|yes|Grass|25|4%|type1=Normal}}
| No
{{Catch/entryfl|115|Kangaskhan|yes|yes|Grass|28|1%|type1=Normal}}
|-
{{Catch/div|water|Fishing}}
| Are {{t|electric}} moves effective against {{t|Ground|GROUND}}-type POKéMON?
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}
| No
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|60%|type1=Water}}
|-
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|20%|type1=Water}}
| POKéMON of the same kind and level are not identical?
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
| Yes
{{Catch/footer|land}}
|-
| [[TM28]] contains TOMBSTONY?
| No
|}
|}
|}
|}
{| align="center"
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center" valign="top"
|
{| align="center" style="background: #{{fire color}}; -moz-border-radius: 1em; border: 5px solid #{{fire color light}};"
|- align="center"
|- align="center"
! Cinnabar Gym <br> [[Image:Volcano Badge.png|35px|The Volcano Badge]] <br><br>
! Items
|-  
|-  
|  
|
{| align="center" class="expandable" style="background: #{{fire color}}; -moz-border-radius: 1em; border: 5px solid #{{fire color light}};"
{{Itlisth}}
|- align="center"
{{Itemlist|Safari Ball|Loaned for use in the Safari Game, leftovers are returned when the game ends|FR=yes|LG=yes|display=[[Safari Ball]] ×30}}
! Trainers
{{catch/div|land|Entrance}}
|-
{{Itemlist|Nugget|On the central island (requires {{m|Surf}})|FR=yes|LG=yes}}
|  
{{Itemlist|Leaf Stone|On the central island, three steps east of the Nugget ''(hidden)'' (requires Surf)|FR=yes|LG=yes}}
{{Trainerheader|Fire}}
{{catch/div|land|Area 1}}
{{Trainerentry|FL_Burglar.png|Burglar|Quinn|3168|3|058|Growlithe||36|None|037|Vulpix|♀|36|None|038|Ninetales|♀|36|None|36=ミノブ|37=Minobu}}
{{Itemlist|Leaf Stone|On the southern rocky ridge|FR=yes|LG=yes}}
{{Trainerdiv|Fire}}
{{Itemlist|TM Fire|In the tall grass nearly surrounded by water|FR=yes|LG=yes|display={{TM|11|Sunny Day}}}}
{{Trainerentry|FL_SuperNerd.png|Super Nerd|Erik|864|3|037|Vulpix||36|None|037|Vulpix||36|None|038|Ninetales|♀|36|None|36=ハジメ|37=Hajime}}
{{Itemlist|Max Potion|West of the smaller rocky ridge|FR=yes|LG=yes}}
{{Trainerdiv|Fire}}
{{Itemlist|Full Restore|Northwest of the rest house|FR=yes|LG=yes}}
{{Trainerentry|FL_SuperNerd.png|Super Nerd|Avery|816|4|077|Ponyta|♂|34|None|004|Charmander|♂|34|None|037|Vulpix|♀|34|None|058|Growlithe|♂|34|None|36=サダハル|37=Sadaharu}}
{{catch/div|land|Area 2}}
{{Trainerdiv|Fire}}
{{Itemlist|Quick Claw|Near the middle of the zone|FR=yes|LG=yes}}
{{Trainerentry|FL_Burglar.png|Burglar|Ramon|3608|1|077|Ponyta|♂|41|None|36=ジンパチ|37=Jinpachi}}
{{Itemlist|TM Steel|Southwest of the rest house|FR=yes|LG=yes|display={{TM|47|Steel Wing}}}}
{{Trainerdiv|Fire}}
{{Itemlist|Protein|Northwest of the rest house|FR=yes|LG=yes}}
{{Trainerentry|FL_SuperNerd.png|Super Nerd|Derek|984|1|078|Rapidash|♂|41|None|36=ヨシアキ|37=Yoshiaki}}
{{catch/div|land|Area 3}}
{{Trainerdiv|Fire}}
{{Itemlist|Gold Teeth III|Northeast of the rocky ridge|FR=yes|LG=yes|display=[[Gold Teeth]]}}
{{Trainerentry|FL_Burglar.png|Burglar|Dusty|3256|2|037|Vulpix|♀|37|None|058|Growlithe|♂|37|None|36=ノブオ|37=Nobuo}}
{{Itemlist|TM Normal|Southeast of the Secret House|FR=yes|LG=yes|display={{TM|32|Double Team}}}}
{{Trainerdiv|Fire}}
{{Itemlist|Revive|In the dirt patch in front of the Secret House ''(hidden)''|FR=yes|LG=yes}}
{{Trainerentry|FL_SuperNerd.png|Super Nerd|Zac|888|2|058|Growlithe|♂|37|None|037|Vulpix||37|None|36=ノブヒロ|37=Nobuhiro}}
{{Itemlist|HM Water|Secret House; from a safari official as a reward|FR=yes|LG=yes|display={{HM|03|Surf}}}}
{{Trainerfooter|Fire|4|inside}}
{{Itemlist|Max Potion|In the tall grass patch (requires {{m|Surf}})|FR=yes|LG=yes}}
{{Itemlist|Max Revive|Southeast side of the rocky ridge (requires Surf)|FR=yes|LG=yes}}
{{Itlistfoot}}
|}
|}




====Entrance====
Enter the safari and head to the northeast to reach the second area.


{{Party|color={{fire color}}
====Area 1====
|bordercolor={{fire color dark}}
Climb onto the larger rocky ridge to the south and pick up the [[Leaf Stone]]. Head west to reach several patches of tall grass, {{TM|11|Sunny Day}} on the edge of a lake, and a [[Max Potion]] to the northwest. Collect the [[Full Restore]] near the rest house and take the northeast exit.
|headcolor={{fire color light}}
|sprite=SpriteBlaine.png|
|prize={{pdollar}}[[Pokémon Dollar|4700]]
|class=Leader
|name=Blaine
|game=FRLG
|location=Cinnabar Gym
|pokemon=4
|pokemon1={{Pokémon
|gen=3
|game=FireRed and LeafGreen
|ndex=058
|pokemon=Growlithe
|gender=male
|ability=Intimidate
|level=42
|type1=Fire
|move1=Bite
|move1type=Dark
|move2=Roar
|move2type=Normal
|move3=Take Down
|move3type=Normal
|move4=Fire Blast
|move4type=Fire}}
|pokemon2={{Pokémon
|gen=3
|game=FireRed and LeafGreen
|ndex=077
|pokemon=Ponyta
|gender=male
|ability=Flash Fire
|level=40
|type1=Fire
|move1=Stomp
|move1type=Normal
|move2=Bounce
|move2type=Flying
|move3=Fire Spin
|move3type=Fire
|move4=Fire Blast
|move4type=Fire}}
|pokemon3={{Pokémon
|gen=3
|game=FireRed and LeafGreen
|ndex=078
|pokemon=Rapidash
|gender=male
|ability=Flash Fire
|level=42
|type1=Fire
|move1=Stomp
|move1type=Normal
|move2=Bounce
|move2type=Flying
|move3=Fire Spin
|move3type=Fire
|move4=Fire Blast
|move4type=Fire}}
|pokemon4={{Pokémon
|gen=3
|game=FireRed and LeafGreen
|ndex=059
|pokemon=Arcanine
|gender=male
|ability=Intimidate
|level=47
|type1=Fire
|move1=Bite
|move1type=Dark
|move2=Roar
|move2type=Normal
|move3=Take Down
|move3type=Normal
|move4=Fire Blast
|move4type=Fire}}
}}
|}
|}


====Area 2====
Climb onto the rocky ridge to the east to reach the middle of the zone and a [[Quick Claw]]. Backtrack, then go northwest through the tall grass and climb onto the western ridge. Head northeast from the three ponds to find {{TM|47|Steel Wing}}. Turn west near the rest house to pick up a [[Protein]] and follow the path to the southwest exit.


After his defeat, Blaine awards the {{badge|Volcano}} to victorious Trainers, as well as {{TM|38|Fire Blast}}. The badge also heightens a Pokémon's {{stat|Special}} stats. <br><br>
====Area 3====
After defeating Blaine, Trainers leave the [[Cinnabar Gym]] and run into [[Bill]] outside.  A friend has invited Bill to visit him on the first of a [[Sevii Islands|chain of newly-discovered islands]] to the south of the [[Kanto]] mainland. If you choose not to leave right away, Bill will wait inside the Poké Center for the boat to arrive (which won't arrive until the player speaks to him again).
Head south to find a set of [[Gold Teeth]], then go west to get {{TM|32|Double Team}} before entering the Secret House. It seems that no one else has ventured this deep into the park, so the {{HM|03|Surf}} is yours. Use it on a {{t|Water}} Pokémon, like {{p|Gyarados}} or {{p|Lapras}}, and you can cross the pond to the south to reach a [[Max Potion]] and a [[Max Revive]] on the way back to the entrance. Otherwise, you can backtrack through the other areas until the timer runs out, which likely will not be much longer.






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{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
 
[[Category:FireRed and LeafGreen walkthrough|F11]]
[[Category:FireRed and LeafGreen walkthrough]]

Latest revision as of 18:34, 19 September 2024

This is the Bulbapedia walkthrough for Pokémon FireRed and LeafGreen.
These pages follow the remade Game Boy Advance iteration, not Pokémon Red and Blue. The guide for those games can be found here.


Route 16

Route 16
Route 17

Route 16 links Celadon City to Route 17. The road southward to Fuchsia City can be dangerous for pedestrians, so be sure to bring a Bicycle.


Fly, Fly Away

Use Cut on the small tree to reach the secluded northern area. Enter the house beyond the gate and speak to the girl inside. She prefers to spend time on her own and gives you HM02 (Fly) to keep her hideaway a secret. Using Fly in the field allows a Trainer to instantly travel to any city or town that had been visited previously.

Roadblock

A Snorlax has fallen asleep near the gate, blocking the path. Use the Poké Flute to wake the Pokémon, which attacks in a grumpy rage! Snorlax are hard to find, so catch it if you can.

Spr 3f 143.png
Type:
Normal Unknown
Ability:
Immunity or Thick Fat
Held item:
Bag Chesto Berry Sprite.png Chesto Berry
Snorlax/ Lv.30
Headbutt
Normal
Yawn
Normal
Rest
Psychic
Snore
Normal


Rags to Riches

Enter the south gate and speak to the Scientist on the upper floor. He happens to be another of Oak's aides, and has been instructed to give you an Amulet Coin if you have caught at least 40 different Pokémon. When held, the amount of prize money won is doubled if the holder takes part in the battle.

Route 17

The bridges of Route 17 pass over the ocean on the way downhill to Route 18. Anyone riding a Bicycle on Cycling Road who decides to stop pedaling will continue rolling southward, unless the A or B Buttons are held.


Route 18

Route 18

Route 18 leads east from Route 17 to Fuchsia City.


Time for a Trade

Enter the gate and visit the second floor to find a boy who is looking to trade Pokémon. He is hoping to get a GolduckFR / SlowbroLG, and is willing to trade his Lickitung for one. Both Golduck and Slowbro can be caught in the wild, but Lickitung is a unique Pokémon found nowhere else.


Fuchsia City

Fuchsia City

Fuchsia City is the largest city in southern Kanto, located between Route 18 and Route 15. To the south, a beach leads to the waters of Route 19. The northern part of the city is occupied by rare Pokémon exhibits and a nature preserve known as the Safari Zone. Trainers aiming to earn their next Badge can challenge the Fuchsia Gym in the southwest.


Fishing Guru 2

The southeastern-most house belongs to the Fishing Guru's brother. Speak to him to receive a Good Rod. This mid-level fishing rod can reel in a greater variety of water-dwelling Pokémon than the Old Rod. Give it a try at his backyard pond to find Poliwag and Goldeen to add to your collection.

Safari Zone Warden's house

The southeastern house belongs to the Safari Zone Warden. It is difficult to understand what he is saying, but seems to have misplaced his set of Gold Teeth. If you happen to find a set of false teeth, be sure to return it to him.

Fuchsia Gym

Fuchsia Gym
Safari Zone, Entrance
Safari Zone, Area 1
Safari Zone, Area 2
Safari Zone, Area 3

FUCHSIA CITY POKéMON GYM
LEADER: KOGA

The Poisonous Ninja Master!

The Fuchsia Gym officially specializes in Poison-type Pokémon, although there are several Psychic- and Ground-type Pokémon to be found inside. Poison-type moves are super effective against Grass-type Pokémon, while Poison-type Pokémon are weak to Ground- and Psychic-type moves.

The Gym Leader is trained in the skills of the ninja, and has installed a series of nearly invisible glass panels to disorient any challengers. Anyone looking to battle the Gym Leader must first find the path between these panels to reach the middle of the room. Koga's team includes only pure Poison-type Pokémon, but three of his Pokémon have the Levitate Ability, making Psychic-type moves the most effective. Each of his Pokémon can poison their target, so be sure to bring along some Antidotes.

Fuchsia Gym
The Soul Badge





After the battle, Koga awards you the Soul Badge, which gives your Pokémon a slight Defense boost during battle and enables the use of Surf in the field. As a prize, he also gives you TM06 (Toxic), which he claims is a secret ninja technique from over 400 years ago.

Safari Zone

For $500, Trainers who visit the Safari Zone are given 30 Safari Balls and allowed to catch any Pokémon they can find. There is a catch: visitors are restricted from using their own Pokémon to weaken the wild Pokémon first. Instead, they may throw either bait or rocks before attempting capture. Throwing bait makes a Pokémon less likely to run, but harder to catch; throwing a rock has the opposite effect. When visitors run out of Safari Balls or walk 600 steps, the game is over.


Entrance

Enter the safari and head to the northeast to reach the second area.

Area 1

Climb onto the larger rocky ridge to the south and pick up the Leaf Stone. Head west to reach several patches of tall grass, TM11 (Sunny Day) on the edge of a lake, and a Max Potion to the northwest. Collect the Full Restore near the rest house and take the northeast exit.

Area 2

Climb onto the rocky ridge to the east to reach the middle of the zone and a Quick Claw. Backtrack, then go northwest through the tall grass and climb onto the western ridge. Head northeast from the three ponds to find TM47 (Steel Wing). Turn west near the rest house to pick up a Protein and follow the path to the southwest exit.

Area 3

Head south to find a set of Gold Teeth, then go west to get TM32 (Double Team) before entering the Secret House. It seems that no one else has ventured this deep into the park, so the HM03 (Surf) is yours. Use it on a Water Pokémon, like Gyarados or Lapras, and you can cross the pond to the south to reach a Max Potion and a Max Revive on the way back to the entrance. Otherwise, you can backtrack through the other areas until the timer runs out, which likely will not be much longer.


← Part 10 Saffron City, Silph Co., Saffron Gym
FireRed and LeafGreen
walkthrough
Routes 12, 13, 14 and 15, Route 19, Route 20, Seafoam Islands Part 12 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.