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{{incomplete|section|Will always require ongoing event information.}}
[[File:Shuffle escalation battle.png|thumb|right|An escalation battle stage for Latios.]]
'''Escalation Battles''' (Japanese: '''レベルアップバトル''' ''Level-Up Battle'') are a unique Special Stage type in [[Pokémon Shuffle]] that feature {{pkmn2|Legendary}} and [[Mythical Pokémon]]. The cost per play is 1 Heart. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable.  
An '''escalation battle''' (Japanese: '''レベルアップバトル''' ''level-up battle'') is a type of [[special stage]] in [[Pokémon Shuffle]] that changes as it is played: each time it is cleared, the puzzle becomes harder, but the Pokémon will also be easier to catch.


Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.
For the game's end-of-service period, escalation battle stages began running on a consistent [[Pokémon Shuffle event cycle|24-week schedule]], with most lasting two weeks each - the exceptions are weeks 1, 22, 23, and 24, whose escalation battles last one week each instead.


Ten Pokémon have been released through Escalation Battle events, with the dates they've appeared appearances, stage data, and rewards across all versions listed in the tables below. {{p|Giratina}} Altered Forme was the first Escalation Battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. {{p|Diancie}} was previously available as a Commemorative Event from September 14-28, 2015, making it one of the few Pokémon to be available through several different kinds of Special Stages.
==Description==
Escalation battles often feature {{pkmn2|Legendary}} and [[Mythical Pokémon]]. The cost per play is [[File:Heart Shuffle.png|20px|link=]] Heart ×1. Each escalation battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. Catch rate is equal to the stage level cleared (for example: 50% when level 50 is cleared), but there is no capture bonus for any remaining moves (or seconds) in these stages. All items are available when they are applicable.  


From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all Escalation Battles. With this feature, when an Escalation Battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 (later, 3-15 for {{p|Mew}}) for ten minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.  
Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each escalation battle. More-valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.


In the 3DS version, the first run of {{p|Zygarde}} 50% Forme was the first Escalation Battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first Escalation Battle on the Mobile version with this feature.  
HP for boss stages will generally use a static value, while in-between stages will use a formula for how the HP increases. These formulas have a base HP used at the start of the range, and a step HP applied for each stage cleared in the range. For example: Decidueye stages 16 - 24 have an HP formula of 1,452 base + 182 per level up. This means that the HP of stage 16 is 1,452, stage 17 is 1,634, stage 18 is 1,816, and so on.


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
After the final reward has been earned from an escalation battle, further plays will repeat on a single stage. For most escalation battles, this is the final boss stage, but for Darkrai and Origin Forme Giratina, it is a unique non-boss stage. No further rewards will be granted, but the stage's level will continue to increase until the level reaches its cap of 999. If this final stage's HP uses a formula instead of a static value (in the case of Darkrai and Latios), then its HP will continue to increase up to level 999.
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
 
! style="background:#{{beauty color light}}" | Type
{{p|Giratina}} Altered Forme was the first escalation battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. {{p|Diancie}} was previously available as a [[Commemorative Event]] from September 14–28, 2015, making it one of the few Pokémon to be available through several different kinds of special stages.
! style="background:#{{beauty color light}}" | {{tt|Moves/<br>Time|of Stage Level 1}}
 
! style="background:#{{beauty color light}}" | EXP
===Angry skips===
! style="background:#{{beauty color light}}" | {{tt|Angry<br> Skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
[[File:Shuffle escalation angry.png|thumb|right|An escalation battle in the angry state.]]
! style="background:#{{beauty color light}}" | Availability
From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all escalation battles. With this feature, when an escalation battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 (later, 3-15 for {{p|Mew}}) for 10 minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages are impossible to skip, notably boss or Coin stages. It is also not possible to skip between stage ranges that have different HP formulas.
! style="background:#{{beauty color light}}" | Description<br> & Reward
 
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
After successfully skipping levels due to clearing an angry stage, there is a cooldown of approximately 2 stage clears before a stage can trigger the angry state again. For instance: suppose a stage 10 is cleared, and stage 11 triggers anger with +3 levels. The angry stage (effectively stage 14) is cleared, bringing the stage level to 15. The angry state cannot occur again when clearing stages 15 or 16, but it may appear on stage 17 onwards.
{{ShufflePoké||487|Giratina|Ghost|18|5|{{tt|3-5|Introduced from May 2016 onwards}}|June 8 to 22, 2015 <small>(3DS)</small><br>October 19 to November 2, 2015 <small>(3DS)</small><br>September 28 to October 12, 2015 <small>(Mobile)</small><br>May 31 to June 14, 2016 <small>(3DS and mobile)</small><br>October 25 to November 8, 2016 <small>(3DS and mobile)</small>|[[#Giratina (Altered Forme)|Per table below]]|Altered Forme|cols=6}}
 
{{ShufflePoké||488|Cresselia|Psychic|18|5|{{tt|3-5|Introduced from July 2016 onwards}}|July 20 to August 3, 2015 <small>(3DS)</small><br>October 19 to November 2, 2015 <small>(Mobile)</small><br>July 26 to August 9, 2016 <small>(3DS and Mobile)</small>|[[#Cresselia|Per table below]]|There were several Coin stage variants with a 10 move limit|cols=6}}
The chance of triggering the angry state depends on how many [[File:Heart Shuffle.png|20px|link=]] Hearts the player possesses after clearing the stage, and whether they are under the effects of the [[File:No Hearts Needed.png|20px|link=]] No Hearts Needed item, which temporarily grants infinite Hearts. Generally speaking, the chance of anger increases as the player's Hearts decrease:
{{ShufflePoké||491|Darkrai|Dark|18|5|{{tt|3-5|Introduced from September 2016 onwards}}|August 17 to 31, 2015 <small>(3DS)</small><br>March 1 to 15, 2016 <small>(3DS and Mobile)</small><br>September 13 to 27, 2016 <small>(3DS and Mobile)</small><br>February 28 to March 14, 2017 <small>(3DS and Mobile)</small>|[[#Darkrai|Per table below]]|There were several Coin stage variants with an 8 move limit|cols=6}}
 
{{ShufflePoké||380|Latias|Dragon|18 <small>(2015 only)</small><br>15 <small></small>|5|{{tt|3-5|Introduced from January 2017 onwards}}|September 28 to October 12, 2015 <small>(3DS)</small><br>November 24 to December 8, 2015 <small>(Mobile)</small><br>January 31 to February 14, 2017 <small>(3DS and Mobile)</small>|[[#Latias|Per table below]]|Latiasite was made available at Stage Level 50{{tt|*|Players who already had a Latiasite receive 1 Mega Speedup instead}}|cols=6}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{{ShufflePoké||381|Latios|Dragon|01:00|5|{{tt|3-5|Introduced from April 2016 onwards}}|November 24 to December 8, 2015 <small>(3DS)</small><br>April 26 to May 10, 2016 <small>(3DS and Mobile)</small>|[[#Latios|Per table below]]|Latiosite was made available at Stage Level 50{{tt|*|Players who already had a Latiosite receive 1 Mega Speedup instead}}|cols=6}}
! style="background:#{{beauty color light}}; | [[File:Heart Shuffle.png|20px|link=]] Hearts on hand
{{ShufflePoké||647R|Keldeo|Fighting|16|5|{{tt|3-5|Introduced from September 2016 onwards}}|December 22, 2015 to January 5, 2016<br>September 27 to October 11, 2016<br>March 28 to April 11, 2017|[[#Keldeo (Resolute Form)|Per table below]]|Resolute Form|cols=6}}
! style="background:#{{beauty color light}}; | Anger chance
{{ShufflePoké||646|Kyurem|Ice|00:50|5|{{tt|3-5|Introduced from November 2016 onwards}}|January 25 to February 9, 2016<br>November 29 to December 13, 2016|[[#Kyurem|Per table below]]|N/A|cols=6}}
|-
{{ShufflePoké||719|Diancie|Fairy|16|5|{{tt|3-5|Introduced from August 2016 onwards}}|February 9 to February 23, 2016<br>August 23 to September 6, 2016<br>April 11 to 25, 2017|[[#Diancie|Per table below]]|Diancite was made available at Stage Level 50{{tt|*|Players who already had a Diancite receive 1 Mega Speedup instead}}|cols=6}}
| Infinite<br>(from [[File:No Hearts Needed.png|20px|link=]] No Hearts Needed) || 20%
{{ShufflePoké||718|Zygarde|Dragon|17|5|{{tt|3-5|Introduced from April 2016 onwards in 3DS and August 2016 onwards in Mobile}}|April 12 to 26, 2016<br>August 9 to 23, 2016|[[#Zygarde (50% Forme)|Per table below]]|50% Forme|cols=6}}
|-
{{ShufflePoké||487O|Giratina|Ghost|00:50|5|3-5|July 5 to 19, 2016<br>March 14 to March 28, 2017|[[#Giratina (Origin Forme)|Per table below]]|Origin Forme|cols=6}}
| 5 or more || 20%
{{ShufflePoké||648|Meloetta|Psychic|18|5|3-5|November 8 to 22, 2016|[[#Meloetta|Per table below]]|Aria Forme|cols=6}}
|-
{{ShufflePoké||151|Mew|Psychic|10|5|3-15|December 26, 2016 to January 10, 2017|[[#Mew|Per table below]]|N/A|cols=6}}
| 4 || 20%
{{ShufflePoké||251|Celebi|Psychic|00:40|5|3-5|January 17 to 31, 2017|[[#Celebi|Per table below]]|N/A|cols=6}}
|-
{{ShufflePoké||721|Volcanion|Water|12|5|3-15|February 14 to 28, 2017|[[#Volcanion|Per table below]]|N/A|cols=6}}
| 3 || 20%
{{ShufflePoké||727|Incineroar|Fire|10|5|3-15|May 2 to 16, 2017|[[#Incineroar|Per table below]]|N/A|cols=6}}
|-
| 2 || 30%
|-
| 1 || 30%
|-
| 0 || 50%
|}
 
In the 3DS version, the first run of {{p|Zygarde}} 50% Forme (from April 12 to 26, 2016) was the first escalation battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first escalation battle with this feature.
 
In the end-of-service events, all angry skips fall within the range of 3-5 levels skipped - this even applies to Volcanion, which still has 500 stages, but previously had skips ranging from 3-15 during the game's live service.
 
==Drops==
{{main|Drop (Shuffle)}}
If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
 
Drop rates can be increased if the [[File:Drop Rate Increase.png|20px|link=]] Drop Rate Increase (DRI) effect is purchased from the {{DL|List of items in Pokémon Shuffle|Special Shop}}.
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 25% || 25% || 25% || 0.75 [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
 
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 43.75% || 43.75% || 43.75% || {{tt|1.313|1.3125}} [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
|}
{{Flexfooter}}


===Incredible Item Stage===
However, since escalation battle stages increase their difficulty each time they are cleared, there is effectively a limit on the amount of clears possible per rotation of the event. This can then limit the amount of opportunities to obtain drops. The [[Escalation battle#Angry skips|angry skip]] mechanic can further decrease these opportunities.
'''Incredible Item Stage''' (Japanese: '''アイテムゲットステージ''' ''Item GET Stage''), ''"Rake In Some Items!"'' was a Special Stage with a format identical to an {{DL||Escalation Battle}} that featured {{p|Delibird}}. Like in an Escalation Battle, items were rewarded to the player when they cleared certain level milestones. However, compared to other Escalation Battles, the stages in this event were generally rather easy. Despite being in [[Mt. Vinter|a main stage]], Delibird was able to be caught during this stage. with the same catch rates as other Escalation Battle Pokémon.


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
==Rotating stages==
===Week 1===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||225|Delibird|Ice|15|3|November 16 to 24, 2015 <small>(3DS and Mobile)</small>|cols=3}}
{{ShufflePoké||724|Decidueye|Grass|Move|150|3-5|5|N/A|cols=5}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
|}
The stage data for the event is as follows:


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{{Flexheader|justify-content=start}}
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage ID<br><small>(3DS)</small>
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}" | Stage ID<br><small>(Mobile)</small>
|+ '''HP and moves'''
! style="background:#{{beauty color light}}" | Stage<br>level(s)
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Initial<br>HP
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}" | HP per<br>level-up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Disruptions
|-
|- style="background:#fff"
| 1 - 15 || 2,420 base + 104 per level up || rowspan=4 | 8
|188
|-
|77
| 16 - 24 || 1,452 + 182
|1-10
|-
|392
| 25 || 12,012
|15
|-
|No disruptions.
| 26 - 49 || 2,288 + 75
|- style="background:#fff"
|-
|189
| 50 || 16,016 || rowspan=2 | 10
|78
|-
|11-30
| 51 - 74 || 2,860 + 125
|3,465
|-
|91
| 75 || 22,880 || 9
|Add three breakable rocks at the beginning and every three moves.<br>This ends after three uses.
|-
|- style="background:#fff"
| 76 - 99 || 7,700 + 287 || 10
|190
|-
|79
| 100 || 10,010 || 7
|31-49
|-
|3,920
| 101 - 109 || 5,600 + 350 || rowspan=3 | 10
|103
|-
|Add three unbreakable blocks at the beginning and every three moves.<br>This ends after three uses.
| 110 || 38,536
|- style="background:#fff"
|-
|191
| 111 - 119 || 5,600 + 569
|80
|-
|50
| 120 || 32,666 || rowspan=2 | 12
|7,296
|-
|N/A
| 121 - 129 || 7,560 + 237
|Disruption 1: Four Delibird added every 3 moves.<br>Disruption 2: Add barriers to one column every 2 moves.<br>Disruption 2 begins when Delibird has 5,000 HP or less remaining.
|-
|- style="background:#fff"
| 130 || 76,545 || 16
|192
|-
|81
| 131 - 139 || 6,300 + 657 || 12
|51-80
|-
|4,864
| 140 || 57,400 || 10
|84
|-
|Add three barriers at the beginning and every three moves.<br>This ends after three uses.
| 141 - 149 || 8,400 + 1,339 || 8
|- style="background:#fff"
|-
|193
| 150+ || 64,303 || 15
|82
|81-99
|4,378
|162
|Three barriers added only at the beginning and after three moves.<br>Otherwise, four unbreakable blocks added every four moves.
|- style="background:#fff"
|194
|83
|100+
|9,242
|N/A
|Disruption schedule is the same as Stage ID #191.
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="6" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


The rewards were as follows:
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
|+ '''Rewards'''
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|- style="background:#fff"
|- style="background:#fff"
|1
|1
|Exp. Points x 1.5
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
|2
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|- style="background:#fff"
|3
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|Moves +5
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|10
|8
|Disruption Delay
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|- style="background:#fff"
|- style="background:#fff"
|15
|13
|Exp. Points x 1.5
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|- style="background:#fff"
|- style="background:#fff"
|20
|21
|Mega Start
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|- style="background:#fff"
|- style="background:#fff"
|30
|25
|Attack Power ↑
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
|40
|Exp. Points x 1.5
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Attack Power ↑
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|- style="background:#fff"
|- style="background:#fff"
|60
|75
|Moves +5
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|70
|Disruption Delay
|- style="background:#fff"
|80
|Mega Start
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Complexity -1
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×2
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
===Giratina (Altered Forme)===
There were seven types of stages confirmed in the initial run of the Giratina event, while there were eleven types of stages during the repeat of the event.
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>type
! style="background:#{{beauty color light}}" | Stage<br>levels
! style="background:#{{beauty color light}}" | Hit points
! style="background:#{{beauty color light}}" | Additional hit points<br>per level up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Stage differences
|- style="background:#fff"
|- style="background:#fff"
|1
|110
|1-4
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|2,165
|180
|No disruptions.
|- style="background:#fff"
|- style="background:#fff"
|2
|120
|5-9
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|2,886
|180
|Breakable-rocks. Four per 3 turns.
|- style="background:#fff"
|- style="background:#fff"
|3
|130
|10-29
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|5,692
|60
|Breakable-rocks. Four per 2 turns.
|- style="background:#fff"
|- style="background:#fff"
|4
|140
|30-39
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster L ×1
|6,950
|145
|4 barriers at start, after 3 turns.<br>Every turn starting after 6 turns.
|- style="background:#fff"
|- style="background:#fff"
|5
|150
|40-49
|[[File:Level Up.png|20px|link=]] Level Up ×2
|9,198
|-
|80
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|Barriers on four outside columns, fixed layout.<br>Unbreakable blocks drop in left columns.<br>Single matches trigger 2 barriers; later, column of barriers per 2 turns
|}
|- style="background:#fff"
{{Flexfooter}}
|6
 
|50-99
===Week {{anchor|Week 2|2}}-{{anchor|Week 3|3}}===
|10,425
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|70
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
|{{tt|{{p|Shaymin}} (Land Forme) appears as a forced 5th Support Pokémon.|Therefore, choosing Shaymin as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}<br>3 barriers or a block column (random, randomly disrupts multiple times in a turn) per 3 turns..
! style="background:#{{beauty color light}}" | Type
|- style="background:#fff"
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
|7
! style="background:#{{beauty color light}}" | Total<br> stages
|100
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
|26,065
! style="background:#{{beauty color light}}" | EXP
|50
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
|Barriers (two times), then breakable-rocks every two turns.
{{ShufflePoké||721|Volcanion|Water|Move|500|3-5|5|N/A|cols=5}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
|}


The rewards available for defeating certain landmark stage levels was as follows. Note that some rewards in the first column were only available during the October 2015 run of this event.
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 14 || 2,002 base + 166 per level up || 8
|-
| 15 || 11,909 || 12
|-
| 16 - 49 || 1,372 + 84 || 8
|-
| 50 || 18,024 || 16
|-
| 51 - 99 || 1,116 + 40 || 8
|-
| 100 || 32,361 || 15
|-
| 101 - 124 || 1,716 + 69 || 8
|-
| 125 || 24,024 || 16
|-
| 126 - 149 || 2,945 + 45 || 8
|-
| 150 || 27,456 || 12
|-
| 151 - 199 || 1,287 + 90 || 10
|-
| 200 || 34,320 || 12
|-
| 201 - 249 || 3,850 + 165 || rowspan=2 | 10
|-
| 250 || 22,848
|-
| 251 - 299 || 5,360 + 158 || rowspan=2 | 12
|-
| 300 || 40,600
|-
| 301 - 349 || 2,940 + 105 || 10
|-
| 350 || 46,200 || 15
|-
| 351 - 399 || 4,680 + 181 || 8
|-
| 400 || 33,600 || 12
|-
| 401 - 449 || 4,200 + 132 || 15
|-
| 450 || 30,624 || 10
|-
| 451 - 499 || 5,600 + 934 || 16
|-
| 500+ || 127,940 || 12
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br>(2015)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | Rewards<br>(May 2016)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br>(Oct 2016)
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|1,000 Coins
|[[File:Coin Shuffle.png|20px|link=]] Coins ×500
|Exp. Booster S
|Exp. Booster S
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|Disruption Delay
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|Moves +5
|- style="background:#fff"
|Moves +5
|15
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,500
|- style="background:#fff"
|25
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
|- style="background:#fff"
|30
|40
|Mega Start
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|60
|65
|{{tt|2,000 Coins|October 2015 run only}}
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|Exp. Points x1.5
|Exp. Points x1.5
|- style="background:#fff"
|- style="background:#fff"
|75
|80
|{{tt|2,000 Coins|October 2015 run only}}
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|Exp. Booster S
|Exp. Booster S
|- style="background:#fff"
|85
|{{tt|2,000 Coins|October 2015 run only}}
|Exp. Booster M
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Raise Max Level
|Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|125
|125
|(none)
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|Exp. Booster M
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|(none)
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Level Up
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|175
|175
|(none)
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|(none)
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|(none)
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|Mega Speedup
|- style="background:#fff"
|Mega Speedup
|250
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|- style="background:#fff"
|300
|[[File:Level Up.png|20px|link=]] Level Up ×2
|- style="background:#fff"
|- style="background:#fff"
|225
|350
|(none)
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×4
|Exp. Booster M
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|250
|400
|(none)
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Raise Max Level
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|275
|450
|(none)
|[[File:Level Up.png|20px|link=]] Level Up ×3
|Exp. Booster L
|Exp. Booster L
|- style="background:#fff"
|- style="background:#fff"
|300
|500
|(none)
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×8
|2 Mega Speedups
|-
|2 Mega Speedups
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
{{Flexfooter}}
 
===Week {{anchor|Week 4|4}}-{{anchor|Week 5|5}}===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||381|Latios|Dragon|Time|200|3-5|5|N/A|cols=5}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
|}


===Cresselia===
{{Flexheader|justify-content=start}}
There were thirteen types of stages confirmed in the Cresselia event.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and time'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Time
|-
| 1 - 14 || 2,700 || rowspan=3 | 01:00
|-
| 15 || 4,100
|-
| 16 - 24 || 4,100
|-
| 25 || 11,800 || 00:40
|-
| 26 - 39 || 4,600 base + 350 per level up || 01:00
|-
| 40 || 13,513 || 00:40
|-
| 41 - 49 || 6,350 + 300 || 01:00
|-
| 50 || 14,000 || 00:50
|-
| 51 - 59 || 12,600 + 131 || 01:00
|-
| 60 || 16,170 || 00:45
|-
| 61 - 69 || 11,760 + 105 || rowspan=2 | 01:00
|-
| 70 - 79 || 11,550 + 116
|-
| 80 || 11,970 || 00:50
|-
| 81 - 89 || 11,760 + 105 || rowspan=3 | 01:00
|-
| 90 || 31,395
|-
| 91 - 99 || 11,550 + 131
|-
| 100 || 33,880 || 00:45
|-
| 101 - 124 || 13,104 + 109 || 01:00
|-
| 125 || 16,375 || 00:45
|-
| 126 - 149 || 14,868 + 247 || 01:00
|-
| 150 || 37,317 || 00:35
|-
| 151 - 174 || 13,020 + 286 || rowspan=3 | 01:00
|-
| 175 || 58,800
|-
| 176 - 197 || 10,500 + 283
|-
| 198 - 200+ || 44,100 + 18,080 || 00:45
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>type
|+ '''Rewards'''
! style="background:#{{beauty color light}}" | Stage<br>levels
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Hit points
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | Additional hit points<br>per level up
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Stage differences
|15
|[[File:Time Plus 10.png|20px|link=]] Time +10 ×1
|- style="background:#fff"
|25
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|1
|40
|1-4
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|2,410
|210
|No disruptions.
|- style="background:#fff"
|- style="background:#fff"
|2
|50
|5-9
|[[File:Latiosite Shuffle.png|16px|link=]] Latiosite
|3,213
* (If already owned, receive [[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1 instead)
|210
|
|- style="background:#fff"
|- style="background:#fff"
|3
|10-29
|6,250
|60
|60
|
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|4
|80
|30-34<br/>36-39
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|8,435
|60
|
|- style="background:#fff"
|- style="background:#fff"
|5
|40-49
|10,143
|90
|90
|
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|- style="background:#fff"
|- style="background:#fff"
|6
|100
|50
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|11,190
| -
|
|- style="background:#fff"
|- style="background:#fff"
|7
|125
|51-54<br/>56-74<br/>76-94<br/>96-99
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|11,851
|60
|
|- style="background:#fff"
|- style="background:#fff"
|8
|150
|100
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|21,499
| -
|{{tt|{{p|Solosis}} appears as a forced 5th Support Pokémon.|Therefore, choosing Solosis as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}
|- style="background:#fff"
|- style="background:#fff"
|9
|175
|101-119<br/>121-139<br/>141-159
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|14,969
|40
|
|- style="background:#fff"
|- style="background:#fff"
|10
|190
|161-179<br/>181-199
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|17,369
|40
|{{tt|{{p|Solosis}} appears as a forced 5th Support Pokémon.|Therefore, choosing Solosis as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}
|- style="background:#fff"
|- style="background:#fff"
|11
|198
|200
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|26,867
| -
|{{tt|{{p|Solosis}} appears as a forced 5th Support Pokémon.|Therefore, choosing Solosis as a Support Pokémon would replace the forced 5th support with one of the stage's default Pokémon.}}
|- style="background:#fff"
|- style="background:#fff"
|12
|199
|201 onwards
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|26,867
|30
|
|- style="background:#fff"
|- style="background:#fff"
|13
|200
|35, 55, 75<br/>95, 120, 140<br/>160 and 180
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×4
|2,574
|-
| -
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|Coin stage
|}
{{Flexfooter}}
 
===Week {{anchor|Week 6|6}}-{{anchor|Week 7|7}}===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||487|Giratina|Ghost|Move|300|3-5|5|alt=Altered Forme|N/A|cols=5}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
|}


During its first run, this was the first time an Escalation Battle's reward list went up to Stage Level 200. The available rewards were:
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 4 || 2,165 base + 180 per level up|| rowspan=20 | 18
|-
| 5 - 9 || 2,886 + 180
|-
| 10 - 29 || 5,692 + 60
|-
| 30 - 39 || 6,950 + 145
|-
| 40 - 49 || 9,198 + 80
|-
| 50 || 10,425
|-
| 51 - 60 || 8,060 + 413
|-
| 61 - 75 || 9,300 + 266
|-
| 76 - 85 || 8,060 + 482
|-
| 86 - 99 || 9,920 + 286
|-
| 100 || 26,065
|-
| 101 - 125 || 4,960 + 259
|-
| 126 - 149 || 4,200 + 229
|-
| 150 || 28,000
|-
| 151 - 199 || 5,600 + 234
|-
| 200 || 287,000
|-
| 201 - 249 || 7,350 + 175
|-
| 250 || 49,000
|-
| 251 - 299 || 5,600 + 367
|-
| 300+ || 239,500
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br>(2015)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br>(2016 & after)
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|Moves +5
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|Moves +5
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|Disruption Delay
|[[File:Moves Plus 5.png|20px|link=]] Moves +5 ×1
|Disruption Delay
|- style="background:#fff"
|- style="background:#fff"
|30
|30
|Mega Start
|[[File:Disruption Delay.png|20px|link=]] Disruption Delay ×1
|Mega Start
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Skill Swapper
|- style="background:#fff"
|60
|[[File:Exp. Points x1.5.png|20px|link=]] Exp. Points ×1.5 ×1
|- style="background:#fff"
|75
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
|85
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Mega Speedup
|- style="background:#fff"
|125
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|(none)
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|Raise Max Level
|- style="background:#fff"
|175
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Raise Max Level
|- style="background:#fff"
|225
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|250
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|- style="background:#fff"
|275
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|- style="background:#fff"
|300
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
{{Flexfooter}}
 
===Week {{anchor|Week 8|8}}-{{anchor|Week 9|9}}===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||380|Latias|Dragon|Move|200|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 10 || 833 base + 256 per level up || rowspan=2 | 8
|-
| 11 - 24 || 1,381 + 293
|-
| 25 || 16,698 || 18
|-
| 26 - 49 || 2,072 + 203 || 8
|-
| 50 || 25,064 || 13
|-
| 51 - 60 || 2,688 + 271 || 8
|-
| 61 - 69 || 3,920 + 460 || 10
|-
| 70 || 32,371 || 18
|-
| 71 - 80 || 3,360 + 523 || rowspan=3 | 10
|-
| 81 - 90 || 2,800 + 330
|-
| 91 - 99 || 4,182 + 508
|-
| 100 || 55,005 || 18
|-
| 101 - 110 || 1,014 + 802 || 10
|-
| 111 - 124 || 4,891 + 423 || 12
|-
| 125 || 65,274 || 18
|-
| 126 - 135 || 4,891 + 423 || rowspan=2 | 12
|-
| 136 - 149 || 7,797 + 476
|-
| 150 || 67,271 || rowspan=2 | 13
|-
| 151 - 160 || 11,400 + 2,298
|-
| 161 - 175 || 12,160 + 778 || 18
|-
| 176 - 185 || 21,280 + 1,216 || 13
|-
| 186 - 199 || 22,610 + 3,989 || rowspan=2 | 18
|-
| 200+ || 104,035
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Darkrai===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
<!--Pls confirm is this still true in 2017? There were thirteen types of stages for Darkrai.-->The reward milestones were as follows:
|+ '''Rewards'''
 
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br>(until Mar 2016)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | Rewards<br>(Sep 2016)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br>(2017)
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|Exp. Points x 1.5
|[[File:Coin Shuffle.png|20px|link=]] Coins ×300
|Exp. Booster M
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|Disruption Delay
|[[File:Coin Shuffle.png|20px|link=]] Coins ×500
|Disruption Delay
|- style="background:#fff"
|Disruption Delay
|20
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|- style="background:#fff"
|- style="background:#fff"
|25
|25
|Mega Start
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Mega Start
|- style="background:#fff"
|Mega Start
|35
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Latiasite Shuffle.png|link=]] Latiasite
|Skill Swapper
* (If already owned, receive [[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1 instead)
|Skill Swapper
|- style="background:#fff"
|65
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|70
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|75
|85
|5 Hearts
|[[File:Coin Shuffle.png|20px|link=]] Coins ×3,000
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Skill Booster M
|2 Skill Booster Ms
|- style="background:#fff"
|- style="background:#fff"
|125
|125
|5 Hearts
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|Mega Speedup
|[[File:Level Up.png|20px|link=]] Level Up ×2
|2 Raise Max Levels
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|175
|175
|(none)
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|Skill Swapper
|2 Mega Speedups
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×6
|2 Mega Speedups
|3 Raise Max Levels
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|}
|}
{{Flexfooter}}


===Latias===
===Week {{anchor|Week 10|10}}-{{anchor|Week 11|11}}===
The first time this Escalation Battle was run, it was the first time when HP varied significantly between non-boss levels. For example, Latias has less HP at Stage Level 161 (10,752), for instance, than it does at Stage Level 61 (12,936). Previously, HP had gradually increased even when the individual stage types, disruptions, etc. had changed.
In this event, stages 21–29 start with 4 [[File:Coin Shuffle.png|20px|link=]] Coin disruptions on the board.


The stage data is as follows:
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||719|Diancie|Fairy|Move|300|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 10 || 3,861 base + 195 per level up || rowspan=15 | 16
|-
| 11 - 20 || 3,378 + 171
|-
| 21 - 29 || 4,326 + 324
|-
| 30 || 13,909
|-
| 31 - 40 || 3,966 + 200
|-
| 41 - 49 || 10,568 + 220
|-
| 50 || 15,642
|-
| 51 - 70 || 6,875 + 217
|-
| 71 - 90 || 6,250 + 92
|-
| 91 - 99 || 9,635 + 247
|-
| 100 || 35,964
|-
| 101 - 140 || 5,881 + 69
|-
| 141 - 149 || 14,212 + 187
|-
| 150 || 44,268
|-
| 151 - 190 || 12,240 + 105
|-
| 191 - 199 || 18,525 + 178 || 14
|-
| 200 || 19,152 || 9
|-
| 201 - 244 || 13,125 + 85 || 16
|-
| 245 - 249 || 25,916 + 589 || 12
|-
| 250 || 42,562 || 9
|-
| 251 - 294 || 13,283 + 121 || 16
|-
| 295 - 299 || 39,034 + 610 || 12
|-
| 300+ || 45,516 || 9
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>ID
|+ '''Rewards'''
! style="background:#{{beauty color light}}" | Stage<br>level(s)
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Initial<br>HP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | HP per<br>level-up
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Disruptions
|- style="background:#fff"
|- style="background:#fff"
|134
|20
|1-10
|[[File:Moves Plus 5.png|20px|link=]] Moves +5 ×1
|4,368
|121
|Fill 3 random blocks with breakable rocks every 3 moves.
|- style="background:#fff"
|- style="background:#fff"
|135
|30
|11-20
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|5,014
|186
|Fill 2 blocks in row 4 or 5 with ice every 3 moves.
|- style="background:#fff"
|- style="background:#fff"
|136
|50
|21-35
|[[File:Diancite Shuffle.png|link=]] Diancite
|8,640
* (If already owned, receive [[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1 instead)
|154
|Fill a random 2x2 block with breakable rocks every 3 moves.
|- style="background:#fff"
|- style="background:#fff"
|137
|60
|36-49
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|7,613
|156
|Fill 3 random blocks with ice every 3 moves.
|- style="background:#fff"
|- style="background:#fff"
|138
|70
|51-60
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|9,856
|342
|Create a square of breakable rocks in one of the four corners of the grid every 3 moves.
|- style="background:#fff"
|- style="background:#fff"
|139
|80
|61-70
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|12,936
|578
|Disruption 1: Fill 1-5 random blocks with breakable rocks.<br>Disruption 2: Same setup, but with ice instead.<br>Disruption 2 begins with damage at 6,000 or less remaining (or damage at least 8,784).<br>Disruptions only trigger if no 4+ combo with any move.
|- style="background:#fff"
|- style="background:#fff"
|140
|90
|71-80
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|14,784
|411
|Disruption schedule is the same as Stage ID #139.
|- style="background:#fff"
|- style="background:#fff"
|141
|100
|81-90
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|9,240
|274
|Starting from this stage level, stages have a pre-defined layout.<br>Fill 3 random squares with breakable rocks every 2 moves.<br>This begins with 12 moves remaining.
|- style="background:#fff"
|- style="background:#fff"
|142
|130
|91-99
|[[File:Attack Power Up.png|20px|link=]] Attack Power ↑ ×1
|9,856
|308
|Disruption schedule is the same as Stage ID #141.
|- style="background:#fff"
|143
|101-110
|10,080
|448
|Fill 3-5 random squares with breakable rocks every 3 moves.
|- style="background:#fff"
|144
|111-125
|10,752
|384
|Disruption schedule is the same as Stage ID #143.
|- style="background:#fff"
|145
|126-135
|10,752
|373
|Fill 3 random blocks with ice every 3 moves.
|- style="background:#fff"
|146
|136-149
|11,424
|465
|Disruption schedule is the same as Stage ID #145.
|- style="background:#fff"
|147
|151-160
|10,080
|373
|Stages no longer have a pre-defined layout beginning at this stage level.<br>Disruption 1: Fill 3 random squares with breakable rocks.<br>Disruption 2: Fill 2 random squares with ice.<br>Disruptions alternate every 2 moves.
|- style="background:#fff"
|148
|161-175
|10,752
|480
|Disruption schedule is the same as Stage ID #147.
|- style="background:#fff"
|149
|176-185
|18,816
|653
|Disruption schedule is the same as Stage ID #139.
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|186-199
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|19,992
|995
|Disruption schedule is the same as Stage ID #139.
|- style="background:#fff"
|- style="background:#fff"
|151
|180
|50
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|17,400
|N/A
|This stage has a pre-defined layout.<br>Places breakable rocks in columns 1 and 2 every 3 moves.<br>At the same time, may repeat with columns 5 and 6 or fill 5 random blocks with ice, or both.
|- style="background:#fff"
|- style="background:#fff"
|152
|200
|70
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|20,752
|N/A
|This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|- style="background:#fff"
|- style="background:#fff"
|153
|250
|100
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|44,044
|N/A
|This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|- style="background:#fff"
|- style="background:#fff"
|154
|300
|150
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|49,896
|-
|N/A
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
|This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
|}
|- style="background:#fff"
{{Flexfooter}}
|155
 
|200+
===Week {{anchor|Week 12|12}}-{{anchor|Week 13|13}}===
|51,744
In this event, stages with 8 moves and low HP are [[File:Coin Shuffle.png|20px|link=]] Coin stages.
|N/A
* Specifically, that would be stage levels 30, 55, 105, 130, and 180.
|From here on, the stage stays exactly like this.<br>This stage has a pre-defined layout.<br>Disruption schedule is the same as Stage ID #151.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||491|Darkrai|Dark|Move|200|3-5|5|N/A|cols=5}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
|}


The rewards for the Latias event expanded further, and even included Latiasite.
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 9 || 3,705 base + 110 per level up || rowspan=2 | 18
|-
| 10 - 29 || 4,695 + 105
|-
| 30 || 2,744 || 8
|-
| 31 - 49 || 6,900 + 62 || rowspan=3 | 18
|-
| 50 || 14,559
|-
| 51 - 54 || 8,140 + 60
|-
| 55 || 2,744 || 8
|-
| 56 - 74 || 8,500 + 60 || rowspan=5 | 18
|-
| 75 || 16,292
|-
| 76 - 99 || 9,760 + 60
|-
| 100 || 22,325
|-
| 101 - 104 || 11,320 + 60
|-
| 105 || 2,744 || 8
|-
| 106 - 124 || 11,680 + 60 || rowspan=3 | 18
|-
| 125 || 26,384
|-
| 126 - 129 || 12,940 + 55
|-
| 130 || 2,744 || 8
|-
| 131 - 149 || 13,270 + 50 || rowspan=5 | 18
|-
| 150 || 28,000
|-
| 151 - 174 || 14,320 + 50
|-
| 175 || 76,000
|-
| 176 - 179 || 15,620 + 45
|-
| 180 || 2,744 || 8
|-
| 181 - 199 || 15,890 + 45 || rowspan=3 | 18
|-
| 200 || 88,000
|-
| 201+ || 16,835 + 45
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(2015)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(2017)</small>
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|Exp. Points x 1.5
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|(none)
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|Disruption Delay
|[[File:Disruption Delay.png|20px|link=]] Disruption Delay ×1
|Moves +5
|- style="background:#fff"
|- style="background:#fff"
|25
|25
|Mega Start
|[[File:Mega Start.png|20px|link=]] Mega Start ×1
|Raise Max Level
|- style="background:#fff"
|35
|1,000 Coins
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Latiasite
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Latiasite{{tt|*|Players who already had a Latiasite receive 1 Mega Speedup instead}}
|- style="background:#fff"
|- style="background:#fff"
|60
|75
|1,000 Coins
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|(none)
|- style="background:#fff"
|70
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|80
|2,000 Coins
|(none)
|- style="background:#fff"
|85
|(none)
|Skill Booster S
|- style="background:#fff"
|90
|2,000 Coins
|(none)
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Mega Speedup
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×2
|Raise Max Level
|- style="background:#fff"
|110
|2,000 Coins
|(none)
|- style="background:#fff"
|- style="background:#fff"
|125
|125
|2,000 Coins
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|135
|150
|2,000 Coins
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|(none)
|- style="background:#fff"
|- style="background:#fff"
|150
|175
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|2 Mega Speedups
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|3 Raise Max Levels
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="5" |
|}
{{Flexfooter}}
 
===Week {{anchor|Week 14|14}}-{{anchor|Week 15|15}}===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||646|Kyurem|Ice|Time|300|3-5|5|N/A|cols=5}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
|}


===Latios===
{{Flexheader|justify-content=start}}
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and time'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(3DS 2015 and Mobile)</small>
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(3DS 2016)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Time
|- style="background:#fff"
|- style="background:#fff"
|5
|1 - 10 || 1,857 base + 412 per level up || rowspan=5 | 00:30
|Exp. Points x 1.5
|Exp. Points x 1.5
|- style="background:#fff"
|- style="background:#fff"
|10
|11 - 20 || 1,753 + 194
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|- style="background:#fff"
|25
|21 - 30 || 1,753 + 194
|Mega Start
|10 Hearts
|- style="background:#fff"
|- style="background:#fff"
|35
|31 - 40 || 2,427 + 269
|1,000 Coins
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|50
|41 - 49 || 5,508 + 122
|Latiosite
|Latiosite{{tt|*|Players who already had a Latiosite receive 1 Mega Speedup instead}}
|- style="background:#fff"
|- style="background:#fff"
|60
|50 || 16,691 || rowspan=2 | 00:40
|1,000 Coins
|1,000 Coins
|- style="background:#fff"
|- style="background:#fff"
|70
|51 - 60 || 4,590 + 510
|1,000 Coins
|Exp. Booster S
|- style="background:#fff"
|- style="background:#fff"
|80
|61 - 69 || 6,825 + 243 || 00:45
|2,000 Coins
|2,000 Coins
|- style="background:#fff"
|- style="background:#fff"
|90
|70 ||37,680 || rowspan=2 | 00:40
|2,000 Coins
|Exp. Booster L
|- style="background:#fff"
|- style="background:#fff"
|100
|71 - 80 || 4,860 + 180
|Mega Speedup
|Raise Max Level
|- style="background:#fff"
|- style="background:#fff"
|110
|81 - 90 || 6,615 + 210 || 00:45
|2,000 Coins
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|125
|91 - 99 || 7,484 + 97 || 00:30
|2,000 Coins
|Level Up
|- style="background:#fff"
|150
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|200
|Mega Speedup
|2 Raise Max Levels
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
 
===Keldeo (Resolute Form)===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(2015)</small>
! style="background:#{{beauty color light}}" | Rewards<br><small>(2016)
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(2017)
|- style="background:#fff"
|25
|1,000 Coins
|1,000 Coins
|(none)
|- style="background:#fff"
|30
|Mega Speedup
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|40
|100 || 36,936 || 00:50
|1,000 Coins
|1,000 Coins
|(none)
|- style="background:#fff"
|- style="background:#fff"
|50
|101 - 125 || 7,776 + 81 || 00:40
|Mega Speedup
|Skill Swapper
|Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|60
|126 - 140 || 9,100 + 185 || 00:45
|1,000 Coins
|1,000 Coins
|(none)
|- style="background:#fff"
|- style="background:#fff"
|70
|141 - 149 || 9,538 + 164 ||00:30
|Disruption Delay
|Disruption Delay
|(none)
|- style="background:#fff"
|- style="background:#fff"
|75
|150 || 31,238 || 00:50
|(none)
|(none)
|1,000 Coins
|- style="background:#fff"
|- style="background:#fff"
|80
|151 - 175 || 6,825 + 95 || 00:40
|Attack Power ↑
|Mega Start
|(none)
|- style="background:#fff"
|- style="background:#fff"
|90
|176 - 190 || 9,849 + 201 || 00:45
|1,000 Coins
|1,000 Coins
|(none)
|- style="background:#fff"
|- style="background:#fff"
|100
|191 - 199 || 19,950 + 208 || 00:40
|Mega Speedup
|Raise Max Level
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|125
|200 || 42,000 || rowspan=8 | 00:50
|2,000 Coins
|Exp. Booster M
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|150
|201 - 240 || 16,100 + 103
|Mega Speedup
|Mega Speedup
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|175
|241 - 249 || 18,480 + 577
|2,000 Coins
|Exp. Booster M
|Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|200
|250 || 52,812
|Mega Speedup
|Skill Swapper
|Skill Booster L
|- style="background:#fff"
|- style="background:#fff"
|235
|251 - 274 || 14,784 + 361
|(none)
|Skill Booster S
|Attack Power ↑
|- style="background:#fff"
|- style="background:#fff"
|250
|275 || 66,836
|Mega Speedup
|2 Raise Max Levels
|2 Mega Speedups
|- style="background:#fff"
|- style="background:#fff"
|275
|276 - 299 || 22,680 + 657
|(none)
|2 Skill Booster Ss
|Skill Booster M
|- style="background:#fff"
|- style="background:#fff"
|300
|300+ || 85,312
|2 Mega Speedups
|2 Mega Speedups
|3 Raise Max Levels
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Kyurem===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(Jan 2016)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(Nov 2016)</small>
|- style="background:#fff"
|- style="background:#fff"
|30
|30
|Time +10
|[[File:Time Plus 10.png|20px|link=]] Time +10 ×1
|Time +10
|- style="background:#fff"
|- style="background:#fff"
|40
|40
|Attack Power ↑
|[[File:Disruption Delay.png|20px|link=]] Disruption Delay ×1
|Exp. Points x 1.5
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|60
|60
|Exp. Points x 1.5
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|Disruption Delay
|- style="background:#fff"
|- style="background:#fff"
|70
|70
|Time +10
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Exp. Booster S
|- style="background:#fff"
|- style="background:#fff"
|80
|80
|Disruption Delay
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|Mega Start
|- style="background:#fff"
|- style="background:#fff"
|90
|90
|Mega Start
|[[File:Mega Start.png|20px|link=]] Mega Start ×1
|Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|125
|125
|2,000 Coins
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|175
|175
|2,000 Coins
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|2 Skill Booster Ss
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|250
|250
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|2 Mega Speedups
|- style="background:#fff"
|275
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|- style="background:#fff"
|- style="background:#fff"
|300
|300
|2 Mega Speedups
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×4
|3 Raise Max Levels
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
{{Flexfooter}}
 
===Week {{anchor|Week 16|16}}-{{anchor|Week 17|17}}===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||718|Zygarde|alt=50% Forme|Dragon|Move|300|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 20 || 678 base + 48 per level up || rowspan=2 | 6
|-
| 21 - 49 || 1,302 + 48
|-
| 50 || 17,521 || 17
|-
| 51 - 75 || 707 + 78 || rowspan=2 | 6
|-
| 76 - 99 || 1,531 + 160
|-
| 100 || 34,656 || 17
|-
| 101 - 125 || 3,232 + 126 || rowspan=2 | 8
|-
| 126 - 149 || 2,550 + 188
|-
| 150 || 40,063 || 17
|-
| 151 - 179 || 2,837 + 188 || 8
|-
| 180 || 67,423 || 17
|-
| 181 - 199 || 3,417 + 467 || 8
|-
| 200 || 185,632 || 17
|-
| 201 - 225 || 5,796 + 325 || rowspan=2 | 10
|-
| 226 - 249 || 4,719 + 447
|-
| 250 || 251,050 || 17
|-
| 251 - 275 || 5,234 + 166 || rowspan=2 | 12
|-
| 276 - 299 || 14,197 + 861
|-
| 300+ || 286,121 || 17
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Diancie===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(Feb 2016)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | Rewards<br><small>(Aug 2016)</small>
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(Jan 2017)</small>
|5
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|5 Hearts
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|1,000 Coins
|(none)
|- style="background:#fff"
|- style="background:#fff"
|20
|20
|5 Hearts
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|Mega Start
|Moves +5
|- style="background:#fff"
|- style="background:#fff"
|30
|30
|Moves +5
|[[File:Moves Plus 5.png|20px|link=]] Moves +5 ×1
|Moves +5
|Raise Max Level
|- style="background:#fff"
|- style="background:#fff"
|40
|40
|Disruption Delay
|[[File:Mega Start.png|20px|link=]] Mega Start ×1
|Disruption Delay
|(none)
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Diancite
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Diancite{{tt|*|Players who already had a Diancite receive 1 Mega Speedup instead}}
|Diancite{{tt|*|Players who already had a Diancite receive 1 Mega Speedup instead}}
|- style="background:#fff"
|- style="background:#fff"
|60
|60
|Moves +5
|[[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
|1,000 Coins
|1,000 Coins
|- style="background:#fff"
|- style="background:#fff"
|70
|70
|Exp. Points x 1.5
|[[File:Disruption Delay.png|20px|link=]] Disruption Delay ×1
|Exp. Booster M
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|80
|80
|Disruption Delay
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|Skill Booster S
|Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|90
|90
|Mega Start
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|(none)
|Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Jewel
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|130
|125
|10 Hearts
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|2 Exp. Booster Ms
|Attack Power ↑
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Mega Speedup
|-
|Raise Max Level
|160
|- style="background:#fff"
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|-
|180
|180
|10 Hearts
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Skill Booster S
|2 Exp. Booster Ms
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|Raise Max Level
|- style="background:#fff"
|2 Raise Max Levels
|235
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|250
|250
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×5
|Skill Swapper
|- style="background:#fff"
|2 Mega Speedups
|285
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|300
|300
|2 Mega Speedups
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×7
|Skill Booster L
|-
|3 Raise Max Levels
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
{{Flexfooter}}
 
