Forewarn (Ability): Difference between revisions
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{{AbilityInfobox | {{AbilityInfobox/header | ||
|name=Forewarn | |name=Forewarn | ||
| | |jpname=よちむ | ||
| | |jptrans=Prophetic Dream | ||
| | |jptranslit=Yochimu | ||
| | |colorscheme=psychic | ||
|gen=IV | |||
}} | }} | ||
'''Forewarn''' (Japanese: '''よちむ''' ''Prophetic Dream'') is an [[ | {{AbilityInfobox/desc|IV|Determines what moves the foe has.}} | ||
{{AbilityInfobox/desc|V|Determines what moves a foe has.}} | |||
{{AbilityInfobox/desc|VI|Determines what moves an opposing Pokémon has.}} | |||
{{AbilityInfobox/desc|VII|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}} | |||
{{AbilityInfobox/desc|VIII|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}} | |||
{{AbilityInfobox/desc|IX|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}} | |||
|} | |||
'''Forewarn''' (Japanese: '''よちむ''' ''Prophetic Dream'') is an [[Ability]] introduced in [[Generation IV]]. | |||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Forewarn shows the opponent's move with the highest | Forewarn shows the opponent's move with the highest [[power]]. If two or more moves are of the same power, one will be chosen at random. | ||
In | In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have a move with the same power, one will be chosen at random. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range. | ||
Damaging moves without a power (i.e. {{cat|moves that deal direct damage}} and {{cat|moves that have variable power}}) are assigned one. | |||
If the opposing Pokémon only have [[status move]]s, it will still assign one to them. | |||
If the opposing Pokémon is [[Dynamax]]ed, it will only assign a move from the Pokémon's base moves. | |||
{{AbilityResearch|Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80), is Dragon Energy affected?}} | |||
{| class="roundy" style="margin:auto; background: #{{psychic color}}; border: 5px solid #{{psychic color light}};" | |||
|- | |||
| | |||
{| border=1 width="100%" class="roundy" style="background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;" | |||
|- | |||
! Power | |||
! Moves | |||
|- | |||
| style="text-align:center" |150 | |||
| {{m|Blast Burn}}, {{m|Eruption}}, {{m|Water Spout}}, [[One-hit knockout move]]s ({{m|Fissure}}, {{m|Guillotine}}, {{m|Horn Drill}}, {{m|Sheer Cold}}) | |||
|- | |||
| style="text-align:center" |120 | |||
| {{m|Counter}}, {{m|Metal Burst}}, {{m|Mirror Coat}} | |||
|- | |||
| style="text-align:center" |80 | |||
| {{m|Crush Grip}}, {{m|Dragon Rage}}, {{m|Electro Ball}}, {{m|Endeavor}}, {{m|Final Gambit}}, {{m|Flail}}, {{m|Fling}}, {{m|Frustration}}, {{m|Grass Knot}}, {{m|Guardian of Alola}}, {{m|Gyro Ball}}, {{m|Heat Crash}}, {{m|Heavy Slam}}, {{m|Hidden Power}} (prior to [[Generation VI]]), {{m|Low Kick}}, {{m|Natural Gift}}, {{m|Nature's Madness}}, {{m|Night Shade}}, {{m|Present}}, {{m|Psywave}}, {{m|Punishment}}, {{m|Return}}, {{m|Reversal}}, {{m|Seismic Toss}}, {{m|Sonic Boom}}, {{m|Spit Up}}, {{m|Super Fang}}, {{m|Trump Card}}, {{m|Wring Out}}, [[Z-Moves]] | |||
|- | |||
| style="text-align:center" |20 | |||
| {{m|Stored Power}}, {{m|Power Trip}} | |||
|} | |||
|} | |||
===Outside of battle=== | ===Outside of battle=== | ||
Line 20: | Line 54: | ||
==Pokémon with Forewarn== | ==Pokémon with Forewarn== | ||
=== | {{Ability/head|Psychic}} | ||
{{Ability/entry|0096|Drowzee|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}} | |||
{{Ability/entry|0097|Hypno|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}} | |||
{{Ability/entry|0124|Jynx|Ice|Psychic|Oblivious|Forewarn|Dry Skin|ability2note={{color2|000|Generation IV|Gen IV}}+}} | |||
{{Ability/entry|0238|Smoochum|Ice|Psychic|Oblivious|Forewarn|Hydration|ability2note={{color2|000|Generation IV|Gen IV}}+}} | |||
{{Ability/entry|0517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}} | |||
{{Ability/entry|0518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}} | |||
{{Ability/foot|Psychic}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
