Barrage (move): Difference between revisions
m (Reverted edits by Kienkonlonton (talk) to last revision by TheShinyRoggenrola) |
|||
Line 117: | Line 117: | ||
|pt_br=Barragem | |pt_br=Barragem | ||
|sr=Baražna Paljba | |sr=Baražna Paljba | ||
|es=Presa | |es=Presa}} | ||
{{-}} | {{-}} | ||
Revision as of 11:46, 1 September 2014
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Barrage たまなげ Ball Throw | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
Effect
Generation I
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.
Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.
Generation II
All strikes now do damage independently, consequently enabling any of them to be critical.
Generations III and IV
Barrage may now continue attacking after breaking a substitute.
Generation V and VI
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
102 | Exeggcute | Grass | Psychic | -- | -- | -- | -- | -- | -- | |||||||
103 | Exeggutor | Grass | Psychic | -- | -- | -- | -- | -- | -- | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
In Pokémon Origins
The user fires a barrage of seeds at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Exeggutor fires multiple light yellow seeds from its leaves at the opponent. | |||
Blue's Exeggutor | File 4 - Charizard | Debut |
In the manga
In the Pokémon Adventures manga
The user fires a part of their body at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Exeggutor fires one of their heads from their body at the opponent. | |||
Multiple wild Exeggutor | Extricated from Exeggutor | Debut | |
Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent. | |||
Bill's Exeggcute | Electrode's Big Shock! | None |
In other generations
Trivia
- Along with Kinesis, Leech Life, and Struggle, Barrage is one of four moves originating from Generation I that has not been featured in the main anime series.
In other languages
|
Variations of the move Fury Attack | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |