Comet Punch (move)
- If you were looking for the move that is known as Comet Punch in Japanese, see Meteor Mash.
Comet Punch れんぞくパンチ Consecutive Punch | ||||||||||||
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Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a damage-dealing Normal-type multistrike move introduced in Generation I.
Effect
Generation I
Comet Punch inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage. Comet Punch will end instantly upon breaking a substitute. Bide and Counter deal damage based on the last strike alone.
Generation II
Each strike has an independent chance of being a critical hit. Comet Punch may now continue attacking after breaking a substitute. If Comet Punch activates a target's Focus Band, no subsequent hits can knock it out.
If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.
Generations III and IV
Each strike has an independent chance of activating an Ability that activates upon contact. If Effect Spore causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's Focus Sash, no subsequent hits can knock it out.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generations V to VII
There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 15% base miss chance) is now 47.4.
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1. Each individual strike will activate Weak Armor, Stamina, or a Rocky Helmet. Spiky Shield and King's Shield only activate once. Parental Bond does not activate when using Comet Punch.
Generation VIII onwards
Comet Punch cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0107 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1 | 1, Evo. | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0115 | Monster | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0165 | |
Bug | 15 | 15 | 9 | 9 | 9 | 22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0166 | |
Bug | 15 | 15 | 1, 9 | 1, 9 | 1, 9 | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0674 | Field | Human-Like | 15 | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0675 | |
Field | Human-Like | 15 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0794 | |
No Eggs Discovered | 7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0532 | Human-Like | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Comet Punch inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to Super Mystery Dungeon, if a targeted Pokémon faints in middle of the attack and is revived with a Reviver Seed, the remaining hits will be able to continue to attack the enemy. The move's critical-hit rate is reduced (1% in the Rescue Team, Explorers and Adventure Squad series).
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Pokémon Rumble Rush
Description
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In the anime
The foe is hit with a flurry of punches. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hitmonchan repeatedly jabs the opponent with his fist. | |||
Anthony's Hitmonchan | The Punchy Pokémon | Debut | |
Kiyo's Hitmonchan | A Tyrogue Full of Trouble | None | |
Kyle Hamm's Hitmonchan | Pasta La Vista! | None | |
Ledian repeatedly punches the opponent. | |||
A Trainer's Ledian | The Ole' Berate and Switch! | None |
- In Mountain Time, Benji's Ledian was commanded to use Comet Punch, but could not execute the move.
In the manga
Let's Play the Pokémon Card Game XY!
The user hits the opponent with swift punches. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Pancham repeatedly hits the opponent with swift punches. | |||
Hiroshi's Pancham | CXY02 | Debut |
Pokémon Adventures
The user repeatedly punches the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Clefable repeatedly pounds the opponent with both hands. | |||
Green's Clefy | The Winged Legends | Debut Used via Metronome | |
Hitmonchan repeatedly punches the opponent with both of his hands. | |||
Bruno's Hitmonchan | Electrode's Big Shock | None |
Pokémon Pocket Monsters
The user repeatedly punches the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmonchan moves his fists in a swift fashion and punches the opponent with them. | |||
Giovanni's Hitmonchan | Finish Off Team Rocket!! | Debut | |
Machamp repeatedly punches the opponent in a swift fashion. | |||
Green's Machamp | The Pokémon Banana League (Part 2) | Machamp cannot legally learn Comet Punch | |
Ledyba repeatedly punches the opponent using its hands. | |||
Giovanni's Ledyba | Showdown at the Radio Tower!! | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Comet Punch is one of two moves in the main series games to have a base power that is not a multiple of 5, the other being Fury Swipes.
- Pin Missile was a third until its base power was increased to 25 in Generation VI.
- According to its Pokédex entry, Kangaskhan is skilled at attacking using Comet Punch.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Tough moves
- Physical moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Multistrike moves
- Punching moves
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet