Miracle Eye (move): Difference between revisions
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{{Moveentry/Level4|376|Metagross|2|Steel|Psychic|no|no|B2W2=26|26}} | {{Moveentry/Level4|376|Metagross|2|Steel|Psychic|no|no|B2W2=26|26}} | ||
{{Moveentry/Level4|561|Sigilyph|2|Psychic|Flying|no|--|--}} | {{Moveentry/Level4|561|Sigilyph|2|Psychic|Flying|no|--|--}} | ||
{{Moveentry/Level4|605|Elgyem|1|Psychic|Psychic|no|11}} | {{Moveentry/Level4|605|Elgyem|1|Psychic|Psychic|no|11|11}} | ||
{{Moveentry/Level4|606|Beheeyem|1|Psychic|Psychic|no|--, 11}} | {{Moveentry/Level4|606|Beheeyem|1|Psychic|Psychic|no|--, 11}} | ||
{{Moveentry/Level4|678|Meowstic|1|Psychic|Psychic|no|no|31 {{male}}}} | {{Moveentry/Level4|678|Meowstic|1|Psychic|Psychic|no|no|31 {{male}}}} |
Revision as of 03:32, 24 May 2014
Miracle Eye ミラクルアイ Miracle Eye | ||||||||||||
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Range
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Availability
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Miracle Eye (Japanese: ミラクルアイ Miracle Eye) is a non-damaging Psychic-type move introduced in Generation IV.
Effect
Miracle Eye removes a Dark-type Pokémon's immunity to Psychic-type attacks and restores the target's evasion stat to normal. It cannot miss unless the target is in the semi-invulnerable state.
Generation V
Miracle Eye can now be reflected with Magic Coat.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
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IV | V | VI | ||||||||
064 | Kadabra | Psychic | 22 | 22 | 22 | |||||
065 | Alakazam | Psychic | 22 | 22 | 22 | |||||
150 | Mewtwo | Psychic | 36 | 29 | 29 | |||||
177 | Natu | Psychic | Flying | 17 | 17 | 17 | ||||
178 | Xatu | Psychic | Flying | 17 | 17 | 17 | ||||
375 | Metang | Steel | Psychic | 26 | 26 | |||||
376 | Metagross | Steel | Psychic | 26 | 26 | |||||
561 | Sigilyph | Psychic | Flying | -- | -- | |||||
605 | Elgyem | Psychic | 11 | 11 | ||||||
606 | Beheeyem | Psychic | --, 11 | ' | ||||||
678 | Meowstic | Psychic | 31 ♂ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
238 | Smoochum | Ice | Psychic | |||||||
574 | Gothita | Psychic | no | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user becomes able to hit Dark types with Psychic-type moves. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Both of Kadabra's eyes sparkle, causing Dark types to be hit with Psychic-type attacks. | |||
The Battle Factory's Kadabra | Uprooting Seedot | Debut |
In other generations
Trivia
- In Pokémon Diamond and Pearl, the move description erroneously states that using Miracle Eye allows the user to hit a Ghost type with any type of move.
In other languages
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Variations of the move Foresight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |