Tail Glow (move): Difference between revisions
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|name=Tail Glow | |name=Tail Glow | ||
|jname=ほたるび | |jname=ほたるび | ||
|jtrans=Firefly | |jtrans=Firefly Glow | ||
|jtranslit=Hotarubi | |jtranslit=Hotarubi | ||
|gameimage=Tail Glow | |gameimage=Tail Glow IX.png | ||
|gameimagewidth=300px | |gameimagewidth=300px | ||
|type=Bug | |type=Bug | ||
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|target=self | |target=self | ||
}} | }} | ||
'''Tail Glow''' (Japanese: '''ほたるび''' ''Firefly | '''Tail Glow''' (Japanese: '''ほたるび''' ''Firefly Glow'') is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Volbeat}}. | ||
==Effect== | ==Effect== | ||
Line 41: | Line 41: | ||
Tail Glow will do nothing if the user's Special Attack has reached a value of 999.--> | Tail Glow will do nothing if the user's Special Attack has reached a value of 999.--> | ||
===Generations V | ===Generations V onwards=== | ||
Tail Glow now increases the user's {{stat|Special Attack}} by three stages. | Tail Glow now increases the user's {{stat|Special Attack}} by three stages. | ||
Line 47: | Line 47: | ||
===Generation VIII=== | ===Generation VIII=== | ||
====Pokémon Sword and Shield==== | |||
Tail Glow cannot be selected in a battle. | |||
==Description== | ==Description== | ||
Line 54: | Line 55: | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user flashes a light that sharply raises its <sc>Sp. Atk</sc> stat.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user flashes a light that sharply raises its <sc>Sp. Atk</sc> stat.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}{{tt|*|Prior to Version 1.3.0}}{{gameabbrev8|BDSPLA}}|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}} | ||
{{movedescentry|{{gameabbrev8|SwSh}}{{tt|*|Version 1.3.0 onward}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwSh}}{{tt|*|Version 1.3.0 onward}}<br>{{gameabbrev9|SV}}{{tt|*|Prior to Version 2.0.1}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
{{movedescentry|{{gameabbrev9|SV}}{{tt|*|Version 2.0.1 onward}}|The user stares at flashing lights to focus its mind, drastically boosting its Sp. Atk stat.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 61: | Line 63: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Bug|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}}} | ||
{{Moveentry/ | {{Moveentry/7|0313|Volbeat|type=Bug|2|Bug|Human-Like|21|21|21|21{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22|22|22}} | ||
{{Moveentry/ | {{Moveentry/7|0490|Manaphy|type=Water|2|Water 1|Fairy||1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|0796|Xurkitree|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||||1}} | ||
{{Movefoot|Bug| | {{Movefoot|Bug|7}} | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Tail Glow raises the user's Special Attack by two stages. This move is affected by {{m|Snatch}}. | |||
{{MDMoveheader|type=bug}} | |||
{{MDMoveRow|game=RB|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=TDS|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=BSL|pp=22|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=SMD|pp=14|ppmax=30|acc=—%|range=User|target=User}} | |||
{{MDMovefoot|type=bug|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | |||
In {{g|Rumble Rush}}, all [[status move]]s including Tail Glow could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Tail Glow could be seen as a move used by Boss {{p|Volbeat}}. | |||
{{RumbleRushOtherAttack|move=Tail Glow|type=Bug | |||
|image=no | |||
|charge=2.1 | |||
|range=Circular (self) | |||
|target=Self | |||
|effect=Raises the user's Attack}} | |||
===Description=== | ===Description=== | ||
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|genV=Tail Glow V | |genV=Tail Glow V | ||
|genVI=Tail Glow VI | |genVI=Tail Glow VI | ||
}} | |||
{{Movegen | |||
|type=Bug | |||
|genVII=Tail Glow VII | |||
|BDSP=Tail Glow VIII | |||
}} | }} | ||
Line 128: | Line 152: | ||
|zh_yue=螢火 ''{{tt|Yìhngfó|Firefly Light}}'' | |zh_yue=螢火 ''{{tt|Yìhngfó|Firefly Light}}'' | ||
|zh_cmn=螢火 / 萤火 ''{{tt|Yínghuǒ|Firefly Light}}'' | |zh_cmn=螢火 / 萤火 ''{{tt|Yínghuǒ|Firefly Light}}'' | ||
|fr=Lumi-Queue{{ | |fr=Lumi-Queue<sup>{{gen|VIII}}+</sup><br>Lumiqueue<sup>{{gen|III}}–{{gen|VII}}</sup> | ||
|de=Schweifglanz | |de=Schweifglanz | ||
|el=Φωσφορισμός | |el=Φωσφορισμός | ||
Line 135: | Line 159: | ||
|pt_br=Cauda Ardente | |pt_br=Cauda Ardente | ||
|pt_eu=Brilho | |pt_eu=Brilho | ||
|es=Ráfaga | |es=Luminicola<sup>{{gen|IX}}+</sup><br>Ráfaga<sup>{{gen|III}}–{{gen|VIII}}</sup> | ||
|sr=Svetleći Rep | |sr=Svetleći Rep | ||
|tr=Kuyruk Parıltısı | |tr=Kuyruk Parıltısı | ||
Line 144: | Line 168: | ||
[[Category:Moves that can raise the user's Special Attack]] | [[Category:Moves that can raise the user's Special Attack]] | ||
[[Category:Moves in Pokémon | [[Category:Moves unusable in Pokémon Sword and Shield]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Schweifglanz]] | [[de:Schweifglanz]] | ||
[[es: | [[es:Luminicola]] | ||
[[fr:Lumi-Queue]] | [[fr:Lumi-Queue]] | ||
[[it:Codadiluce]] | [[it:Codadiluce]] | ||
[[ja:ほたるび]] | [[ja:ほたるび]] | ||
[[zh:萤火(招式)]] | [[zh:萤火(招式)]] |
Latest revision as of 16:08, 22 August 2024
Tail Glow ほたるび Firefly Glow | ||||||||||||
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Range
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Availability
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Tail Glow (Japanese: ほたるび Firefly Glow) is a non-damaging Bug-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Volbeat.
Effect
Generations III and IV
Tail Glow increases the user's Special Attack by two stages.
Generations V onwards
Tail Glow now increases the user's Special Attack by three stages.
If powered up by a Buginium Z into Z-Tail Glow, all of the user's lowered stats are reset.
Generation VIII
Pokémon Sword and Shield
Tail Glow cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0313 | Bug | Human-Like | 21 | 21 | 21 | 21XY 22ORAS |
22 | 22 | 22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0490 | Water 1 | Fairy | 1 | 1 | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0796 | No Eggs Discovered | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Tail Glow raises the user's Special Attack by two stages. This move is affected by Snatch.
|
Pokémon Rumble Rush
In Pokémon Rumble Rush, all status moves including Tail Glow could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Tail Glow could be seen as a move used by Boss Volbeat.
Charge time | 2.1 seconds |
---|---|
Range type | Circular (self) |
Target | Self |
Additional effect | Raises the user's Attack |
Description
|
In the anime
The user stares at flashing lights to focus its mind. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Volbeat's tail glows yellow. | |||
Romeo's Beat | Love at First Flight | Debut | |
Romeo's Volbeat | Love at First Flight | Debut | |
A Coordinator's Volbeat | Lessons in Lilycove | None |
In the manga
Pokémon Adventures
The user's tail starts to glow brightly. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Volbeat's tail glows brightly. | |||
Multiple wild Volbeat | Brushing Past Breloom | Debut | |
Amber's Volbeat | Very Vexing Volbeat | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
- Manaphy is able to learn Tail Glow, which contradicts both the Japanese and English names for the move (Manaphy is not a firefly nor does it have a tail). This may be due to the antennae on its head, and a reference to the bioluminescence of many deep sea fish.
- Xurkitree is also not a firefly, and although it has a "tail", it does not light up.
In other languages
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Variations of the move Tail Glow | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |