▶ A: Difference between revisions
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|ndex=250 | |ndex=250 | ||
|typen=2 | |typen=2 | ||
|type1=Normal | |type1=Normal (0B) | ||
|type1link=no | |type1link=no | ||
|disptype1=unknown | |||
|type2=Normal | |type2=Normal | ||
|games={{game|Red and Blue|s}} | |games={{game|Red and Blue|s}} | ||
|hex=BF | |hex=BF | ||
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|gen1equivname=4 4 | |gen1equivname=4 4 | ||
|gen1equiv=Y | |gen1equiv=Y | ||
|catchrate=23 | |||
|expyield=17 | |||
}} | }} | ||
[[File:RBGlitchNameBF.png|link=]] is a dual-type [[List of glitch types#Normal|Normal]]/{{t|Normal}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be encountered by performing Method #3 of the [[Mew glitch]] using a Pokémon with a [[Stats|Special stat]] of 191. [[File:RBGlitchNameBF.png|link=]] occupies hexadecimal slot BF and will become a [[4 4]] if it is traded to {{game|Yellow}}. | [[File:RBGlitchNameBF.png|link=]] is a dual-type [[List of glitch types in Generation I#Normal (0B)|Normal]] (hex 0B)/{{t|Normal}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be encountered by performing Method #3 of the [[Mew glitch]] using a Pokémon with a [[Stats|Special stat]] of 191 or by transferring a {{p|Chikorita}} from {{game|Gold and Silver|s}} via the [[Time Capsule exploit]]. [[File:RBGlitchNameBF.png|link=]] occupies hexadecimal slot BF and will become a [[4 4]] if it is traded to {{game|Yellow}}. | ||
[[File:RBGlitchNameBF.png|link=]]'s sprite has a [[Glitch screen#Red-tint|glitch screen]], particularly the red tint variant. | [[File:RBGlitchNameBF.png|link=]]'s sprite has a [[Glitch screen#Red-tint|glitch screen]], particularly the red tint variant. | ||
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===Game locations=== | ===Game locations=== | ||
{{Availability/Header|type=normal}} | {{Availability/Header|type=glitch|type2=normal}} | ||
{{Availability/Gen|gen=I}} | {{Availability/Gen|gen=I}} | ||
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Mew glitch]] (Special stat 191)}} | {{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Mew glitch]] (Special stat 191), [[CoolTrainer♀ corruption]] ([[Kanto Route 1|Route 1]] glitch city)}},[[Time Capsule exploit]] (Chikorita) | ||
{{Availability/Entry1/None|v=Yellow|area=Becomes [[4 4]] in {{v2|Yellow}}}} | {{Availability/Entry1/None|v=Yellow|area=Becomes [[4 4]] in {{v2|Yellow}}}} | ||
|} | |} | ||
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===Base stats=== | ===Base stats=== | ||
{{stats/GenI | | {{stats/GenI | ||
HP=37 | | |HP=37 | ||
Attack=0 | | |Attack=0 | ||
Defense=40 | | |Defense=40 | ||
Special=19 | | |Special=19 | ||
Speed=178 | | |Speed=178 | ||
type= | |type=Glitch | ||
|type2=Normal | |||
}} | |||
===Type effectiveness=== | ===Type effectiveness=== | ||
{{RBY type effectiveness| | {{RBY type effectiveness | ||
|type1=glitch | |||
Normal= | |type2=normal | ||
Flying= | |Normal=100 | ||
Fighting=200 | | |Flying=100 | ||
Ground= | |Fighting=200 | ||
Rock= | |Ground=100 | ||
Bug= | |Rock=100 | ||
Poison= | |Bug=100 | ||
Ghost= | |Poison=100 | ||
Fire= | |Ghost=0 | ||
Water= | |Fire=100 | ||
Grass= | |Water=100 | ||
Electric=100 | | |Grass=100 | ||
Psychic= 100 | | |Electric=100 | ||
Ice= | |Psychic=100 | ||
Dragon= | |Ice=100 | ||
|Dragon=100}} | |||
===Learnset=== | ===Learnset=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{learnlist/levelh|A| | {{learnlist/levelh|A|Glitch|Normal|1|0}} | ||
{{learnlist/level1| | {{learnlist/level1|Start|--|Cooltrainer♀|—|—|13|}} | ||
{{learnlist/level1| | {{learnlist/level1|Start|Guillotine|Normal|—|30|5}} | ||
{{learnlist/level1| | {{learnlist/level1|Start|Razor Wind|Normal|80|75|10||'''}} | ||
{{learnlist/level1| | {{learnlist/level1|Start|Pay Day|Normal|40|100|20||'''}} | ||
{{learnlist/level1|7|TM34|Normal|0|9|10}} | {{learnlist/level1|7|TM34|Normal|0|9|10}} | ||
{{learnlist/level1|8|Tackle|Normal|35|95|35||'''}} | {{learnlist/level1|8|Tackle|Normal|35|95|35||'''}} | ||
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{{learnlist/level1|60|TM24|Glitch|118|13|0}} | {{learnlist/level1|60|TM24|Glitch|118|13|0}} | ||
{{learnlist/level1|103|TM40|Normal|10|—|63||'''}} | {{learnlist/level1|103|TM40|Normal|10|—|63||'''}} | ||
{{learnlist/level1|111|TM40|Normal|10|—|63||'''}} | |||
{{learnlist/level1|114|Bite|Normal|60|100|25||'''}} | {{learnlist/level1|114|Bite|Normal|60|100|25||'''}} | ||
{{learnlist/level1|115|Bite|Normal|60|100|25||'''}} | {{learnlist/level1|115|Bite|Normal|60|100|25||'''}} | ||
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{{learnlist/level1|200|Screech|Normal|—|85|40}} | {{learnlist/level1|200|Screech|Normal|—|85|40}} | ||
{{learnlist/level1|201|Defense Curl|Normal|—|—|40}} | {{learnlist/level1|201|Defense Curl|Normal|—|—|40}} | ||
{{learnlist/level1|203| | {{learnlist/level1|203|Absorb|Grass|20|100|20}} | ||
{{learnlist/level1|204|Sludge|Poison|65|100|20}} | {{learnlist/level1|204|Sludge|Poison|65|100|20}} | ||
{{learnlist/level1|205|Screech|Normal|—|85|40}} | {{learnlist/level1|205|Screech|Normal|—|85|40}} | ||
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====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{{learnlist/tmh|A| | {{learnlist/tmh|A|Glitch|Normal|1|0}} | ||
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}} | {{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}} | ||
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}} | {{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}} | ||
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|sprite1=RBGlitch250 | |sprite1=RBGlitch250 | ||
|name1=▶ A | |name1=▶ A | ||
|type1-1= | |type1-1=Glitch | ||
|type1-2=Normal | |type1-2=Normal | ||
|disptype1-1=Glitch | |||
|disptype2-1=Normal | |||
|glitch=yes}} | |glitch=yes}} | ||
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|msize=16px | |msize=16px | ||
|typen=2 | |typen=2 | ||
|type1= | |type1=Glitch | ||
|type2=Normal | |type2=Normal | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
* [[File:RBGlitchNameBF.png|link=]] cannot learn any [[HM]]s (although it learns {{m|Cut}} by leveling up). | * [[File:RBGlitchNameBF.png|link=]] cannot learn any [[HM]]s (although it learns {{m|Cut}} by leveling up). | ||
* | * [[File:RBGlitchNameBF.png|link=]] has the same Cry as the sound {{m|Sing}} makes. | ||
* When the player deposits [[File:RBGlitchNameBF.png|link=]], the {{safari|Kanto}}/evolution music is played. | * When the player deposits [[File:RBGlitchNameBF.png|link=]], the {{safari|Kanto}}/evolution music is played. | ||
* | * Its national number #250 makes its Pokédex equivalent {{p|Ho-Oh}}. | ||
==External links== | ==External links== | ||
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[[Category:Glitch Pokémon]] | [[Category:Glitch Pokémon]] | ||
[[fr: | [[es:► A]] | ||
[[fr:;]] | |||
[[it:▶ A]] | [[it:▶ A]] | ||
[[zh:▶ A(错误宝可梦)]] |
Latest revision as of 01:52, 1 July 2024
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is a dual-type Normal (hex 0B)/Normal glitch Pokémon found in Pokémon Red and Blue. It can be encountered by performing Method #3 of the Mew glitch using a Pokémon with a Special stat of 191 or by transferring a Chikorita from Pokémon Gold and Silver via the Time Capsule exploit. occupies hexadecimal slot BF and will become a 4 4 if it is traded to Pokémon Yellow.
's sprite has a glitch screen, particularly the red tint variant.
Game data
Pokédex entry
Game locations
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Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 37
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97 - 143 | 184 - 277 | |
0
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5 - 51 | 5 - 98 | |
40
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45 - 91 | 85 - 178 | |
178
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183 - 229 | 361 - 454 | |
19
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24 - 70 | 43 - 136 | |
Total: 274
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(293 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM11 | BubbleBeam | Water | 65 | 100% | 20 | |||||
TM13 | Ice Beam | Ice | 95 | 100% | 10 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM19 | Seismic Toss | Fighting | — | 100% | 20 | |||||
TM25 | Thunder | Electric | 120 | 70% | 10 | |||||
TM26 | Earthquake | Ground | 100 | 100% | 10 | |||||
TM27 | Fissure | Ground | — | 30% | 5 | |||||
TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
TM30 | Teleport | Psychic | — | —% | 20 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM35 | Metronome | Normal | — | —% | 10 | |||||
TM41 | Softboiled | Normal | — | —% | 10 | |||||
TM43 | Sky Attack | Flying | 140 | 90% | 5 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM46 | Psywave | Psychic | — | 80% | 15 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
TM50 | Substitute | Normal | — | —% | 10 | |||||
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Evolution
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Sprites
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Trivia
- cannot learn any HMs (although it learns Cut by leveling up).
- has the same Cry as the sound Sing makes.
- When the player deposits , the Safari Zone/evolution music is played.
- Its national number #250 makes its Pokédex equivalent Ho-Oh.
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |