Talk:Animation physics

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Specific examples?

Should we include these on the page, like how Ash's Pikachu consistently uses Electric-type moves on Ground-type Pokémon to great effect, despite the Ground-type's total resistance to these moves? TTEchidna 22:21, 30 October 2007 (UTC)

Yeah, I think it's good idea. --Netto-kun 22:27, 30 October 2007 (UTC)

How many times has it actually happened, though? From the top of my head, it worked on wet Onix in episode 5, Rhydon in movie 1 and didn't work on Quagsire in movie 3. --FabuVinny T-C-S 17:59, 7 November 2007 (UTC)
It was a Golem in the first movie, not a Rhydon, but I think there was one episode where Pikachu affected a Rhydon with Electric attacks by attacking its horn. Diachronos 17:42, 16 September 2008 (UTC)

As Brock has noted in an early AG episode, Pokémon with Electric resistances (or Ground types) get their resistance from having a source to ground the electricity. Thus, it can be said that Electric attacks could potentially be effective on a Ground Pokémon if it was previously sent airborne somehow (where it would lose the resistance and may become even susceptible to electric attacks). Most of the time Pikachu has found a way to do exactly that. Furthermore, as was the case with Brock's Onix, Pokémon would perhaps be more susceptible to their resistances (or immunities) if they had been previously been reeling from super-effective attacks, or (as with Roxanne's Geodude) they were forced to take a powerful attack from close range. KelvSYC 10:06, 6 January 2008 (UTC)

Whats in a name

the term anime physics does not seem to correspond to the material it covers......C is for Cookie 18:54, 5 May 2008 (UTC)
I think a more sutable name would be mistakes in the anime. But there are other things we would have to add so, maybe Anime Battle Mistakes? I like that one personnely. User:Rucario64 14:19, 27 June 2008 (UTC)
Not mistakes in the anime, becoz that would also cover accidents such as Jessie not having lipstick for a second, the star not forming when Team R has blasted off etc...--Wowy 07:53, 17 September 2008 (UTC)

The MST3K mantra

Should this be mentioned in the article? because it seems that it all sums up to that :\ PDL 22:28, 10 December 2008 (UTC)

Humor as a cause of "anime physics"

I really believe that humor is one of the prime motivations behind many instances of blatant disregard of physics in the show; can it really be true that Team Rocket getting hurtled hundreds of feet into the air or Brock getting hit over the head and then showing up looking perfectly healthy in the next episode (or even the next scene) is merely a writing oversight or a way to "move the show along"? It's the same principle behind most of the humor in Looney Tunes, Tom & Jerry, and most other gag cartoons (not to say that Pokémon is merely a gag cartoon, but it really can be at times). Lucentas 22:55, 10 December 2008 (UTC)

Yeah, thats true. Some is for comedic effectDCM((曲奇饼妖怪Spy on My Edits))
I tried to add that earlier, but someone removed it, and I don't want to get into an edit war. Lucentas 22:59, 10 December 2008 (UTC)
This whole page has no comic moments in it. It's just talking about the battle differences with the anime and games. Jmath 23:17, 10 December 2008 (UTC)
Objection; quoting from the article (emphasis is my own): "...used to describe all the unusual, impossible, and sometimes absurd moments in the anime..." Team Rocket blasting off is not a battle difference between the show and the games. Brock pulling ridiculously impossible items out of his bag isn't, either. And although it's not on the list, shouldn't Ash be dead or at least have severe burn scarring from all the times Pikachu's shocked him? Actually, looking closely at the list, the items that are discrepancies between battling in the show and in the games are mostly due to poor fact-checking on the part of the writers, not a disregard of the laws of physics themselves. The subject of this page purports to be an explanation of general physical impossibilities as cartoons are wont to have, not inaccuracies in regards to information from the game. We need a separate page for that. Lucentas 23:42, 10 December 2008 (UTC)
There are some loopholes in their, but Ask Maxim What he thinks. DCM((曲奇饼妖怪Spy on My Edits))

PHYSICS?????

I just read articles telling about Pokemon's weight. In my part the pokedex gave an AVERAGE weight for a specific Pokemon, and like other animals, OF COURSE, some Pokemon will differ in their weights eventually. Let's put an example, like Brock's Happiny, It's weight said in POKEDEX was 53.8 pound, and eventually some people can't lift it such an ease, like what I say not all Pokemon has the same weight so maybe Happiny weighs least than others for some instances like food, the way Brock take care of it, the FAMILY background of Happiny and more. In my part, truly some Pokemon changes their weight. - unsigned comment from Gaspershut (talkcontribs)

This should be included...

How are Pokémon able to dodge Electric attacks? Aren't they going at the speed of light? Pokémon would need to have a base stat of 186,000,000 for speed to dodge if this was real life... Also, why is that when people cry, it looks like milk? Chuck67322 04:18, 5 August 2009 (UTC)

I know! Because they DON'T go the speed of light! :D --CUBONE (Planet CuboneBone Club) PWNS 04:21, 5 August 2009 (UTC)
You know, it's possible to evade Electric attacks in the games as well. I don't see how it applies to the anime. As for the crying thing, it's an opinion. --ケンジガール 04:39, 5 August 2009 (UTC)
I know it's in the games, but still...it's impossible to do in real life.
But come on. Doesn't it look like milk? Chuck67322 06:20, 5 August 2009 (UTC)
My point is it doesn't apply to the anime physics if it's in the games. It's a cartoon after all. Anyway, this is turning into a forum discussion. This conversation ends now. --ケンジガール 06:44, 5 August 2009 (UTC)
Oh wait... I'm thinking of differences between the games and anime. What's the point of this page anyway? --ケンジガール 06:48, 5 August 2009 (UTC)
Yeah, you're right. This must end. *calls out Pikachu to use Thunderbolt* Chuck67322 19:10, 5 August 2009 (UTC)

I think I found an error

I'm not sure whether this is an error or not: http://www.youtube.com/watch?v=gP0ihSa3uKg They should have fallen down! I know if that happened in real life a person would have fallen. You can delete this message if you want. I thought I would just suggest it. P.S. I made that video. --StaraptorEmpoleon (Eagle) 08:22, 18 November 2009 (UTC)

Possibly. Remember that trains don't stop as quickly as cars, so they may just have been able to brace themselves. Werdnae (talk) 08:32, 18 November 2009 (UTC)
Oh I hadn't thought of that... thanks. --StaraptorEmpoleon (Eagle) 08:29, 19 November 2009 (UTC)

Game physics?

There are plenty of physics violations in the games too. You can send out fish-like Pokémon to battle even where there's no water, and you can use moves like Surf and Dive which assume there's water available to perform the move with. You can have your Pokémon fly and Seismic Toss in a building where they would blow the roof off. You can use Dig and Earthquake in gyms, which would definitely cause enough damage that the gym would have to be closed for repairs. A misfiring Hyper Beam or similar high-powered attack would be similarly harmful. Similar principles apply to other buildings you battle in, such as the Devon Corp and Johto Radio Tower which weren't designed for hosting Pokémon battles.

The games don't go crazy about these things as to a game everything is zeros and ones. The anime avoids them by common sense. It has the advantage of being written by people who won't let it test the limits of its reality the same way that players can do in the games. Gyorokpeter 22:27, 17 December 2009 (UTC)

Look at the name of the article. "ANIME" physics. Not here - Vhayes1992 00:54, 18 December 2009 (UTC)
And a lot of what you say isn't true. They use Hyper Beam and other moves like that in gyms, and nothing happens except that the floor get's destroyed a bit. That's why they're normally dirt. And Fly, just means that they fly around. Most gyms would have ceilings over the normal 10 foot standard in most houses. They have to be bigger to compensate for larger Pokémon. And they'd also be structured so that an earthquake wouldn't be able to do damage. As for Dive, that's just there. They aren't going to jack what moves you can use. That would limit you to three. As for Surf, the Pokémon sort of creates the water, just like in the anime. And for fish Pokémon it isn't that big of a deal, because that would be too technical and difficult. But, like Vhayes said, this page is for the anime. I'm just explaining why we don't have something about the game physics. R.A. Hunter Blade 04:32, 18 December 2009 (UTC)

This page

Is full of crap. Half of it isn't even physics, especially not the "Move and type effectiveness errors". And what "times" does this line refer to?

  • "At times, the term can also be used to describe when an attack works differently in the anime than it would in the games."

I can see maybe 3 points that actually apply to physics. And yes, I've worked on some of the other points before, but that was before I went through the page. I didn't think it was that big of a deal. But when people start adding things like freaking "Chronological errors", that's when it goes way too far. This page is for physics, and here's what goes on it:

  • things having to do with physics
    • non of this "that one Pokémon isn't as strong as most of them" crap (not really from the page, yet, but you get the point)
  • things having to do with ridiculously (and obviously) absurd things, such as how moves explode, or people getting launched thousands of feet without getting hurt
  • things having to do with Pokémon's weight and what happens/doesn't happen when they sit/get picked up/bump something
  • nothing having to do with evolution, because that isn't physics (sorry DETH)
  • just make sure that what you are adding has at least something to do with physics, or it makes the article look like it did this morning

R.A. Hunter Blade 15:59, 24 December 2009 (UTC)

I really don't know why it's here either. Anime physics is no different from any fictional physics. As for the move errors. I believe we already have an article for that. I wish for this to be deleted. --ケンジガール 23:34, 24 December 2009 (UTC)
Regardless of whether or not it has anything to do with actual physics, the term 'anime physics' is, so far as I see it, defined as what happens in the anime is not the same outcome as what would happen in real life. /2c. —darklordtrom 01:30, 25 December 2009 (UTC)
Most of what I was talking about is now out. So if you changed all of the "is" and "can" to "was" and "could", then it'll make more sense. R.A. Hunter Blade 02:37, 25 December 2009 (UTC)
I think there should be another page for conflicts between real-world logic and anime logic, and similar things that don't fit into this article because of having no relation to physics. For most of the things I added (such as the "chronological errors" part), I added them here as there seemed to be no better place to put them. Gyorokpeter 11:37, 25 December 2009 (UTC)
That's just inconsitencies with the games and anime, and aren't really notable enough for their own article. And if you know it doesn't belong on the page, don't add it, even if there isn't a place to put it. R.A. Hunter Blade 20:24, 25 December 2009 (UTC)

Dunsparce is 5 feet tall?

In the article, it says Dunsparce is 5 feet tall in the games, but only comes to Ash's ankle in the anime. Are we sure the whole 4'11" thing doesn't mean length, rather than height? Or perhaps a measure of it if it's reared up? Umber 06:44, 19 February 2010 (UTC)

That was how I always interpreted it. —darklordtrom 22:51, 19 February 2010 (UTC)
I thought I had taken that off a while back, but oh well. It's off now. R.A. Hunter Blade 04:32, 20 February 2010 (UTC)
I was always under the impression that it depends on the type/form of the Pokémon. For example Arbok being a snake pokemon would be measured from nose to tail (which would probably be the case with Dunsparce)but a Pokémon with legs would be measured standing on its four legs (or 2 depending on the Pokémon) would be measured to the highest extent of its body. An example of this measurement would be the fact that Venusaur is listed as being a foot taller than Charizard because Venusaur is measured to the top of the leaves on its back. (Tough guy22)03:50 03 June, 2010

Pokedex with sealant?

There are numerous times that Ash or maybe some characters with a Pokédex caught swimming in the water with they're Pokédexes and the object still functions normally.. i came up with the conclusion that maybe they are water resistant? Should this be added in the article? "AngelGuardian" 03:50, 3 June 2010 (UTC)

That's not so much something for this page as it would be something for the Pokédex article's anime section. —darklordtrom 03:59, 3 June 2010 (UTC)
It's already on the Pokédex page in a few places. R.A. Hunter Blade 04:19, 3 June 2010 (UTC)

Spruce Goose in Best Wishes

The plane that Ash, Delia, and Prof. Oak fly to Isshu in is based on the Hughes H-4 Hercules, also known as the "Spruce Goose." However, the plane in the anime is lacking the pontoons on the wings to keep it afloat and balanced while it is on the water. The plane in the anime would likely have been far too top-heavy to be able to float on the water like that without the pontoons. Does anyone else agree that this should be an example of loose physics? PhantomJunkie 02:12, 14 October 2010 (UTC)

No. Just getting proportions on a drawing wrong doesn't mean that the physics is wrong. And it's only based on it anyways. R.A. Hunter Blade 02:31, 14 October 2010 (UTC)

Sliding?

What about when characters like Team Rocket "slide" into the screen instead of moving their feet and walking. For example in League Unleashed they "slide" up to the sign saying their stand location, without giving any force or without moving their legs. Catch my drift? --Landfish7 20:52, 1 December 2010 (UTC)

Yeah, I get it, I've seen that a lot in anime, and I think it's worth mentioning, but that is my unprofessional opinion. Gliscorguy54 20:56, 1 December 2010 (UTC)

does this count?

Sometimes human characters seem to appear out of nowhere, like when several humans appear after hiding behind an object such as a rock or a tree that is obviously not big enough to hide everyone. There are also cases of people disapearing, like the scene during the lily of the valley where ash is having his battle with nando and conway disapears behind a chair, he coudn't have just been hiding under the chair because that would mean he would have to get up.Auragirl 16:26, 19 May 2011 (UTC)

Pokemon evolving without Stones?

Now, in some episodes in the anime some pokemon have evolved despite their need for stones in order to do so, for example, the episode when james releases his victreebel for a weepinbel, that weepinbel evolved even though it usually needs a stone in order to evolve, and another example can be in the diamond and pearl series, an episode where pikachu pretends to be in ownership for someone else because her pikachu disappeared, and that pikachu came back as a raichu towards the end of that episode, although im not sure if that pikachu evolved without a stone it might've found 1 somewhere when it was missing or another reason, but still, i think this kind of thing can be added on the page TyphlosionTrent 09:08, 29 July 2011 (UTC)

Dawn and Ash can fly!

as seen in Hungry for the Good Life!. Team Rocket's ship was hundreds of feet into the air, and yet Dawn and Ash are somehow able to jump and get on it. Anime physic? --☆YoshisWorld☆ 12:54, 1 September 2011 (UTC) Probably. サトシ 22:16, 16 January 2012 (UTC)

Pokemon consuming more than it's own body weight

Now, in the D/P episode Gotta Get A Gible, Gible was shown to completely eat Team Rockets mecha with ease, i mean, cmon think about iy, the mecha was like 1000x the size and weight of Gible, It wouldnt be possible for something as small as Gible to be able to completely consume a 10t mecha, especially in the way Gible did, i think this is another thing to add, but thats just my opinion.TyphlosionTrent 06:48, 24 October 2011 (UTC)

Say hello to my (not so) little friend. :P Jo the Marten ಠ_ಠ 07:07, 24 October 2011 (UTC)

Animé sometimes closer to real physics/logic than the games

Albeit very rare, they are some instances where the Animé is closer to real physics/logic. An example is seen in 'Noodles! Roamin' Off!' where Seviper hits Metagross with Poison Tail, something that the game engine would render impossible. But since the attack is executed with the tail itself, it hits Metagross. Another, as seen in 'Pokémon Double Trouble' shows Charizard getting hit by Marowak's Bonemerang, despite being partly flying-type. Or the hits with Shadow Ball on normal-type Pokémon, and i am pretty sure they are more. This is due to the Animé is not bound to certain algorithms, like the game and so provides more room to showcase the Pokémon battles more realistic.

The question is - should this really fall under Animé physics or is it worth mentioning explicitly?

Renoir 22:56, 14 January 2012 (UTC)

magic bandaids

I noticed that in anime shows, if somone is all burnt up, and all black, they might have a band aid on their head although no one put it on there. later, the burnt is gone and so is the band aid and any effects of the fire or what ever. is their any case of this in pokemon?

Kirdneh 09:37, 30 April 2012 (UTC)

Some theories

• Firstly, the BW001: The narrator didn't say that Ash was 10, he said about his dream of 10 years, since he started this dream of becoming a pokemon master at 10.

• There's a little possibility of using special itens, like pokeballs, to store bigger ones, like tables and bikes. Note that in Dragon Ball franchise, they use the capsules, and Pokemon is futurist, so it's possible.

Aasquasar 19:22, 14 May 2012 (UTC)

Lumiose City Pursuit

Someone correct me if I'm wrong, but I'm pretty sure that Clemont using his Aipom arm to move a heavy rock in Lumiose City Pursuit! defied the laws of physics. If he couldn't move it with his own arms, then the weight of the rock should still be too much for his back to handle when the Aipom arm lifted it into the air. Can someone confirm this? AGGRON989 22:03, 4 April 2015 (UTC)

Nebby's weight as Cosmoem

In SM051 despite Cosmoem 2204.4 lbs, Ash is able to carry it easily. Something similar happened with Larvitar and Hippopotas. --HoopsterJohn (talk) 20:42, 11 October 2018 (UTC)

Page Deletion/Split

In my opinion, this article covers two entirely different subject matters under the same page title. "Anime physics" implies a set of pre-established tropes about anime in general, and not specifically about Pokemon.

  • Poké Balls change in size and convert Pokémon to and from a plasma-like substance (the Pokémon retains its consciousness in this state).
  • In Shell Shock!, James is knocked off a cliff by a giant boulder. He is later seen to be perfectly fine with no hint of the fall.
  • In almost every episode, Jessie, James, and Meowth manage to get launched hundreds of feet into the air, sometimes crashing through the roof of a building or a cave wall, by various means (usually a Pokémon attack). However, others standing near them will not be moved or even affected, and Team Rocket never get too hurt from the flight, which would surely kill a normal person. They also are in a stationary position during the first part of their flight, and then start suddenly spinning, normally after making a humorous comment.

These examples are the most pronounced, but I think every example in the "Loose physics" section is self-evident and of little encyclopedic value. It is obvious that anime characters are capable of surviving things impossible in real life, or that tech in the Pokemon universe functions in fantastical ways. The "Magic satchels" section similarly provides examples of events that are self-evident.

I think that the "Move and type effectiveness errors" and "Other conflicts with the games" sections should be split off from this page, possibly merged with Anime move errors. The examples given here are generally non-trivial (a person reading the trivia section for an episode might not know that Ground types are supposed to be immune to Electric type moves) and are unique to pokemon and distinct from the set of tropes that would usually fall under "Anime physics".

--Minibug (talk) 19:45, 27 May 2023 (UTC)

For the moves and games part, there is Differences between the games and anime which would be a better descriptor for those "anime physics", with that in mind, don't mind the removal of those from here (assuming most of what is here is already there). As for the other stuff, there are some things that would be fine and are actual examples of the anime defying physics like the Piplup or Hyper Beam points, most of the rest feel like they can be laced elsewhere. I get that the anime is already set in a fantasy world and stuff not adhering to real-life should be expected, I still think it's note-worthy to point out for the curious.--ForceFire 09:41, 28 May 2023 (UTC)

Bounce right back to "anime physics"

Nah, no long winded case today. "As a fandom term, the whole point of [Anime physics] is the colloquial-ness, so it should remain at 'Anime physics'". Salmancer (talk) 06:07, 1 September 2024 (UTC)

The concept of anime/animation/whatever you wanna call it physics isn't something the Pokémon fandom invented. Wikipedia has an article on the subject called cartoon physics, which lists animation physics as an alternate name for the concept. And I feel like "animation physics" is the best name for this concept, as it clearly encompasses both Western animation (commonly referred to as "cartoons") and Japanese animation (commonly referred to as "anime"). Storm Aurora (talk) 19:13, 1 September 2024 (UTC)
Oppose per above. Landfish7 23:42, 2 September 2024 (UTC)