{{incomplete|section|Mystery Dungeon}} | |||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon Explorers series]] and the [[Pokémon Mystery Dungeon (WiiWare)]] games, a Pokémon with Forewarn occasionally evades moves, even {{cat|Moves that cannot miss|moves that never miss}}. From {{g|Mystery Dungeon: Gates to Infinity}} onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare [[Status condition (Mystery Dungeon)|status condition]]. | |||
===Description=== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Enables the Pokémon to evade attacks occasionally.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ときどき こうげきを かいひする|Enables the Pokémon to evade attacks occasionally}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.{{tt|*|Ability description}}<br>The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!{{tt|*|Used in message log}}}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!}} | |||
{{movedescentry|{{gameabbrevmd|DX}}|The locations of Pokémon and items on the floor will become apparent when the Pokémon has the Sleep, Napping, or Nightmare condition.}} | |||
|} | |||
|}{{left clear}} | |||
=== | ==In the manga== | ||
{{ | ===Pokémon Adventures=== | ||
* In {{FB|Pokémon Adventures|volume 44}}, {{adv|Black}}'s {{p|Munna}}, [[Musha]], was revealed to have Forewarn as his Ability. | |||
{{ | |||
{{ | |||
==In other languages== | ==In other languages== | ||
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
[[Category: Abilities]] | |zh_yue=預知夢 ''{{tt|Yuhjīmuhng|Prophetic Dream}}'' | ||
|zh_cmn=預知夢 / 预知梦 ''{{tt|Yùzhīmèng|Prophetic Dream}}'' | |||
|fr=Prédiction | |||
|de=Vorwarnung | |||
|it=Premonizione | |||
|ko=예지몽 ''{{tt|Yejimong|Prophetic Dream}}'' | |||
|pt_br=Profecia ([[PS520]]–present)<br>Premunir (TCG, [[PS465]]–[[PS509]]) | |||
|es=Alerta | |||
|vi=Giấc Mộng Tiên Tri | |||
}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Abilities that activate upon entering battle]] | |||
[[de:Vorwarnung]] | [[de:Vorwarnung]] | ||
[[es:Alerta]] | |||
[[fr:Prédiction]] | [[fr:Prédiction]] | ||
[[it:Premonizione]] | |||
[[ja:よちむ]] | [[ja:よちむ]] | ||
[[zh:预知梦(特性)]] |
Latest revision as of 15:19, 26 January 2024
Forewarn | よちむ | ||||||||||||||||||||||||
Prophetic Dream | |||||||||||||||||||||||||
Flavor text
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Forewarn (Japanese: よちむ Prophetic Dream) is an Ability introduced in Generation IV.
Effect
In battle
Forewarn shows the opponent's move with the highest power. If two or more moves are of the same power, one will be chosen at random.
In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have a move with the same power, one will be chosen at random. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range.
Damaging moves without a power (i.e. moves that deal direct damage and moves that have variable power) are assigned one.
If the opposing Pokémon only have status moves, it will still assign one to them.
If the opposing Pokémon is Dynamaxed, it will only assign a move from the Pokémon's base moves.
This Ability effect may be in need of research. Reason: Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80), is Dragon Energy affected? You can discuss this on the talk page. |
|
Outside of battle
Forewarn has no effect outside of battle.
Pokémon with Forewarn
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0096 | Drowzee |
Psychic | Insomnia | ForewarnGen IV+ | Inner Focus | ||
0097 | Hypno |
Psychic | Insomnia | ForewarnGen IV+ | Inner Focus | ||
0124 | Jynx |
Ice | Psychic | Oblivious | ForewarnGen IV+ | Dry Skin | |
0238 | Smoochum |
Ice | Psychic | Oblivious | ForewarnGen IV+ | Hydration | |
0517 | Munna |
Psychic | Forewarn | Synchronize | Telepathy | ||
0518 | Musharna |
Psychic | Forewarn | Synchronize | Telepathy | ||
Please note that Abilities marked with a superscript are only available in the stated generation or later.
|
In other games
Pokémon Mystery Dungeon series
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Mystery Dungeon |
In Pokémon Mystery Dungeon Explorers series and the Pokémon Mystery Dungeon (WiiWare) games, a Pokémon with Forewarn occasionally evades moves, even moves that never miss. From Pokémon Mystery Dungeon: Gates to Infinity onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare status condition.
Description
|
In the manga
Pokémon Adventures
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |