Talk:Animation physics: Difference between revisions
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In the article, it says Dunsparce is 5 feet tall in the games, but only comes to Ash's ankle in the anime. Are we sure the whole 4'11" thing doesn't mean length, rather than height? Or perhaps a measure of it if it's reared up? [[User:Umber|Umber]] 06:44, 19 February 2010 (UTC) | In the article, it says Dunsparce is 5 feet tall in the games, but only comes to Ash's ankle in the anime. Are we sure the whole 4'11" thing doesn't mean length, rather than height? Or perhaps a measure of it if it's reared up? [[User:Umber|Umber]] 06:44, 19 February 2010 (UTC) | ||
:That was how I always interpreted it. —'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 22:51, 19 February 2010 (UTC) | :That was how I always interpreted it. —'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 22:51, 19 February 2010 (UTC) | ||
::I thought I had taken that off a while back, but oh well. It's off now. '''[[Team Rocket|<small><span style="color: #550000;">R.A.</span></small>]] [[User:Rocket Admin Hunter Blade|<small><font color="#FF2400">Hunter</font></small>]] [[User Talk:Rocket Admin Hunter Blade|<small><font color="#FF2400">Blade</font></small>]]''' 04:32, 20 February 2010 (UTC) |
Revision as of 04:32, 20 February 2010
Specific examples?
Should we include these on the page, like how Ash's Pikachu consistently uses Template:Type2 moves on Template:Type2 Pokémon to great effect, despite the Ground-type's total resistance to these moves? TTEchidna 22:21, 30 October 2007 (UTC)
Yeah, I think it's good idea. --File:Ani154MS.gifNetto-kunFile:Ani394MS.gif 22:27, 30 October 2007 (UTC)
- How many times has it actually happened, though? From the top of my head, it worked on wet Onix in episode 5, Rhydon in movie 1 and didn't work on Quagsire in movie 3. --FabuVinny T-C-S 17:59, 7 November 2007 (UTC)
- It was a Golem in the first movie, not a Rhydon, but I think there was one episode where Pikachu affected a Rhydon with Electric attacks by attacking its horn. Diachronos 17:42, 16 September 2008 (UTC)
As Brock has noted in an early AG episode, Pokémon with Electric resistances (or Ground types) get their resistance from having a source to ground the electricity. Thus, it can be said that Electric attacks could potentially be effective on a Ground Pokémon if it was previously sent airborne somehow (where it would lose the resistance and may become even susceptible to electric attacks). Most of the time Pikachu has found a way to do exactly that. Furthermore, as was the case with Brock's Onix, Pokémon would perhaps be more susceptible to their resistances (or immunities) if they had been previously been reeling from super-effective attacks, or (as with Roxanne's Geodude) they were forced to take a powerful attack from close range. KelvSYC 10:06, 6 January 2008 (UTC)
Whats in a name
- the term anime physics does not seem to correspond to the material it covers......C is for Cookie 18:54, 5 May 2008 (UTC)
- I think a more sutable name would be mistakes in the anime. But there are other things we would have to add so, maybe Anime Battle Mistakes? I like that one personnely. User:Rucario64 14:19, 27 June 2008 (UTC)
- Not mistakes in the anime, becoz that would also cover accidents such as Jessie not having lipstick for a second, the star not forming when Team R has blasted off etc...--Wowy 07:53, 17 September 2008 (UTC)
- I think a more sutable name would be mistakes in the anime. But there are other things we would have to add so, maybe Anime Battle Mistakes? I like that one personnely. User:Rucario64 14:19, 27 June 2008 (UTC)
The MST3K mantra
Should this be mentioned in the article? because it seems that it all sums up to that :\ PDL 22:28, 10 December 2008 (UTC)
Humor as a cause of "anime physics"
I really believe that humor is one of the prime motivations behind many instances of blatant disregard of physics in the show; can it really be true that Team Rocket getting hurtled hundreds of feet into the air or Brock getting hit over the head and then showing up looking perfectly healthy in the next episode (or even the next scene) is merely a writing oversight or a way to "move the show along"? It's the same principle behind most of the humor in Looney Tunes, Tom & Jerry, and most other gag cartoons (not to say that Pokémon is merely a gag cartoon, but it really can be at times). Lucentas 22:55, 10 December 2008 (UTC)
- Yeah, thats true. Some is for comedic effectDCM((曲奇饼妖怪Spy on My Edits))
- I tried to add that earlier, but someone removed it, and I don't want to get into an edit war. Lucentas 22:59, 10 December 2008 (UTC)
- This whole page has no comic moments in it. It's just talking about the battle differences with the anime and games. Jmath 23:17, 10 December 2008 (UTC)
- Objection; quoting from the article (emphasis is my own): "...used to describe all the unusual, impossible, and sometimes absurd moments in the anime..." Team Rocket blasting off is not a battle difference between the show and the games. Brock pulling ridiculously impossible items out of his bag isn't, either. And although it's not on the list, shouldn't Ash be dead or at least have severe burn scarring from all the times Pikachu's shocked him? Actually, looking closely at the list, the items that are discrepancies between battling in the show and in the games are mostly due to poor fact-checking on the part of the writers, not a disregard of the laws of physics themselves. The subject of this page purports to be an explanation of general physical impossibilities as cartoons are wont to have, not inaccuracies in regards to information from the game. We need a separate page for that. Lucentas 23:42, 10 December 2008 (UTC)
- There are some loopholes in their, but Ask Maxim What he thinks. DCM((曲奇饼妖怪Spy on My Edits))
- Objection; quoting from the article (emphasis is my own): "...used to describe all the unusual, impossible, and sometimes absurd moments in the anime..." Team Rocket blasting off is not a battle difference between the show and the games. Brock pulling ridiculously impossible items out of his bag isn't, either. And although it's not on the list, shouldn't Ash be dead or at least have severe burn scarring from all the times Pikachu's shocked him? Actually, looking closely at the list, the items that are discrepancies between battling in the show and in the games are mostly due to poor fact-checking on the part of the writers, not a disregard of the laws of physics themselves. The subject of this page purports to be an explanation of general physical impossibilities as cartoons are wont to have, not inaccuracies in regards to information from the game. We need a separate page for that. Lucentas 23:42, 10 December 2008 (UTC)
- This whole page has no comic moments in it. It's just talking about the battle differences with the anime and games. Jmath 23:17, 10 December 2008 (UTC)
- I tried to add that earlier, but someone removed it, and I don't want to get into an edit war. Lucentas 22:59, 10 December 2008 (UTC)
PHYSICS?????
I just read articles telling about Pokemon's weight. In my part the pokedex gave an AVERAGE weight for a specific Pokemon, and like other animals, OF COURSE, some Pokemon will differ in their weights eventually. Let's put an example, like Brock's Happiny, It's weight said in POKEDEX was 53.8 pound, and eventually some people can't lift it such an ease, like what I say not all Pokemon has the same weight so maybe Happiny weighs least than others for some instances like food, the way Brock take care of it, the FAMILY background of Happiny and more. In my part, truly some Pokemon changes their weight. - unsigned comment from Gaspershut (talk • contribs)
This should be included...
How are Pokémon able to dodge Electric attacks? Aren't they going at the speed of light? Pokémon would need to have a base stat of 186,000,000 for speed to dodge if this was real life... Also, why is that when people cry, it looks like milk? Chuck67322 04:18, 5 August 2009 (UTC)
- I know! Because they DON'T go the speed of light! :D --CUBONE (Planet Cubone • Bone Club) PWNS 04:21, 5 August 2009 (UTC)
- You know, it's possible to evade Electric attacks in the games as well. I don't see how it applies to the anime. As for the crying thing, it's an opinion. --ケンジのガール 04:39, 5 August 2009 (UTC)
- I know it's in the games, but still...it's impossible to do in real life.
- But come on. Doesn't it look like milk? Chuck67322 06:20, 5 August 2009 (UTC)
- My point is it doesn't apply to the anime physics if it's in the games. It's a cartoon after all. Anyway, this is turning into a forum discussion. This conversation ends now. --ケンジのガール 06:44, 5 August 2009 (UTC)
- Oh wait... I'm thinking of differences between the games and anime. What's the point of this page anyway? --ケンジのガール 06:48, 5 August 2009 (UTC)
- Yeah, you're right. This must end. *calls out Pikachu to use Thunderbolt* Chuck67322 19:10, 5 August 2009 (UTC)
- You know, it's possible to evade Electric attacks in the games as well. I don't see how it applies to the anime. As for the crying thing, it's an opinion. --ケンジのガール 04:39, 5 August 2009 (UTC)
I think I found an error
I'm not sure whether this is an error or not: http://www.youtube.com/watch?v=gP0ihSa3uKg They should have fallen down! I know if that happened in real life a person would have fallen. You can delete this message if you want. I thought I would just suggest it. P.S. I made that video. --StaraptorEmpoleon (Eagle) 08:22, 18 November 2009 (UTC)
- Possibly. Remember that trains don't stop as quickly as cars, so they may just have been able to brace themselves. Werdnae (talk) 08:32, 18 November 2009 (UTC)
- Oh I hadn't thought of that... thanks. --StaraptorEmpoleon (Eagle) 08:29, 19 November 2009 (UTC)
Game physics?
There are plenty of physics violations in the games too. You can send out fish-like Pokémon to battle even where there's no water, and you can use moves like Surf and Dive which assume there's water available to perform the move with. You can have your Pokémon fly and Seismic Toss in a building where they would blow the roof off. You can use Dig and Earthquake in gyms, which would definitely cause enough damage that the gym would have to be closed for repairs. A misfiring Hyper Beam or similar high-powered attack would be similarly harmful. Similar principles apply to other buildings you battle in, such as the Devon Corp and Johto Radio Tower which weren't designed for hosting Pokémon battles.
The games don't go crazy about these things as to a game everything is zeros and ones. The anime avoids them by common sense. It has the advantage of being written by people who won't let it test the limits of its reality the same way that players can do in the games. Gyorokpeter 22:27, 17 December 2009 (UTC)
- Look at the name of the article. "ANIME" physics. Not here - Vhayes1992 00:54, 18 December 2009 (UTC)
- And a lot of what you say isn't true. They use Hyper Beam and other moves like that in gyms, and nothing happens except that the floor get's destroyed a bit. That's why they're normally dirt. And Fly, just means that they fly around. Most gyms would have ceilings over the normal 10 foot standard in most houses. They have to be bigger to compensate for larger Pokémon. And they'd also be structured so that an earthquake wouldn't be able to do damage. As for Dive, that's just there. They aren't going to jack what moves you can use. That would limit you to three. As for Surf, the Pokémon sort of creates the water, just like in the anime. And for fish Pokémon it isn't that big of a deal, because that would be too technical and difficult. But, like Vhayes said, this page is for the anime. I'm just explaining why we don't have something about the game physics. R.A. Hunter Blade 04:32, 18 December 2009 (UTC)
This page
Is full of crap. Half of it isn't even physics, especially not the "Move and type effectiveness errors". And what "times" does this line refer to?
- "At times, the term can also be used to describe when an attack works differently in the anime than it would in the games."
I can see maybe 3 points that actually apply to physics. And yes, I've worked on some of the other points before, but that was before I went through the page. I didn't think it was that big of a deal. But when people start adding things like freaking "Chronological errors", that's when it goes way too far. This page is for physics, and here's what goes on it:
- things having to do with physics
- non of this "that one Pokémon isn't as strong as most of them" crap (not really from the page, yet, but you get the point)
- things having to do with ridiculously (and obviously) absurd things, such as how moves explode, or people getting launched thousands of feet without getting hurt
- things having to do with Pokémon's weight and what happens/doesn't happen when they sit/get picked up/bump something
- nothing having to do with evolution, because that isn't physics (sorry DETH)
- just make sure that what you are adding has at least something to do with physics, or it makes the article look like it did this morning
R.A. Hunter Blade 15:59, 24 December 2009 (UTC)
- I really don't know why it's here either. Anime physics is no different from any fictional physics. As for the move errors. I believe we already have an article for that. I wish for this to be deleted. --ケンジのガール 23:34, 24 December 2009 (UTC)
- Regardless of whether or not it has anything to do with actual physics, the term 'anime physics' is, so far as I see it, defined as what happens in the anime is not the same outcome as what would happen in real life. /2c. —darklordtrom 01:30, 25 December 2009 (UTC)
- I think there should be another page for conflicts between real-world logic and anime logic, and similar things that don't fit into this article because of having no relation to physics. For most of the things I added (such as the "chronological errors" part), I added them here as there seemed to be no better place to put them. Gyorokpeter 11:37, 25 December 2009 (UTC)
Dunsparce is 5 feet tall?
In the article, it says Dunsparce is 5 feet tall in the games, but only comes to Ash's ankle in the anime. Are we sure the whole 4'11" thing doesn't mean length, rather than height? Or perhaps a measure of it if it's reared up? Umber 06:44, 19 February 2010 (UTC)