===Week {{anchor|Week 18|18}}-{{anchor|Week 19|19}}===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||648|Meloetta|alt=Aria Forme|Psychic|Move|200|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 24 || 1,212 base + 56 per level up || 8
|-
| 25 || 13,915 || 18
|-
| 26 - 49 || 1,678 + 114 || 8
|-
| 50 || 22,608 || 16
|-
| 51 - 74 || 3,228 + 164 || 10
|-
| 75 || 24,492 || 18
|-
| 76 - 99 || 9,420 + 820 || 10
|-
| 100 || 31,400 || 15
|-
| 101 - 124 || 6,813 + 160 || 12
|-
| 125 || 40,144 || 18
|-
| 126 - 149 || 3,289 + 136 || 12
|-
| 150 || 48,400 || 18
|-
| 151 - 174 || 7,617 + 321 || 14
|-
| 175 || 90,000 || 18
|-
| 176 - 199 || 5,859 + 528 || 10
|-
| 200+ || 59,136 || 15
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Zygarde (50% Forme)===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(3DS Apr 2016 only)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}" | Rewards<br><small>(Mobile Apr 2016 only)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(3DS & Mobile Aug 2016)
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|(none)
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|(none)
|1000 Coins
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|(none)
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|(none)
|- style="background:#fff"
|Exp. Booster S
|15
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|20
|20
|(none)
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|(none)
|1000 Coins
|- style="background:#fff"
|- style="background:#fff"
|30
|25
|Exp. Booster S
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|Exp. Points x1.5
|Moves +5
|- style="background:#fff"
|- style="background:#fff"
|40
|35
|Exp. Booster M
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|Moves +5
|Mega Start
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|60
|75
|5 Hearts
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|5 Hearts
|1000 Coins
|- style="background:#fff"
|70
|Exp. Booster L
|Disruption Delay
|Disruption Delay
|- style="background:#fff"
|80
|5 Hearts
|5 Hearts
|Skill Booster S
|- style="background:#fff"
|90
|Level Up
|Exp. Points x1.5
|Exp. Booster S
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Raise Max Level
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Mega Speedup
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|125
|125
|Exp. Booster S
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|5 Hearts
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|Mega Speedup
|Skill Swapper
|- style="background:#fff"
|- style="background:#fff"
|160
|175
|Exp. Booster M
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|10 Hearts
|Exp. Booster M
|- style="background:#fff"
|180
|Raise Max Level
|Mega Speedup
|Skill Booster M
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×5
|Mega Speedup
|-
|Raise Max Level
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|- style="background:#fff"
|}
|225
{{Flexfooter}}
|Exp. Booster L
 
|10 Hearts
===Week {{anchor|Week 20|20}}-{{anchor|Week 21|21}}===
|Exp. Booster M
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|- style="background:#fff"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
|250
! style="background:#{{beauty color light}}" | Type
|Raise Max Level
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
|Mega Speedup
! style="background:#{{beauty color light}}" | Total<br> stages
|Mega Speedup
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
|- style="background:#fff"
! style="background:#{{beauty color light}}" | EXP
|300
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
|2 Raise Max Levels
{{ShufflePoké||487O|Giratina|Ghost|Time|300|3-5|5|alt=Origin Forme|N/A|cols=5}}
|2 Mega Speedups
|-
|2 Raise Max Levels
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and time'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Time
|-
| 1 - 9 || 4200 base + 375 per level up || rowspan=14 | 00:50
|-
| 10 || 24,000
|-
| 11 - 39 || 4,950 + 117
|-
| 40 || 29,172
|-
| 41 - 69 || 8,820 + 64
|-
| 70 || 33,976
|-
| 71 - 99 || 7,912 + 188
|-
| 100 || 34,288
|-
| 101 - 129 || 10,173 + 121
|-
| 130 || 41,328
|-
| 131 - 149 || 8,778 + 320
|-
| 150 || 39,270
|-
| 151 - 199 || 7,623 + 120
|-
| 200 || 49,410
|-
| 201 - 239 || 7,560 + 119 || 00:40
|-
| 240 - 249 || 7,812 + 252 || rowspan=2 | 00:30
|-
| 250 || 32,340
|-
| 251 - 269 || 12,474 + 128 || 00:50
|-
| 270 - 279 || 7,770 + 460 || 00:30
|-
| 280 || 58,968 || 00:50
|-
| 281 - 289 || 10,080 + 315 || 00:40
|-
| 290 - 299 || 27,200 + 280 || rowspan=3 | 00:50
|-
| 300 || 64,092
|-
| 301+ || 12,600
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="4" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Giratina (Origin Forme)===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}" | Rewards<br><small>(2016)</small>
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards<br><small>(2017)</small>
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|(none)
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|Skill Booster M
|- style="background:#fff"
|- style="background:#fff"
|20
|20
|Exp. Booster S
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|Exp. Booster M
|- style="background:#fff"
|- style="background:#fff"
|30
|30
|Time +10
|[[File:Time Plus 10.png|20px|link=]] Time +10 ×1
|Time +10
|- style="background:#fff"
|- style="background:#fff"
|40
|40
|Skill Swapper
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|Skill Swapper
|- style="background:#fff"
|50
|Disruption Delay
|(none)
|- style="background:#fff"
|- style="background:#fff"
|55
|55
|(none)
|[[File:Exp. Points x1.5.png|20px|link=]] Exp. Points ×1.5 ×1
|Exp. Points x1.5
|- style="background:#fff"
|60
|Exp. Points x1.5
|(none)
|- style="background:#fff"
|- style="background:#fff"
|70
|70
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Mega Speedup
|- style="background:#fff"
|80
|Exp. Booster S
|(none)
|- style="background:#fff"
|- style="background:#fff"
|85
|85
|(none)
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|Skill Booster S
|- style="background:#fff"
|90
|Exp. Booster M
|(none)
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Skill Swapper
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Mega Speedup
|- style="background:#fff"
|- style="background:#fff"
|130
|130
|Skill Booster M
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|Raise Max Level
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|Mega Speedup
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|Mega Speedup
|- style="background:#fff"
|180
|2 Exp. Booster Ms
|(none)
|- style="background:#fff"
|- style="background:#fff"
|200
|200
|Raise Max Level
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|2 Raise Max Levels
|- style="background:#fff"
|230
|2 Exp. Booster Ms
|(none)
|- style="background:#fff"
|- style="background:#fff"
|250
|250
|Raise Max Level
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|2 Raise Max Levels
|- style="background:#fff"
|- style="background:#fff"
|280
|280
|Raise Max Level
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×2
|2 Mega Speedups
|- style="background:#fff"
|- style="background:#fff"
|300
|300
|2 Raise Max Levels
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|3 Raise Max Levels
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
{{Flexfooter}}
 
===Week 22===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||801|Magearna|Fairy|Move|100|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 29 || 332 base + 38 per level up || 7
|-
| 30 || 5,791 || 12
|-
| 31 - 49 || 516 + 120 || 10
|-
| 50 || 20,076 || 20
|-
| 51 - 59 || 807 + 252 || 8
|-
| 60 || 20,592 || 12
|-
| 61 - 69 || 4,576 + 423 || 11
|-
| 70 || 30,310 || 15
|-
| 71 - 79 || 6,435 + 269 || 8
|-
| 80 || 24,500 || 16
|-
| 81 - 89 || 2,362 + 200 || 12
|-
| 90 || 15,364 || 9
|-
| 91 - 95 || 15,400 + 2,407 || 16
|-
| 96 || 41,160 || rowspan=4 | 12
|-
| 97 || 34,172
|-
| 98 || 37,260
|-
| 99 || 48,150
|-
| 100+ || 97,860 || 15
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Meloetta (Aria Forme)===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|- style="background:#fff"
|1
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
|- style="background:#fff"
|5
|5
|Exp. Booster M
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
|- style="background:#fff"
|10
|10
|Disruption Delay
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|- style="background:#fff"
|- style="background:#fff"
|25
|15
|Skill Booster S
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×3
|- style="background:#fff"
|- style="background:#fff"
|50
|20
|Mega Speedup
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|75
|25
|Skill Booster M
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|100
|30
|Skill Swapper
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|125
|35
|Mega Speedup
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×3
|- style="background:#fff"
|- style="background:#fff"
|150
|40
|2 Raise Max Levels
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×4
|- style="background:#fff"
|175
|Mega Speedup
|- style="background:#fff"
|200
|2 Mega Speedups
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
===Mew===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|- style="background:#fff"
|- style="background:#fff"
|25
|45
|Moves +5
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|- style="background:#fff"
|- style="background:#fff"
|75
|60
|Disruption Delay
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|- style="background:#fff"
|- style="background:#fff"
|100
|70
|Skill Swapper
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|- style="background:#fff"
|- style="background:#fff"
|125
|80
|Mega Start
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|- style="background:#fff"
|- style="background:#fff"
|150
|90
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×4
|- style="background:#fff"
|175
|Skill Booster S
|- style="background:#fff"
|- style="background:#fff"
|200
|96
|2 Raise Max Levels
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×5
|- style="background:#fff"
|- style="background:#fff"
|250
|97
|Mega Speedup
|[[File:Level Up.png|20px|link=]] Level Up ×1
|- style="background:#fff"
|- style="background:#fff"
|300
|98
|2 Skill Booster Ms
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|350
|99
|2 Raise Max Levels
|[[File:Level Up.png|20px|link=]] Level Up ×2
|- style="background:#fff"
|- style="background:#fff"
|400
|100
|Skill Booster L
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|- style="background:#fff"
|450
|2 Mega Speedups
|- style="background:#fff"
|500
|3 Raise Max Levels
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
{{Flexfooter}}
===Week 23===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||727|Incineroar|Fire|Move|150|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 24 || 2,904 base + 148 per level up || 10
|-
| 25 || 20,592 || 12
|-
| 26 - 49 || 3,432 + 101 || 10
|-
| 50 || 26,312 || 15
|-
| 51 - 74 || 4,004 + 232 || 12
|-
| 75 || 27,762 || 16
|-
| 76 - 99 || 3,150 + 83 || 10
|-
| 100 || 35,420 || 12
|-
| 101 - 109 || 5,206 + 115 || 10
|-
| 110 || 57,880 || 15
|-
| 111 - 119 || 9,800 + 230 || 12
|-
| 120 || 50,400 || 16
|-
| 121 - 129 || 9,800 + 270 || 15
|-
| 130 || 42,000 || 10
|-
| 131 - 139 || 11,025 + 460 || 12
|-
| 140 || 62,062 || 15
|-
| 141 - 149 || 4,900 + 766 || 10
|-
| 150+ || 79,008 || 15
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Celebi===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|- style="background:#fff"
|10
|Time +10
|- style="background:#fff"
|- style="background:#fff"
|25
|25
|Disruption Delay
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|- style="background:#fff"
|- style="background:#fff"
|75
|75
|Skill Swapper
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|2 Skill Booster Ms
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|125
|110
|Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|- style="background:#fff"
|120
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|150
|130
|2 Raise Max Levels
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|- style="background:#fff"
|- style="background:#fff"
|175
|140
|2 Mega Speedups
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|- style="background:#fff"
|- style="background:#fff"
|200
|150
|3 Raise Max Levels
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
{{Flexfooter}}
===Week 24===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" | {{tt|Format|Move-limited or Time-limited stages}}
! style="background:#{{beauty color light}}" | Total<br> stages
! style="background:#{{beauty color light}}" | {{tt|Angry<br> skip|Number of Stage Level can be skipped when the Pokémon occasionally becomes angry when beaten}}
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
{{ShufflePoké||730|Primarina|Water|Move|150|3-5|5|N/A|cols=5}}
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="8" |
|}
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''HP and moves'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}};" | HP formula
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Moves
|-
| 1 - 15 || 1,211 base + 242 per level up || 8
|-
| 16 - 24 || 1,889 + 272 || 10
|-
| 25 || 5,852 || rowspan=2 | 8
|-
| 26 - 49 || 793 + 111
|-
| 50 || 23,022 || 16
|-
| 51 - 74 || 2,099 + 125 || 10
|-
| 75 || 22,362 || 15
|-
| 76 - 99 || 10,296 + 409 || 10
|-
| 100 || 38,357 || 12
|-
| 101 - 109 || 970 + 131 || 10
|-
| 110 || 18,047 || 9
|-
| 111 - 119 || 6,063 + 276 || rowspan=2 | 10
|-
| 120 || 30,940
|-
| 121 - 129 || 6,860 + 123 || 9
|-
| 130 || 38,675 || 8
|-
| 131 - 139 || 4,963 + 972 || 10
|-
| 140 || 44,660 || 15
|-
| 141 - 149 || 5,670 + 1,089 || rowspan=2 | 10
|-
| 150+ || 85,612
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}


===Volcanion===
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
|+ '''Rewards'''
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|- style="background:#fff"
|- style="background:#fff"
|15
|1
|Skill Booster M
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×1
|- style="background:#fff"
|- style="background:#fff"
|50
|2
|Mega Speedup
|[[File:Exp Booster S.png|20px|link=]] Exp. Booster S ×2
|- style="background:#fff"
|- style="background:#fff"
|100
|3
|Skill Swapper
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|150
|5
|Mega Speedup
|[[File:Exp Booster M.png|20px|link=]] Exp. Booster M ×2
|- style="background:#fff"
|- style="background:#fff"
|200
|8
|2 Raise Max Levels
|[[File:Exp Booster L.png|20px|link=]] Exp. Booster L ×1
|- style="background:#fff"
|- style="background:#fff"
|250
|13
|2 Skill Booster Ms
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|- style="background:#fff"
|300
|2 Mega Speedups
|- style="background:#fff"
|350
|3 Raise Max Levels
|- style="background:#fff"
|400
|Skill Booster L
|- style="background:#fff"
|450
|3 Mega Speedups
|- style="background:#fff"
|- style="background:#fff"
|500
|21
|5 Raise Max Levels
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster S ×1
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
|}
 
===Incineroar===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Stage<br>level
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Rewards
|- style="background:#fff"
|- style="background:#fff"
|25
|25
|Mega Speedup
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|50
|50
|Skill Swapper
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
|- style="background:#fff"
|- style="background:#fff"
|75
|75
|Raise Max Level
|[[File:Mega Speedup.png|20px|link=]] Mega Speedup ×1
|- style="background:#fff"
|- style="background:#fff"
|100
|100
|Mega Speedup
|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1
|- style="background:#fff"
|- style="background:#fff"
|110
|110
|Raise Max Level
|[[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
|- style="background:#fff"
|120
|120
| Mega Speedup
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×2
|- style="background:#fff"
|- style="background:#fff"
|130
|130
|2 Raise Max Levels
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×3
|- style="background:#fff"
|- style="background:#fff"
|140
|140
|2 Raise Max Levels
|[[File:Raise Max Level.png|20px|link=]] Raise Max Level ×4
|- style="background:#fff"
|- style="background:#fff"
|150
|150
|3 Raise Max Levels
|[[File:Level Up.png|20px|link=]] Level Up ×2
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="2" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="3" |
|}
|}
{{-}}
{{Flexfooter}}
 
==Live-service stages==
{{main|Escalation battle/Live service period}}
 
==Trivia==
* The first run of Zygarde (50% Forme) on 3DS allowed players to skip boss stages with the anger mechanic. This was likely an oversight, as all future escalation battles prevent skipping bosses.
* Giratina (Altered Forme) has Shaymin (Land Forme) as a 5th support in levels 50 and 100. This is a reference to ''[[M11|Giratina and the Sky Warrior]]''.
* Volcanion has several Magearna in the initial board of level 300. This is a reference to ''[[M19|Volcanion and the Mechanical Marvel]]''.
* At level 999, Latios has the highest HP in Pokémon Shuffle, at 14,471,940. If a skill such as {{DL|Skill (Shuffle)|Hyper Drain}} is used to deal 10% of the enemy's HP in damage, then it results in the highest possible single-hit damage at 1,447,194.
 
==In other languages==
{{Langtable|color={{beauty color light}}|bordercolor={{cute color light}}
|ja=レベルアップバトル
|fr=Combat à échelons
|de=Steigerungskampf
|it=Sfide Progessive
|ko=
|es_eu=Fases Graduales
}}
 
{{Shuffle locations}}
{{Shuffle locations}}
{{-}}
{{Project Sidegames notice}}
{{DoubleProjectTag|Locations|Sidegames}}


[[Category:Pokémon Shuffle locations]]
[[Category:Special stages]]


[[zh:事件舞台/升级舞台]]
[[zh:事件舞台/升级舞台]]

Latest revision as of 08:08, 21 July 2024

An escalation battle stage for Latios.

An escalation battle (Japanese: レベルアップバトル level-up battle) is a type of special stage in Pokémon Shuffle that changes as it is played: each time it is cleared, the puzzle becomes harder, but the Pokémon will also be easier to catch.

For the game's end-of-service period, escalation battle stages began running on a consistent 24-week schedule, with most lasting two weeks each - the exceptions are weeks 1, 22, 23, and 24, whose escalation battles last one week each instead.

Description

Escalation battles often feature Legendary and Mythical Pokémon. The cost per play is Heart Shuffle.png Heart ×1. Each escalation battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. Catch rate is equal to the stage level cleared (for example: 50% when level 50 is cleared), but there is no capture bonus for any remaining moves (or seconds) in these stages. All items are available when they are applicable.

Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each escalation battle. More-valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.

HP for boss stages will generally use a static value, while in-between stages will use a formula for how the HP increases. These formulas have a base HP used at the start of the range, and a step HP applied for each stage cleared in the range. For example: Decidueye stages 16 - 24 have an HP formula of 1,452 base + 182 per level up. This means that the HP of stage 16 is 1,452, stage 17 is 1,634, stage 18 is 1,816, and so on.

After the final reward has been earned from an escalation battle, further plays will repeat on a single stage. For most escalation battles, this is the final boss stage, but for Darkrai and Origin Forme Giratina, it is a unique non-boss stage. No further rewards will be granted, but the stage's level will continue to increase until the level reaches its cap of 999. If this final stage's HP uses a formula instead of a static value (in the case of Darkrai and Latios), then its HP will continue to increase up to level 999.

Giratina Altered Forme was the first escalation battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. Diancie was previously available as a Commemorative Event from September 14–28, 2015, making it one of the few Pokémon to be available through several different kinds of special stages.

Angry skips

An escalation battle in the angry state.

From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all escalation battles. With this feature, when an escalation battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 (later, 3-15 for Mew) for 10 minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages are impossible to skip, notably boss or Coin stages. It is also not possible to skip between stage ranges that have different HP formulas.

After successfully skipping levels due to clearing an angry stage, there is a cooldown of approximately 2 stage clears before a stage can trigger the angry state again. For instance: suppose a stage 10 is cleared, and stage 11 triggers anger with +3 levels. The angry stage (effectively stage 14) is cleared, bringing the stage level to 15. The angry state cannot occur again when clearing stages 15 or 16, but it may appear on stage 17 onwards.

The chance of triggering the angry state depends on how many Heart Shuffle.png Hearts the player possesses after clearing the stage, and whether they are under the effects of the No Hearts Needed.png No Hearts Needed item, which temporarily grants infinite Hearts. Generally speaking, the chance of anger increases as the player's Hearts decrease:

Heart Shuffle.png Hearts on hand Anger chance
Infinite
(from No Hearts Needed.png No Hearts Needed)
20%
5 or more 20%
4 20%
3 20%
2 30%
1 30%
0 50%

In the 3DS version, the first run of Zygarde 50% Forme (from April 12 to 26, 2016) was the first escalation battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first escalation battle with this feature.

In the end-of-service events, all angry skips fall within the range of 3-5 levels skipped - this even applies to Volcanion, which still has 500 stages, but previously had skips ranging from 3-15 during the game's live service.

Drops

Main article: Drop (Shuffle)

If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:

  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
25% 25% 25% 0.75 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
43.75% 43.75% 43.75% 1.313 Skill Booster personalized.png PSB

However, since escalation battle stages increase their difficulty each time they are cleared, there is effectively a limit on the amount of clears possible per rotation of the event. This can then limit the amount of opportunities to obtain drops. The angry skip mechanic can further decrease these opportunities.

Rotating stages

Week 1

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Decidueye Decidueye Grass Move 150 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 15 2,420 base + 104 per level up 8
16 - 24 1,452 + 182
25 12,012
26 - 49 2,288 + 75
50 16,016 10
51 - 74 2,860 + 125
75 22,880 9
76 - 99 7,700 + 287 10
100 10,010 7
101 - 109 5,600 + 350 10
110 38,536
111 - 119 5,600 + 569
120 32,666 12
121 - 129 7,560 + 237
130 76,545 16
131 - 139 6,300 + 657 12
140 57,400 10
141 - 149 8,400 + 1,339 8
150+ 64,303 15
Rewards
Stage
level
Rewards
1 Exp Booster S.png Exp. Booster S ×1
2 Exp Booster S.png Exp. Booster S ×2
3 Exp Booster M.png Exp. Booster M ×1
5 Exp Booster M.png Exp. Booster M ×2
8 Exp Booster L.png Exp. Booster L ×1
13 Skill Booster SML.png Skill Booster S ×1
21 Skill Booster SML.png Skill Booster S ×1
25 Skill Booster SML.png Skill Booster M ×1
50 Raise Max Level.png Raise Max Level ×1
75 Mega Speedup.png Mega Speedup ×1
100 Skill Booster SML.png Skill Booster M ×2
110 Skill Swapper.png Skill Swapper ×1
120 Mega Speedup.png Mega Speedup ×2
130 Raise Max Level.png Raise Max Level ×3
140 Skill Booster SML.png Skill Booster L ×1
150 Level Up.png Level Up ×2

Week 2-3

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Volcanion Volcanion Water Move 500 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 14 2,002 base + 166 per level up 8
15 11,909 12
16 - 49 1,372 + 84 8
50 18,024 16
51 - 99 1,116 + 40 8
100 32,361 15
101 - 124 1,716 + 69 8
125 24,024 16
126 - 149 2,945 + 45 8
150 27,456 12
151 - 199 1,287 + 90 10
200 34,320 12
201 - 249 3,850 + 165 10
250 22,848
251 - 299 5,360 + 158 12
300 40,600
301 - 349 2,940 + 105 10
350 46,200 15
351 - 399 4,680 + 181 8
400 33,600 12
401 - 449 4,200 + 132 15
450 30,624 10
451 - 499 5,600 + 934 16
500+ 127,940 12
Rewards
Stage
level
Rewards
5 Coin Shuffle.png Coins ×500
10 Coin Shuffle.png Coins ×1,000
15 Coin Shuffle.png Coins ×1,500
25 Exp Booster S.png Exp. Booster S ×1
40 Exp Booster S.png Exp. Booster S ×2
50 Raise Max Level.png Raise Max Level ×1
65 Exp Booster M.png Exp. Booster M ×1
80 Exp Booster M.png Exp. Booster M ×1
100 Skill Swapper.png Skill Swapper ×1
125 Exp Booster L.png Exp. Booster L ×1
150 Mega Speedup.png Mega Speedup ×1
175 Skill Booster SML.png Skill Booster S ×1
200 Raise Max Level.png Raise Max Level ×2
250 Skill Swapper.png Skill Swapper ×1
300 Level Up.png Level Up ×2
350 Raise Max Level.png Raise Max Level ×4
400 Skill Swapper.png Skill Swapper ×1
450 Level Up.png Level Up ×3
500 Raise Max Level.png Raise Max Level ×8

Week 4-5

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Latios Latios Dragon Time 200 3-5 5 N/A
HP and time
Stage
level
HP formula Time
1 - 14 2,700 01:00
15 4,100
16 - 24 4,100
25 11,800 00:40
26 - 39 4,600 base + 350 per level up 01:00
40 13,513 00:40
41 - 49 6,350 + 300 01:00
50 14,000 00:50
51 - 59 12,600 + 131 01:00
60 16,170 00:45
61 - 69 11,760 + 105 01:00
70 - 79 11,550 + 116
80 11,970 00:50
81 - 89 11,760 + 105 01:00
90 31,395
91 - 99 11,550 + 131
100 33,880 00:45
101 - 124 13,104 + 109 01:00
125 16,375 00:45
126 - 149 14,868 + 247 01:00
150 37,317 00:35
151 - 174 13,020 + 286 01:00
175 58,800
176 - 197 10,500 + 283
198 - 200+ 44,100 + 18,080 00:45
Rewards
Stage
level
Rewards
15 Time Plus 10.png Time +10 ×1
25 Exp Booster M.png Exp. Booster M ×1
40 Mega Speedup.png Mega Speedup ×1
50 Latiosite Shuffle.png Latiosite
  • (If already owned, receive Mega Speedup.png Mega Speedup ×1 instead)
60 Exp Booster M.png Exp. Booster M ×1
80 Exp Booster L.png Exp. Booster L ×1
90 Skill Swapper.png Skill Swapper ×1
100 Raise Max Level.png Raise Max Level ×2
125 Mega Speedup.png Mega Speedup ×1
150 Raise Max Level.png Raise Max Level ×2
175 Skill Booster SML.png Skill Booster M ×1
190 Mega Speedup.png Mega Speedup ×1
198 Skill Booster SML.png Skill Booster S ×1
199 Skill Booster SML.png Skill Booster M ×1
200 Raise Max Level.png Raise Max Level ×4

Week 6-7

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Giratina Giratina
Altered Forme
Ghost Move 300 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 4 2,165 base + 180 per level up 18
5 - 9 2,886 + 180
10 - 29 5,692 + 60
30 - 39 6,950 + 145
40 - 49 9,198 + 80
50 10,425
51 - 60 8,060 + 413
61 - 75 9,300 + 266
76 - 85 8,060 + 482
86 - 99 9,920 + 286
100 26,065
101 - 125 4,960 + 259
126 - 149 4,200 + 229
150 28,000
151 - 199 5,600 + 234
200 287,000
201 - 249 7,350 + 175
250 49,000
251 - 299 5,600 + 367
300+ 239,500
Rewards
Stage
level
Rewards
5 Exp Booster S.png Exp. Booster S ×1
10 Moves Plus 5.png Moves +5 ×1
30 Disruption Delay.png Disruption Delay ×1
50 Mega Speedup.png Mega Speedup ×1
60 Exp. Points x1.5.png Exp. Points ×1.5 ×1
75 Exp Booster S.png Exp. Booster S ×1
85 Exp Booster M.png Exp. Booster M ×1
100 Skill Swapper.png Skill Swapper ×1
125 Exp Booster M.png Exp. Booster M ×1
150 Raise Max Level.png Raise Max Level ×2
175 Exp Booster M.png Exp. Booster M ×1
200 Mega Speedup.png Mega Speedup ×1
225 Exp Booster M.png Exp. Booster M ×1
250 Raise Max Level.png Raise Max Level ×2
275 Exp Booster L.png Exp. Booster L ×1
300 Mega Speedup.png Mega Speedup ×2

Week 8-9

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Latias Latias Dragon Move 200 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 10 833 base + 256 per level up 8
11 - 24 1,381 + 293
25 16,698 18
26 - 49 2,072 + 203 8
50 25,064 13
51 - 60 2,688 + 271 8
61 - 69 3,920 + 460 10
70 32,371 18
71 - 80 3,360 + 523 10
81 - 90 2,800 + 330
91 - 99 4,182 + 508
100 55,005 18
101 - 110 1,014 + 802 10
111 - 124 4,891 + 423 12
125 65,274 18
126 - 135 4,891 + 423 12
136 - 149 7,797 + 476
150 67,271 13
151 - 160 11,400 + 2,298
161 - 175 12,160 + 778 18
176 - 185 21,280 + 1,216 13
186 - 199 22,610 + 3,989 18
200+ 104,035
Rewards
Stage
level
Rewards
5 Coin Shuffle.png Coins ×300
10 Coin Shuffle.png Coins ×500
20 Coin Shuffle.png Coins ×1,000
25 Mega Speedup.png Mega Speedup ×1
35 Exp Booster M.png Exp. Booster M ×1
50 Latiasite Shuffle.png Latiasite
  • (If already owned, receive Mega Speedup.png Mega Speedup ×1 instead)
65 Exp Booster M.png Exp. Booster M ×2
70 Mega Speedup.png Mega Speedup ×1
85 Coin Shuffle.png Coins ×3,000
100 Skill Swapper.png Skill Swapper ×1
125 Raise Max Level.png Raise Max Level ×3
150 Level Up.png Level Up ×2
175 Skill Booster SML.png Skill Booster M ×1
200 Raise Max Level.png Raise Max Level ×6

Week 10-11

In this event, stages 21–29 start with 4 Coin Shuffle.png Coin disruptions on the board.

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Diancie Diancie Fairy Move 300 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 10 3,861 base + 195 per level up 16
11 - 20 3,378 + 171
21 - 29 4,326 + 324
30 13,909
31 - 40 3,966 + 200
41 - 49 10,568 + 220
50 15,642
51 - 70 6,875 + 217
71 - 90 6,250 + 92
91 - 99 9,635 + 247
100 35,964
101 - 140 5,881 + 69
141 - 149 14,212 + 187
150 44,268
151 - 190 12,240 + 105
191 - 199 18,525 + 178 14
200 19,152 9
201 - 244 13,125 + 85 16
245 - 249 25,916 + 589 12
250 42,562 9
251 - 294 13,283 + 121 16
295 - 299 39,034 + 610 12
300+ 45,516 9
Rewards
Stage
level
Rewards
20 Moves Plus 5.png Moves +5 ×1
30 Raise Max Level.png Raise Max Level ×1
50 Diancite Shuffle.png Diancite
  • (If already owned, receive Mega Speedup.png Mega Speedup ×1 instead)
60 Coin Shuffle.png Coins ×1,000
70 Exp Booster M.png Exp. Booster M ×1
80 Skill Swapper.png Skill Swapper ×1
90 Skill Booster SML.png Skill Booster S ×1
100 Mega Speedup.png Mega Speedup ×1
130 Attack Power Up.png Attack Power ↑ ×1
150 Raise Max Level.png Raise Max Level ×1
180 Exp Booster M.png Exp. Booster M ×2
200 Raise Max Level.png Raise Max Level ×2
250 Mega Speedup.png Mega Speedup ×2
300 Raise Max Level.png Raise Max Level ×3

Week 12-13

In this event, stages with 8 moves and low HP are Coin Shuffle.png Coin stages.

  • Specifically, that would be stage levels 30, 55, 105, 130, and 180.
Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Darkrai Darkrai Dark Move 200 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 9 3,705 base + 110 per level up 18
10 - 29 4,695 + 105
30 2,744 8
31 - 49 6,900 + 62 18
50 14,559
51 - 54 8,140 + 60
55 2,744 8
56 - 74 8,500 + 60 18
75 16,292
76 - 99 9,760 + 60
100 22,325
101 - 104 11,320 + 60
105 2,744 8
106 - 124 11,680 + 60 18
125 26,384
126 - 129 12,940 + 55
130 2,744 8
131 - 149 13,270 + 50 18
150 28,000
151 - 174 14,320 + 50
175 76,000
176 - 179 15,620 + 45
180 2,744 8
181 - 199 15,890 + 45 18
200 88,000
201+ 16,835 + 45
Rewards
Stage
level
Rewards
5 Exp Booster M.png Exp. Booster M ×1
10 Disruption Delay.png Disruption Delay ×1
25 Mega Start.png Mega Start ×1
50 Skill Swapper.png Skill Swapper ×1
75 Mega Speedup.png Mega Speedup ×1
100 Skill Booster SML.png Skill Booster M ×2
125 Mega Speedup.png Mega Speedup ×1
150 Raise Max Level.png Raise Max Level ×2
175 Mega Speedup.png Mega Speedup ×2
200 Raise Max Level.png Raise Max Level ×3

Week 14-15

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Kyurem Kyurem Ice Time 300 3-5 5 N/A
HP and time
Stage
level
HP formula Time
1 - 10 1,857 base + 412 per level up 00:30
11 - 20 1,753 + 194
21 - 30 1,753 + 194
31 - 40 2,427 + 269
41 - 49 5,508 + 122
50 16,691 00:40
51 - 60 4,590 + 510
61 - 69 6,825 + 243 00:45
70 37,680 00:40
71 - 80 4,860 + 180
81 - 90 6,615 + 210 00:45
91 - 99 7,484 + 97 00:30
100 36,936 00:50
101 - 125 7,776 + 81 00:40
126 - 140 9,100 + 185 00:45
141 - 149 9,538 + 164 00:30
150 31,238 00:50
151 - 175 6,825 + 95 00:40
176 - 190 9,849 + 201 00:45
191 - 199 19,950 + 208 00:40
200 42,000 00:50
201 - 240 16,100 + 103
241 - 249 18,480 + 577
250 52,812
251 - 274 14,784 + 361
275 66,836
276 - 299 22,680 + 657
300+ 85,312
Rewards
Stage
level
Rewards
30 Time Plus 10.png Time +10 ×1
40 Disruption Delay.png Disruption Delay ×1
50 Mega Speedup.png Mega Speedup ×1
60 Exp Booster S.png Exp. Booster S ×2
70 Skill Swapper.png Skill Swapper ×1
80 Exp Booster L.png Exp. Booster L ×1
90 Mega Start.png Mega Start ×1
100 Mega Speedup.png Mega Speedup ×1
125 Skill Booster SML.png Skill Booster S ×1
150 Raise Max Level.png Raise Max Level ×2
175 Skill Booster SML.png Skill Booster S ×1
200 Mega Speedup.png Mega Speedup ×1
250 Raise Max Level.png Raise Max Level ×3
275 Mega Speedup.png Mega Speedup ×2
300 Raise Max Level.png Raise Max Level ×4

