Hitmonlee (Pokémon)/Generation V learnset: Difference between revisions

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m (Text replacement - "==By a prior evolution==" to "==By a prior Evolution==")
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{{learnlist/level5|1|Revenge|Fighting|Physical|60|100|10||'''}}
{{learnlist/level5|1|Revenge|Fighting|Physical|60|100|10||'''}}
{{learnlist/level5|1|Double Kick|Fighting|Physical|30|100|30||'''}}
{{learnlist/level5|1|Double Kick|Fighting|Physical|30|100|30||'''}}
{{learnlist/level5|5|Meditate|Psychic|Status|—|—|40||}}
{{learnlist/level5|5|Meditate|Psychic|Status|||40||}}
{{learnlist/level5|9|Rolling Kick|Fighting|Physical|60|85|15||'''}}
{{learnlist/level5|9|Rolling Kick|Fighting|Physical|60|85|15||'''}}
{{learnlist/level5|13|Jump Kick|Fighting|Physical|100|95|10||'''}}
{{learnlist/level5|13|Jump Kick|Fighting|Physical|100|95|10||'''}}
{{learnlist/level5|17|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/level5|17|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/level5|21|Focus Energy|Normal|Status|—|—|30||}}
{{learnlist/level5|21|Focus Energy|Normal|Status|||30||}}
{{learnlist/level5|25|Feint|Normal|Physical|30|100|10||}}
{{learnlist/level5|25|Feint|Normal|Physical|30|100|10||}}
{{learnlist/level5|29|Hi Jump Kick|Fighting|Physical|130|90|10||'''}}
{{learnlist/level5|29|Hi Jump Kick|Fighting|Physical|130|90|10||'''}}
{{learnlist/level5|33|Mind Reader|Normal|Status|—|—|5||}}
{{learnlist/level5|33|Mind Reader|Normal|Status|||5||}}
{{learnlist/level5|37|Foresight|Normal|Status|—|—|40||}}
{{learnlist/level5|37|Foresight|Normal|Status|||40||}}
{{learnlist/level5|41|Wide Guard|Rock|Status|—|—|10||}}
{{learnlist/level5|41|Wide Guard|Rock|Status|||10||}}
{{learnlist/level5|45|Blaze Kick|Fire|Physical|85|90|10||}}
{{learnlist/level5|45|Blaze Kick|Fire|Physical|85|90|10||}}
{{learnlist/level5|49|Endure|Normal|Status|—|—|10||}}
{{learnlist/level5|49|Endure|Normal|Status|||10||}}
{{learnlist/level5|53|Mega Kick|Normal|Physical|120|75|5||}}
{{learnlist/level5|53|Mega Kick|Normal|Physical|120|75|5||}}
{{learnlist/level5|57|Close Combat|Fighting|Physical|120|100|5||'''}}
{{learnlist/level5|57|Close Combat|Fighting|Physical|120|100|5||'''}}
{{learnlist/level5|61|Reversal|Fighting|Physical|—|100|15||'''}}
{{learnlist/level5|61|Reversal|Fighting|Physical||100|15||'''}}
{{learnlist/levelf|Hitmonlee|Fighting|Fighting|5|1}}
{{learnlist/levelf|Hitmonlee|Fighting|Fighting|5|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Hitmonlee|Fighting|Fighting|5|1}}
{{learnlist/tmh|Hitmonlee|Fighting|Fighting|5|1}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10||}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|—|—|20||}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|||20||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15||}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20||'''}}
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10||}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30||}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30||}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20||}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}
Line 57: Line 57:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Hitmonlee|Fighting|Fighting|5|1}}
{{learnlist/breedh|Hitmonlee|Fighting|Fighting|5|1}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}|Bullet Punch|Steel|Physical|40|100|30|Smart|2}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}|Bullet Punch|Steel|Physical|40|100|30|grid=3}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Counter|Fighting|Physical|—|100|20|Smart|1}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}|Counter|Fighting|Physical||100|20|grid=3}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}|Endure|Normal|Status|—|—|15}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}|Endure|Normal|Status|||10|grid=3}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Feint|Normal|Physical|30|100|10}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}|Feint|Normal|Physical|30|100|10|grid=3}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Helping Hand|Normal|Status|—|—|20|Smart|1}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}|Helping Hand|Normal|Status|||20||grid=3}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}|Hi Jump Kick|Fighting|Physical|130|90|20|Cool|3||'''}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}|Hi Jump Kick|Fighting|Physical|130|90|10||||'''|grid=3}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}|Mach Punch|Fighting|Physical|40|100|30|Cool|2||'''}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}|Mach Punch|Fighting|Physical|40|100|30||||'''|grid=3}}
{{learnlist/breed5|{{MSP|106|Hitmonlee}}|Mind Reader|Normal|Status|—|—|5|Smart|1}}
{{learnlist/breed5|{{MSP/3|106|Hitmonlee}}|Mind Reader|Normal|Status|||5||grid=3}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Pursuit|Dark|Physical|40|100|20}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}|Pursuit|Dark|Physical|40|100|20|grid=3}}
{{learnlist/breed5|{{MSP|237|Hitmontop}}|Rapid Spin|Normal|Physical|20|100|40|Cool|2}}
{{learnlist/breed5|{{MSP/3|237|Hitmontop}}|Rapid Spin|Normal|Physical|20|100|40||grid=3}}
{{learnlist/breed5|{{MSP|107|Hitmonchan}}|Vacuum Wave|Fighting|Special|40|100|30|Smart|2||'''}}{{learnlist/breedf|Hitmonlee|Fighting|Fighting|5|1}}
{{learnlist/breed5|{{MSP/3|107|Hitmonchan}}|Vacuum Wave|Fighting|Special|40|100|30||||'''|grid=3}}
{{learnlist/breedf|Hitmonlee|Fighting|Fighting|5|1}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
Line 73: Line 74:
{{learnlist/tutor5|Bounce|Flying|Physical|85|85|5|||no|yes}}
{{learnlist/tutor5|Bounce|Flying|Physical|85|85|5|||no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|—|—|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical|—|100|20||'''|no|yes}}
{{learnlist/tutor5|Low Kick|Fighting|Physical||100|20||'''|no|yes}}
{{learnlist/tutor5|Role Play|Psychic|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Role Play|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}
{{learnlist/tutorf|Hitmonlee|fighting|fighting|5|1}}
{{learnlist/tutorf|Hitmonlee|fighting|fighting|5|1}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{Learnlist/prevoh|Hitmonlee|Fighting|Fighting|5|2}}
{{Learnlist/prevoh|Hitmonlee|Fighting|Fighting|5|2}}
{{Learnlist/prevo5|236|Tyrogue|||||Tackle|Normal|Physical|50|100|35}}
{{Learnlist/prevo5|236|Tyrogue|||||Tackle|Normal|Physical|50|100|35}}
{{Learnlist/prevo5|236|Tyrogue|||||Helping Hand|Normal|Status|—|—|20||BW}}
{{Learnlist/prevo5|236|Tyrogue|||||Helping Hand|Normal|Status|||20||BW}}
{{Learnlist/prevo5|236|Tyrogue|||||Fake Out|Normal|Physical|40|100|10}}
{{Learnlist/prevo5|236|Tyrogue|||||Fake Out|Normal|Physical|40|100|10}}
{{Learnlist/prevo5|236|Tyrogue|t||||Uproar|Normal|Special|90|100|10||B2W2}}
{{Learnlist/prevo5|236|Tyrogue|t||||Uproar|Normal|Special|90|100|10||B2W2}}
{{Learnlist/prevof|Hitmonlee|Fighting|Fighting|5|2}}
{{Learnlist/prevof|Hitmonlee|Fighting|Fighting|5|2}}


[[it:Hitmonlee/Mosse apprese nella quinta generazione]]
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Hitmonlee|Fighting|Fighting|1}}
{{learnlist/prevgen5|Hitmonlee|1|Body Slam|Normal|Physical|85|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Hitmonlee|1|Double-Edge|Normal|Physical|120|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|DynamicPunch|Fighting|Physical|100|50|5||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Focus Punch|Fighting|Physical|150|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Hitmonlee|1|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Mega Punch|Normal|Physical|80|85|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Metronome|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Hitmonlee|1|Refresh|Normal|Status|—|—|20|III=event<!--XD-->}}
{{learnlist/prevgen5|Hitmonlee|1|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Hitmonlee|1|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Sucker Punch|Dark|Physical|80|100|5|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Hitmonlee|1|Swift|Normal|Special|60|—|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Hitmonlee|Fighting|Fighting|1}}
 
[[it:Hitmonlee/Mosse apprese in quinta generazione]]
[[zh:飞腿郎/第五世代招式表]]
[[zh:飞腿郎/第五世代招式表]]

Latest revision as of 04:12, 13 July 2024

← Hitmonlee Hitmonlee

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Revenge Fighting Physical 06060 100100% 10
011 Double Kick Fighting Physical 03030 100100% 30
055 Meditate Psychic Status 0000 00——% 40
099 Rolling Kick Fighting Physical 06060 08585% 15
1313 Jump Kick Fighting Physical 100100 09595% 10
1717 Brick Break Fighting Physical 07575 100100% 15
2121 Focus Energy Normal Status 0000 00——% 30
2525 Feint Normal Physical 03030 100100% 10
2929 Hi Jump Kick Fighting Physical 130130 09090% 10
3333 Mind Reader Normal Status 0000 00——% 5
3737 Foresight Normal Status 0000 00——% 40
4141 Wide Guard Rock Status 0000 00——% 10
4545 Blaze Kick Fire Physical 08585 09090% 10
4949 Endure Normal Status 0000 00——% 10
5353 Mega Kick Normal Physical 120120 07575% 5
5757 Close Combat Fighting Physical 120120 100100% 5
6161 Reversal Fighting Physical 0000 100100% 15
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonlee
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 00—}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonlee
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30
HitmonchanHitmontop
Counter Fighting Physical 100% 20
Hitmonlee
Endure Normal Status —% 10
HitmonleeHitmonchanHitmontop
Feint Normal Physical 30 100% 10
HitmonleeHitmonchanHitmontop
Helping Hand Normal Status —% 20
Hitmonlee
Hi Jump Kick Fighting Physical 130 90% 10
Hitmonchan
Mach Punch Fighting Physical 40 100% 30
Hitmonlee
Mind Reader Normal Status —% 5
HitmonchanHitmontop
Pursuit Dark Physical 40 100% 20
Hitmontop
Rapid Spin Normal Physical 20 100% 40
Hitmonchan
Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonlee in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmonlee in that game.
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonlee
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Hitmonlee can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmonlee cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonlee
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Tyrogue (Pokémon)/Generation V learnset Tackle Normal Physical 50 100% 35
Tyrogue (Pokémon)/Generation V learnset Helping HandBW Normal Status —% 20
Tyrogue (Pokémon)/Generation V learnset Fake Out Normal Physical 40 100% 10
Tyrogue (Pokémon)/Generation V learnset* UproarB2W2 Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonlee
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Metronome Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Sucker Punch Dark Physical 08080 100}}100% 5
III IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonlee
  • Click on the generation numbers at the top to see transfer-only moves for other generations