Conversion (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=160 | | |n=160 | ||
name=Conversion | | |name=Conversion | ||
jname=テクスチャー | | |jname=テクスチャー | ||
jtrans=Texture | | |jtrans=Texture | ||
jtranslit=Tekusuchā | | |jtranslit=Tekusuchā | ||
gameimage=Conversion.png | | |gameimage=Conversion IX.png | ||
type=Normal | | |gameimagewidth=300 | ||
damagecategory=Status | | |type=Normal | ||
basepp=30 | | |damagecategory=Status | ||
maxpp=48 | | |basepp=30 | ||
power=— | | |maxpp=48 | ||
accuracy=— | |power=— | ||
|accuracy=— | |||
gen=I | | |gen=I | ||
category=Beauty | | |category=Beauty | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=Works well if it's the same type as the one before. | | |cdesc=Works well if it's the same type as the one before. | ||
appealsc=1 | | |appealsc=1 | ||
scdesc=Earn +3 if the Pokémon gets the lowest score. | | |scdesc=Earn +3 if the Pokémon gets the lowest score. | ||
|category6=Beautiful | |||
touches=no | | |appeal6=2 | ||
protect=no | | |jam6=0 | ||
magiccoat=no | | |cdesc6=Works well if it is the same type as the move used by the last Pokémon. | ||
snatch=yes | | |touches=no | ||
|protect=no | |||
kingsrock=no | |magiccoat=no | ||
|snatch=yes | |||
|mirrormove=no | |||
|kingsrock=no | |||
target=self | |sound=no | ||
|target=self | |||
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is | }} | ||
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[List of Pokémon by evolutionary line|evolutionary line]]. | |||
==Effect== | ==Effect== | ||
{{MoveResearch|What happens if used by a Pokémon that knows a Shadow move?}} | |||
===Generation I=== | ===Generation I=== | ||
Conversion changes the user's current type(s) to the | Conversion [[type change|changes the user's type]] to the target's current type(s). The user's original type(s) are restored once it is [[recall|switched out]], [[fainting|faints]], or the current battle ends. This move can be used repeatedly even if the user and target already have the same type(s). | ||
In the [[summary]] screen, the user is shown with its original type(s), unaffected by Conversion. | |||
===Generations II to IV=== | |||
Conversion [[type change|changes the user's type]] to match the type of one of the user's moves (including Conversion itself). Conversion is unable to copy the type of a move that matches any of the Pokémon's current types. If all moves match any of the Pokémon's current types, Conversion will fail. | |||
Conversion cannot be used on {{m|Curse}} in order to turn into a {{type|???}} Pokémon. | |||
===Generation V=== | ===Generation V=== | ||
Conversion can now be stolen by {{m|Snatch}}. | |||
Conversion can now be used on {{m|Curse}}, which is now a {{type|Ghost}} move. | |||
===Generations VI and VII=== | |||
Conversion now changes the user's current type to match the type of the move the user has in its first move slot (even if that move cannot be selected in battle). | |||
If powered up by a [[Normalium Z]] into Z-Conversion, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each. | |||
===Generation VIII=== | |||
In Versions 1.0 to 1.1.1 of {{g|Sword and Shield}}, Conversion could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in the preceding two generations. | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}|A special move that switches the user's elemental type to that of the target.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A special move that switches the user's elemental type into one of the user's attack types.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Change user's type to a move's type.}} | ||
{{movedescentry|{{gameabbrev3| | {{movedescentry|{{gameabbrev3|RS}}|Changes the user's type into an own move's type.}} | ||
{{movedescentry|{{gameabbrev3|E}}|Changes the user's type into a known move's type.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Changes the user's type into its own move's type.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user changes its type to become the same type as one of its moves.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user changes its type to become the same type as the move at the top of the list of moves it knows.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 59: | Line 76: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Normal|g7=2|g8=2}} | ||
{{Moveentry/ | {{Moveentry/11|0137|Porygon|type=Normal|1|Mineral|Mineral|1|1|1|1|1|1|1|31|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/11|0233|Porygon2|type=Normal|1|Mineral|Mineral||1|1|1|1|1|1||1|1|1}} | ||
{{Moveentry/ | {{Moveentry/11|0474|Porygon-Z|type=Normal|1|Mineral|Mineral||||1|1|1|1||1|1|1}} | ||
{{ | {{Movefoot|Normal|11}} | ||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Conversion causes the user to changes its type to match one of its moves, even if already of that type. From {{pkmn|Super Mystery Dungeon}}, the move chosen will be the one at the top of the list of moves the user knows. | |||
Conversion accounts for the actual type of {{m|Hidden Power}}, {{m|Natural Gift}} and {{m|Weather Ball}} (except Weather Ball is treated as {{type|Normal}} prior to the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series). | |||
{{MDMoveheader|type=normal}} | |||
{{MDMoveRow|game=RB|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=TDS|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=BSL|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=User|target=User}} | |||
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd|TDS}}|Changes the user's type into the same type as one of its moves.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんのタイプを じぶんが もっているわざの どれかと おなじタイプにかえる|Changes the user's type into the same type as one of its moves}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It changes your type to the same type as the move at the top of the list of moves you know. The type returns to normal when you go to the next floor or faint.}} | |||
{{movedescentry|{{gameabbrevmd|RTDX}}|It changes your type to the same type as the move at the top of the list of moves you know. You return to your original type when you go to the next floor or faint.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and converts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}} | |||
{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and | |||
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}} | {{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}} | ||
{{movebtm|type=normal|user=Dr. Akihabara|user1=Dr. Akihabara's Porygon|startcode=EP038|notes=Debut}} | {{movebtm|type=normal|user=Dr. Akihabara|user1=Dr. Akihabara's Porygon|startcode=EP038|notes=Debut}} | ||
==In the manga== | ==In the manga== | ||
=== | ===How I Became a Pokémon Card=== | ||
{{movemanga|type=normal|exp=yes|gen=The user becomes transparent.|image1=Porygon Conversion HIBAPC.png|image1p=Porygon}} | |||
{{movep|type=tcg colorless|ms=137|pkmn=Porygon|method=Porygon's body becomes transparent and camouflages with its surroundings.}} | |||
{{movebtmManga|type=tcg colorless|user=Porygon (Pokémon)|user1=A wild Porygon|startcode=PW25|notes=Debut}} | |||
===Pokémon Adventures=== | |||
{{movemanga|type=normal|exp=yes|gen=The user's body glows and it becomes the opponent's type.|image1=Blue Porygon Conversion.png|image1p=Porygon}} | {{movemanga|type=normal|exp=yes|gen=The user's body glows and it becomes the opponent's type.|image1=Blue Porygon Conversion.png|image1p=Porygon}} | ||
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's body glows, and its type becomes the same as the opponent.}} | {{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's body glows, and its type becomes the same as the opponent's.}} | ||
{{movebtmManga|type=normal|user=Blue's Porygon|startcode=PS077|startname=Striking Golduck|notes=Debut}} | {{movebtmManga|type=normal|user=Blue's Porygon|startcode=PS077|startname=Striking Golduck|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | |||
|type=Normal | |||
|genI=Conversion I | |||
|genII=Conversion II | |||
|genIII=Conversion III | |||
|genIV=Conversion IV | |||
}} | |||
{{Movegen| | {{Movegen| | ||
type=Normal| | type=Normal| | ||
genV=Conversion V| | |||
genVI=Conversion VI| | |||
genVII=Conversion VII| | |||
genVIII=Conversion VIII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Normal | |||
|Stad=Conversion Stad | |||
|Stad2=Conversion Stad2 | |||
|Colo=Conversion Colo | |||
|XD=Conversion XD | |||
}} | |||
{{Movegen | |||
|type=Normal | |||
|PBR=Conversion PBR | |||
}} | }} | ||
{{Movegen| | ===Spin-off series games=== | ||
type=Normal| | {{Movegen | ||
|type=Normal | |||
|PMDRB=Conversion PMD RB | |||
|PSMD=Conversion PSMD | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*{{m|Reflect Type}} has the same effect | * The move {{m|Reflect Type}}, introduced in [[Generation V]], has the same effect Conversion has in [[Generation I]]. | ||
* In {{game|Ruby and Sapphire|s}}, Conversion's move description erroneously says ''an own move's type'' instead of ''a known move's type''. This error was fixed in {{game|Emerald}}. | |||
* Conversion is one of three moves that have been used in a completed {{pkmn|anime}} [[series]], but not been seen in the English [[dub]]. The other two are {{m|Minimize}} and {{m|Ion Deluge}}. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=變性 ''{{tt|Biànxìng| | |zh_yue=紋理 ''{{tt|Màhnléih|Texture}}'' {{tt|*|Games}}<br>轉換屬性 ''{{tt|Jyúnwuhn Suhksing|Type Conversion}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=紋理 / 纹理 ''{{tt|Wénlǐ|Texture}}'' {{tt|*|Games}}<br>變性 ''{{tt|Biànxìng|Variability}}'' {{tt|*|Pre-Gen VII Media}} | |||
|cs=Konverze ([[Pokémon Adventures|manga]])<br /> Rozhovor ([[The Official Pokémon Handbook]]) | |||
|da=Konvertering<!--source: Danish version of The Official Pokémon Handbook--> | |||
|nl=Omzetting | |nl=Omzetting | ||
|fr=Adaptation | |fr=Conversion<sup>{{gen|VI}}+</sup><br>Adaptation<sup>{{gen|I}}–{{gen|V}}</sup> | ||
|de=Umwandlung | |de=Umwandlung | ||
|el=Μετατροπή | |el=Μετατροπή ''Metatropí'' | ||
|it=Conversione | |it=Conversione | ||
|ko= | |ko=텍스처 ''{{tt|Tekseucheo|Texture}}'' | ||
| | |pt_br=Conversão | ||
|sr=Konverzija | |sr=Konverzija | ||
|es=Conversión}} | |es=Conversión | ||
|vi=Chuyển Hệ | |||
}} | |||
{{-}} | {{-}} | ||
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[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Moves that change a Pokémon's type]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Umwandlung]] | [[de:Umwandlung]] | ||
[[es:Conversión]] | [[es:Conversión]] | ||
[[fr: | [[fr:Conversion]] | ||
[[it:Conversione | [[it:Conversione]] | ||
[[ja:テクスチャー]] | [[ja:テクスチャー]] | ||
[[ | [[zh:纹理(招式)]] | ||
Latest revision as of 15:52, 22 August 2024
Conversion テクスチャー Texture | ||||||||||||
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Range
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Conversion (Japanese: テクスチャー Texture) is a non-damaging Normal-type move introduced in Generation I. It is one of the signature moves of Porygon's evolutionary line.
Effect
This move effect may be in need of research. Reason: What happens if used by a Pokémon that knows a Shadow move? You can discuss this on the talk page. |
Generation I
Conversion changes the user's type to the target's current type(s). The user's original type(s) are restored once it is switched out, faints, or the current battle ends. This move can be used repeatedly even if the user and target already have the same type(s).
In the summary screen, the user is shown with its original type(s), unaffected by Conversion.
Generations II to IV
Conversion changes the user's type to match the type of one of the user's moves (including Conversion itself). Conversion is unable to copy the type of a move that matches any of the Pokémon's current types. If all moves match any of the Pokémon's current types, Conversion will fail.
Conversion cannot be used on Curse in order to turn into a ???-type Pokémon.
Generation V
Conversion can now be stolen by Snatch.
Conversion can now be used on Curse, which is now a Ghost-type move.
Generations VI and VII
Conversion now changes the user's current type to match the type of the move the user has in its first move slot (even if that move cannot be selected in battle).
If powered up by a Normalium Z into Z-Conversion, the user's Attack, Defense, Special Attack, Special Defense, and Speed are raised by one stage each.
Generation VIII
In Versions 1.0 to 1.1.1 of Pokémon Sword and Shield, Conversion could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in the preceding two generations.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0137 | Mineral | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 31 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0233 | Mineral | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0474 | Mineral | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Conversion causes the user to changes its type to match one of its moves, even if already of that type. From Super Mystery Dungeon, the move chosen will be the one at the top of the list of moves the user knows.
Conversion accounts for the actual type of Hidden Power, Natural Gift and Weather Ball (except Weather Ball is treated as Normal-type prior to the Explorers series).
|
Description
|
In the anime
The user scans the opponent and converts into it. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface. | |||
Dr. Akihabara's Porygon | EP038 | Debut |
In the manga
How I Became a Pokémon Card
The user becomes transparent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Porygon's body becomes transparent and camouflages with its surroundings. | |||
A wild Porygon | PW25 | Debut |
Pokémon Adventures
The user's body glows and it becomes the opponent's type. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Porygon's body glows, and its type becomes the same as the opponent's. | |||
Blue's Porygon | Striking Golduck | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- The move Reflect Type, introduced in Generation V, has the same effect Conversion has in Generation I.
- In Pokémon Ruby and Sapphire, Conversion's move description erroneously says an own move's type instead of a known move's type. This error was fixed in Pokémon Emerald.
- Conversion is one of three moves that have been used in a completed anime series, but not been seen in the English dub. The other two are Minimize and Ion Deluge.
In other languages
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Variations of the move Conversion | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that target the user
- Normal-type moves
- Beauty moves
- Status moves
- Generation I moves
- Moves in need of research
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Signature moves
- Moves that change a Pokémon's type
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves usable in Pokémon Scarlet and Violet