Week 16-17

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Zygarde Zygarde
50% Forme
Dragon Move 300 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 20 678 base + 48 per level up 6
21 - 49 1,302 + 48
50 17,521 17
51 - 75 707 + 78 6
76 - 99 1,531 + 160
100 34,656 17
101 - 125 3,232 + 126 8
126 - 149 2,550 + 188
150 40,063 17
151 - 179 2,837 + 188 8
180 67,423 17
181 - 199 3,417 + 467 8
200 185,632 17
201 - 225 5,796 + 325 10
226 - 249 4,719 + 447
250 251,050 17
251 - 275 5,234 + 166 12
276 - 299 14,197 + 861
300+ 286,121 17
Rewards
Stage
level
Rewards
5 Coin Shuffle.png Coins ×1,000
10 Exp Booster S.png Exp. Booster S ×1
20 Coin Shuffle.png Coins ×1,000
30 Moves Plus 5.png Moves +5 ×1
40 Mega Start.png Mega Start ×1
50 Skill Swapper.png Skill Swapper ×1
60 Coin Shuffle.png Coins ×1,000
70 Disruption Delay.png Disruption Delay ×1
80 Exp Booster S.png Exp. Booster S ×2
90 Skill Booster SML.png Skill Booster S ×1
100 Raise Max Level.png Raise Max Level ×1
125 Exp Booster M.png Exp. Booster M ×1
150 Skill Swapper.png Skill Swapper ×1
160 Exp Booster M.png Exp. Booster M ×2
180 Skill Swapper.png Skill Swapper ×1
200 Raise Max Level.png Raise Max Level ×3
235 Mega Speedup.png Mega Speedup ×1
250 Raise Max Level.png Raise Max Level ×5
285 Mega Speedup.png Mega Speedup ×1
300 Raise Max Level.png Raise Max Level ×7

Week 18-19

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Meloetta Meloetta
Aria Forme
Psychic Move 200 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 24 1,212 base + 56 per level up 8
25 13,915 18
26 - 49 1,678 + 114 8
50 22,608 16
51 - 74 3,228 + 164 10
75 24,492 18
76 - 99 9,420 + 820 10
100 31,400 15
101 - 124 6,813 + 160 12
125 40,144 18
126 - 149 3,289 + 136 12
150 48,400 18
151 - 174 7,617 + 321 14
175 90,000 18
176 - 199 5,859 + 528 10
200+ 59,136 15
Rewards
Stage
level
Rewards
5 Exp Booster S.png Exp. Booster S ×1
10 Exp Booster S.png Exp. Booster S ×2
15 Exp Booster M.png Exp. Booster M ×1
20 Exp Booster M.png Exp. Booster M ×1
25 Skill Booster SML.png Skill Booster S ×1
35 Exp Booster L.png Exp. Booster L ×1
50 Mega Speedup.png Mega Speedup ×1
75 Skill Booster SML.png Skill Booster M ×1
100 Skill Swapper.png Skill Swapper ×1
125 Mega Speedup.png Mega Speedup ×2
150 Raise Max Level.png Raise Max Level ×3
175 Mega Speedup.png Mega Speedup ×2
200 Raise Max Level.png Raise Max Level ×5

Week 20-21

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Giratina Giratina
Origin Forme
Ghost Time 300 3-5 5 N/A
HP and time
Stage
level
HP formula Time
1 - 9 4200 base + 375 per level up 00:50
10 24,000
11 - 39 4,950 + 117
40 29,172
41 - 69 8,820 + 64
70 33,976
71 - 99 7,912 + 188
100 34,288
101 - 129 10,173 + 121
130 41,328
131 - 149 8,778 + 320
150 39,270
151 - 199 7,623 + 120
200 49,410
201 - 239 7,560 + 119 00:40
240 - 249 7,812 + 252 00:30
250 32,340
251 - 269 12,474 + 128 00:50
270 - 279 7,770 + 460 00:30
280 58,968 00:50
281 - 289 10,080 + 315 00:40
290 - 299 27,200 + 280 00:50
300 64,092
301+ 12,600
Rewards
Stage
level
Rewards
10 Skill Booster SML.png Skill Booster M ×1
20 Exp Booster M.png Exp. Booster M ×1
30 Time Plus 10.png Time +10 ×1
40 Skill Swapper.png Skill Swapper ×1
55 Exp. Points x1.5.png Exp. Points ×1.5 ×1
70 Mega Speedup.png Mega Speedup ×1
85 Skill Booster SML.png Skill Booster S ×1
100 Mega Speedup.png Mega Speedup ×1
130 Raise Max Level.png Raise Max Level ×1
150 Mega Speedup.png Mega Speedup ×1
200 Raise Max Level.png Raise Max Level ×2
250 Raise Max Level.png Raise Max Level ×2
280 Mega Speedup.png Mega Speedup ×2
300 Raise Max Level.png Raise Max Level ×3

Week 22

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Magearna Magearna Fairy Move 100 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 29 332 base + 38 per level up 7
30 5,791 12
31 - 49 516 + 120 10
50 20,076 20
51 - 59 807 + 252 8
60 20,592 12
61 - 69 4,576 + 423 11
70 30,310 15
71 - 79 6,435 + 269 8
80 24,500 16
81 - 89 2,362 + 200 12
90 15,364 9
91 - 95 15,400 + 2,407 16
96 41,160 12
97 34,172
98 37,260
99 48,150
100+ 97,860 15
Rewards
Stage
level
Rewards
1 Exp Booster S.png Exp. Booster S ×1
5 Exp Booster S.png Exp. Booster S ×1
10 Exp Booster S.png Exp. Booster S ×2
15 Exp Booster S.png Exp. Booster S ×3
20 Exp Booster M.png Exp. Booster M ×1
25 Exp Booster M.png Exp. Booster M ×2
30 Mega Speedup.png Mega Speedup ×1
35 Exp Booster M.png Exp. Booster M ×3
40 Exp Booster M.png Exp. Booster M ×4
45 Exp Booster L.png Exp. Booster L ×1
50 Skill Swapper.png Skill Swapper ×1
60 Raise Max Level.png Raise Max Level ×1
70 Raise Max Level.png Raise Max Level ×2
80 Raise Max Level.png Raise Max Level ×3
90 Raise Max Level.png Raise Max Level ×4
96 Exp Booster L.png Exp. Booster L ×5
97 Level Up.png Level Up ×1
98 Skill Booster SML.png Skill Booster M ×1
99 Level Up.png Level Up ×2
100 Skill Swapper.png Skill Swapper ×1

Week 23

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Incineroar Incineroar Fire Move 150 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 24 2,904 base + 148 per level up 10
25 20,592 12
26 - 49 3,432 + 101 10
50 26,312 15
51 - 74 4,004 + 232 12
75 27,762 16
76 - 99 3,150 + 83 10
100 35,420 12
101 - 109 5,206 + 115 10
110 57,880 15
111 - 119 9,800 + 230 12
120 50,400 16
121 - 129 9,800 + 270 15
130 42,000 10
131 - 139 11,025 + 460 12
140 62,062 15
141 - 149 4,900 + 766 10
150+ 79,008 15
Rewards
Stage
level
Rewards
25 Mega Speedup.png Mega Speedup ×1
50 Skill Swapper.png Skill Swapper ×1
75 Raise Max Level.png Raise Max Level ×1
100 Mega Speedup.png Mega Speedup ×1
110 Raise Max Level.png Raise Max Level ×1
120 Mega Speedup.png Mega Speedup ×1
130 Raise Max Level.png Raise Max Level ×2
140 Raise Max Level.png Raise Max Level ×2
150 Raise Max Level.png Raise Max Level ×3

Week 24

Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Primarina Primarina Water Move 150 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 15 1,211 base + 242 per level up 8
16 - 24 1,889 + 272 10
25 5,852 8
26 - 49 793 + 111
50 23,022 16
51 - 74 2,099 + 125 10
75 22,362 15
76 - 99 10,296 + 409 10
100 38,357 12
101 - 109 970 + 131 10
110 18,047 9
111 - 119 6,063 + 276 10
120 30,940
121 - 129 6,860 + 123 9
130 38,675 8
131 - 139 4,963 + 972 10
140 44,660 15
141 - 149 5,670 + 1,089 10
150+ 85,612
Rewards
Stage
level
Rewards
1 Exp Booster S.png Exp. Booster S ×1
2 Exp Booster S.png Exp. Booster S ×2
3 Exp Booster M.png Exp. Booster M ×1
5 Exp Booster M.png Exp. Booster M ×2
8 Exp Booster L.png Exp. Booster L ×1
13 Skill Booster SML.png Skill Booster S ×1
21 Skill Booster SML.png Skill Booster S ×1
25 Skill Booster SML.png Skill Booster M ×1
50 Raise Max Level.png Raise Max Level ×1
75 Mega Speedup.png Mega Speedup ×1
100 Skill Swapper.png Skill Swapper ×1
110 Skill Booster SML.png Skill Booster M ×1
120 Raise Max Level.png Raise Max Level ×2
130 Raise Max Level.png Raise Max Level ×3
140 Raise Max Level.png Raise Max Level ×4
150 Level Up.png Level Up ×2

Live-service stages

Main article: Escalation battle/Live service period

Trivia

  • The first run of Zygarde (50% Forme) on 3DS allowed players to skip boss stages with the anger mechanic. This was likely an oversight, as all future escalation battles prevent skipping bosses.
  • Giratina (Altered Forme) has Shaymin (Land Forme) as a 5th support in levels 50 and 100. This is a reference to Giratina and the Sky Warrior.
  • Volcanion has several Magearna in the initial board of level 300. This is a reference to Volcanion and the Mechanical Marvel.
  • At level 999, Latios has the highest HP in Pokémon Shuffle, at 14,471,940. If a skill such as Hyper Drain is used to deal 10% of the enemy's HP in damage, then it results in the highest possible single-hit damage at 1,447,194.

In other languages

Language Title
Japan Flag.png Japanese レベルアップバトル
France Flag.png French Combat à échelons
Germany Flag.png German Steigerungskampf
Italy Flag.png Italian Sfide Progessive
Spain Flag.png European Spanish Fases Graduales


Main stages Puerto BlancoSandy BazaarNight FestivalIsla AsulRainbow ParkGalerie Rouge
Sweet StrasseSilbern MuseumMt. VinterCastle NoapteJungle Verde
Wacky WorkshopPedra ValleyAlbens TownRoseus CenterDesert UmbraVioleta Palace
Blau SalonGraucus HallNacht CarnivalPrasino WoodsZaffiro CoastMarron Trail
Expert Stages Expert Stages
Special stages Daily (Daily PokémonOne Chance a Day!)
Challenge (Great ChallengeUltra ChallengeUB ChallengeHigh-Speed ChallengeSpecial Challenge)
Resource event (Meowth's Coin ManiaSkill Booster M Stage!Tons of Exp. Points)
Competitive stageEscalation battlePokémon Safari
Retired special stages An Evolving Challenge!Commemorative EventScore ChallengeTry 'Em Items Stage
Survival Mode Survival Mode
24-week event cycle 123456789101112131415161718192021222324
Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.