Medicham (Pokémon)/Generation IV learnset: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
m (Text replacement - "==By a prior evolution==" to "==By a prior Evolution==")
 
(3 intermediate revisions by 3 users not shown)
Line 72: Line 72:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Medicham|fighting|psychic|4|3}}
{{learnlist/breedh|Medicham|fighting|psychic|4|3}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}|Baton Pass|Normal|Status|—|—|40|Cute|0}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}|Baton Pass|Normal|Status|—|—|40|Cute|0|grid=8}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}|Bullet Punch|Steel|Physical|40|100|30|Smart|2}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}|Bullet Punch|Steel|Physical|40|100|30|Smart|2|grid=8}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}|DynamicPunch|Fighting|Physical|100|50|5|Cool|2||'''}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}|DynamicPunch|Fighting|Physical|100|50|5|Cool|2||'''|grid=8}}
{{learnlist/breed4|{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|302|Sableye}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}
{{learnlist/breed4|{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|302|Sableye}}|Fake Out|Normal|Physical|40|100|10|Cute|2|grid=8}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|466|Electivire}}{{MSP/3|126|Magmar}}{{MSP/3|467|Magmortar}}{{MSP/3|308|Medicham}}|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|126|Magmar}}{{MSP/3|467|Magmortar}}{{MSP/3|466|Electivire}}{{MSP/3|308|Medicham}}|Fire Punch|Fire|Physical|75|100|15|Beauty|2|grid=8}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}{{MSP/3|106|Hitmonlee}}{{MSP/3|302|Sableye}}{{MSP/3|427|Buneary}}<br>{{MSP/3|428|Lopunny}}{{MSP/3|448|Lucario}}|Foresight|Normal|Status|—|—|40|Smart|1}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}{{MSP/3|106|Hitmonlee}}{{MSP/3|302|Sableye}}{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}{{MSP/3|448|Lucario}}|Foresight|Normal|Status|—|—|40|Smart|1|grid=8}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}|Guard Swap|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}|Guard Swap|Psychic|Status|—|—|10|Cute|0|grid=8}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2|grid=8}}
{{learnlist/breed4|{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}|Psycho Cut|Psychic|Physical|70|100|20|Cool|2||'''}}
{{learnlist/breed4|{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}|Psycho Cut|Psychic|Physical|70|100|20|Cool|2||'''|grid=8}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}|Power Swap|Psychic|Status|—|—|10|Beauty|0}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}|Power Swap|Psychic|Status|—|—|10|Beauty|0|grid=8}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|125|Electabuzz}}{{MSP/3|466|Electivire}}{{MSP/3|467|Magmortar}}{{MSP/3|308|Medicham}}|ThunderPunch|Electric|Physical|75|100|15|Cool|2}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|125|Electabuzz}}{{MSP/3|466|Electivire}}{{MSP/3|467|Magmortar}}{{MSP/3|308|Medicham}}|ThunderPunch|Electric|Physical|75|100|15|Cool|2|grid=8}}
{{learnlist/breedf|Medicham|fighting|psychic|4|3}}
{{learnlist/breedf|Medicham|fighting|psychic|4|3}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Medicham|fighting|psychic|4|3}}
{{learnlist/tutorh|Medicham|fighting|psychic|4|3}}
{{learnlist/tutor4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}
Line 106: Line 106:
{{learnlist/tutorf|Medicham|fighting|psychic|4|3}}
{{learnlist/tutorf|Medicham|fighting|psychic|4|3}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{learnlist/prevoh|Medicham|fighting|psychic|4|3}}
{{learnlist/prevoh|Medicham|fighting|psychic|4|3}}
{{learnlist/prevo4null}}
{{learnlist/prevo4null}}

Latest revision as of 03:02, 13 July 2024

← Medicham Medicham

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Fire Punch Fire Physical 07575 100}}100% 15 Beauty 2 ♥♥
011 Ice Punch Ice Physical 07575 100}}100% 15 Beauty 2 ♥♥
011 ThunderPunch Electric Physical 07575 100}}100% 15 Cool 2 ♥♥
011 Bide Normal Physical 0000 00—}}—% 10 Tough 2 ♥♥
011 Meditate Psychic Status 0000 00—}}—% 40 Beauty 0  
011 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
011 Detect Fighting Status 0000 00—}}—% 5 Cool 0  
044 Meditate Psychic Status 0000 00—}}—% 40 Beauty 0  
088 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
1111 Detect Fighting Status 0000 00—}}—% 5 Cool 0  
1515 Hidden Power Normal Special 0000 100}}100% 15 Smart 1
1818 Mind Reader Normal Status 0000 00—}}—% 5 Smart 1
2222 Feint Normal Physical 05050 100}}100% 10 Beauty 0  
2525 Calm Mind Psychic Status 0000 00—}}—% 20 Smart 0  
2929 Force Palm Fighting Physical 06060 100}}100% 10 Cool 2 ♥♥
3232 Hi Jump Kick Fighting Physical 100100 090}}90% 20 Cool 3 ♥♥♥
3636 Psych Up Normal Status 0000 00—}}—% 10 Smart 0  
4242 Power Trick Psychic Status 0000 00—}}—% 10 Cool 0  
4949 Reversal Fighting Physical 0000 100}}100% 15 Cool 2 ♥♥
5555 Recover Normal Status 0000 00—}}—% 10 Smart 0  
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an Evolution of Medicham
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20 Smart 0  
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status —% 20 Beauty 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120 70% 5 Cool 2 ♥♥
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM56 Fling Dark Physical 100% 10 Tough 1
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Fighting Sprite.png TM60 Drain Punch Fighting Physical 60 100% 5 Beauty 1
Bag TM Normal Sprite.png TM67 Recycle Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 80 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an Evolution of Medicham
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Mr. MimeBunearyLopunny
Baton Pass Normal Status —% 40 Cute 0  
Hitmonchan
Bullet Punch Steel Physical 40 100% 30 Smart 2 ♥♥
MachopMachokeMachamp
DynamicPunch Fighting Physical 100 50% 5 Cool 2 ♥♥
MakuhitaHariyamaSableye
Fake Out Normal Physical 40 100% 10 Cute 2 ♥♥
HitmonchanMagmarMagmortarElectivireMedicham
Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
MachopMachokeMachampHitmonleeSableyeBunearyLopunnyLucario
Foresight Normal Status —% 40 Smart 1
Mr. Mime
Guard Swap Psychic Status —% 10 Cute 0  
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
KadabraAlakazam
Psycho Cut Psychic Physical 70 100% 20 Cool 2 ♥♥
Mr. Mime
Power Swap Psychic Status —% 10 Beauty 0  
HitmonchanElectabuzzElectivireMagmortarMedicham
ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Medicham in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Medicham in that game.
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an Evolution of Medicham
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Vacuum Wave Fighting Special 40 100% 30 Smart 2 ♥♥
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Medicham can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Medicham cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an Evolution of Medicham
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an Evolution of Medicham
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mega Kick Normal Physical 120120 075}}75% 5 Cool 2 ♥♥
III Mega Punch Normal Physical 08080 085}}85% 20 Tough 2 ♥♥
III Metronome Normal Status 0000 00—}}—% 10 Cute 2 ♥♥
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
III Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an Evolution of Medicham
  • Click on the generation numbers at the top to see transfer-only moves for other generations